*/
#define RADV_MAX_IBS_PER_SUBMIT 192
-/* The "RAW" clocks on Linux are called "FAST" on FreeBSD */
-#if !defined(CLOCK_MONOTONIC_RAW) && defined(CLOCK_MONOTONIC_FAST)
-#define CLOCK_MONOTONIC_RAW CLOCK_MONOTONIC_FAST
-#endif
-
-static VkResult radv_queue_submit(struct vk_queue *vqueue, struct vk_queue_submit *submission);
-
-static void
-parse_hex(char *out, const char *in, unsigned length)
-{
- for (unsigned i = 0; i < length; ++i)
- out[i] = 0;
-
- for (unsigned i = 0; i < 2 * length; ++i) {
- unsigned v =
- in[i] <= '9' ? in[i] - '0' : (in[i] >= 'a' ? (in[i] - 'a' + 10) : (in[i] - 'A' + 10));
- out[i / 2] |= v << (4 * (1 - i % 2));
- }
-}
-
-static int
-radv_device_get_cache_uuid(struct radv_physical_device *pdevice, void *uuid)
-{
- enum radeon_family family = pdevice->rad_info.family;
- struct mesa_sha1 ctx;
- unsigned char sha1[20];
- unsigned ptr_size = sizeof(void *);
-
- memset(uuid, 0, VK_UUID_SIZE);
- _mesa_sha1_init(&ctx);
-
-#ifdef RADV_BUILD_ID_OVERRIDE
- {
- unsigned size = strlen(RADV_BUILD_ID_OVERRIDE) / 2;
- char *data = alloca(size);
- parse_hex(data, RADV_BUILD_ID_OVERRIDE, size);
- _mesa_sha1_update(&ctx, data, size);
- }
-#else
- if (!disk_cache_get_function_identifier(radv_device_get_cache_uuid, &ctx))
- return -1;
-#endif
-
-#ifdef LLVM_AVAILABLE
- if (pdevice->use_llvm &&
- !disk_cache_get_function_identifier(LLVMInitializeAMDGPUTargetInfo, &ctx))
- return -1;
-#endif
-
- _mesa_sha1_update(&ctx, &family, sizeof(family));
- _mesa_sha1_update(&ctx, &ptr_size, sizeof(ptr_size));
- _mesa_sha1_final(&ctx, sha1);
-
- memcpy(uuid, sha1, VK_UUID_SIZE);
- return 0;
-}
-
-static void
-radv_get_driver_uuid(void *uuid)
-{
- ac_compute_driver_uuid(uuid, VK_UUID_SIZE);
-}
-
-static void
-radv_get_device_uuid(struct radeon_info *info, void *uuid)
-{
- ac_compute_device_uuid(info, uuid, VK_UUID_SIZE);
-}
-
-static uint64_t
-radv_get_adjusted_vram_size(struct radv_physical_device *device)
-{
- int ov = driQueryOptioni(&device->instance->dri_options, "override_vram_size");
- if (ov >= 0)
- return MIN2((uint64_t)device->rad_info.vram_size_kb * 1024, (uint64_t)ov << 20);
- return (uint64_t)device->rad_info.vram_size_kb * 1024;
-}
-
-static uint64_t
-radv_get_visible_vram_size(struct radv_physical_device *device)
-{
- return MIN2(radv_get_adjusted_vram_size(device), (uint64_t)device->rad_info.vram_vis_size_kb * 1024);
-}
-
-static uint64_t
-radv_get_vram_size(struct radv_physical_device *device)
-{
- uint64_t total_size = radv_get_adjusted_vram_size(device);
- return total_size - MIN2(total_size, (uint64_t)device->rad_info.vram_vis_size_kb * 1024);
-}
-
-enum radv_heap {
- RADV_HEAP_VRAM = 1 << 0,
- RADV_HEAP_GTT = 1 << 1,
- RADV_HEAP_VRAM_VIS = 1 << 2,
- RADV_HEAP_MAX = 1 << 3,
-};
-
-static void
-radv_physical_device_init_mem_types(struct radv_physical_device *device)
-{
- uint64_t visible_vram_size = radv_get_visible_vram_size(device);
- uint64_t vram_size = radv_get_vram_size(device);
- uint64_t gtt_size = (uint64_t)device->rad_info.gart_size_kb * 1024;
- int vram_index = -1, visible_vram_index = -1, gart_index = -1;
-
- device->memory_properties.memoryHeapCount = 0;
- device->heaps = 0;
-
- if (!device->rad_info.has_dedicated_vram) {
- const uint64_t total_size = gtt_size + visible_vram_size;
-
- if (device->instance->enable_unified_heap_on_apu) {
- /* Some applications seem better when the driver exposes only one heap of VRAM on APUs. */
- visible_vram_size = total_size;
- gtt_size = 0;
- } else {
- /* On APUs, the carveout is usually too small for games that request a minimum VRAM size
- * greater than it. To workaround this, we compute the total available memory size (GTT +
- * visible VRAM size) and report 2/3 as VRAM and 1/3 as GTT.
- */
- visible_vram_size = align64((total_size * 2) / 3, device->rad_info.gart_page_size);
- gtt_size = total_size - visible_vram_size;
- }
-
- vram_size = 0;
- }
-
- /* Only get a VRAM heap if it is significant, not if it is a 16 MiB
- * remainder above visible VRAM. */
- if (vram_size > 0 && vram_size * 9 >= visible_vram_size) {
- vram_index = device->memory_properties.memoryHeapCount++;
- device->heaps |= RADV_HEAP_VRAM;
- device->memory_properties.memoryHeaps[vram_index] = (VkMemoryHeap){
- .size = vram_size,
- .flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
- };
- }
-
- if (gtt_size > 0) {
- gart_index = device->memory_properties.memoryHeapCount++;
- device->heaps |= RADV_HEAP_GTT;
- device->memory_properties.memoryHeaps[gart_index] = (VkMemoryHeap){
- .size = gtt_size,
- .flags = 0,
- };
- }
-
- if (visible_vram_size) {
- visible_vram_index = device->memory_properties.memoryHeapCount++;
- device->heaps |= RADV_HEAP_VRAM_VIS;
- device->memory_properties.memoryHeaps[visible_vram_index] = (VkMemoryHeap){
- .size = visible_vram_size,
- .flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
- };
- }
-
- unsigned type_count = 0;
-
- if (vram_index >= 0 || visible_vram_index >= 0) {
- device->memory_domains[type_count] = RADEON_DOMAIN_VRAM;
- device->memory_flags[type_count] = RADEON_FLAG_NO_CPU_ACCESS;
- device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
- .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
- .heapIndex = vram_index >= 0 ? vram_index : visible_vram_index,
- };
-
- device->memory_domains[type_count] = RADEON_DOMAIN_VRAM;
- device->memory_flags[type_count] = RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_32BIT;
- device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
- .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
- .heapIndex = vram_index >= 0 ? vram_index : visible_vram_index,
- };
- }
-
- if (gart_index >= 0) {
- device->memory_domains[type_count] = RADEON_DOMAIN_GTT;
- device->memory_flags[type_count] = RADEON_FLAG_GTT_WC | RADEON_FLAG_CPU_ACCESS;
- device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
- .propertyFlags =
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
- .heapIndex = gart_index,
- };
- }
- if (visible_vram_index >= 0) {
- device->memory_domains[type_count] = RADEON_DOMAIN_VRAM;
- device->memory_flags[type_count] = RADEON_FLAG_CPU_ACCESS;
- device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
- .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
- .heapIndex = visible_vram_index,
- };
-
- device->memory_domains[type_count] = RADEON_DOMAIN_VRAM;
- device->memory_flags[type_count] = RADEON_FLAG_CPU_ACCESS | RADEON_FLAG_32BIT;
- device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
- .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
- .heapIndex = visible_vram_index,
- };
- }
-
- if (gart_index >= 0) {
- device->memory_domains[type_count] = RADEON_DOMAIN_GTT;
- device->memory_flags[type_count] = RADEON_FLAG_CPU_ACCESS;
- device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
- .propertyFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
- .heapIndex = gart_index,
- };
-
- device->memory_domains[type_count] = RADEON_DOMAIN_GTT;
- device->memory_flags[type_count] = RADEON_FLAG_CPU_ACCESS | RADEON_FLAG_32BIT;
- device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
- .propertyFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
- .heapIndex = gart_index,
- };
- }
- device->memory_properties.memoryTypeCount = type_count;
-
- if (device->rad_info.has_l2_uncached) {
- for (int i = 0; i < device->memory_properties.memoryTypeCount; i++) {
- VkMemoryType mem_type = device->memory_properties.memoryTypes[i];
-
- if (((mem_type.propertyFlags &
- (VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)) ||
- mem_type.propertyFlags == VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) &&
- !(device->memory_flags[i] & RADEON_FLAG_32BIT)) {
-
- VkMemoryPropertyFlags property_flags = mem_type.propertyFlags |
- VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD |
- VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD;
-
- device->memory_domains[type_count] = device->memory_domains[i];
- device->memory_flags[type_count] = device->memory_flags[i] | RADEON_FLAG_VA_UNCACHED;
- device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
- .propertyFlags = property_flags,
- .heapIndex = mem_type.heapIndex,
- };
- }
- }
- device->memory_properties.memoryTypeCount = type_count;
- }
-
- for (unsigned i = 0; i < type_count; ++i) {
- if (device->memory_flags[i] & RADEON_FLAG_32BIT)
- device->memory_types_32bit |= BITFIELD_BIT(i);
- }
-}
-
-uint32_t
-radv_find_memory_index(struct radv_physical_device *pdevice, VkMemoryPropertyFlags flags)
-{
- VkPhysicalDeviceMemoryProperties *mem_properties = &pdevice->memory_properties;
- for (uint32_t i = 0; i < mem_properties->memoryTypeCount; ++i) {
- if (mem_properties->memoryTypes[i].propertyFlags == flags) {
- return i;
- }
- }
- unreachable("invalid memory properties");
-}
-
-static const char *
-radv_get_compiler_string(struct radv_physical_device *pdevice)
-{
- if (!pdevice->use_llvm) {
- /* Some games like SotTR apply shader workarounds if the LLVM
- * version is too old or if the LLVM version string is
- * missing. This gives 2-5% performance with SotTR and ACO.
- */
- if (driQueryOptionb(&pdevice->instance->dri_options, "radv_report_llvm9_version_string")) {
- return " (LLVM 9.0.1)";
- }
-
- return "";
- }
-
-#ifdef LLVM_AVAILABLE
- return " (LLVM " MESA_LLVM_VERSION_STRING ")";
-#else
- unreachable("LLVM is not available");
-#endif
-}
-
-int
-radv_get_int_debug_option(const char *name, int default_value)
-{
- const char *str;
- int result;
-
- str = getenv(name);
- if (!str) {
- result = default_value;
- } else {
- char *endptr;
-
- result = strtol(str, &endptr, 0);
- if (str == endptr) {
- /* No digits founs. */
- result = default_value;
- }
- }
-
- return result;
-}
-
-static bool
-radv_thread_trace_enabled()
-{
- return radv_get_int_debug_option("RADV_THREAD_TRACE", -1) >= 0 ||
- getenv("RADV_THREAD_TRACE_TRIGGER");
-}
-
-static bool
-radv_spm_trace_enabled()
-{
- return radv_thread_trace_enabled() &&
- debug_get_bool_option("RADV_THREAD_TRACE_CACHE_COUNTERS", false);
-}
-
-static bool
-radv_perf_query_supported(const struct radv_physical_device *pdev)
-{
- /* SQTT / SPM interfere with the register states for perf counters, and
- * the code has only been tested on GFX10.3 */
- return pdev->rad_info.gfx_level == GFX10_3 && !radv_thread_trace_enabled();
-}
-
-static bool
-radv_vrs_attachment_enabled(const struct radv_physical_device *pdevice)
-{
- return pdevice->rad_info.gfx_level >= GFX11 ||
- !(pdevice->instance->debug_flags & RADV_DEBUG_NO_HIZ);
-}
-
-static bool
-radv_taskmesh_enabled(const struct radv_physical_device *pdevice)
-{
- /* TODO: implement task/mesh on GFX11 */
- return pdevice->use_ngg && !pdevice->use_llvm && pdevice->rad_info.gfx_level == GFX10_3 &&
- !(pdevice->instance->debug_flags & (RADV_DEBUG_NO_COMPUTE_QUEUE | RADV_DEBUG_NO_IBS)) &&
- pdevice->rad_info.has_gang_submit;
-}
-
-static bool
-radv_NV_device_generated_commands_enabled(const struct radv_physical_device *device)
-{
- return device->rad_info.gfx_level >= GFX7 &&
- !(device->instance->debug_flags & RADV_DEBUG_NO_IBS) &&
- driQueryOptionb(&device->instance->dri_options, "radv_dgc");
-}
-
-static void
-radv_physical_device_get_supported_extensions(const struct radv_physical_device *device,
- struct vk_device_extension_table *ext)
-{
- *ext = (struct vk_device_extension_table){
- .KHR_8bit_storage = true,
- .KHR_16bit_storage = true,
- .KHR_acceleration_structure = radv_enable_rt(device, false),
- .KHR_bind_memory2 = true,
- .KHR_buffer_device_address = true,
- .KHR_copy_commands2 = true,
- .KHR_create_renderpass2 = true,
- .KHR_dedicated_allocation = true,
- .KHR_deferred_host_operations = true,
- .KHR_depth_stencil_resolve = true,
- .KHR_descriptor_update_template = true,
- .KHR_device_group = true,
- .KHR_draw_indirect_count = true,
- .KHR_driver_properties = true,
- .KHR_dynamic_rendering = true,
- .KHR_external_fence = true,
- .KHR_external_fence_fd = true,
- .KHR_external_memory = true,
- .KHR_external_memory_fd = true,
- .KHR_external_semaphore = true,
- .KHR_external_semaphore_fd = true,
- .KHR_format_feature_flags2 = true,
- .KHR_fragment_shading_rate = device->rad_info.gfx_level >= GFX10_3,
- .KHR_get_memory_requirements2 = true,
- .KHR_global_priority = true,
- .KHR_image_format_list = true,
- .KHR_imageless_framebuffer = true,
-#ifdef RADV_USE_WSI_PLATFORM
- .KHR_incremental_present = true,
-#endif
- .KHR_maintenance1 = true,
- .KHR_maintenance2 = true,
- .KHR_maintenance3 = true,
- .KHR_maintenance4 = true,
- .KHR_multiview = true,
- .KHR_performance_query = radv_perf_query_supported(device),
- .KHR_pipeline_executable_properties = true,
- .KHR_pipeline_library = !device->use_llvm,
- /* Hide these behind dri configs for now since we cannot implement it reliably on
- * all surfaces yet. There is no surface capability query for present wait/id,
- * but the feature is useful enough to hide behind an opt-in mechanism for now.
- * If the instance only enables surface extensions that unconditionally support present wait,
- * we can also expose the extension that way. */
- .KHR_present_id = driQueryOptionb(&device->instance->dri_options, "vk_khr_present_wait") ||
- wsi_common_vk_instance_supports_present_wait(&device->instance->vk),
- .KHR_present_wait = driQueryOptionb(&device->instance->dri_options, "vk_khr_present_wait") ||
- wsi_common_vk_instance_supports_present_wait(&device->instance->vk),
- .KHR_push_descriptor = true,
- .KHR_ray_query = radv_enable_rt(device, false),
- .KHR_ray_tracing_maintenance1 = radv_enable_rt(device, false),
- .KHR_ray_tracing_pipeline = radv_enable_rt(device, true),
- .KHR_relaxed_block_layout = true,
- .KHR_sampler_mirror_clamp_to_edge = true,
- .KHR_sampler_ycbcr_conversion = true,
- .KHR_separate_depth_stencil_layouts = true,
- .KHR_shader_atomic_int64 = true,
- .KHR_shader_clock = true,
- .KHR_shader_draw_parameters = true,
- .KHR_shader_float16_int8 = true,
- .KHR_shader_float_controls = true,
- .KHR_shader_integer_dot_product = true,
- .KHR_shader_non_semantic_info = true,
- .KHR_shader_subgroup_extended_types = true,
- .KHR_shader_subgroup_uniform_control_flow = true,
- .KHR_shader_terminate_invocation = true,
- .KHR_spirv_1_4 = true,
- .KHR_storage_buffer_storage_class = true,
-#ifdef RADV_USE_WSI_PLATFORM
- .KHR_swapchain = true,
- .KHR_swapchain_mutable_format = true,
-#endif
- .KHR_synchronization2 = true,
- .KHR_timeline_semaphore = true,
- .KHR_uniform_buffer_standard_layout = true,
- .KHR_variable_pointers = true,
- .KHR_video_queue = !!(device->instance->perftest_flags & RADV_PERFTEST_VIDEO_DECODE),
- .KHR_video_decode_queue = !!(device->instance->perftest_flags & RADV_PERFTEST_VIDEO_DECODE),
- .KHR_video_decode_h264 = VIDEO_CODEC_H264DEC && !!(device->instance->perftest_flags & RADV_PERFTEST_VIDEO_DECODE),
- .KHR_video_decode_h265 = VIDEO_CODEC_H265DEC && !!(device->instance->perftest_flags & RADV_PERFTEST_VIDEO_DECODE),
- .KHR_vulkan_memory_model = true,
- .KHR_workgroup_memory_explicit_layout = true,
- .KHR_zero_initialize_workgroup_memory = true,
- .EXT_4444_formats = true,
- .EXT_attachment_feedback_loop_layout = true,
- .EXT_border_color_swizzle = device->rad_info.gfx_level >= GFX10,
- .EXT_buffer_device_address = true,
- .EXT_calibrated_timestamps = RADV_SUPPORT_CALIBRATED_TIMESTAMPS,
- .EXT_color_write_enable = true,
- .EXT_conditional_rendering = true,
- .EXT_conservative_rasterization = device->rad_info.gfx_level >= GFX9,
- .EXT_custom_border_color = true,
- .EXT_debug_marker = radv_thread_trace_enabled(),
- .EXT_depth_clip_control = true,
- .EXT_depth_clip_enable = true,
- .EXT_depth_range_unrestricted = true,
- .EXT_descriptor_buffer = true,
- .EXT_descriptor_indexing = true,
- .EXT_discard_rectangles = true,
-#ifdef VK_USE_PLATFORM_DISPLAY_KHR
- .EXT_display_control = true,
-#endif
- .EXT_extended_dynamic_state = true,
- .EXT_extended_dynamic_state2 = true,
- .EXT_extended_dynamic_state3 = true,
- .EXT_external_memory_dma_buf = true,
- .EXT_external_memory_host = device->rad_info.has_userptr,
- .EXT_global_priority = true,
- .EXT_global_priority_query = true,
- .EXT_graphics_pipeline_library = !device->use_llvm &&
- !!(device->instance->perftest_flags & RADV_PERFTEST_GPL),
- .EXT_host_query_reset = true,
- .EXT_image_2d_view_of_3d = true,
- .EXT_image_drm_format_modifier = device->rad_info.gfx_level >= GFX9,
- .EXT_image_robustness = true,
- .EXT_image_sliced_view_of_3d = device->rad_info.gfx_level >= GFX10,
- .EXT_image_view_min_lod = true,
- .EXT_index_type_uint8 = device->rad_info.gfx_level >= GFX8,
- .EXT_inline_uniform_block = true,
- .EXT_line_rasterization = true,
- .EXT_load_store_op_none = true,
- .EXT_memory_budget = true,
- .EXT_memory_priority = true,
- .EXT_mesh_shader = radv_taskmesh_enabled(device),
- .EXT_multi_draw = true,
- .EXT_mutable_descriptor_type = true, /* Trivial promotion from VALVE. */
- .EXT_non_seamless_cube_map = true,
- .EXT_pci_bus_info = true,
-#ifndef _WIN32
- .EXT_physical_device_drm = true,
-#endif
- .EXT_pipeline_creation_cache_control = true,
- .EXT_pipeline_creation_feedback = true,
- .EXT_pipeline_library_group_handles = radv_enable_rt(device, true),
- .EXT_post_depth_coverage = device->rad_info.gfx_level >= GFX10,
- .EXT_primitive_topology_list_restart = true,
- .EXT_primitives_generated_query = true,
- .EXT_private_data = true,
- .EXT_provoking_vertex = true,
- .EXT_queue_family_foreign = true,
- .EXT_robustness2 = true,
- .EXT_sample_locations = device->rad_info.gfx_level < GFX10,
- .EXT_sampler_filter_minmax = true,
- .EXT_scalar_block_layout = device->rad_info.gfx_level >= GFX7,
- .EXT_separate_stencil_usage = true,
- .EXT_shader_atomic_float = true,
-#ifdef LLVM_AVAILABLE
- .EXT_shader_atomic_float2 = !device->use_llvm || LLVM_VERSION_MAJOR >= 14,
-#else
- .EXT_shader_atomic_float2 = true,
-#endif
- .EXT_shader_demote_to_helper_invocation = true,
- .EXT_shader_image_atomic_int64 = true,
- .EXT_shader_module_identifier = true,
- .EXT_shader_stencil_export = true,
- .EXT_shader_subgroup_ballot = true,
- .EXT_shader_subgroup_vote = true,
- .EXT_shader_viewport_index_layer = true,
- .EXT_subgroup_size_control = true,
-#ifdef RADV_USE_WSI_PLATFORM
- .EXT_swapchain_maintenance1 = true,
-#endif
- .EXT_texel_buffer_alignment = true,
- .EXT_transform_feedback = true,
- .EXT_vertex_attribute_divisor = true,
- .EXT_vertex_input_dynamic_state = !device->use_llvm &&
- !radv_NV_device_generated_commands_enabled(device),
- .EXT_ycbcr_image_arrays = true,
- .AMD_buffer_marker = true,
- .AMD_device_coherent_memory = true,
- .AMD_draw_indirect_count = true,
- .AMD_gcn_shader = true,
- .AMD_gpu_shader_half_float = device->rad_info.has_packed_math_16bit,
- .AMD_gpu_shader_int16 = device->rad_info.has_packed_math_16bit,
- .AMD_memory_overallocation_behavior = true,
- .AMD_mixed_attachment_samples = true,
- .AMD_rasterization_order = device->rad_info.has_out_of_order_rast,
- .AMD_shader_ballot = true,
- .AMD_shader_core_properties = true,
- .AMD_shader_core_properties2 = true,
- .AMD_shader_early_and_late_fragment_tests = true,
- .AMD_shader_explicit_vertex_parameter = true,
- .AMD_shader_fragment_mask = device->use_fmask,
- .AMD_shader_image_load_store_lod = true,
- .AMD_shader_trinary_minmax = true,
- .AMD_texture_gather_bias_lod = device->rad_info.gfx_level < GFX11,
-#ifdef ANDROID
- .ANDROID_external_memory_android_hardware_buffer = RADV_SUPPORT_ANDROID_HARDWARE_BUFFER,
- .ANDROID_native_buffer = true,
-#endif
- .GOOGLE_decorate_string = true,
- .GOOGLE_hlsl_functionality1 = true,
- .GOOGLE_user_type = true,
- .INTEL_shader_integer_functions2 = true,
- .NV_compute_shader_derivatives = true,
- .NV_device_generated_commands = radv_NV_device_generated_commands_enabled(device),
- .NV_mesh_shader =
- radv_taskmesh_enabled(device) && device->instance->perftest_flags & RADV_PERFTEST_NV_MS,
- /* Undocumented extension purely for vkd3d-proton. This check is to prevent anyone else from
- * using it.
- */
- .VALVE_descriptor_set_host_mapping =
- device->vk.instance->app_info.engine_name &&
- strcmp(device->vk.instance->app_info.engine_name, "vkd3d") == 0,
- .VALVE_mutable_descriptor_type = true,
- };
-}
-
-static bool
-radv_is_conformant(const struct radv_physical_device *pdevice)
-{
- return pdevice->rad_info.gfx_level >= GFX8;
-}
-
-static void
-radv_physical_device_init_queue_table(struct radv_physical_device *pdevice)
-{
- int idx = 0;
- pdevice->vk_queue_to_radv[idx] = RADV_QUEUE_GENERAL;
- idx++;
-
- for (unsigned i = 1; i < RADV_MAX_QUEUE_FAMILIES; i++)
- pdevice->vk_queue_to_radv[i] = RADV_MAX_QUEUE_FAMILIES + 1;
-
- if (pdevice->rad_info.ip[AMD_IP_COMPUTE].num_queues > 0 &&
- !(pdevice->instance->debug_flags & RADV_DEBUG_NO_COMPUTE_QUEUE)) {
- pdevice->vk_queue_to_radv[idx] = RADV_QUEUE_COMPUTE;
- idx++;
- }
-
- if (pdevice->instance->perftest_flags & RADV_PERFTEST_VIDEO_DECODE) {
- if (pdevice->rad_info.ip[AMD_IP_VCN_DEC].num_queues > 0) {
- pdevice->vk_queue_to_radv[idx] = RADV_QUEUE_VIDEO_DEC;
- idx++;
- }
-
- if (radv_has_uvd(pdevice)) {
- pdevice->vk_queue_to_radv[idx] = RADV_QUEUE_VIDEO_DEC;
- idx++;
- }
- }
- pdevice->num_queues = idx;
-}
-
-static void
-radv_get_binning_settings(const struct radv_physical_device *pdevice,
- struct radv_binning_settings *settings)
-{
- if (pdevice->rad_info.has_dedicated_vram &&
- pdevice->rad_info.max_render_backends > 4) {
- settings->context_states_per_bin = 1;
- settings->persistent_states_per_bin = 1;
- } else {
- settings->context_states_per_bin = 3;
- /* 32 causes hangs for RAVEN. */
- settings->persistent_states_per_bin = 8;
- }
-
- settings->fpovs_per_batch = 63;
-
- /* The context states are affected by the scissor bug. */
- if (pdevice->rad_info.has_gfx9_scissor_bug)
- settings->context_states_per_bin = 1;
-}
-
-static VkResult
-radv_physical_device_try_create(struct radv_instance *instance, drmDevicePtr drm_device,
- struct radv_physical_device **device_out)
-{
- VkResult result;
- int fd = -1;
- int master_fd = -1;
-
-#ifdef _WIN32
- assert(drm_device == NULL);
-#else
- if (drm_device) {
- const char *path = drm_device->nodes[DRM_NODE_RENDER];
- drmVersionPtr version;
-
- fd = open(path, O_RDWR | O_CLOEXEC);
- if (fd < 0) {
- return vk_errorf(instance, VK_ERROR_INCOMPATIBLE_DRIVER,
- "Could not open device %s: %m", path);
- }
-
- version = drmGetVersion(fd);
- if (!version) {
- close(fd);
-
- return vk_errorf(instance, VK_ERROR_INCOMPATIBLE_DRIVER,
- "Could not get the kernel driver version for device %s: %m", path);
- }
-
- if (strcmp(version->name, "amdgpu")) {
- drmFreeVersion(version);
- close(fd);
-
- return vk_errorf(instance, VK_ERROR_INCOMPATIBLE_DRIVER,
- "Device '%s' is not using the AMDGPU kernel driver: %m", path);
- }
- drmFreeVersion(version);
-
- if (instance->debug_flags & RADV_DEBUG_STARTUP)
- fprintf(stderr, "radv: info: Found compatible device '%s'.\n", path);
- }
-#endif
-
- struct radv_physical_device *device = vk_zalloc2(&instance->vk.alloc, NULL, sizeof(*device), 8,
- VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
- if (!device) {
- result = vk_error(instance, VK_ERROR_OUT_OF_HOST_MEMORY);
- goto fail_fd;
- }
-
- struct vk_physical_device_dispatch_table dispatch_table;
- vk_physical_device_dispatch_table_from_entrypoints(&dispatch_table,
- &radv_physical_device_entrypoints, true);
- vk_physical_device_dispatch_table_from_entrypoints(&dispatch_table,
- &wsi_physical_device_entrypoints, false);
-
- result = vk_physical_device_init(&device->vk, &instance->vk, NULL, &dispatch_table);
- if (result != VK_SUCCESS) {
- goto fail_alloc;
- }
-
- device->instance = instance;
-
-#ifdef _WIN32
- device->ws = radv_null_winsys_create();
-#else
- if (drm_device) {
- bool reserve_vmid = radv_thread_trace_enabled();
-
- device->ws = radv_amdgpu_winsys_create(fd, instance->debug_flags, instance->perftest_flags,
- reserve_vmid);
- } else {
- device->ws = radv_null_winsys_create();
- }
-#endif
-
- if (!device->ws) {
- result = vk_errorf(instance, VK_ERROR_INITIALIZATION_FAILED, "failed to initialize winsys");
- goto fail_base;
- }
-
- device->vk.supported_sync_types = device->ws->get_sync_types(device->ws);
-
-#ifndef _WIN32
- if (drm_device && instance->vk.enabled_extensions.KHR_display) {
- master_fd = open(drm_device->nodes[DRM_NODE_PRIMARY], O_RDWR | O_CLOEXEC);
- if (master_fd >= 0) {
- uint32_t accel_working = 0;
- struct drm_amdgpu_info request = {.return_pointer = (uintptr_t)&accel_working,
- .return_size = sizeof(accel_working),
- .query = AMDGPU_INFO_ACCEL_WORKING};
-
- if (drmCommandWrite(master_fd, DRM_AMDGPU_INFO, &request, sizeof(struct drm_amdgpu_info)) <
- 0 ||
- !accel_working) {
- close(master_fd);
- master_fd = -1;
- }
- }
- }
-#endif
-
- device->master_fd = master_fd;
- device->local_fd = fd;
- device->ws->query_info(device->ws, &device->rad_info);
-
- device->use_llvm = instance->debug_flags & RADV_DEBUG_LLVM;
-#ifndef LLVM_AVAILABLE
- if (device->use_llvm) {
- fprintf(stderr, "ERROR: LLVM compiler backend selected for radv, but LLVM support was not "
- "enabled at build time.\n");
- abort();
- }
-#endif
-
-#ifdef ANDROID
- device->emulate_etc2 = !radv_device_supports_etc(device);
-#else
- device->emulate_etc2 = !radv_device_supports_etc(device) &&
- driQueryOptionb(&device->instance->dri_options, "radv_require_etc2");
-#endif
-
- snprintf(device->name, sizeof(device->name), "AMD RADV %s%s", device->rad_info.name,
- radv_get_compiler_string(device));
-
- const char *marketing_name = device->ws->get_chip_name(device->ws);
- snprintf(device->marketing_name, sizeof(device->name), "%s (RADV %s%s)",
- marketing_name ? marketing_name : "AMD Unknown", device->rad_info.name,
- radv_get_compiler_string(device));
-
-#ifdef ENABLE_SHADER_CACHE
- if (radv_device_get_cache_uuid(device, device->cache_uuid)) {
- result = vk_errorf(instance, VK_ERROR_INITIALIZATION_FAILED, "cannot generate UUID");
- goto fail_wsi;
- }
-
- /* The gpu id is already embedded in the uuid so we just pass "radv"
- * when creating the cache.
- */
- char buf[VK_UUID_SIZE * 2 + 1];
- disk_cache_format_hex_id(buf, device->cache_uuid, VK_UUID_SIZE * 2);
- device->vk.disk_cache = disk_cache_create(device->name, buf, 0);
-#endif
-
- if (!radv_is_conformant(device))
- vk_warn_non_conformant_implementation("radv");
-
- radv_get_driver_uuid(&device->driver_uuid);
- radv_get_device_uuid(&device->rad_info, &device->device_uuid);
-
- device->dcc_msaa_allowed = (device->instance->perftest_flags & RADV_PERFTEST_DCC_MSAA);
-
- device->use_fmask = device->rad_info.gfx_level < GFX11 &&
- !(device->instance->debug_flags & RADV_DEBUG_NO_FMASK);
-
- device->use_ngg = (device->rad_info.gfx_level >= GFX10 &&
- device->rad_info.family != CHIP_NAVI14 &&
- !(device->instance->debug_flags & RADV_DEBUG_NO_NGG)) ||
- device->rad_info.gfx_level >= GFX11;
-
- /* TODO: Investigate if NGG culling helps on GFX11. */
- device->use_ngg_culling = device->use_ngg && device->rad_info.max_render_backends > 1 &&
- (device->rad_info.gfx_level == GFX10_3 ||
- (device->instance->perftest_flags & RADV_PERFTEST_NGGC)) &&
- !(device->instance->debug_flags & RADV_DEBUG_NO_NGGC);
-
- device->use_ngg_streamout = device->use_ngg &&
- (device->rad_info.gfx_level >= GFX11 ||
- (device->instance->perftest_flags & RADV_PERFTEST_NGG_STREAMOUT));
-
- device->emulate_ngg_gs_query_pipeline_stat =
- device->use_ngg && device->rad_info.gfx_level < GFX11;
-
- /* Determine the number of threads per wave for all stages. */
- device->cs_wave_size = 64;
- device->ps_wave_size = 64;
- device->ge_wave_size = 64;
- device->rt_wave_size = 64;
-
- if (device->rad_info.gfx_level >= GFX10) {
- if (device->instance->perftest_flags & RADV_PERFTEST_CS_WAVE_32)
- device->cs_wave_size = 32;
-
- /* For pixel shaders, wave64 is recommanded. */
- if (device->instance->perftest_flags & RADV_PERFTEST_PS_WAVE_32)
- device->ps_wave_size = 32;
-
- if (device->instance->perftest_flags & RADV_PERFTEST_GE_WAVE_32)
- device->ge_wave_size = 32;
-
- /* Default to 32 on RDNA1-2 as that gives better perf due to less issues with divergence.
- * However, on GFX11 default to wave64 as ACO does not support VOPD yet, and with the VALU
- * dependence wave32 would likely be a net-loss (as well as the SALU count becoming more
- * problematic)
- */
- if (!(device->instance->perftest_flags & RADV_PERFTEST_RT_WAVE_64) &&
- device->rad_info.gfx_level < GFX11)
- device->rt_wave_size = 32;
- }
-
- device->max_shared_size = device->rad_info.gfx_level >= GFX7 ? 65536 : 32768;
-
- radv_physical_device_init_mem_types(device);
-
- radv_physical_device_get_supported_extensions(device, &device->vk.supported_extensions);
-
- radv_get_nir_options(device);
-
-#ifndef _WIN32
- if (drm_device) {
- struct stat primary_stat = {0}, render_stat = {0};
-
- device->available_nodes = drm_device->available_nodes;
- device->bus_info = *drm_device->businfo.pci;
-
- if ((drm_device->available_nodes & (1 << DRM_NODE_PRIMARY)) &&
- stat(drm_device->nodes[DRM_NODE_PRIMARY], &primary_stat) != 0) {
- result = vk_errorf(instance, VK_ERROR_INITIALIZATION_FAILED,
- "failed to stat DRM primary node %s",
- drm_device->nodes[DRM_NODE_PRIMARY]);
- goto fail_perfcounters;
- }
- device->primary_devid = primary_stat.st_rdev;
-
- if ((drm_device->available_nodes & (1 << DRM_NODE_RENDER)) &&
- stat(drm_device->nodes[DRM_NODE_RENDER], &render_stat) != 0) {
- result = vk_errorf(instance, VK_ERROR_INITIALIZATION_FAILED,
- "failed to stat DRM render node %s",
- drm_device->nodes[DRM_NODE_RENDER]);
- goto fail_perfcounters;
- }
- device->render_devid = render_stat.st_rdev;
- }
-#endif
-
- if ((device->instance->debug_flags & RADV_DEBUG_INFO))
- ac_print_gpu_info(&device->rad_info, stdout);
-
- radv_physical_device_init_queue_table(device);
-
- /* We don't check the error code, but later check if it is initialized. */
- ac_init_perfcounters(&device->rad_info, false, false, &device->ac_perfcounters);
-
- radv_init_physical_device_decoder(device);
-
- /* The WSI is structured as a layer on top of the driver, so this has
- * to be the last part of initialization (at least until we get other
- * semi-layers).
- */
- result = radv_init_wsi(device);
- if (result != VK_SUCCESS) {
- vk_error(instance, result);
- goto fail_perfcounters;
- }
-
- device->gs_table_depth =
- ac_get_gs_table_depth(device->rad_info.gfx_level, device->rad_info.family);
-
- ac_get_hs_info(&device->rad_info, &device->hs);
- ac_get_task_info(&device->rad_info, &device->task_info);
- radv_get_binning_settings(device, &device->binning_settings);
-
- *device_out = device;
-
- return VK_SUCCESS;
-
-fail_perfcounters:
- ac_destroy_perfcounters(&device->ac_perfcounters);
- disk_cache_destroy(device->vk.disk_cache);
-#ifdef ENABLE_SHADER_CACHE
-fail_wsi:
-#endif
- device->ws->destroy(device->ws);
-fail_base:
- vk_physical_device_finish(&device->vk);
-fail_alloc:
- vk_free(&instance->vk.alloc, device);
-fail_fd:
- if (fd != -1)
- close(fd);
- if (master_fd != -1)
- close(master_fd);
- return result;
-}
-
-void
-radv_physical_device_destroy(struct vk_physical_device *vk_device)
-{
- struct radv_physical_device *device = container_of(vk_device, struct radv_physical_device, vk);
-
- radv_finish_wsi(device);
- ac_destroy_perfcounters(&device->ac_perfcounters);
- device->ws->destroy(device->ws);
- disk_cache_destroy(device->vk.disk_cache);
- if (device->local_fd != -1)
- close(device->local_fd);
- if (device->master_fd != -1)
- close(device->master_fd);
- vk_physical_device_finish(&device->vk);
- vk_free(&device->instance->vk.alloc, device);
-}
-
-VkResult
-create_null_physical_device(struct vk_instance *vk_instance)
-{
- struct radv_instance *instance = container_of(vk_instance, struct radv_instance, vk);
- struct radv_physical_device *pdevice;
-
- VkResult result = radv_physical_device_try_create(instance, NULL, &pdevice);
- if (result != VK_SUCCESS)
- return result;
-
- list_addtail(&pdevice->vk.link, &instance->vk.physical_devices.list);
- return VK_SUCCESS;
-}
-
-VkResult
-create_drm_physical_device(struct vk_instance *vk_instance, struct _drmDevice *device,
- struct vk_physical_device **out)
-{
-#ifndef _WIN32
- if (!(device->available_nodes & (1 << DRM_NODE_RENDER)) ||
- device->bustype != DRM_BUS_PCI ||
- device->deviceinfo.pci->vendor_id != ATI_VENDOR_ID)
- return VK_ERROR_INCOMPATIBLE_DRIVER;
-
- return radv_physical_device_try_create((struct radv_instance *)vk_instance, device,
- (struct radv_physical_device **)out);
-#else
- return VK_SUCCESS;
-#endif
-}
-
-VKAPI_ATTR void VKAPI_CALL
-radv_GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures *pFeatures)
-{
- RADV_FROM_HANDLE(radv_physical_device, pdevice, physicalDevice);
- memset(pFeatures, 0, sizeof(*pFeatures));
-
- *pFeatures = (VkPhysicalDeviceFeatures){
- .robustBufferAccess = true,
- .fullDrawIndexUint32 = true,
- .imageCubeArray = true,
- .independentBlend = true,
- .geometryShader = true,
- .tessellationShader = true,
- .sampleRateShading = true,
- .dualSrcBlend = true,
- .logicOp = true,
- .multiDrawIndirect = true,
- .drawIndirectFirstInstance = true,
- .depthClamp = true,
- .depthBiasClamp = true,
- .fillModeNonSolid = true,
- .depthBounds = true,
- .wideLines = true,
- .largePoints = true,
- .alphaToOne = false,
- .multiViewport = true,
- .samplerAnisotropy = true,
- .textureCompressionETC2 = radv_device_supports_etc(pdevice) || pdevice->emulate_etc2,
- .textureCompressionASTC_LDR = false,
- .textureCompressionBC = true,
- .occlusionQueryPrecise = true,
- .pipelineStatisticsQuery = true,
- .vertexPipelineStoresAndAtomics = true,
- .fragmentStoresAndAtomics = true,
- .shaderTessellationAndGeometryPointSize = true,
- .shaderImageGatherExtended = true,
- .shaderStorageImageExtendedFormats = true,
- .shaderStorageImageMultisample = true,
- .shaderUniformBufferArrayDynamicIndexing = true,
- .shaderSampledImageArrayDynamicIndexing = true,
- .shaderStorageBufferArrayDynamicIndexing = true,
- .shaderStorageImageArrayDynamicIndexing = true,
- .shaderStorageImageReadWithoutFormat = true,
- .shaderStorageImageWriteWithoutFormat = true,
- .shaderClipDistance = true,
- .shaderCullDistance = true,
- .shaderFloat64 = true,
- .shaderInt64 = true,
- .shaderInt16 = true,
- .sparseBinding = true,
- .sparseResidencyBuffer = pdevice->rad_info.family >= CHIP_POLARIS10,
- .sparseResidencyImage2D = pdevice->rad_info.family >= CHIP_POLARIS10,
- .sparseResidencyImage3D = pdevice->rad_info.gfx_level >= GFX9,
- .sparseResidencyAliased = pdevice->rad_info.family >= CHIP_POLARIS10,
- .variableMultisampleRate = true,
- .shaderResourceMinLod = true,
- .shaderResourceResidency = true,
- .inheritedQueries = true,
- };
-}
-
-static void
-radv_get_physical_device_features_1_1(struct radv_physical_device *pdevice,
- VkPhysicalDeviceVulkan11Features *f)
-{
- assert(f->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES);
-
- f->storageBuffer16BitAccess = true;
- f->uniformAndStorageBuffer16BitAccess = true;
- f->storagePushConstant16 = true;
- f->storageInputOutput16 = pdevice->rad_info.has_packed_math_16bit;
- f->multiview = true;
- f->multiviewGeometryShader = true;
- f->multiviewTessellationShader = true;
- f->variablePointersStorageBuffer = true;
- f->variablePointers = true;
- f->protectedMemory = false;
- f->samplerYcbcrConversion = true;
- f->shaderDrawParameters = true;
-}
-
-static void
-radv_get_physical_device_features_1_2(struct radv_physical_device *pdevice,
- VkPhysicalDeviceVulkan12Features *f)
-{
- assert(f->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES);
-
- f->samplerMirrorClampToEdge = true;
- f->drawIndirectCount = true;
- f->storageBuffer8BitAccess = true;
- f->uniformAndStorageBuffer8BitAccess = true;
- f->storagePushConstant8 = true;
- f->shaderBufferInt64Atomics = true;
- f->shaderSharedInt64Atomics = true;
- f->shaderFloat16 = pdevice->rad_info.has_packed_math_16bit;
- f->shaderInt8 = true;
-
- f->descriptorIndexing = true;
- f->shaderInputAttachmentArrayDynamicIndexing = true;
- f->shaderUniformTexelBufferArrayDynamicIndexing = true;
- f->shaderStorageTexelBufferArrayDynamicIndexing = true;
- f->shaderUniformBufferArrayNonUniformIndexing = true;
- f->shaderSampledImageArrayNonUniformIndexing = true;
- f->shaderStorageBufferArrayNonUniformIndexing = true;
- f->shaderStorageImageArrayNonUniformIndexing = true;
- f->shaderInputAttachmentArrayNonUniformIndexing = true;
- f->shaderUniformTexelBufferArrayNonUniformIndexing = true;
- f->shaderStorageTexelBufferArrayNonUniformIndexing = true;
- f->descriptorBindingUniformBufferUpdateAfterBind = true;
- f->descriptorBindingSampledImageUpdateAfterBind = true;
- f->descriptorBindingStorageImageUpdateAfterBind = true;
- f->descriptorBindingStorageBufferUpdateAfterBind = true;
- f->descriptorBindingUniformTexelBufferUpdateAfterBind = true;
- f->descriptorBindingStorageTexelBufferUpdateAfterBind = true;
- f->descriptorBindingUpdateUnusedWhilePending = true;
- f->descriptorBindingPartiallyBound = true;
- f->descriptorBindingVariableDescriptorCount = true;
- f->runtimeDescriptorArray = true;
-
- f->samplerFilterMinmax = true;
- f->scalarBlockLayout = pdevice->rad_info.gfx_level >= GFX7;
- f->imagelessFramebuffer = true;
- f->uniformBufferStandardLayout = true;
- f->shaderSubgroupExtendedTypes = true;
- f->separateDepthStencilLayouts = true;
- f->hostQueryReset = true;
- f->timelineSemaphore = true, f->bufferDeviceAddress = true;
- f->bufferDeviceAddressCaptureReplay = true;
- f->bufferDeviceAddressMultiDevice = false;
- f->vulkanMemoryModel = true;
- f->vulkanMemoryModelDeviceScope = true;
- f->vulkanMemoryModelAvailabilityVisibilityChains = false;
- f->shaderOutputViewportIndex = true;
- f->shaderOutputLayer = true;
- f->subgroupBroadcastDynamicId = true;
-}
-
-static void
-radv_get_physical_device_features_1_3(struct radv_physical_device *pdevice,
- VkPhysicalDeviceVulkan13Features *f)
-{
- assert(f->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES);
-
- f->robustImageAccess = true;
- f->inlineUniformBlock = true;
- f->descriptorBindingInlineUniformBlockUpdateAfterBind = true;
- f->pipelineCreationCacheControl = true;
- f->privateData = true;
- f->shaderDemoteToHelperInvocation = true;
- f->shaderTerminateInvocation = true;
- f->subgroupSizeControl = true;
- f->computeFullSubgroups = true;
- f->synchronization2 = true;
- f->textureCompressionASTC_HDR = false;
- f->shaderZeroInitializeWorkgroupMemory = true;
- f->dynamicRendering = true;
- f->shaderIntegerDotProduct = true;
- f->maintenance4 = true;
-}
-
-VKAPI_ATTR void VKAPI_CALL
-radv_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceFeatures2 *pFeatures)
-{
- RADV_FROM_HANDLE(radv_physical_device, pdevice, physicalDevice);
- radv_GetPhysicalDeviceFeatures(physicalDevice, &pFeatures->features);
-
- VkPhysicalDeviceVulkan11Features core_1_1 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES,
- };
- radv_get_physical_device_features_1_1(pdevice, &core_1_1);
-
- VkPhysicalDeviceVulkan12Features core_1_2 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES,
- };
- radv_get_physical_device_features_1_2(pdevice, &core_1_2);
-
- VkPhysicalDeviceVulkan13Features core_1_3 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES,
- };
- radv_get_physical_device_features_1_3(pdevice, &core_1_3);
-
-#define CORE_FEATURE(major, minor, feature) features->feature = core_##major##_##minor.feature
-
- vk_foreach_struct(ext, pFeatures->pNext)
- {
- if (vk_get_physical_device_core_1_1_feature_ext(ext, &core_1_1))
- continue;
- if (vk_get_physical_device_core_1_2_feature_ext(ext, &core_1_2))
- continue;
- if (vk_get_physical_device_core_1_3_feature_ext(ext, &core_1_3))
- continue;
-
- switch (ext->sType) {
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT: {
- VkPhysicalDeviceConditionalRenderingFeaturesEXT *features =
- (VkPhysicalDeviceConditionalRenderingFeaturesEXT *)ext;
- features->conditionalRendering = true;
- features->inheritedConditionalRendering = false;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT: {
- VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *features =
- (VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *)ext;
- features->vertexAttributeInstanceRateDivisor = true;
- features->vertexAttributeInstanceRateZeroDivisor = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT: {
- VkPhysicalDeviceTransformFeedbackFeaturesEXT *features =
- (VkPhysicalDeviceTransformFeedbackFeaturesEXT *)ext;
- features->transformFeedback = true;
- features->geometryStreams = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES: {
- VkPhysicalDeviceScalarBlockLayoutFeatures *features =
- (VkPhysicalDeviceScalarBlockLayoutFeatures *)ext;
- CORE_FEATURE(1, 2, scalarBlockLayout);
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT: {
- VkPhysicalDeviceMemoryPriorityFeaturesEXT *features =
- (VkPhysicalDeviceMemoryPriorityFeaturesEXT *)ext;
- features->memoryPriority = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT: {
- VkPhysicalDeviceBufferDeviceAddressFeaturesEXT *features =
- (VkPhysicalDeviceBufferDeviceAddressFeaturesEXT *)ext;
- CORE_FEATURE(1, 2, bufferDeviceAddress);
- CORE_FEATURE(1, 2, bufferDeviceAddressCaptureReplay);
- CORE_FEATURE(1, 2, bufferDeviceAddressMultiDevice);
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT: {
- VkPhysicalDeviceDepthClipEnableFeaturesEXT *features =
- (VkPhysicalDeviceDepthClipEnableFeaturesEXT *)ext;
- features->depthClipEnable = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV: {
- VkPhysicalDeviceComputeShaderDerivativesFeaturesNV *features =
- (VkPhysicalDeviceComputeShaderDerivativesFeaturesNV *)ext;
- features->computeDerivativeGroupQuads = false;
- features->computeDerivativeGroupLinear = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT: {
- VkPhysicalDeviceYcbcrImageArraysFeaturesEXT *features =
- (VkPhysicalDeviceYcbcrImageArraysFeaturesEXT *)ext;
- features->ycbcrImageArrays = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT: {
- VkPhysicalDeviceIndexTypeUint8FeaturesEXT *features =
- (VkPhysicalDeviceIndexTypeUint8FeaturesEXT *)ext;
- features->indexTypeUint8 = pdevice->rad_info.gfx_level >= GFX8;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR: {
- VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR *features =
- (VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR *)ext;
- features->pipelineExecutableInfo = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR: {
- VkPhysicalDeviceShaderClockFeaturesKHR *features =
- (VkPhysicalDeviceShaderClockFeaturesKHR *)ext;
- features->shaderSubgroupClock = true;
- features->shaderDeviceClock = pdevice->rad_info.gfx_level >= GFX8;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT: {
- VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT *features =
- (VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT *)ext;
- features->texelBufferAlignment = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COHERENT_MEMORY_FEATURES_AMD: {
- VkPhysicalDeviceCoherentMemoryFeaturesAMD *features =
- (VkPhysicalDeviceCoherentMemoryFeaturesAMD *)ext;
- features->deviceCoherentMemory = pdevice->rad_info.has_l2_uncached;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT: {
- VkPhysicalDeviceLineRasterizationFeaturesEXT *features =
- (VkPhysicalDeviceLineRasterizationFeaturesEXT *)ext;
- features->rectangularLines = true;
- features->bresenhamLines = true;
- features->smoothLines = false;
- features->stippledRectangularLines = false;
- /* FIXME: Some stippled Bresenham CTS fails on Vega10
- * but work on Raven.
- */
- features->stippledBresenhamLines = pdevice->rad_info.gfx_level != GFX9;
- features->stippledSmoothLines = false;
- break;
- }
- case VK_STRUCTURE_TYPE_DEVICE_MEMORY_OVERALLOCATION_CREATE_INFO_AMD: {
- VkDeviceMemoryOverallocationCreateInfoAMD *features =
- (VkDeviceMemoryOverallocationCreateInfoAMD *)ext;
- features->overallocationBehavior = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT: {
- VkPhysicalDeviceRobustness2FeaturesEXT *features =
- (VkPhysicalDeviceRobustness2FeaturesEXT *)ext;
- features->robustBufferAccess2 = true;
- features->robustImageAccess2 = true;
- features->nullDescriptor = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT: {
- VkPhysicalDeviceCustomBorderColorFeaturesEXT *features =
- (VkPhysicalDeviceCustomBorderColorFeaturesEXT *)ext;
- features->customBorderColors = true;
- features->customBorderColorWithoutFormat = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT: {
- VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *features =
- (VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *)ext;
- features->extendedDynamicState = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT: {
- VkPhysicalDeviceShaderAtomicFloatFeaturesEXT *features =
- (VkPhysicalDeviceShaderAtomicFloatFeaturesEXT *)ext;
- features->shaderBufferFloat32Atomics = true;
- features->shaderBufferFloat32AtomicAdd = pdevice->rad_info.gfx_level >= GFX11;
- features->shaderBufferFloat64Atomics = true;
- features->shaderBufferFloat64AtomicAdd = false;
- features->shaderSharedFloat32Atomics = true;
- features->shaderSharedFloat32AtomicAdd = pdevice->rad_info.gfx_level >= GFX8;
- features->shaderSharedFloat64Atomics = true;
- features->shaderSharedFloat64AtomicAdd = false;
- features->shaderImageFloat32Atomics = true;
- features->shaderImageFloat32AtomicAdd = false;
- features->sparseImageFloat32Atomics = true;
- features->sparseImageFloat32AtomicAdd = false;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT: {
- VkPhysicalDevice4444FormatsFeaturesEXT *features =
- (VkPhysicalDevice4444FormatsFeaturesEXT *)ext;
- features->formatA4R4G4B4 = true;
- features->formatA4B4G4R4 = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT: {
- VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT *features =
- (VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT *)ext;
- features->shaderImageInt64Atomics = true;
- features->sparseImageInt64Atomics = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MUTABLE_DESCRIPTOR_TYPE_FEATURES_EXT: {
- VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT *features =
- (VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT *)ext;
- features->mutableDescriptorType = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR: {
- VkPhysicalDeviceFragmentShadingRateFeaturesKHR *features =
- (VkPhysicalDeviceFragmentShadingRateFeaturesKHR *)ext;
- features->pipelineFragmentShadingRate = true;
- features->primitiveFragmentShadingRate = true;
- features->attachmentFragmentShadingRate = radv_vrs_attachment_enabled(pdevice);
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR: {
- VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR *features =
- (VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR *)ext;
- features->workgroupMemoryExplicitLayout = true;
- features->workgroupMemoryExplicitLayoutScalarBlockLayout = true;
- features->workgroupMemoryExplicitLayout8BitAccess = true;
- features->workgroupMemoryExplicitLayout16BitAccess = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT: {
- VkPhysicalDeviceProvokingVertexFeaturesEXT *features =
- (VkPhysicalDeviceProvokingVertexFeaturesEXT *)ext;
- features->provokingVertexLast = true;
- features->transformFeedbackPreservesProvokingVertex = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT: {
- VkPhysicalDeviceExtendedDynamicState2FeaturesEXT *features =
- (VkPhysicalDeviceExtendedDynamicState2FeaturesEXT *)ext;
- features->extendedDynamicState2 = true;
- features->extendedDynamicState2LogicOp = true;
- features->extendedDynamicState2PatchControlPoints = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_KHR: {
- VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR *features =
- (VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR *)ext;
- features->globalPriorityQuery = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_FEATURES_KHR: {
- VkPhysicalDeviceAccelerationStructureFeaturesKHR *features =
- (VkPhysicalDeviceAccelerationStructureFeaturesKHR *)ext;
- features->accelerationStructure = true;
- features->accelerationStructureCaptureReplay = true;
- features->accelerationStructureIndirectBuild = false;
- features->accelerationStructureHostCommands = false;
- features->descriptorBindingAccelerationStructureUpdateAfterBind = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_FEATURES_KHR: {
- VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR *features =
- (VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR *)ext;
- features->shaderSubgroupUniformControlFlow = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT: {
- VkPhysicalDeviceMultiDrawFeaturesEXT *features = (VkPhysicalDeviceMultiDrawFeaturesEXT *)ext;
- features->multiDraw = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT: {
- VkPhysicalDeviceColorWriteEnableFeaturesEXT *features =
- (VkPhysicalDeviceColorWriteEnableFeaturesEXT *)ext;
- features->colorWriteEnable = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_2_FEATURES_EXT: {
- VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT *features =
- (VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT *)ext;
- bool has_shader_image_float_minmax =
- pdevice->rad_info.gfx_level != GFX8 && pdevice->rad_info.gfx_level != GFX9 &&
- pdevice->rad_info.gfx_level != GFX11;
- features->shaderBufferFloat16Atomics = false;
- features->shaderBufferFloat16AtomicAdd = false;
- features->shaderBufferFloat16AtomicMinMax = false;
- features->shaderBufferFloat32AtomicMinMax =
- radv_has_shader_buffer_float_minmax(pdevice, 32);
- features->shaderBufferFloat64AtomicMinMax =
- radv_has_shader_buffer_float_minmax(pdevice, 64);
- features->shaderSharedFloat16Atomics = false;
- features->shaderSharedFloat16AtomicAdd = false;
- features->shaderSharedFloat16AtomicMinMax = false;
- features->shaderSharedFloat32AtomicMinMax = true;
- features->shaderSharedFloat64AtomicMinMax = true;
- features->shaderImageFloat32AtomicMinMax = has_shader_image_float_minmax;
- features->sparseImageFloat32AtomicMinMax = has_shader_image_float_minmax;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_ID_FEATURES_KHR: {
- VkPhysicalDevicePresentIdFeaturesKHR *features =
- (VkPhysicalDevicePresentIdFeaturesKHR *) ext;
- features->presentId = pdevice->vk.supported_extensions.KHR_present_id;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_WAIT_FEATURES_KHR: {
- VkPhysicalDevicePresentWaitFeaturesKHR *features =
- (VkPhysicalDevicePresentWaitFeaturesKHR *) ext;
- features->presentWait = pdevice->vk.supported_extensions.KHR_present_wait;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT: {
- VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT *features =
- (VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT *)ext;
- features->primitiveTopologyListRestart = true;
- features->primitiveTopologyPatchListRestart = false;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_QUERY_FEATURES_KHR: {
- VkPhysicalDeviceRayQueryFeaturesKHR *features =
- (VkPhysicalDeviceRayQueryFeaturesKHR *)ext;
- features->rayQuery = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_LIBRARY_GROUP_HANDLES_FEATURES_EXT: {
- VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT *features =
- (VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT *)ext;
- features->pipelineLibraryGroupHandles = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_FEATURES_KHR: {
- VkPhysicalDeviceRayTracingPipelineFeaturesKHR *features =
- (VkPhysicalDeviceRayTracingPipelineFeaturesKHR *)ext;
- features->rayTracingPipeline = true;
- features->rayTracingPipelineShaderGroupHandleCaptureReplay = true;
- features->rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false;
- features->rayTracingPipelineTraceRaysIndirect = true;
- features->rayTraversalPrimitiveCulling = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_MAINTENANCE_1_FEATURES_KHR: {
- VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR *features =
- (VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR *)ext;
- features->rayTracingMaintenance1 = true;
- features->rayTracingPipelineTraceRaysIndirect2 = radv_enable_rt(pdevice, true);
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES: {
- VkPhysicalDeviceMaintenance4Features *features =
- (VkPhysicalDeviceMaintenance4Features *)ext;
- features->maintenance4 = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT: {
- VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT *features =
- (VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT *)ext;
- features->vertexInputDynamicState = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_VIEW_MIN_LOD_FEATURES_EXT: {
- VkPhysicalDeviceImageViewMinLodFeaturesEXT *features =
- (VkPhysicalDeviceImageViewMinLodFeaturesEXT *)ext;
- features->minLod = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES: {
- VkPhysicalDeviceSynchronization2Features *features =
- (VkPhysicalDeviceSynchronization2Features *)ext;
- features->synchronization2 = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES: {
- VkPhysicalDeviceDynamicRenderingFeatures *features =
- (VkPhysicalDeviceDynamicRenderingFeatures *)ext;
- features->dynamicRendering = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV: {
- VkPhysicalDeviceMeshShaderFeaturesNV *features =
- (VkPhysicalDeviceMeshShaderFeaturesNV *)ext;
- features->taskShader = features->meshShader = radv_taskmesh_enabled(pdevice);
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_EXT: {
- VkPhysicalDeviceMeshShaderFeaturesEXT *features =
- (VkPhysicalDeviceMeshShaderFeaturesEXT *)ext;
- bool taskmesh_en = radv_taskmesh_enabled(pdevice);
- features->meshShader = taskmesh_en;
- features->taskShader = taskmesh_en;
- features->multiviewMeshShader = taskmesh_en;
- features->primitiveFragmentShadingRateMeshShader = taskmesh_en;
- features->meshShaderQueries = false;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES: {
- VkPhysicalDeviceTextureCompressionASTCHDRFeatures *features =
- (VkPhysicalDeviceTextureCompressionASTCHDRFeatures *)ext;
- features->textureCompressionASTC_HDR = false;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_SET_HOST_MAPPING_FEATURES_VALVE: {
- VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE *features =
- (VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE *)ext;
- features->descriptorSetHostMapping = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT: {
- VkPhysicalDeviceDepthClipControlFeaturesEXT *features =
- (VkPhysicalDeviceDepthClipControlFeaturesEXT *)ext;
- features->depthClipControl = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_2D_VIEW_OF_3D_FEATURES_EXT: {
- VkPhysicalDeviceImage2DViewOf3DFeaturesEXT *features =
- (VkPhysicalDeviceImage2DViewOf3DFeaturesEXT *)ext;
- features->image2DViewOf3D = true;
- features->sampler2DViewOf3D = false;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL: {
- VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL *features =
- (VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL *)ext;
- features->shaderIntegerFunctions2 = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVES_GENERATED_QUERY_FEATURES_EXT: {
- VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT *features =
- (VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT *)ext;
- features->primitivesGeneratedQuery = true;
- features->primitivesGeneratedQueryWithRasterizerDiscard = true;
- features->primitivesGeneratedQueryWithNonZeroStreams = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_NON_SEAMLESS_CUBE_MAP_FEATURES_EXT : {
- VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT *features =
- (VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT *)ext;
- features->nonSeamlessCubeMap = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BORDER_COLOR_SWIZZLE_FEATURES_EXT: {
- VkPhysicalDeviceBorderColorSwizzleFeaturesEXT *features =
- (VkPhysicalDeviceBorderColorSwizzleFeaturesEXT *)ext;
- features->borderColorSwizzle = true;
- features->borderColorSwizzleFromImage = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_FEATURES_EXT: {
- VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT *features =
- (VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT *)ext;
- features->shaderModuleIdentifier = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR: {
- VkPhysicalDevicePerformanceQueryFeaturesKHR *features =
- (VkPhysicalDevicePerformanceQueryFeaturesKHR *)ext;
- features->performanceCounterQueryPools = radv_perf_query_supported(pdevice);
- features->performanceCounterMultipleQueryPools = features->performanceCounterQueryPools;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_FEATURES_NV: {
- VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV *features =
- (VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV *)ext;
- features->deviceGeneratedCommands = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ATTACHMENT_FEEDBACK_LOOP_LAYOUT_FEATURES_EXT: {
- VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT *features =
- (VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT *)ext;
- features->attachmentFeedbackLoopLayout = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GRAPHICS_PIPELINE_LIBRARY_FEATURES_EXT: {
- VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT *features =
- (VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT *)ext;
- features->graphicsPipelineLibrary = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT: {
- VkPhysicalDeviceExtendedDynamicState3FeaturesEXT *features =
- (VkPhysicalDeviceExtendedDynamicState3FeaturesEXT *)ext;
- features->extendedDynamicState3TessellationDomainOrigin = true;
- features->extendedDynamicState3PolygonMode = true;
- features->extendedDynamicState3SampleMask = true;
- features->extendedDynamicState3AlphaToCoverageEnable = pdevice->rad_info.gfx_level < GFX11;
- features->extendedDynamicState3LogicOpEnable = true;
- features->extendedDynamicState3LineStippleEnable = true;
- features->extendedDynamicState3ColorBlendEnable = true;
- features->extendedDynamicState3DepthClipEnable = true;
- features->extendedDynamicState3ConservativeRasterizationMode = true;
- features->extendedDynamicState3DepthClipNegativeOneToOne = true;
- features->extendedDynamicState3ProvokingVertexMode = true;
- features->extendedDynamicState3DepthClampEnable = true;
- features->extendedDynamicState3ColorWriteMask = true;
- features->extendedDynamicState3RasterizationSamples = true;
- features->extendedDynamicState3ColorBlendEquation = true;
- features->extendedDynamicState3SampleLocationsEnable = false; /* TODO */
- features->extendedDynamicState3LineRasterizationMode = true;
- features->extendedDynamicState3ExtraPrimitiveOverestimationSize = false;
- features->extendedDynamicState3AlphaToOneEnable = false;
- features->extendedDynamicState3RasterizationStream = false;
- features->extendedDynamicState3ColorBlendAdvanced = false;
- features->extendedDynamicState3ViewportWScalingEnable = false;
- features->extendedDynamicState3ViewportSwizzle = false;
- features->extendedDynamicState3CoverageToColorEnable = false;
- features->extendedDynamicState3CoverageToColorLocation = false;
- features->extendedDynamicState3CoverageModulationMode = false;
- features->extendedDynamicState3CoverageModulationTableEnable = false;
- features->extendedDynamicState3CoverageModulationTable = false;
- features->extendedDynamicState3CoverageReductionMode = false;
- features->extendedDynamicState3RepresentativeFragmentTestEnable = false;
- features->extendedDynamicState3ShadingRateImageEnable = false;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_FEATURES_EXT: {
- VkPhysicalDeviceDescriptorBufferFeaturesEXT *features =
- (VkPhysicalDeviceDescriptorBufferFeaturesEXT *)ext;
- features->descriptorBuffer = true;
- features->descriptorBufferCaptureReplay = false;
- features->descriptorBufferImageLayoutIgnored = true;
- features->descriptorBufferPushDescriptors = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_EARLY_AND_LATE_FRAGMENT_TESTS_FEATURES_AMD: {
- VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD *features =
- (VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD *)ext;
- features->shaderEarlyAndLateFragmentTests = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_SLICED_VIEW_OF_3D_FEATURES_EXT: {
- VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT *features =
- (VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT *)ext;
- features->imageSlicedViewOf3D = true;
- break;
- }
-#ifdef RADV_USE_WSI_PLATFORM
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SWAPCHAIN_MAINTENANCE_1_FEATURES_EXT: {
- VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT *features =
- (VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT *)ext;
- features->swapchainMaintenance1 = true;
- break;
- }
-#endif
- default:
- break;
- }
- }
-}
-
-static size_t
-radv_max_descriptor_set_size()
-{
- /* make sure that the entire descriptor set is addressable with a signed
- * 32-bit int. So the sum of all limits scaled by descriptor size has to
- * be at most 2 GiB. the combined image & samples object count as one of
- * both. This limit is for the pipeline layout, not for the set layout, but
- * there is no set limit, so we just set a pipeline limit. I don't think
- * any app is going to hit this soon. */
- return ((1ull << 31) - 16 * MAX_DYNAMIC_BUFFERS -
- MAX_INLINE_UNIFORM_BLOCK_SIZE * MAX_INLINE_UNIFORM_BLOCK_COUNT) /
- (32 /* uniform buffer, 32 due to potential space wasted on alignment */ +
- 32 /* storage buffer, 32 due to potential space wasted on alignment */ +
- 32 /* sampler, largest when combined with image */ + 64 /* sampled image */ +
- 64 /* storage image */);
-}
-
-static uint32_t
-radv_uniform_buffer_offset_alignment(const struct radv_physical_device *pdevice)
-{
- uint32_t uniform_offset_alignment =
- driQueryOptioni(&pdevice->instance->dri_options, "radv_override_uniform_offset_alignment");
- if (!util_is_power_of_two_or_zero(uniform_offset_alignment)) {
- fprintf(stderr,
- "ERROR: invalid radv_override_uniform_offset_alignment setting %d:"
- "not a power of two\n",
- uniform_offset_alignment);
- uniform_offset_alignment = 0;
- }
-
- /* Take at least the hardware limit. */
- return MAX2(uniform_offset_alignment, 4);
-}
-
-VKAPI_ATTR void VKAPI_CALL
-radv_GetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceProperties *pProperties)
-{
- RADV_FROM_HANDLE(radv_physical_device, pdevice, physicalDevice);
- VkSampleCountFlags sample_counts = 0xf;
-
- size_t max_descriptor_set_size = radv_max_descriptor_set_size();
-
- VkPhysicalDeviceLimits limits = {
- .maxImageDimension1D = (1 << 14),
- .maxImageDimension2D = (1 << 14),
- .maxImageDimension3D = (1 << 11),
- .maxImageDimensionCube = (1 << 14),
- .maxImageArrayLayers = (1 << 11),
- .maxTexelBufferElements = UINT32_MAX,
- .maxUniformBufferRange = UINT32_MAX,
- .maxStorageBufferRange = UINT32_MAX,
- .maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE,
- .maxMemoryAllocationCount = UINT32_MAX,
- .maxSamplerAllocationCount = 64 * 1024,
- .bufferImageGranularity = 1,
- .sparseAddressSpaceSize = RADV_MAX_MEMORY_ALLOCATION_SIZE, /* buffer max size */
- .maxBoundDescriptorSets = MAX_SETS,
- .maxPerStageDescriptorSamplers = max_descriptor_set_size,
- .maxPerStageDescriptorUniformBuffers = max_descriptor_set_size,
- .maxPerStageDescriptorStorageBuffers = max_descriptor_set_size,
- .maxPerStageDescriptorSampledImages = max_descriptor_set_size,
- .maxPerStageDescriptorStorageImages = max_descriptor_set_size,
- .maxPerStageDescriptorInputAttachments = max_descriptor_set_size,
- .maxPerStageResources = max_descriptor_set_size,
- .maxDescriptorSetSamplers = max_descriptor_set_size,
- .maxDescriptorSetUniformBuffers = max_descriptor_set_size,
- .maxDescriptorSetUniformBuffersDynamic = MAX_DYNAMIC_UNIFORM_BUFFERS,
- .maxDescriptorSetStorageBuffers = max_descriptor_set_size,
- .maxDescriptorSetStorageBuffersDynamic = MAX_DYNAMIC_STORAGE_BUFFERS,
- .maxDescriptorSetSampledImages = max_descriptor_set_size,
- .maxDescriptorSetStorageImages = max_descriptor_set_size,
- .maxDescriptorSetInputAttachments = max_descriptor_set_size,
- .maxVertexInputAttributes = MAX_VERTEX_ATTRIBS,
- .maxVertexInputBindings = MAX_VBS,
- .maxVertexInputAttributeOffset = UINT32_MAX,
- .maxVertexInputBindingStride = 2048,
- .maxVertexOutputComponents = 128,
- .maxTessellationGenerationLevel = 64,
- .maxTessellationPatchSize = 32,
- .maxTessellationControlPerVertexInputComponents = 128,
- .maxTessellationControlPerVertexOutputComponents = 128,
- .maxTessellationControlPerPatchOutputComponents = 120,
- .maxTessellationControlTotalOutputComponents = 4096,
- .maxTessellationEvaluationInputComponents = 128,
- .maxTessellationEvaluationOutputComponents = 128,
- .maxGeometryShaderInvocations = 127,
- .maxGeometryInputComponents = 64,
- .maxGeometryOutputComponents = 128,
- .maxGeometryOutputVertices = 256,
- .maxGeometryTotalOutputComponents = 1024,
- .maxFragmentInputComponents = 128,
- .maxFragmentOutputAttachments = 8,
- .maxFragmentDualSrcAttachments = 1,
- .maxFragmentCombinedOutputResources = max_descriptor_set_size,
- .maxComputeSharedMemorySize = pdevice->max_shared_size,
- .maxComputeWorkGroupCount = {65535, 65535, 65535},
- .maxComputeWorkGroupInvocations = 1024,
- .maxComputeWorkGroupSize = {1024, 1024, 1024},
- .subPixelPrecisionBits = 8,
- .subTexelPrecisionBits = 8,
- .mipmapPrecisionBits = 8,
- .maxDrawIndexedIndexValue = UINT32_MAX,
- .maxDrawIndirectCount = UINT32_MAX,
- .maxSamplerLodBias = 16,
- .maxSamplerAnisotropy = 16,
- .maxViewports = MAX_VIEWPORTS,
- .maxViewportDimensions = {(1 << 14), (1 << 14)},
- .viewportBoundsRange = {INT16_MIN, INT16_MAX},
- .viewportSubPixelBits = 8,
- .minMemoryMapAlignment = 4096, /* A page */
- .minTexelBufferOffsetAlignment = 4,
- .minUniformBufferOffsetAlignment = radv_uniform_buffer_offset_alignment(pdevice),
- .minStorageBufferOffsetAlignment = 4,
- .minTexelOffset = -32,
- .maxTexelOffset = 31,
- .minTexelGatherOffset = -32,
- .maxTexelGatherOffset = 31,
- .minInterpolationOffset = -2,
- .maxInterpolationOffset = 2,
- .subPixelInterpolationOffsetBits = 8,
- .maxFramebufferWidth = MAX_FRAMEBUFFER_WIDTH,
- .maxFramebufferHeight = MAX_FRAMEBUFFER_HEIGHT,
- .maxFramebufferLayers = (1 << 10),
- .framebufferColorSampleCounts = sample_counts,
- .framebufferDepthSampleCounts = sample_counts,
- .framebufferStencilSampleCounts = sample_counts,
- .framebufferNoAttachmentsSampleCounts = sample_counts,
- .maxColorAttachments = MAX_RTS,
- .sampledImageColorSampleCounts = sample_counts,
- .sampledImageIntegerSampleCounts = sample_counts,
- .sampledImageDepthSampleCounts = sample_counts,
- .sampledImageStencilSampleCounts = sample_counts,
- .storageImageSampleCounts = sample_counts,
- .maxSampleMaskWords = 1,
- .timestampComputeAndGraphics = true,
- .timestampPeriod = 1000000.0 / pdevice->rad_info.clock_crystal_freq,
- .maxClipDistances = 8,
- .maxCullDistances = 8,
- .maxCombinedClipAndCullDistances = 8,
- .discreteQueuePriorities = 2,
- .pointSizeRange = {0.0, 8191.875},
- .lineWidthRange = {0.0, 8.0},
- .pointSizeGranularity = (1.0 / 8.0),
- .lineWidthGranularity = (1.0 / 8.0),
- .strictLines = false, /* FINISHME */
- .standardSampleLocations = true,
- .optimalBufferCopyOffsetAlignment = 1,
- .optimalBufferCopyRowPitchAlignment = 1,
- .nonCoherentAtomSize = 64,
- };
-
- VkPhysicalDeviceType device_type;
-
- if (pdevice->rad_info.has_dedicated_vram) {
- device_type = VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU;
- } else {
- device_type = VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
- }
-
- *pProperties = (VkPhysicalDeviceProperties){
- .apiVersion = RADV_API_VERSION,
- .driverVersion = vk_get_driver_version(),
- .vendorID = ATI_VENDOR_ID,
- .deviceID = pdevice->rad_info.pci_id,
- .deviceType = device_type,
- .limits = limits,
- .sparseProperties =
- {
- .residencyNonResidentStrict = pdevice->rad_info.family >= CHIP_POLARIS10,
- .residencyStandard2DBlockShape = pdevice->rad_info.family >= CHIP_POLARIS10,
- .residencyStandard3DBlockShape = pdevice->rad_info.gfx_level >= GFX9,
- },
- };
-
- strcpy(pProperties->deviceName, pdevice->marketing_name);
- memcpy(pProperties->pipelineCacheUUID, pdevice->cache_uuid, VK_UUID_SIZE);
-}
-
-static void
-radv_get_physical_device_properties_1_1(struct radv_physical_device *pdevice,
- VkPhysicalDeviceVulkan11Properties *p)
-{
- assert(p->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES);
-
- memcpy(p->deviceUUID, pdevice->device_uuid, VK_UUID_SIZE);
- memcpy(p->driverUUID, pdevice->driver_uuid, VK_UUID_SIZE);
- memset(p->deviceLUID, 0, VK_LUID_SIZE);
- /* The LUID is for Windows. */
- p->deviceLUIDValid = false;
- p->deviceNodeMask = 0;
-
- p->subgroupSize = RADV_SUBGROUP_SIZE;
- p->subgroupSupportedStages = VK_SHADER_STAGE_ALL_GRAPHICS | VK_SHADER_STAGE_COMPUTE_BIT;
- if (radv_taskmesh_enabled(pdevice))
- p->subgroupSupportedStages |= VK_SHADER_STAGE_MESH_BIT_EXT | VK_SHADER_STAGE_TASK_BIT_EXT;
-
- if (radv_enable_rt(pdevice, true))
- p->subgroupSupportedStages |= RADV_RT_STAGE_BITS;
- p->subgroupSupportedOperations =
- VK_SUBGROUP_FEATURE_BASIC_BIT | VK_SUBGROUP_FEATURE_VOTE_BIT |
- VK_SUBGROUP_FEATURE_ARITHMETIC_BIT | VK_SUBGROUP_FEATURE_BALLOT_BIT |
- VK_SUBGROUP_FEATURE_CLUSTERED_BIT | VK_SUBGROUP_FEATURE_QUAD_BIT |
- VK_SUBGROUP_FEATURE_SHUFFLE_BIT | VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT;
- p->subgroupQuadOperationsInAllStages = true;
-
- p->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES;
- p->maxMultiviewViewCount = MAX_VIEWS;
- p->maxMultiviewInstanceIndex = INT_MAX;
- p->protectedNoFault = false;
- p->maxPerSetDescriptors = RADV_MAX_PER_SET_DESCRIPTORS;
- p->maxMemoryAllocationSize = RADV_MAX_MEMORY_ALLOCATION_SIZE;
-}
-
-static void
-radv_get_physical_device_properties_1_2(struct radv_physical_device *pdevice,
- VkPhysicalDeviceVulkan12Properties *p)
-{
- assert(p->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES);
-
- p->driverID = VK_DRIVER_ID_MESA_RADV;
- snprintf(p->driverName, VK_MAX_DRIVER_NAME_SIZE, "radv");
- snprintf(p->driverInfo, VK_MAX_DRIVER_INFO_SIZE, "Mesa " PACKAGE_VERSION MESA_GIT_SHA1 "%s",
- radv_get_compiler_string(pdevice));
-
- if (radv_is_conformant(pdevice)) {
- if (pdevice->rad_info.gfx_level >= GFX10_3) {
- p->conformanceVersion = (VkConformanceVersion){
- .major = 1,
- .minor = 3,
- .subminor = 0,
- .patch = 0,
- };
- } else {
- p->conformanceVersion = (VkConformanceVersion){
- .major = 1,
- .minor = 2,
- .subminor = 7,
- .patch = 1,
- };
- }
- } else {
- p->conformanceVersion = (VkConformanceVersion){
- .major = 0,
- .minor = 0,
- .subminor = 0,
- .patch = 0,
- };
- }
-
- /* On AMD hardware, denormals and rounding modes for fp16/fp64 are
- * controlled by the same config register.
- */
- if (pdevice->rad_info.has_packed_math_16bit) {
- p->denormBehaviorIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY;
- p->roundingModeIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY;
- } else {
- p->denormBehaviorIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL;
- p->roundingModeIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL;
- }
-
- /* With LLVM, do not allow both preserving and flushing denorms because
- * different shaders in the same pipeline can have different settings and
- * this won't work for merged shaders. To make it work, this requires LLVM
- * support for changing the register. The same logic applies for the
- * rounding modes because they are configured with the same config
- * register.
- */
- p->shaderDenormFlushToZeroFloat32 = true;
- p->shaderDenormPreserveFloat32 = !pdevice->use_llvm;
- p->shaderRoundingModeRTEFloat32 = true;
- p->shaderRoundingModeRTZFloat32 = !pdevice->use_llvm;
- p->shaderSignedZeroInfNanPreserveFloat32 = true;
-
- p->shaderDenormFlushToZeroFloat16 =
- pdevice->rad_info.has_packed_math_16bit && !pdevice->use_llvm;
- p->shaderDenormPreserveFloat16 = pdevice->rad_info.has_packed_math_16bit;
- p->shaderRoundingModeRTEFloat16 = pdevice->rad_info.has_packed_math_16bit;
- p->shaderRoundingModeRTZFloat16 = pdevice->rad_info.has_packed_math_16bit && !pdevice->use_llvm;
- p->shaderSignedZeroInfNanPreserveFloat16 = pdevice->rad_info.has_packed_math_16bit;
-
- p->shaderDenormFlushToZeroFloat64 = pdevice->rad_info.gfx_level >= GFX8 && !pdevice->use_llvm;
- p->shaderDenormPreserveFloat64 = pdevice->rad_info.gfx_level >= GFX8;
- p->shaderRoundingModeRTEFloat64 = pdevice->rad_info.gfx_level >= GFX8;
- p->shaderRoundingModeRTZFloat64 = pdevice->rad_info.gfx_level >= GFX8 && !pdevice->use_llvm;
- p->shaderSignedZeroInfNanPreserveFloat64 = pdevice->rad_info.gfx_level >= GFX8;
-
- p->maxUpdateAfterBindDescriptorsInAllPools = UINT32_MAX / 64;
- p->shaderUniformBufferArrayNonUniformIndexingNative = false;
- p->shaderSampledImageArrayNonUniformIndexingNative = false;
- p->shaderStorageBufferArrayNonUniformIndexingNative = false;
- p->shaderStorageImageArrayNonUniformIndexingNative = false;
- p->shaderInputAttachmentArrayNonUniformIndexingNative = false;
- p->robustBufferAccessUpdateAfterBind = true;
- p->quadDivergentImplicitLod = false;
-
- size_t max_descriptor_set_size = radv_max_descriptor_set_size();
-
- p->maxPerStageDescriptorUpdateAfterBindSamplers = max_descriptor_set_size;
- p->maxPerStageDescriptorUpdateAfterBindUniformBuffers = max_descriptor_set_size;
- p->maxPerStageDescriptorUpdateAfterBindStorageBuffers = max_descriptor_set_size;
- p->maxPerStageDescriptorUpdateAfterBindSampledImages = max_descriptor_set_size;
- p->maxPerStageDescriptorUpdateAfterBindStorageImages = max_descriptor_set_size;
- p->maxPerStageDescriptorUpdateAfterBindInputAttachments = max_descriptor_set_size;
- p->maxPerStageUpdateAfterBindResources = max_descriptor_set_size;
- p->maxDescriptorSetUpdateAfterBindSamplers = max_descriptor_set_size;
- p->maxDescriptorSetUpdateAfterBindUniformBuffers = max_descriptor_set_size;
- p->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = MAX_DYNAMIC_UNIFORM_BUFFERS;
- p->maxDescriptorSetUpdateAfterBindStorageBuffers = max_descriptor_set_size;
- p->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = MAX_DYNAMIC_STORAGE_BUFFERS;
- p->maxDescriptorSetUpdateAfterBindSampledImages = max_descriptor_set_size;
- p->maxDescriptorSetUpdateAfterBindStorageImages = max_descriptor_set_size;
- p->maxDescriptorSetUpdateAfterBindInputAttachments = max_descriptor_set_size;
-
- /* We support all of the depth resolve modes */
- p->supportedDepthResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT |
- VK_RESOLVE_MODE_AVERAGE_BIT | VK_RESOLVE_MODE_MIN_BIT |
- VK_RESOLVE_MODE_MAX_BIT;
-
- /* Average doesn't make sense for stencil so we don't support that */
- p->supportedStencilResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT |
- VK_RESOLVE_MODE_MIN_BIT | VK_RESOLVE_MODE_MAX_BIT;
-
- p->independentResolveNone = true;
- p->independentResolve = true;
-
- /* GFX6-8 only support single channel min/max filter. */
- p->filterMinmaxImageComponentMapping = pdevice->rad_info.gfx_level >= GFX9;
- p->filterMinmaxSingleComponentFormats = true;
-
- p->maxTimelineSemaphoreValueDifference = UINT64_MAX;
-
- p->framebufferIntegerColorSampleCounts = VK_SAMPLE_COUNT_1_BIT;
-}
-
-static void
-radv_get_physical_device_properties_1_3(struct radv_physical_device *pdevice,
- VkPhysicalDeviceVulkan13Properties *p)
-{
- assert(p->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_PROPERTIES);
-
- p->minSubgroupSize = 64;
- p->maxSubgroupSize = 64;
- p->maxComputeWorkgroupSubgroups = UINT32_MAX;
- p->requiredSubgroupSizeStages = 0;
- if (pdevice->rad_info.gfx_level >= GFX10) {
- /* Only GFX10+ supports wave32. */
- p->minSubgroupSize = 32;
- p->requiredSubgroupSizeStages = VK_SHADER_STAGE_COMPUTE_BIT;
- }
-
- p->maxInlineUniformBlockSize = MAX_INLINE_UNIFORM_BLOCK_SIZE;
- p->maxPerStageDescriptorInlineUniformBlocks = MAX_INLINE_UNIFORM_BLOCK_SIZE * MAX_SETS;
- p->maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = MAX_INLINE_UNIFORM_BLOCK_SIZE * MAX_SETS;
- p->maxDescriptorSetInlineUniformBlocks = MAX_INLINE_UNIFORM_BLOCK_COUNT;
- p->maxDescriptorSetUpdateAfterBindInlineUniformBlocks = MAX_INLINE_UNIFORM_BLOCK_COUNT;
- p->maxInlineUniformTotalSize = UINT16_MAX;
-
- bool accel = pdevice->rad_info.has_accelerated_dot_product;
- bool gfx11plus = pdevice->rad_info.gfx_level >= GFX11;
- p->integerDotProduct8BitUnsignedAccelerated = accel;
- p->integerDotProduct8BitSignedAccelerated = accel;
- p->integerDotProduct8BitMixedSignednessAccelerated = accel && gfx11plus;
- p->integerDotProduct4x8BitPackedUnsignedAccelerated = accel;
- p->integerDotProduct4x8BitPackedSignedAccelerated = accel;
- p->integerDotProduct4x8BitPackedMixedSignednessAccelerated = accel && gfx11plus;
- p->integerDotProduct16BitUnsignedAccelerated = accel && !gfx11plus;
- p->integerDotProduct16BitSignedAccelerated = accel && !gfx11plus;
- p->integerDotProduct16BitMixedSignednessAccelerated = false;
- p->integerDotProduct32BitUnsignedAccelerated = false;
- p->integerDotProduct32BitSignedAccelerated = false;
- p->integerDotProduct32BitMixedSignednessAccelerated = false;
- p->integerDotProduct64BitUnsignedAccelerated = false;
- p->integerDotProduct64BitSignedAccelerated = false;
- p->integerDotProduct64BitMixedSignednessAccelerated = false;
- p->integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = accel;
- p->integerDotProductAccumulatingSaturating8BitSignedAccelerated = accel;
- p->integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = accel && gfx11plus;
- p->integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = accel;
- p->integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = accel;
- p->integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = accel && gfx11plus;
- p->integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = accel && !gfx11plus;
- p->integerDotProductAccumulatingSaturating16BitSignedAccelerated = accel && !gfx11plus;
- p->integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false;
- p->integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false;
- p->integerDotProductAccumulatingSaturating32BitSignedAccelerated = false;
- p->integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false;
- p->integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false;
- p->integerDotProductAccumulatingSaturating64BitSignedAccelerated = false;
- p->integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false;
-
- p->storageTexelBufferOffsetAlignmentBytes = 4;
- p->storageTexelBufferOffsetSingleTexelAlignment = true;
- p->uniformTexelBufferOffsetAlignmentBytes = 4;
- p->uniformTexelBufferOffsetSingleTexelAlignment = true;
-
- p->maxBufferSize = RADV_MAX_MEMORY_ALLOCATION_SIZE;
-}
-
-VKAPI_ATTR void VKAPI_CALL
-radv_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceProperties2 *pProperties)
-{
- RADV_FROM_HANDLE(radv_physical_device, pdevice, physicalDevice);
- radv_GetPhysicalDeviceProperties(physicalDevice, &pProperties->properties);
-
- VkPhysicalDeviceVulkan11Properties core_1_1 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES,
- };
- radv_get_physical_device_properties_1_1(pdevice, &core_1_1);
-
- VkPhysicalDeviceVulkan12Properties core_1_2 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES,
- };
- radv_get_physical_device_properties_1_2(pdevice, &core_1_2);
-
- VkPhysicalDeviceVulkan13Properties core_1_3 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_PROPERTIES,
- };
- radv_get_physical_device_properties_1_3(pdevice, &core_1_3);
-
- vk_foreach_struct(ext, pProperties->pNext)
- {
- if (vk_get_physical_device_core_1_1_property_ext(ext, &core_1_1))
- continue;
- if (vk_get_physical_device_core_1_2_property_ext(ext, &core_1_2))
- continue;
- if (vk_get_physical_device_core_1_3_property_ext(ext, &core_1_3))
- continue;
-
- switch (ext->sType) {
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR: {
- VkPhysicalDevicePushDescriptorPropertiesKHR *properties =
- (VkPhysicalDevicePushDescriptorPropertiesKHR *)ext;
- properties->maxPushDescriptors = MAX_PUSH_DESCRIPTORS;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISCARD_RECTANGLE_PROPERTIES_EXT: {
- VkPhysicalDeviceDiscardRectanglePropertiesEXT *properties =
- (VkPhysicalDeviceDiscardRectanglePropertiesEXT *)ext;
- properties->maxDiscardRectangles = MAX_DISCARD_RECTANGLES;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT: {
- VkPhysicalDeviceExternalMemoryHostPropertiesEXT *properties =
- (VkPhysicalDeviceExternalMemoryHostPropertiesEXT *)ext;
- properties->minImportedHostPointerAlignment = 4096;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD: {
- VkPhysicalDeviceShaderCorePropertiesAMD *properties =
- (VkPhysicalDeviceShaderCorePropertiesAMD *)ext;
-
- /* Shader engines. */
- properties->shaderEngineCount = pdevice->rad_info.max_se;
- properties->shaderArraysPerEngineCount = pdevice->rad_info.max_sa_per_se;
- properties->computeUnitsPerShaderArray = pdevice->rad_info.min_good_cu_per_sa;
- properties->simdPerComputeUnit = pdevice->rad_info.num_simd_per_compute_unit;
- properties->wavefrontsPerSimd = pdevice->rad_info.max_wave64_per_simd;
- properties->wavefrontSize = 64;
-
- /* SGPR. */
- properties->sgprsPerSimd = pdevice->rad_info.num_physical_sgprs_per_simd;
- properties->minSgprAllocation = pdevice->rad_info.min_sgpr_alloc;
- properties->maxSgprAllocation = pdevice->rad_info.max_sgpr_alloc;
- properties->sgprAllocationGranularity = pdevice->rad_info.sgpr_alloc_granularity;
-
- /* VGPR. */
- properties->vgprsPerSimd = pdevice->rad_info.num_physical_wave64_vgprs_per_simd;
- properties->minVgprAllocation = pdevice->rad_info.min_wave64_vgpr_alloc;
- properties->maxVgprAllocation = pdevice->rad_info.max_vgpr_alloc;
- properties->vgprAllocationGranularity = pdevice->rad_info.wave64_vgpr_alloc_granularity;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_2_AMD: {
- VkPhysicalDeviceShaderCoreProperties2AMD *properties =
- (VkPhysicalDeviceShaderCoreProperties2AMD *)ext;
-
- properties->shaderCoreFeatures = 0;
- properties->activeComputeUnitCount = pdevice->rad_info.num_cu;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT: {
- VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *properties =
- (VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *)ext;
- properties->maxVertexAttribDivisor = UINT32_MAX;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT: {
- VkPhysicalDeviceConservativeRasterizationPropertiesEXT *properties =
- (VkPhysicalDeviceConservativeRasterizationPropertiesEXT *)ext;
- properties->primitiveOverestimationSize = 0;
- properties->maxExtraPrimitiveOverestimationSize = 0;
- properties->extraPrimitiveOverestimationSizeGranularity = 0;
- properties->primitiveUnderestimation = true;
- properties->conservativePointAndLineRasterization = false;
- properties->degenerateTrianglesRasterized = true;
- properties->degenerateLinesRasterized = false;
- properties->fullyCoveredFragmentShaderInputVariable = false;
- properties->conservativeRasterizationPostDepthCoverage = false;
- break;
- }
-#ifndef _WIN32
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT: {
- VkPhysicalDevicePCIBusInfoPropertiesEXT *properties =
- (VkPhysicalDevicePCIBusInfoPropertiesEXT *)ext;
- properties->pciDomain = pdevice->bus_info.domain;
- properties->pciBus = pdevice->bus_info.bus;
- properties->pciDevice = pdevice->bus_info.dev;
- properties->pciFunction = pdevice->bus_info.func;
- break;
- }
-#endif
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT: {
- VkPhysicalDeviceTransformFeedbackPropertiesEXT *properties =
- (VkPhysicalDeviceTransformFeedbackPropertiesEXT *)ext;
- properties->maxTransformFeedbackStreams = MAX_SO_STREAMS;
- properties->maxTransformFeedbackBuffers = MAX_SO_BUFFERS;
- properties->maxTransformFeedbackBufferSize = UINT32_MAX;
- properties->maxTransformFeedbackStreamDataSize = 512;
- properties->maxTransformFeedbackBufferDataSize = 512;
- properties->maxTransformFeedbackBufferDataStride = 512;
- properties->transformFeedbackQueries = true;
- properties->transformFeedbackStreamsLinesTriangles = true;
- properties->transformFeedbackRasterizationStreamSelect = false;
- properties->transformFeedbackDraw = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT: {
- VkPhysicalDeviceSampleLocationsPropertiesEXT *properties =
- (VkPhysicalDeviceSampleLocationsPropertiesEXT *)ext;
- properties->sampleLocationSampleCounts = VK_SAMPLE_COUNT_2_BIT | VK_SAMPLE_COUNT_4_BIT |
- VK_SAMPLE_COUNT_8_BIT;
- properties->maxSampleLocationGridSize = (VkExtent2D){2, 2};
- properties->sampleLocationCoordinateRange[0] = 0.0f;
- properties->sampleLocationCoordinateRange[1] = 0.9375f;
- properties->sampleLocationSubPixelBits = 4;
- properties->variableSampleLocations = false;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT: {
- VkPhysicalDeviceLineRasterizationPropertiesEXT *props =
- (VkPhysicalDeviceLineRasterizationPropertiesEXT *)ext;
- props->lineSubPixelPrecisionBits = 4;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_PROPERTIES_EXT: {
- VkPhysicalDeviceRobustness2PropertiesEXT *properties =
- (VkPhysicalDeviceRobustness2PropertiesEXT *)ext;
- properties->robustStorageBufferAccessSizeAlignment = 4;
- properties->robustUniformBufferAccessSizeAlignment = 4;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT: {
- VkPhysicalDeviceCustomBorderColorPropertiesEXT *props =
- (VkPhysicalDeviceCustomBorderColorPropertiesEXT *)ext;
- props->maxCustomBorderColorSamplers = RADV_BORDER_COLOR_COUNT;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR: {
- VkPhysicalDeviceFragmentShadingRatePropertiesKHR *props =
- (VkPhysicalDeviceFragmentShadingRatePropertiesKHR *)ext;
- if (radv_vrs_attachment_enabled(pdevice)) {
- props->minFragmentShadingRateAttachmentTexelSize = (VkExtent2D){8, 8};
- props->maxFragmentShadingRateAttachmentTexelSize = (VkExtent2D){8, 8};
- } else {
- props->minFragmentShadingRateAttachmentTexelSize = (VkExtent2D){0, 0};
- props->maxFragmentShadingRateAttachmentTexelSize = (VkExtent2D){0, 0};
- }
- props->maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1;
- props->primitiveFragmentShadingRateWithMultipleViewports = true;
- props->layeredShadingRateAttachments = false; /* TODO */
- props->fragmentShadingRateNonTrivialCombinerOps = true;
- props->maxFragmentSize = (VkExtent2D){2, 2};
- props->maxFragmentSizeAspectRatio = 2;
- props->maxFragmentShadingRateCoverageSamples = 32;
- props->maxFragmentShadingRateRasterizationSamples = VK_SAMPLE_COUNT_8_BIT;
- props->fragmentShadingRateWithShaderDepthStencilWrites = !pdevice->rad_info.has_vrs_ds_export_bug;
- props->fragmentShadingRateWithSampleMask = true;
- props->fragmentShadingRateWithShaderSampleMask = false;
- props->fragmentShadingRateWithConservativeRasterization = true;
- props->fragmentShadingRateWithFragmentShaderInterlock = false;
- props->fragmentShadingRateWithCustomSampleLocations = false;
- props->fragmentShadingRateStrictMultiplyCombiner = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_PROPERTIES_EXT: {
- VkPhysicalDeviceProvokingVertexPropertiesEXT *props =
- (VkPhysicalDeviceProvokingVertexPropertiesEXT *)ext;
- props->provokingVertexModePerPipeline = true;
- props->transformFeedbackPreservesTriangleFanProvokingVertex = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_PROPERTIES_KHR: {
- VkPhysicalDeviceAccelerationStructurePropertiesKHR *props =
- (VkPhysicalDeviceAccelerationStructurePropertiesKHR *)ext;
- props->maxGeometryCount = (1 << 24) - 1;
- props->maxInstanceCount = (1 << 24) - 1;
- props->maxPrimitiveCount = (1 << 29) - 1;
- props->maxPerStageDescriptorAccelerationStructures =
- pProperties->properties.limits.maxPerStageDescriptorStorageBuffers;
- props->maxPerStageDescriptorUpdateAfterBindAccelerationStructures =
- pProperties->properties.limits.maxPerStageDescriptorStorageBuffers;
- props->maxDescriptorSetAccelerationStructures =
- pProperties->properties.limits.maxDescriptorSetStorageBuffers;
- props->maxDescriptorSetUpdateAfterBindAccelerationStructures =
- pProperties->properties.limits.maxDescriptorSetStorageBuffers;
- props->minAccelerationStructureScratchOffsetAlignment = 128;
- break;
- }
-#ifndef _WIN32
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT: {
- VkPhysicalDeviceDrmPropertiesEXT *props = (VkPhysicalDeviceDrmPropertiesEXT *)ext;
- if (pdevice->available_nodes & (1 << DRM_NODE_PRIMARY)) {
- props->hasPrimary = true;
- props->primaryMajor = (int64_t)major(pdevice->primary_devid);
- props->primaryMinor = (int64_t)minor(pdevice->primary_devid);
- } else {
- props->hasPrimary = false;
- }
- if (pdevice->available_nodes & (1 << DRM_NODE_RENDER)) {
- props->hasRender = true;
- props->renderMajor = (int64_t)major(pdevice->render_devid);
- props->renderMinor = (int64_t)minor(pdevice->render_devid);
- } else {
- props->hasRender = false;
- }
- break;
- }
-#endif
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT: {
- VkPhysicalDeviceMultiDrawPropertiesEXT *props = (VkPhysicalDeviceMultiDrawPropertiesEXT *)ext;
- props->maxMultiDrawCount = 2048;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_PROPERTIES_KHR: {
- VkPhysicalDeviceRayTracingPipelinePropertiesKHR *props =
- (VkPhysicalDeviceRayTracingPipelinePropertiesKHR *)ext;
- props->shaderGroupHandleSize = RADV_RT_HANDLE_SIZE;
- props->maxRayRecursionDepth = 31; /* Minimum allowed for DXR. */
- props->maxShaderGroupStride = 16384; /* dummy */
- /* This isn't strictly necessary, but Doom Eternal breaks if the
- * alignment is any lower. */
- props->shaderGroupBaseAlignment = RADV_RT_HANDLE_SIZE;
- props->shaderGroupHandleCaptureReplaySize = RADV_RT_HANDLE_SIZE;
- props->maxRayDispatchInvocationCount = 1024 * 1024 * 64;
- props->shaderGroupHandleAlignment = 16;
- props->maxRayHitAttributeSize = RADV_MAX_HIT_ATTRIB_SIZE;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES: {
- VkPhysicalDeviceMaintenance4Properties *properties =
- (VkPhysicalDeviceMaintenance4Properties *)ext;
- properties->maxBufferSize = RADV_MAX_MEMORY_ALLOCATION_SIZE;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_NV: {
- VkPhysicalDeviceMeshShaderPropertiesNV *properties =
- (VkPhysicalDeviceMeshShaderPropertiesNV *)ext;
-
- /* Task shader limitations:
- * Same as compute, because TS are compiled to CS.
- */
- properties->maxDrawMeshTasksCount = 65535;
- properties->maxTaskTotalMemorySize = 65536;
- properties->maxTaskWorkGroupInvocations = 1024;
- properties->maxTaskWorkGroupSize[0] = 1024;
- properties->maxTaskWorkGroupSize[1] = 1024;
- properties->maxTaskWorkGroupSize[2] = 1024;
- properties->maxTaskOutputCount = 65535;
-
- /* Mesh shader limitations:
- * Same as NGG, because MS are compiled to NGG.
- */
- properties->maxMeshMultiviewViewCount = MAX_VIEWS;
- properties->maxMeshOutputPrimitives = 256;
- properties->maxMeshOutputVertices = 256;
- properties->maxMeshTotalMemorySize = 31 * 1024; /* Reserve 1K for prim indices, etc. */
- properties->maxMeshWorkGroupInvocations = 256;
- properties->maxMeshWorkGroupSize[0] = 256;
- properties->maxMeshWorkGroupSize[1] = 256;
- properties->maxMeshWorkGroupSize[2] = 256;
- properties->meshOutputPerPrimitiveGranularity = 1;
- properties->meshOutputPerVertexGranularity = 1;
-
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_PROPERTIES_EXT: {
- VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT *properties =
- (VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT *)ext;
- STATIC_ASSERT(sizeof(vk_shaderModuleIdentifierAlgorithmUUID) ==
- sizeof(properties->shaderModuleIdentifierAlgorithmUUID));
- memcpy(properties->shaderModuleIdentifierAlgorithmUUID,
- vk_shaderModuleIdentifierAlgorithmUUID,
- sizeof(properties->shaderModuleIdentifierAlgorithmUUID));
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_PROPERTIES_KHR: {
- VkPhysicalDevicePerformanceQueryPropertiesKHR *properties =
- (VkPhysicalDevicePerformanceQueryPropertiesKHR *)ext;
- properties->allowCommandBufferQueryCopies = false;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_PROPERTIES_NV: {
- VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV *properties =
- (VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV *)ext;
- properties->maxIndirectCommandsStreamCount = 1;
- properties->maxIndirectCommandsStreamStride = UINT32_MAX;
- properties->maxIndirectCommandsTokenCount = UINT32_MAX;
- properties->maxIndirectCommandsTokenOffset = UINT16_MAX;
- properties->minIndirectCommandsBufferOffsetAlignment = 4;
- properties->minSequencesCountBufferOffsetAlignment = 4;
- properties->minSequencesIndexBufferOffsetAlignment = 4;
-
- /* Don't support even a shader group count = 1 until we support shader
- * overrides during pipeline creation. */
- properties->maxGraphicsShaderGroupCount = 0;
-
- properties->maxIndirectSequenceCount = UINT32_MAX;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GRAPHICS_PIPELINE_LIBRARY_PROPERTIES_EXT: {
- VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT *props =
- (VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT *)ext;
- props->graphicsPipelineLibraryFastLinking = true;
- props->graphicsPipelineLibraryIndependentInterpolationDecoration = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_EXT: {
- VkPhysicalDeviceMeshShaderPropertiesEXT *properties =
- (VkPhysicalDeviceMeshShaderPropertiesEXT *)ext;
-
- properties->maxTaskWorkGroupTotalCount = 4194304; /* 2^22 min required */
- properties->maxTaskWorkGroupCount[0] = 65535;
- properties->maxTaskWorkGroupCount[1] = 65535;
- properties->maxTaskWorkGroupCount[2] = 65535;
- properties->maxTaskWorkGroupInvocations = 1024;
- properties->maxTaskWorkGroupSize[0] = 1024;
- properties->maxTaskWorkGroupSize[1] = 1024;
- properties->maxTaskWorkGroupSize[2] = 1024;
- properties->maxTaskPayloadSize = 16384; /* 16K min required */
- properties->maxTaskSharedMemorySize = 65536;
- properties->maxTaskPayloadAndSharedMemorySize = 65536;
-
- properties->maxMeshWorkGroupTotalCount = 4194304; /* 2^22 min required */
- properties->maxMeshWorkGroupCount[0] = 65535;
- properties->maxMeshWorkGroupCount[1] = 65535;
- properties->maxMeshWorkGroupCount[2] = 65535;
- properties->maxMeshWorkGroupInvocations = 256; /* Max NGG HW limit */
- properties->maxMeshWorkGroupSize[0] = 256;
- properties->maxMeshWorkGroupSize[1] = 256;
- properties->maxMeshWorkGroupSize[2] = 256;
- properties->maxMeshOutputMemorySize = 32 * 1024; /* 32K min required */
- properties->maxMeshSharedMemorySize = 28672; /* 28K min required */
- properties->maxMeshPayloadAndSharedMemorySize =
- properties->maxTaskPayloadSize +
- properties->maxMeshSharedMemorySize; /* 28K min required */
- properties->maxMeshPayloadAndOutputMemorySize =
- properties->maxTaskPayloadSize +
- properties->maxMeshOutputMemorySize; /* 47K min required */
- properties->maxMeshOutputComponents = 128; /* 32x vec4 min required */
- properties->maxMeshOutputVertices = 256;
- properties->maxMeshOutputPrimitives = 256;
- properties->maxMeshOutputLayers = 8;
- properties->maxMeshMultiviewViewCount = MAX_VIEWS;
- properties->meshOutputPerVertexGranularity = 1;
- properties->meshOutputPerPrimitiveGranularity = 1;
-
- properties->maxPreferredTaskWorkGroupInvocations = 64;
- properties->maxPreferredMeshWorkGroupInvocations = 128;
- properties->prefersLocalInvocationVertexOutput = true;
- properties->prefersLocalInvocationPrimitiveOutput = true;
- properties->prefersCompactVertexOutput = true;
- properties->prefersCompactPrimitiveOutput = false;
-
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_PROPERTIES_EXT: {
- VkPhysicalDeviceExtendedDynamicState3PropertiesEXT *properties =
- (VkPhysicalDeviceExtendedDynamicState3PropertiesEXT *)ext;
- properties->dynamicPrimitiveTopologyUnrestricted = false;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_PROPERTIES_EXT: {
- VkPhysicalDeviceDescriptorBufferPropertiesEXT *properties =
- (VkPhysicalDeviceDescriptorBufferPropertiesEXT *)ext;
- properties->combinedImageSamplerDescriptorSingleArray = true;
- properties->bufferlessPushDescriptors = true;
- properties->allowSamplerImageViewPostSubmitCreation = false;
- properties->descriptorBufferOffsetAlignment = 4;
- properties->maxDescriptorBufferBindings = MAX_SETS;
- properties->maxResourceDescriptorBufferBindings = MAX_SETS;
- properties->maxSamplerDescriptorBufferBindings = MAX_SETS;
- properties->maxEmbeddedImmutableSamplerBindings = MAX_SETS;
- properties->maxEmbeddedImmutableSamplers = radv_max_descriptor_set_size();
- properties->bufferCaptureReplayDescriptorDataSize = 0;
- properties->imageCaptureReplayDescriptorDataSize = 0;
- properties->imageViewCaptureReplayDescriptorDataSize = 0;
- properties->samplerCaptureReplayDescriptorDataSize = 0;
- properties->accelerationStructureCaptureReplayDescriptorDataSize = 0;
- properties->samplerDescriptorSize = 16;
- properties->combinedImageSamplerDescriptorSize = 96;
- properties->sampledImageDescriptorSize = 64;
- properties->storageImageDescriptorSize = 32;
- properties->uniformTexelBufferDescriptorSize = 16;
- properties->robustUniformTexelBufferDescriptorSize = 16;
- properties->storageTexelBufferDescriptorSize = 16;
- properties->robustStorageTexelBufferDescriptorSize = 16;
- properties->uniformBufferDescriptorSize = 16;
- properties->robustUniformBufferDescriptorSize = 16;
- properties->storageBufferDescriptorSize = 16;
- properties->robustStorageBufferDescriptorSize = 16;
- properties->inputAttachmentDescriptorSize = 64;
- properties->accelerationStructureDescriptorSize = 16;
- properties->maxSamplerDescriptorBufferRange = UINT32_MAX;
- properties->maxResourceDescriptorBufferRange = UINT32_MAX;
- properties->samplerDescriptorBufferAddressSpaceSize = RADV_MAX_MEMORY_ALLOCATION_SIZE;
- properties->resourceDescriptorBufferAddressSpaceSize = RADV_MAX_MEMORY_ALLOCATION_SIZE;
- properties->descriptorBufferAddressSpaceSize = RADV_MAX_MEMORY_ALLOCATION_SIZE;
- break;
- }
- default:
- break;
- }
- }
-}
-
-static void
-radv_get_physical_device_queue_family_properties(struct radv_physical_device *pdevice,
- uint32_t *pCount,
- VkQueueFamilyProperties **pQueueFamilyProperties)
-{
- int num_queue_families = 1;
- int idx;
- if (pdevice->rad_info.ip[AMD_IP_COMPUTE].num_queues > 0 &&
- !(pdevice->instance->debug_flags & RADV_DEBUG_NO_COMPUTE_QUEUE))
- num_queue_families++;
-
- if (pdevice->instance->perftest_flags & RADV_PERFTEST_VIDEO_DECODE) {
- if (pdevice->rad_info.ip[AMD_IP_VCN_DEC].num_queues > 0)
- num_queue_families++;
-
- if (radv_has_uvd(pdevice))
- num_queue_families++;
- }
-
- if (pQueueFamilyProperties == NULL) {
- *pCount = num_queue_families;
- return;
- }
-
- if (!*pCount)
- return;
-
- idx = 0;
- if (*pCount >= 1) {
- *pQueueFamilyProperties[idx] = (VkQueueFamilyProperties){
- .queueFlags = VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT |
- VK_QUEUE_SPARSE_BINDING_BIT,
- .queueCount = 1,
- .timestampValidBits = 64,
- .minImageTransferGranularity = (VkExtent3D){1, 1, 1},
- };
- idx++;
- }
-
- if (pdevice->rad_info.ip[AMD_IP_COMPUTE].num_queues > 0 &&
- !(pdevice->instance->debug_flags & RADV_DEBUG_NO_COMPUTE_QUEUE)) {
- if (*pCount > idx) {
- *pQueueFamilyProperties[idx] = (VkQueueFamilyProperties){
- .queueFlags =
- VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT,
- .queueCount = pdevice->rad_info.ip[AMD_IP_COMPUTE].num_queues,
- .timestampValidBits = 64,
- .minImageTransferGranularity = (VkExtent3D){1, 1, 1},
- };
- idx++;
- }
- }
-
- if (pdevice->instance->perftest_flags & RADV_PERFTEST_VIDEO_DECODE) {
- if (pdevice->rad_info.ip[AMD_IP_VCN_DEC].num_queues > 0) {
- if (*pCount > idx) {
- *pQueueFamilyProperties[idx] = (VkQueueFamilyProperties){
- .queueFlags = VK_QUEUE_VIDEO_DECODE_BIT_KHR,
- .queueCount = pdevice->rad_info.ip[AMD_IP_VCN_DEC].num_queues,
- .timestampValidBits = 64,
- .minImageTransferGranularity = (VkExtent3D){1, 1, 1},
- };
- idx++;
- }
- }
-
- if (radv_has_uvd(pdevice)) {
- if (*pCount > idx) {
- *pQueueFamilyProperties[idx] = (VkQueueFamilyProperties){
- .queueFlags = VK_QUEUE_VIDEO_DECODE_BIT_KHR,
- .queueCount = pdevice->rad_info.ip[AMD_IP_UVD].num_queues,
- .timestampValidBits = 64,
- .minImageTransferGranularity = (VkExtent3D){1, 1, 1},
- };
- idx++;
- }
- }
- }
-
- *pCount = idx;
-}
-
-static const VkQueueGlobalPriorityKHR radv_global_queue_priorities[] = {
- VK_QUEUE_GLOBAL_PRIORITY_LOW_KHR,
- VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR,
- VK_QUEUE_GLOBAL_PRIORITY_HIGH_KHR,
- VK_QUEUE_GLOBAL_PRIORITY_REALTIME_KHR,
-};
-
-VKAPI_ATTR void VKAPI_CALL
-radv_GetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice, uint32_t *pCount,
- VkQueueFamilyProperties2 *pQueueFamilyProperties)
-{
- RADV_FROM_HANDLE(radv_physical_device, pdevice, physicalDevice);
- if (!pQueueFamilyProperties) {
- radv_get_physical_device_queue_family_properties(pdevice, pCount, NULL);
- return;
- }
- VkQueueFamilyProperties *properties[] = {
- &pQueueFamilyProperties[0].queueFamilyProperties,
- &pQueueFamilyProperties[1].queueFamilyProperties,
- &pQueueFamilyProperties[2].queueFamilyProperties,
- };
- radv_get_physical_device_queue_family_properties(pdevice, pCount, properties);
- assert(*pCount <= 3);
-
- for (uint32_t i = 0; i < *pCount; i++) {
- vk_foreach_struct(ext, pQueueFamilyProperties[i].pNext)
- {
- switch (ext->sType) {
- case VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_KHR: {
- VkQueueFamilyGlobalPriorityPropertiesKHR *prop =
- (VkQueueFamilyGlobalPriorityPropertiesKHR *)ext;
- STATIC_ASSERT(ARRAY_SIZE(radv_global_queue_priorities) <= VK_MAX_GLOBAL_PRIORITY_SIZE_KHR);
- prop->priorityCount = ARRAY_SIZE(radv_global_queue_priorities);
- memcpy(&prop->priorities, radv_global_queue_priorities, sizeof(radv_global_queue_priorities));
- break;
- }
- case VK_STRUCTURE_TYPE_QUEUE_FAMILY_QUERY_RESULT_STATUS_PROPERTIES_KHR: {
- VkQueueFamilyQueryResultStatusPropertiesKHR *prop =
- (VkQueueFamilyQueryResultStatusPropertiesKHR *)ext;
- prop->queryResultStatusSupport = VK_FALSE;
- break;
- }
- case VK_STRUCTURE_TYPE_QUEUE_FAMILY_VIDEO_PROPERTIES_KHR: {
- VkQueueFamilyVideoPropertiesKHR *prop =
- (VkQueueFamilyVideoPropertiesKHR *)ext;
- if (pQueueFamilyProperties[i].queueFamilyProperties.queueFlags & VK_QUEUE_VIDEO_DECODE_BIT_KHR)
- prop->videoCodecOperations = VK_VIDEO_CODEC_OPERATION_DECODE_H264_BIT_KHR | VK_VIDEO_CODEC_OPERATION_DECODE_H265_BIT_KHR;
- break;
- }
- default:
- break;
- }
- }
- }
-}
+static VkResult radv_queue_submit(struct vk_queue *vqueue, struct vk_queue_submit *submission);
-static void
-radv_get_memory_budget_properties(VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceMemoryBudgetPropertiesEXT *memoryBudget)
+int
+radv_get_int_debug_option(const char *name, int default_value)
{
- RADV_FROM_HANDLE(radv_physical_device, device, physicalDevice);
- VkPhysicalDeviceMemoryProperties *memory_properties = &device->memory_properties;
-
- /* For all memory heaps, the computation of budget is as follow:
- * heap_budget = heap_size - global_heap_usage + app_heap_usage
- *
- * The Vulkan spec 1.1.97 says that the budget should include any
- * currently allocated device memory.
- *
- * Note that the application heap usages are not really accurate (eg.
- * in presence of shared buffers).
- */
- if (!device->rad_info.has_dedicated_vram) {
- if (device->instance->enable_unified_heap_on_apu) {
- /* When the heaps are unified, only the visible VRAM heap is exposed on APUs. */
- assert(device->heaps == RADV_HEAP_VRAM_VIS);
- assert(device->memory_properties.memoryHeaps[0].flags == VK_MEMORY_HEAP_DEVICE_LOCAL_BIT);
- const uint8_t vram_vis_heap_idx = 0;
-
- /* Get the total heap size which is the visible VRAM heap size. */
- uint64_t total_heap_size = device->memory_properties.memoryHeaps[vram_vis_heap_idx].size;
-
- /* Get the different memory usages. */
- uint64_t vram_vis_internal_usage = device->ws->query_value(device->ws, RADEON_ALLOCATED_VRAM_VIS) +
- device->ws->query_value(device->ws, RADEON_ALLOCATED_VRAM);
- uint64_t gtt_internal_usage = device->ws->query_value(device->ws, RADEON_ALLOCATED_GTT);
- uint64_t total_internal_usage = vram_vis_internal_usage + gtt_internal_usage;
- uint64_t total_system_usage = device->ws->query_value(device->ws, RADEON_VRAM_VIS_USAGE) +
- device->ws->query_value(device->ws, RADEON_GTT_USAGE);
- uint64_t total_usage = MAX2(total_internal_usage, total_system_usage);
-
- /* Compute the total free space that can be allocated for this process accross all heaps. */
- uint64_t total_free_space = total_heap_size - MIN2(total_heap_size, total_usage);
-
- memoryBudget->heapBudget[vram_vis_heap_idx] = total_free_space + total_internal_usage;
- memoryBudget->heapUsage[vram_vis_heap_idx] = total_internal_usage;
- } else {
- /* On APUs, the driver exposes fake heaps to the application because usually the carveout
- * is too small for games but the budgets need to be redistributed accordingly.
- */
- assert(device->heaps == (RADV_HEAP_GTT | RADV_HEAP_VRAM_VIS));
- assert(device->memory_properties.memoryHeaps[0].flags == 0); /* GTT */
- assert(device->memory_properties.memoryHeaps[1].flags == VK_MEMORY_HEAP_DEVICE_LOCAL_BIT);
- const uint8_t gtt_heap_idx = 0, vram_vis_heap_idx = 1;
-
- /* Get the visible VRAM/GTT heap sizes and internal usages. */
- uint64_t gtt_heap_size = device->memory_properties.memoryHeaps[gtt_heap_idx].size;
- uint64_t vram_vis_heap_size = device->memory_properties.memoryHeaps[vram_vis_heap_idx].size;
-
- uint64_t vram_vis_internal_usage = device->ws->query_value(device->ws, RADEON_ALLOCATED_VRAM_VIS) +
- device->ws->query_value(device->ws, RADEON_ALLOCATED_VRAM);
- uint64_t gtt_internal_usage = device->ws->query_value(device->ws, RADEON_ALLOCATED_GTT);
-
- /* Compute the total heap size, internal and system usage. */
- uint64_t total_heap_size = vram_vis_heap_size + gtt_heap_size;
- uint64_t total_internal_usage = vram_vis_internal_usage + gtt_internal_usage;
- uint64_t total_system_usage = device->ws->query_value(device->ws, RADEON_VRAM_VIS_USAGE) +
- device->ws->query_value(device->ws, RADEON_GTT_USAGE);
-
- uint64_t total_usage = MAX2(total_internal_usage, total_system_usage);
-
- /* Compute the total free space that can be allocated for this process accross all heaps. */
- uint64_t total_free_space = total_heap_size - MIN2(total_heap_size, total_usage);
-
- /* Compute the remaining visible VRAM size for this process. */
- uint64_t vram_vis_free_space = vram_vis_heap_size - MIN2(vram_vis_heap_size, vram_vis_internal_usage);
+ const char *str;
+ int result;
- /* Distribute the total free space (2/3rd as VRAM and 1/3rd as GTT) to match the heap sizes,
- * and align down to the page size to be conservative.
- */
- vram_vis_free_space = ROUND_DOWN_TO(MIN2((total_free_space * 2) / 3, vram_vis_free_space),
- device->rad_info.gart_page_size);
- uint64_t gtt_free_space = total_free_space - vram_vis_free_space;
-
- memoryBudget->heapBudget[vram_vis_heap_idx] = vram_vis_free_space + vram_vis_internal_usage;
- memoryBudget->heapUsage[vram_vis_heap_idx] = vram_vis_internal_usage;
- memoryBudget->heapBudget[gtt_heap_idx] = gtt_free_space + gtt_internal_usage;
- memoryBudget->heapUsage[gtt_heap_idx] = gtt_internal_usage;
- }
+ str = getenv(name);
+ if (!str) {
+ result = default_value;
} else {
- unsigned mask = device->heaps;
- unsigned heap = 0;
- while (mask) {
- uint64_t internal_usage = 0, system_usage = 0;
- unsigned type = 1u << u_bit_scan(&mask);
-
- switch (type) {
- case RADV_HEAP_VRAM:
- internal_usage = device->ws->query_value(device->ws, RADEON_ALLOCATED_VRAM);
- system_usage = device->ws->query_value(device->ws, RADEON_VRAM_USAGE);
- break;
- case RADV_HEAP_VRAM_VIS:
- internal_usage = device->ws->query_value(device->ws, RADEON_ALLOCATED_VRAM_VIS);
- if (!(device->heaps & RADV_HEAP_VRAM))
- internal_usage += device->ws->query_value(device->ws, RADEON_ALLOCATED_VRAM);
- system_usage = device->ws->query_value(device->ws, RADEON_VRAM_VIS_USAGE);
- break;
- case RADV_HEAP_GTT:
- internal_usage = device->ws->query_value(device->ws, RADEON_ALLOCATED_GTT);
- system_usage = device->ws->query_value(device->ws, RADEON_GTT_USAGE);
- break;
- }
-
- uint64_t total_usage = MAX2(internal_usage, system_usage);
+ char *endptr;
- uint64_t free_space = device->memory_properties.memoryHeaps[heap].size -
- MIN2(device->memory_properties.memoryHeaps[heap].size, total_usage);
- memoryBudget->heapBudget[heap] = free_space + internal_usage;
- memoryBudget->heapUsage[heap] = internal_usage;
- ++heap;
+ result = strtol(str, &endptr, 0);
+ if (str == endptr) {
+ /* No digits founs. */
+ result = default_value;
}
-
- assert(heap == memory_properties->memoryHeapCount);
}
- /* The heapBudget and heapUsage values must be zero for array elements
- * greater than or equal to
- * VkPhysicalDeviceMemoryProperties::memoryHeapCount.
- */
- for (uint32_t i = memory_properties->memoryHeapCount; i < VK_MAX_MEMORY_HEAPS; i++) {
- memoryBudget->heapBudget[i] = 0;
- memoryBudget->heapUsage[i] = 0;
- }
+ return result;
}
-VKAPI_ATTR void VKAPI_CALL
-radv_GetPhysicalDeviceMemoryProperties2(VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceMemoryProperties2 *pMemoryProperties)
+static bool
+radv_spm_trace_enabled()
{
- RADV_FROM_HANDLE(radv_physical_device, pdevice, physicalDevice);
-
- pMemoryProperties->memoryProperties = pdevice->memory_properties;
-
- VkPhysicalDeviceMemoryBudgetPropertiesEXT *memory_budget =
- vk_find_struct(pMemoryProperties->pNext, PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT);
- if (memory_budget)
- radv_get_memory_budget_properties(physicalDevice, memory_budget);
+ return radv_thread_trace_enabled() &&
+ debug_get_bool_option("RADV_THREAD_TRACE_CACHE_COUNTERS", false);
}
VKAPI_ATTR VkResult VKAPI_CALL
}
}
-static const VkTimeDomainEXT radv_time_domains[] = {
- VK_TIME_DOMAIN_DEVICE_EXT,
- VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT,
-#ifdef CLOCK_MONOTONIC_RAW
- VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT,
-#endif
-};
-
-VKAPI_ATTR VkResult VKAPI_CALL
-radv_GetPhysicalDeviceCalibrateableTimeDomainsEXT(VkPhysicalDevice physicalDevice,
- uint32_t *pTimeDomainCount,
- VkTimeDomainEXT *pTimeDomains)
-{
- int d;
- VK_OUTARRAY_MAKE_TYPED(VkTimeDomainEXT, out, pTimeDomains, pTimeDomainCount);
-
- for (d = 0; d < ARRAY_SIZE(radv_time_domains); d++) {
- vk_outarray_append_typed(VkTimeDomainEXT, &out, i)
- {
- *i = radv_time_domains[d];
- }
- }
-
- return vk_outarray_status(&out);
-}
-
#ifndef _WIN32
VKAPI_ATTR VkResult VKAPI_CALL
radv_GetCalibratedTimestampsEXT(VkDevice _device, uint32_t timestampCount,
}
#endif
-VKAPI_ATTR void VKAPI_CALL
-radv_GetPhysicalDeviceMultisamplePropertiesEXT(VkPhysicalDevice physicalDevice,
- VkSampleCountFlagBits samples,
- VkMultisamplePropertiesEXT *pMultisampleProperties)
-{
- VkSampleCountFlagBits supported_samples = VK_SAMPLE_COUNT_2_BIT | VK_SAMPLE_COUNT_4_BIT |
- VK_SAMPLE_COUNT_8_BIT;
-
- if (samples & supported_samples) {
- pMultisampleProperties->maxSampleLocationGridSize = (VkExtent2D){2, 2};
- } else {
- pMultisampleProperties->maxSampleLocationGridSize = (VkExtent2D){0, 0};
- }
-}
-
-VKAPI_ATTR VkResult VKAPI_CALL
-radv_GetPhysicalDeviceFragmentShadingRatesKHR(
- VkPhysicalDevice physicalDevice, uint32_t *pFragmentShadingRateCount,
- VkPhysicalDeviceFragmentShadingRateKHR *pFragmentShadingRates)
-{
- VK_OUTARRAY_MAKE_TYPED(VkPhysicalDeviceFragmentShadingRateKHR, out, pFragmentShadingRates,
- pFragmentShadingRateCount);
-
-#define append_rate(w, h, s) \
- { \
- VkPhysicalDeviceFragmentShadingRateKHR rate = { \
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR, \
- .sampleCounts = s, \
- .fragmentSize = {.width = w, .height = h}, \
- }; \
- vk_outarray_append_typed(VkPhysicalDeviceFragmentShadingRateKHR, &out, r) *r = rate; \
- }
-
- for (uint32_t x = 2; x >= 1; x--) {
- for (uint32_t y = 2; y >= 1; y--) {
- VkSampleCountFlagBits samples;
-
- if (x == 1 && y == 1) {
- samples = ~0;
- } else {
- samples = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_2_BIT |
- VK_SAMPLE_COUNT_4_BIT | VK_SAMPLE_COUNT_8_BIT;
- }
-
- append_rate(x, y, samples);
- }
- }
-#undef append_rate
-
- return vk_outarray_status(&out);
-}
-
bool
radv_device_set_pstate(struct radv_device *device, bool enable)
{
--- /dev/null
+/*
+ * Copyright © 2016 Red Hat.
+ * Copyright © 2016 Bas Nieuwenhuizen
+ *
+ * based in part on anv driver which is:
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <fcntl.h>
+
+#ifdef MAJOR_IN_SYSMACROS
+#include <sys/sysmacros.h>
+#endif
+
+#include "util/disk_cache.h"
+#include "util/u_debug.h"
+#include "radv_debug.h"
+#include "radv_private.h"
+
+#ifdef _WIN32
+typedef void *drmDevicePtr;
+#include <io.h>
+#else
+#include <amdgpu.h>
+#include <xf86drm.h>
+#include "drm-uapi/amdgpu_drm.h"
+#include "winsys/amdgpu/radv_amdgpu_winsys_public.h"
+#endif
+#include "git_sha1.h"
+#include "winsys/null/radv_null_winsys_public.h"
+
+#ifdef LLVM_AVAILABLE
+#include "ac_llvm_util.h"
+#endif
+
+bool
+radv_thread_trace_enabled(void)
+{
+ return radv_get_int_debug_option("RADV_THREAD_TRACE", -1) >= 0 ||
+ getenv("RADV_THREAD_TRACE_TRIGGER");
+}
+
+static bool
+radv_perf_query_supported(const struct radv_physical_device *pdev)
+{
+ /* SQTT / SPM interfere with the register states for perf counters, and
+ * the code has only been tested on GFX10.3 */
+ return pdev->rad_info.gfx_level == GFX10_3 && !radv_thread_trace_enabled();
+}
+
+static bool
+radv_taskmesh_enabled(const struct radv_physical_device *pdevice)
+{
+ /* TODO: implement task/mesh on GFX11 */
+ return pdevice->use_ngg && !pdevice->use_llvm && pdevice->rad_info.gfx_level == GFX10_3 &&
+ !(pdevice->instance->debug_flags & (RADV_DEBUG_NO_COMPUTE_QUEUE | RADV_DEBUG_NO_IBS)) &&
+ pdevice->rad_info.has_gang_submit;
+}
+
+static bool
+radv_vrs_attachment_enabled(const struct radv_physical_device *pdevice)
+{
+ return pdevice->rad_info.gfx_level >= GFX11 ||
+ !(pdevice->instance->debug_flags & RADV_DEBUG_NO_HIZ);
+}
+
+static bool
+radv_NV_device_generated_commands_enabled(const struct radv_physical_device *device)
+{
+ return device->rad_info.gfx_level >= GFX7 &&
+ !(device->instance->debug_flags & RADV_DEBUG_NO_IBS) &&
+ driQueryOptionb(&device->instance->dri_options, "radv_dgc");
+}
+
+static bool
+radv_is_conformant(const struct radv_physical_device *pdevice)
+{
+ return pdevice->rad_info.gfx_level >= GFX8;
+}
+
+static void
+parse_hex(char *out, const char *in, unsigned length)
+{
+ for (unsigned i = 0; i < length; ++i)
+ out[i] = 0;
+
+ for (unsigned i = 0; i < 2 * length; ++i) {
+ unsigned v =
+ in[i] <= '9' ? in[i] - '0' : (in[i] >= 'a' ? (in[i] - 'a' + 10) : (in[i] - 'A' + 10));
+ out[i / 2] |= v << (4 * (1 - i % 2));
+ }
+}
+
+static int
+radv_device_get_cache_uuid(struct radv_physical_device *pdevice, void *uuid)
+{
+ enum radeon_family family = pdevice->rad_info.family;
+ struct mesa_sha1 ctx;
+ unsigned char sha1[20];
+ unsigned ptr_size = sizeof(void *);
+
+ memset(uuid, 0, VK_UUID_SIZE);
+ _mesa_sha1_init(&ctx);
+
+#ifdef RADV_BUILD_ID_OVERRIDE
+ {
+ unsigned size = strlen(RADV_BUILD_ID_OVERRIDE) / 2;
+ char *data = alloca(size);
+ parse_hex(data, RADV_BUILD_ID_OVERRIDE, size);
+ _mesa_sha1_update(&ctx, data, size);
+ }
+#else
+ if (!disk_cache_get_function_identifier(radv_device_get_cache_uuid, &ctx))
+ return -1;
+#endif
+
+#ifdef LLVM_AVAILABLE
+ if (pdevice->use_llvm &&
+ !disk_cache_get_function_identifier(LLVMInitializeAMDGPUTargetInfo, &ctx))
+ return -1;
+#endif
+
+ _mesa_sha1_update(&ctx, &family, sizeof(family));
+ _mesa_sha1_update(&ctx, &ptr_size, sizeof(ptr_size));
+ _mesa_sha1_final(&ctx, sha1);
+
+ memcpy(uuid, sha1, VK_UUID_SIZE);
+ return 0;
+}
+
+static void
+radv_get_driver_uuid(void *uuid)
+{
+ ac_compute_driver_uuid(uuid, VK_UUID_SIZE);
+}
+
+static void
+radv_get_device_uuid(struct radeon_info *info, void *uuid)
+{
+ ac_compute_device_uuid(info, uuid, VK_UUID_SIZE);
+}
+
+static void
+radv_physical_device_init_queue_table(struct radv_physical_device *pdevice)
+{
+ int idx = 0;
+ pdevice->vk_queue_to_radv[idx] = RADV_QUEUE_GENERAL;
+ idx++;
+
+ for (unsigned i = 1; i < RADV_MAX_QUEUE_FAMILIES; i++)
+ pdevice->vk_queue_to_radv[i] = RADV_MAX_QUEUE_FAMILIES + 1;
+
+ if (pdevice->rad_info.ip[AMD_IP_COMPUTE].num_queues > 0 &&
+ !(pdevice->instance->debug_flags & RADV_DEBUG_NO_COMPUTE_QUEUE)) {
+ pdevice->vk_queue_to_radv[idx] = RADV_QUEUE_COMPUTE;
+ idx++;
+ }
+
+ if (pdevice->instance->perftest_flags & RADV_PERFTEST_VIDEO_DECODE) {
+ if (pdevice->rad_info.ip[AMD_IP_VCN_DEC].num_queues > 0) {
+ pdevice->vk_queue_to_radv[idx] = RADV_QUEUE_VIDEO_DEC;
+ idx++;
+ }
+
+ if (radv_has_uvd(pdevice)) {
+ pdevice->vk_queue_to_radv[idx] = RADV_QUEUE_VIDEO_DEC;
+ idx++;
+ }
+ }
+ pdevice->num_queues = idx;
+}
+
+enum radv_heap {
+ RADV_HEAP_VRAM = 1 << 0,
+ RADV_HEAP_GTT = 1 << 1,
+ RADV_HEAP_VRAM_VIS = 1 << 2,
+ RADV_HEAP_MAX = 1 << 3,
+};
+
+static uint64_t
+radv_get_adjusted_vram_size(struct radv_physical_device *device)
+{
+ int ov = driQueryOptioni(&device->instance->dri_options, "override_vram_size");
+ if (ov >= 0)
+ return MIN2((uint64_t)device->rad_info.vram_size_kb * 1024, (uint64_t)ov << 20);
+ return (uint64_t)device->rad_info.vram_size_kb * 1024;
+}
+
+static uint64_t
+radv_get_visible_vram_size(struct radv_physical_device *device)
+{
+ return MIN2(radv_get_adjusted_vram_size(device),
+ (uint64_t)device->rad_info.vram_vis_size_kb * 1024);
+}
+
+static uint64_t
+radv_get_vram_size(struct radv_physical_device *device)
+{
+ uint64_t total_size = radv_get_adjusted_vram_size(device);
+ return total_size - MIN2(total_size, (uint64_t)device->rad_info.vram_vis_size_kb * 1024);
+}
+
+static void
+radv_physical_device_init_mem_types(struct radv_physical_device *device)
+{
+ uint64_t visible_vram_size = radv_get_visible_vram_size(device);
+ uint64_t vram_size = radv_get_vram_size(device);
+ uint64_t gtt_size = (uint64_t)device->rad_info.gart_size_kb * 1024;
+ int vram_index = -1, visible_vram_index = -1, gart_index = -1;
+
+ device->memory_properties.memoryHeapCount = 0;
+ device->heaps = 0;
+
+ if (!device->rad_info.has_dedicated_vram) {
+ const uint64_t total_size = gtt_size + visible_vram_size;
+
+ if (device->instance->enable_unified_heap_on_apu) {
+ /* Some applications seem better when the driver exposes only one heap of VRAM on APUs. */
+ visible_vram_size = total_size;
+ gtt_size = 0;
+ } else {
+ /* On APUs, the carveout is usually too small for games that request a minimum VRAM size
+ * greater than it. To workaround this, we compute the total available memory size (GTT +
+ * visible VRAM size) and report 2/3 as VRAM and 1/3 as GTT.
+ */
+ visible_vram_size = align64((total_size * 2) / 3, device->rad_info.gart_page_size);
+ gtt_size = total_size - visible_vram_size;
+ }
+
+ vram_size = 0;
+ }
+
+ /* Only get a VRAM heap if it is significant, not if it is a 16 MiB
+ * remainder above visible VRAM. */
+ if (vram_size > 0 && vram_size * 9 >= visible_vram_size) {
+ vram_index = device->memory_properties.memoryHeapCount++;
+ device->heaps |= RADV_HEAP_VRAM;
+ device->memory_properties.memoryHeaps[vram_index] = (VkMemoryHeap){
+ .size = vram_size,
+ .flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
+ };
+ }
+
+ if (gtt_size > 0) {
+ gart_index = device->memory_properties.memoryHeapCount++;
+ device->heaps |= RADV_HEAP_GTT;
+ device->memory_properties.memoryHeaps[gart_index] = (VkMemoryHeap){
+ .size = gtt_size,
+ .flags = 0,
+ };
+ }
+
+ if (visible_vram_size) {
+ visible_vram_index = device->memory_properties.memoryHeapCount++;
+ device->heaps |= RADV_HEAP_VRAM_VIS;
+ device->memory_properties.memoryHeaps[visible_vram_index] = (VkMemoryHeap){
+ .size = visible_vram_size,
+ .flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
+ };
+ }
+
+ unsigned type_count = 0;
+
+ if (vram_index >= 0 || visible_vram_index >= 0) {
+ device->memory_domains[type_count] = RADEON_DOMAIN_VRAM;
+ device->memory_flags[type_count] = RADEON_FLAG_NO_CPU_ACCESS;
+ device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
+ .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
+ .heapIndex = vram_index >= 0 ? vram_index : visible_vram_index,
+ };
+
+ device->memory_domains[type_count] = RADEON_DOMAIN_VRAM;
+ device->memory_flags[type_count] = RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_32BIT;
+ device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
+ .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
+ .heapIndex = vram_index >= 0 ? vram_index : visible_vram_index,
+ };
+ }
+
+ if (gart_index >= 0) {
+ device->memory_domains[type_count] = RADEON_DOMAIN_GTT;
+ device->memory_flags[type_count] = RADEON_FLAG_GTT_WC | RADEON_FLAG_CPU_ACCESS;
+ device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
+ .propertyFlags =
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
+ .heapIndex = gart_index,
+ };
+ }
+ if (visible_vram_index >= 0) {
+ device->memory_domains[type_count] = RADEON_DOMAIN_VRAM;
+ device->memory_flags[type_count] = RADEON_FLAG_CPU_ACCESS;
+ device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
+ .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+ VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
+ .heapIndex = visible_vram_index,
+ };
+
+ device->memory_domains[type_count] = RADEON_DOMAIN_VRAM;
+ device->memory_flags[type_count] = RADEON_FLAG_CPU_ACCESS | RADEON_FLAG_32BIT;
+ device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
+ .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+ VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
+ .heapIndex = visible_vram_index,
+ };
+ }
+
+ if (gart_index >= 0) {
+ device->memory_domains[type_count] = RADEON_DOMAIN_GTT;
+ device->memory_flags[type_count] = RADEON_FLAG_CPU_ACCESS;
+ device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
+ .propertyFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+ VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
+ .heapIndex = gart_index,
+ };
+
+ device->memory_domains[type_count] = RADEON_DOMAIN_GTT;
+ device->memory_flags[type_count] = RADEON_FLAG_CPU_ACCESS | RADEON_FLAG_32BIT;
+ device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
+ .propertyFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+ VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
+ .heapIndex = gart_index,
+ };
+ }
+ device->memory_properties.memoryTypeCount = type_count;
+
+ if (device->rad_info.has_l2_uncached) {
+ for (int i = 0; i < device->memory_properties.memoryTypeCount; i++) {
+ VkMemoryType mem_type = device->memory_properties.memoryTypes[i];
+
+ if (((mem_type.propertyFlags &
+ (VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)) ||
+ mem_type.propertyFlags == VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) &&
+ !(device->memory_flags[i] & RADEON_FLAG_32BIT)) {
+
+ VkMemoryPropertyFlags property_flags = mem_type.propertyFlags |
+ VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD |
+ VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD;
+
+ device->memory_domains[type_count] = device->memory_domains[i];
+ device->memory_flags[type_count] = device->memory_flags[i] | RADEON_FLAG_VA_UNCACHED;
+ device->memory_properties.memoryTypes[type_count++] = (VkMemoryType){
+ .propertyFlags = property_flags,
+ .heapIndex = mem_type.heapIndex,
+ };
+ }
+ }
+ device->memory_properties.memoryTypeCount = type_count;
+ }
+
+ for (unsigned i = 0; i < type_count; ++i) {
+ if (device->memory_flags[i] & RADEON_FLAG_32BIT)
+ device->memory_types_32bit |= BITFIELD_BIT(i);
+ }
+}
+
+uint32_t
+radv_find_memory_index(struct radv_physical_device *pdevice, VkMemoryPropertyFlags flags)
+{
+ VkPhysicalDeviceMemoryProperties *mem_properties = &pdevice->memory_properties;
+ for (uint32_t i = 0; i < mem_properties->memoryTypeCount; ++i) {
+ if (mem_properties->memoryTypes[i].propertyFlags == flags) {
+ return i;
+ }
+ }
+ unreachable("invalid memory properties");
+}
+
+static void
+radv_get_binning_settings(const struct radv_physical_device *pdevice,
+ struct radv_binning_settings *settings)
+{
+ if (pdevice->rad_info.has_dedicated_vram && pdevice->rad_info.max_render_backends > 4) {
+ settings->context_states_per_bin = 1;
+ settings->persistent_states_per_bin = 1;
+ } else {
+ settings->context_states_per_bin = 3;
+ /* 32 causes hangs for RAVEN. */
+ settings->persistent_states_per_bin = 8;
+ }
+
+ settings->fpovs_per_batch = 63;
+
+ /* The context states are affected by the scissor bug. */
+ if (pdevice->rad_info.has_gfx9_scissor_bug)
+ settings->context_states_per_bin = 1;
+}
+
+static void
+radv_physical_device_get_supported_extensions(const struct radv_physical_device *device,
+ struct vk_device_extension_table *ext)
+{
+ *ext = (struct vk_device_extension_table){
+ .KHR_8bit_storage = true,
+ .KHR_16bit_storage = true,
+ .KHR_acceleration_structure = radv_enable_rt(device, false),
+ .KHR_bind_memory2 = true,
+ .KHR_buffer_device_address = true,
+ .KHR_copy_commands2 = true,
+ .KHR_create_renderpass2 = true,
+ .KHR_dedicated_allocation = true,
+ .KHR_deferred_host_operations = true,
+ .KHR_depth_stencil_resolve = true,
+ .KHR_descriptor_update_template = true,
+ .KHR_device_group = true,
+ .KHR_draw_indirect_count = true,
+ .KHR_driver_properties = true,
+ .KHR_dynamic_rendering = true,
+ .KHR_external_fence = true,
+ .KHR_external_fence_fd = true,
+ .KHR_external_memory = true,
+ .KHR_external_memory_fd = true,
+ .KHR_external_semaphore = true,
+ .KHR_external_semaphore_fd = true,
+ .KHR_format_feature_flags2 = true,
+ .KHR_fragment_shading_rate = device->rad_info.gfx_level >= GFX10_3,
+ .KHR_get_memory_requirements2 = true,
+ .KHR_global_priority = true,
+ .KHR_image_format_list = true,
+ .KHR_imageless_framebuffer = true,
+#ifdef RADV_USE_WSI_PLATFORM
+ .KHR_incremental_present = true,
+#endif
+ .KHR_maintenance1 = true,
+ .KHR_maintenance2 = true,
+ .KHR_maintenance3 = true,
+ .KHR_maintenance4 = true,
+ .KHR_multiview = true,
+ .KHR_performance_query = radv_perf_query_supported(device),
+ .KHR_pipeline_executable_properties = true,
+ .KHR_pipeline_library = !device->use_llvm,
+ /* Hide these behind dri configs for now since we cannot implement it reliably on
+ * all surfaces yet. There is no surface capability query for present wait/id,
+ * but the feature is useful enough to hide behind an opt-in mechanism for now.
+ * If the instance only enables surface extensions that unconditionally support present wait,
+ * we can also expose the extension that way. */
+ .KHR_present_id = driQueryOptionb(&device->instance->dri_options, "vk_khr_present_wait") ||
+ wsi_common_vk_instance_supports_present_wait(&device->instance->vk),
+ .KHR_present_wait = driQueryOptionb(&device->instance->dri_options, "vk_khr_present_wait") ||
+ wsi_common_vk_instance_supports_present_wait(&device->instance->vk),
+ .KHR_push_descriptor = true,
+ .KHR_ray_query = radv_enable_rt(device, false),
+ .KHR_ray_tracing_maintenance1 = radv_enable_rt(device, false),
+ .KHR_ray_tracing_pipeline = radv_enable_rt(device, true),
+ .KHR_relaxed_block_layout = true,
+ .KHR_sampler_mirror_clamp_to_edge = true,
+ .KHR_sampler_ycbcr_conversion = true,
+ .KHR_separate_depth_stencil_layouts = true,
+ .KHR_shader_atomic_int64 = true,
+ .KHR_shader_clock = true,
+ .KHR_shader_draw_parameters = true,
+ .KHR_shader_float16_int8 = true,
+ .KHR_shader_float_controls = true,
+ .KHR_shader_integer_dot_product = true,
+ .KHR_shader_non_semantic_info = true,
+ .KHR_shader_subgroup_extended_types = true,
+ .KHR_shader_subgroup_uniform_control_flow = true,
+ .KHR_shader_terminate_invocation = true,
+ .KHR_spirv_1_4 = true,
+ .KHR_storage_buffer_storage_class = true,
+#ifdef RADV_USE_WSI_PLATFORM
+ .KHR_swapchain = true,
+ .KHR_swapchain_mutable_format = true,
+#endif
+ .KHR_synchronization2 = true,
+ .KHR_timeline_semaphore = true,
+ .KHR_uniform_buffer_standard_layout = true,
+ .KHR_variable_pointers = true,
+ .KHR_video_queue = !!(device->instance->perftest_flags & RADV_PERFTEST_VIDEO_DECODE),
+ .KHR_video_decode_queue = !!(device->instance->perftest_flags & RADV_PERFTEST_VIDEO_DECODE),
+ .KHR_video_decode_h264 =
+ VIDEO_CODEC_H264DEC && !!(device->instance->perftest_flags & RADV_PERFTEST_VIDEO_DECODE),
+ .KHR_video_decode_h265 =
+ VIDEO_CODEC_H265DEC && !!(device->instance->perftest_flags & RADV_PERFTEST_VIDEO_DECODE),
+ .KHR_vulkan_memory_model = true,
+ .KHR_workgroup_memory_explicit_layout = true,
+ .KHR_zero_initialize_workgroup_memory = true,
+ .EXT_4444_formats = true,
+ .EXT_attachment_feedback_loop_layout = true,
+ .EXT_border_color_swizzle = device->rad_info.gfx_level >= GFX10,
+ .EXT_buffer_device_address = true,
+ .EXT_calibrated_timestamps = RADV_SUPPORT_CALIBRATED_TIMESTAMPS,
+ .EXT_color_write_enable = true,
+ .EXT_conditional_rendering = true,
+ .EXT_conservative_rasterization = device->rad_info.gfx_level >= GFX9,
+ .EXT_custom_border_color = true,
+ .EXT_debug_marker = radv_thread_trace_enabled(),
+ .EXT_depth_clip_control = true,
+ .EXT_depth_clip_enable = true,
+ .EXT_depth_range_unrestricted = true,
+ .EXT_descriptor_buffer = true,
+ .EXT_descriptor_indexing = true,
+ .EXT_discard_rectangles = true,
+#ifdef VK_USE_PLATFORM_DISPLAY_KHR
+ .EXT_display_control = true,
+#endif
+ .EXT_extended_dynamic_state = true,
+ .EXT_extended_dynamic_state2 = true,
+ .EXT_extended_dynamic_state3 = true,
+ .EXT_external_memory_dma_buf = true,
+ .EXT_external_memory_host = device->rad_info.has_userptr,
+ .EXT_global_priority = true,
+ .EXT_global_priority_query = true,
+ .EXT_graphics_pipeline_library =
+ !device->use_llvm && !!(device->instance->perftest_flags & RADV_PERFTEST_GPL),
+ .EXT_host_query_reset = true,
+ .EXT_image_2d_view_of_3d = true,
+ .EXT_image_drm_format_modifier = device->rad_info.gfx_level >= GFX9,
+ .EXT_image_robustness = true,
+ .EXT_image_sliced_view_of_3d = device->rad_info.gfx_level >= GFX10,
+ .EXT_image_view_min_lod = true,
+ .EXT_index_type_uint8 = device->rad_info.gfx_level >= GFX8,
+ .EXT_inline_uniform_block = true,
+ .EXT_line_rasterization = true,
+ .EXT_load_store_op_none = true,
+ .EXT_memory_budget = true,
+ .EXT_memory_priority = true,
+ .EXT_mesh_shader = radv_taskmesh_enabled(device),
+ .EXT_multi_draw = true,
+ .EXT_mutable_descriptor_type = true, /* Trivial promotion from VALVE. */
+ .EXT_non_seamless_cube_map = true,
+ .EXT_pci_bus_info = true,
+#ifndef _WIN32
+ .EXT_physical_device_drm = true,
+#endif
+ .EXT_pipeline_creation_cache_control = true,
+ .EXT_pipeline_creation_feedback = true,
+ .EXT_pipeline_library_group_handles = radv_enable_rt(device, true),
+ .EXT_post_depth_coverage = device->rad_info.gfx_level >= GFX10,
+ .EXT_primitive_topology_list_restart = true,
+ .EXT_primitives_generated_query = true,
+ .EXT_private_data = true,
+ .EXT_provoking_vertex = true,
+ .EXT_queue_family_foreign = true,
+ .EXT_robustness2 = true,
+ .EXT_sample_locations = device->rad_info.gfx_level < GFX10,
+ .EXT_sampler_filter_minmax = true,
+ .EXT_scalar_block_layout = device->rad_info.gfx_level >= GFX7,
+ .EXT_separate_stencil_usage = true,
+ .EXT_shader_atomic_float = true,
+#ifdef LLVM_AVAILABLE
+ .EXT_shader_atomic_float2 = !device->use_llvm || LLVM_VERSION_MAJOR >= 14,
+#else
+ .EXT_shader_atomic_float2 = true,
+#endif
+ .EXT_shader_demote_to_helper_invocation = true,
+ .EXT_shader_image_atomic_int64 = true,
+ .EXT_shader_module_identifier = true,
+ .EXT_shader_stencil_export = true,
+ .EXT_shader_subgroup_ballot = true,
+ .EXT_shader_subgroup_vote = true,
+ .EXT_shader_viewport_index_layer = true,
+ .EXT_subgroup_size_control = true,
+#ifdef RADV_USE_WSI_PLATFORM
+ .EXT_swapchain_maintenance1 = true,
+#endif
+ .EXT_texel_buffer_alignment = true,
+ .EXT_transform_feedback = true,
+ .EXT_vertex_attribute_divisor = true,
+ .EXT_vertex_input_dynamic_state =
+ !device->use_llvm && !radv_NV_device_generated_commands_enabled(device),
+ .EXT_ycbcr_image_arrays = true,
+ .AMD_buffer_marker = true,
+ .AMD_device_coherent_memory = true,
+ .AMD_draw_indirect_count = true,
+ .AMD_gcn_shader = true,
+ .AMD_gpu_shader_half_float = device->rad_info.has_packed_math_16bit,
+ .AMD_gpu_shader_int16 = device->rad_info.has_packed_math_16bit,
+ .AMD_memory_overallocation_behavior = true,
+ .AMD_mixed_attachment_samples = true,
+ .AMD_rasterization_order = device->rad_info.has_out_of_order_rast,
+ .AMD_shader_ballot = true,
+ .AMD_shader_core_properties = true,
+ .AMD_shader_core_properties2 = true,
+ .AMD_shader_early_and_late_fragment_tests = true,
+ .AMD_shader_explicit_vertex_parameter = true,
+ .AMD_shader_fragment_mask = device->use_fmask,
+ .AMD_shader_image_load_store_lod = true,
+ .AMD_shader_trinary_minmax = true,
+ .AMD_texture_gather_bias_lod = device->rad_info.gfx_level < GFX11,
+#ifdef ANDROID
+ .ANDROID_external_memory_android_hardware_buffer = RADV_SUPPORT_ANDROID_HARDWARE_BUFFER,
+ .ANDROID_native_buffer = true,
+#endif
+ .GOOGLE_decorate_string = true,
+ .GOOGLE_hlsl_functionality1 = true,
+ .GOOGLE_user_type = true,
+ .INTEL_shader_integer_functions2 = true,
+ .NV_compute_shader_derivatives = true,
+ .NV_device_generated_commands = radv_NV_device_generated_commands_enabled(device),
+ .NV_mesh_shader =
+ radv_taskmesh_enabled(device) && device->instance->perftest_flags & RADV_PERFTEST_NV_MS,
+ /* Undocumented extension purely for vkd3d-proton. This check is to prevent anyone else from
+ * using it.
+ */
+ .VALVE_descriptor_set_host_mapping =
+ device->vk.instance->app_info.engine_name &&
+ strcmp(device->vk.instance->app_info.engine_name, "vkd3d") == 0,
+ .VALVE_mutable_descriptor_type = true,
+ };
+}
+
+VKAPI_ATTR void VKAPI_CALL
+radv_GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures *pFeatures)
+{
+ RADV_FROM_HANDLE(radv_physical_device, pdevice, physicalDevice);
+ memset(pFeatures, 0, sizeof(*pFeatures));
+
+ *pFeatures = (VkPhysicalDeviceFeatures){
+ .robustBufferAccess = true,
+ .fullDrawIndexUint32 = true,
+ .imageCubeArray = true,
+ .independentBlend = true,
+ .geometryShader = true,
+ .tessellationShader = true,
+ .sampleRateShading = true,
+ .dualSrcBlend = true,
+ .logicOp = true,
+ .multiDrawIndirect = true,
+ .drawIndirectFirstInstance = true,
+ .depthClamp = true,
+ .depthBiasClamp = true,
+ .fillModeNonSolid = true,
+ .depthBounds = true,
+ .wideLines = true,
+ .largePoints = true,
+ .alphaToOne = false,
+ .multiViewport = true,
+ .samplerAnisotropy = true,
+ .textureCompressionETC2 = radv_device_supports_etc(pdevice) || pdevice->emulate_etc2,
+ .textureCompressionASTC_LDR = false,
+ .textureCompressionBC = true,
+ .occlusionQueryPrecise = true,
+ .pipelineStatisticsQuery = true,
+ .vertexPipelineStoresAndAtomics = true,
+ .fragmentStoresAndAtomics = true,
+ .shaderTessellationAndGeometryPointSize = true,
+ .shaderImageGatherExtended = true,
+ .shaderStorageImageExtendedFormats = true,
+ .shaderStorageImageMultisample = true,
+ .shaderUniformBufferArrayDynamicIndexing = true,
+ .shaderSampledImageArrayDynamicIndexing = true,
+ .shaderStorageBufferArrayDynamicIndexing = true,
+ .shaderStorageImageArrayDynamicIndexing = true,
+ .shaderStorageImageReadWithoutFormat = true,
+ .shaderStorageImageWriteWithoutFormat = true,
+ .shaderClipDistance = true,
+ .shaderCullDistance = true,
+ .shaderFloat64 = true,
+ .shaderInt64 = true,
+ .shaderInt16 = true,
+ .sparseBinding = true,
+ .sparseResidencyBuffer = pdevice->rad_info.family >= CHIP_POLARIS10,
+ .sparseResidencyImage2D = pdevice->rad_info.family >= CHIP_POLARIS10,
+ .sparseResidencyImage3D = pdevice->rad_info.gfx_level >= GFX9,
+ .sparseResidencyAliased = pdevice->rad_info.family >= CHIP_POLARIS10,
+ .variableMultisampleRate = true,
+ .shaderResourceMinLod = true,
+ .shaderResourceResidency = true,
+ .inheritedQueries = true,
+ };
+}
+
+static void
+radv_get_physical_device_features_1_1(struct radv_physical_device *pdevice,
+ VkPhysicalDeviceVulkan11Features *f)
+{
+ assert(f->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES);
+
+ f->storageBuffer16BitAccess = true;
+ f->uniformAndStorageBuffer16BitAccess = true;
+ f->storagePushConstant16 = true;
+ f->storageInputOutput16 = pdevice->rad_info.has_packed_math_16bit;
+ f->multiview = true;
+ f->multiviewGeometryShader = true;
+ f->multiviewTessellationShader = true;
+ f->variablePointersStorageBuffer = true;
+ f->variablePointers = true;
+ f->protectedMemory = false;
+ f->samplerYcbcrConversion = true;
+ f->shaderDrawParameters = true;
+}
+
+static void
+radv_get_physical_device_features_1_2(struct radv_physical_device *pdevice,
+ VkPhysicalDeviceVulkan12Features *f)
+{
+ assert(f->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES);
+
+ f->samplerMirrorClampToEdge = true;
+ f->drawIndirectCount = true;
+ f->storageBuffer8BitAccess = true;
+ f->uniformAndStorageBuffer8BitAccess = true;
+ f->storagePushConstant8 = true;
+ f->shaderBufferInt64Atomics = true;
+ f->shaderSharedInt64Atomics = true;
+ f->shaderFloat16 = pdevice->rad_info.has_packed_math_16bit;
+ f->shaderInt8 = true;
+
+ f->descriptorIndexing = true;
+ f->shaderInputAttachmentArrayDynamicIndexing = true;
+ f->shaderUniformTexelBufferArrayDynamicIndexing = true;
+ f->shaderStorageTexelBufferArrayDynamicIndexing = true;
+ f->shaderUniformBufferArrayNonUniformIndexing = true;
+ f->shaderSampledImageArrayNonUniformIndexing = true;
+ f->shaderStorageBufferArrayNonUniformIndexing = true;
+ f->shaderStorageImageArrayNonUniformIndexing = true;
+ f->shaderInputAttachmentArrayNonUniformIndexing = true;
+ f->shaderUniformTexelBufferArrayNonUniformIndexing = true;
+ f->shaderStorageTexelBufferArrayNonUniformIndexing = true;
+ f->descriptorBindingUniformBufferUpdateAfterBind = true;
+ f->descriptorBindingSampledImageUpdateAfterBind = true;
+ f->descriptorBindingStorageImageUpdateAfterBind = true;
+ f->descriptorBindingStorageBufferUpdateAfterBind = true;
+ f->descriptorBindingUniformTexelBufferUpdateAfterBind = true;
+ f->descriptorBindingStorageTexelBufferUpdateAfterBind = true;
+ f->descriptorBindingUpdateUnusedWhilePending = true;
+ f->descriptorBindingPartiallyBound = true;
+ f->descriptorBindingVariableDescriptorCount = true;
+ f->runtimeDescriptorArray = true;
+
+ f->samplerFilterMinmax = true;
+ f->scalarBlockLayout = pdevice->rad_info.gfx_level >= GFX7;
+ f->imagelessFramebuffer = true;
+ f->uniformBufferStandardLayout = true;
+ f->shaderSubgroupExtendedTypes = true;
+ f->separateDepthStencilLayouts = true;
+ f->hostQueryReset = true;
+ f->timelineSemaphore = true, f->bufferDeviceAddress = true;
+ f->bufferDeviceAddressCaptureReplay = true;
+ f->bufferDeviceAddressMultiDevice = false;
+ f->vulkanMemoryModel = true;
+ f->vulkanMemoryModelDeviceScope = true;
+ f->vulkanMemoryModelAvailabilityVisibilityChains = false;
+ f->shaderOutputViewportIndex = true;
+ f->shaderOutputLayer = true;
+ f->subgroupBroadcastDynamicId = true;
+}
+
+static void
+radv_get_physical_device_features_1_3(struct radv_physical_device *pdevice,
+ VkPhysicalDeviceVulkan13Features *f)
+{
+ assert(f->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES);
+
+ f->robustImageAccess = true;
+ f->inlineUniformBlock = true;
+ f->descriptorBindingInlineUniformBlockUpdateAfterBind = true;
+ f->pipelineCreationCacheControl = true;
+ f->privateData = true;
+ f->shaderDemoteToHelperInvocation = true;
+ f->shaderTerminateInvocation = true;
+ f->subgroupSizeControl = true;
+ f->computeFullSubgroups = true;
+ f->synchronization2 = true;
+ f->textureCompressionASTC_HDR = false;
+ f->shaderZeroInitializeWorkgroupMemory = true;
+ f->dynamicRendering = true;
+ f->shaderIntegerDotProduct = true;
+ f->maintenance4 = true;
+}
+
+VKAPI_ATTR void VKAPI_CALL
+radv_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceFeatures2 *pFeatures)
+{
+ RADV_FROM_HANDLE(radv_physical_device, pdevice, physicalDevice);
+ radv_GetPhysicalDeviceFeatures(physicalDevice, &pFeatures->features);
+
+ VkPhysicalDeviceVulkan11Features core_1_1 = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES,
+ };
+ radv_get_physical_device_features_1_1(pdevice, &core_1_1);
+
+ VkPhysicalDeviceVulkan12Features core_1_2 = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES,
+ };
+ radv_get_physical_device_features_1_2(pdevice, &core_1_2);
+
+ VkPhysicalDeviceVulkan13Features core_1_3 = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES,
+ };
+ radv_get_physical_device_features_1_3(pdevice, &core_1_3);
+
+#define CORE_FEATURE(major, minor, feature) features->feature = core_##major##_##minor.feature
+
+ vk_foreach_struct(ext, pFeatures->pNext)
+ {
+ if (vk_get_physical_device_core_1_1_feature_ext(ext, &core_1_1))
+ continue;
+ if (vk_get_physical_device_core_1_2_feature_ext(ext, &core_1_2))
+ continue;
+ if (vk_get_physical_device_core_1_3_feature_ext(ext, &core_1_3))
+ continue;
+
+ switch (ext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT: {
+ VkPhysicalDeviceConditionalRenderingFeaturesEXT *features =
+ (VkPhysicalDeviceConditionalRenderingFeaturesEXT *)ext;
+ features->conditionalRendering = true;
+ features->inheritedConditionalRendering = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT: {
+ VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *features =
+ (VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *)ext;
+ features->vertexAttributeInstanceRateDivisor = true;
+ features->vertexAttributeInstanceRateZeroDivisor = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT: {
+ VkPhysicalDeviceTransformFeedbackFeaturesEXT *features =
+ (VkPhysicalDeviceTransformFeedbackFeaturesEXT *)ext;
+ features->transformFeedback = true;
+ features->geometryStreams = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES: {
+ VkPhysicalDeviceScalarBlockLayoutFeatures *features =
+ (VkPhysicalDeviceScalarBlockLayoutFeatures *)ext;
+ CORE_FEATURE(1, 2, scalarBlockLayout);
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT: {
+ VkPhysicalDeviceMemoryPriorityFeaturesEXT *features =
+ (VkPhysicalDeviceMemoryPriorityFeaturesEXT *)ext;
+ features->memoryPriority = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT: {
+ VkPhysicalDeviceBufferDeviceAddressFeaturesEXT *features =
+ (VkPhysicalDeviceBufferDeviceAddressFeaturesEXT *)ext;
+ CORE_FEATURE(1, 2, bufferDeviceAddress);
+ CORE_FEATURE(1, 2, bufferDeviceAddressCaptureReplay);
+ CORE_FEATURE(1, 2, bufferDeviceAddressMultiDevice);
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT: {
+ VkPhysicalDeviceDepthClipEnableFeaturesEXT *features =
+ (VkPhysicalDeviceDepthClipEnableFeaturesEXT *)ext;
+ features->depthClipEnable = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV: {
+ VkPhysicalDeviceComputeShaderDerivativesFeaturesNV *features =
+ (VkPhysicalDeviceComputeShaderDerivativesFeaturesNV *)ext;
+ features->computeDerivativeGroupQuads = false;
+ features->computeDerivativeGroupLinear = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT: {
+ VkPhysicalDeviceYcbcrImageArraysFeaturesEXT *features =
+ (VkPhysicalDeviceYcbcrImageArraysFeaturesEXT *)ext;
+ features->ycbcrImageArrays = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT: {
+ VkPhysicalDeviceIndexTypeUint8FeaturesEXT *features =
+ (VkPhysicalDeviceIndexTypeUint8FeaturesEXT *)ext;
+ features->indexTypeUint8 = pdevice->rad_info.gfx_level >= GFX8;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR: {
+ VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR *features =
+ (VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR *)ext;
+ features->pipelineExecutableInfo = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR: {
+ VkPhysicalDeviceShaderClockFeaturesKHR *features =
+ (VkPhysicalDeviceShaderClockFeaturesKHR *)ext;
+ features->shaderSubgroupClock = true;
+ features->shaderDeviceClock = pdevice->rad_info.gfx_level >= GFX8;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT: {
+ VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT *features =
+ (VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT *)ext;
+ features->texelBufferAlignment = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COHERENT_MEMORY_FEATURES_AMD: {
+ VkPhysicalDeviceCoherentMemoryFeaturesAMD *features =
+ (VkPhysicalDeviceCoherentMemoryFeaturesAMD *)ext;
+ features->deviceCoherentMemory = pdevice->rad_info.has_l2_uncached;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT: {
+ VkPhysicalDeviceLineRasterizationFeaturesEXT *features =
+ (VkPhysicalDeviceLineRasterizationFeaturesEXT *)ext;
+ features->rectangularLines = true;
+ features->bresenhamLines = true;
+ features->smoothLines = false;
+ features->stippledRectangularLines = false;
+ /* FIXME: Some stippled Bresenham CTS fails on Vega10
+ * but work on Raven.
+ */
+ features->stippledBresenhamLines = pdevice->rad_info.gfx_level != GFX9;
+ features->stippledSmoothLines = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_DEVICE_MEMORY_OVERALLOCATION_CREATE_INFO_AMD: {
+ VkDeviceMemoryOverallocationCreateInfoAMD *features =
+ (VkDeviceMemoryOverallocationCreateInfoAMD *)ext;
+ features->overallocationBehavior = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT: {
+ VkPhysicalDeviceRobustness2FeaturesEXT *features =
+ (VkPhysicalDeviceRobustness2FeaturesEXT *)ext;
+ features->robustBufferAccess2 = true;
+ features->robustImageAccess2 = true;
+ features->nullDescriptor = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT: {
+ VkPhysicalDeviceCustomBorderColorFeaturesEXT *features =
+ (VkPhysicalDeviceCustomBorderColorFeaturesEXT *)ext;
+ features->customBorderColors = true;
+ features->customBorderColorWithoutFormat = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT: {
+ VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *features =
+ (VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *)ext;
+ features->extendedDynamicState = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT: {
+ VkPhysicalDeviceShaderAtomicFloatFeaturesEXT *features =
+ (VkPhysicalDeviceShaderAtomicFloatFeaturesEXT *)ext;
+ features->shaderBufferFloat32Atomics = true;
+ features->shaderBufferFloat32AtomicAdd = pdevice->rad_info.gfx_level >= GFX11;
+ features->shaderBufferFloat64Atomics = true;
+ features->shaderBufferFloat64AtomicAdd = false;
+ features->shaderSharedFloat32Atomics = true;
+ features->shaderSharedFloat32AtomicAdd = pdevice->rad_info.gfx_level >= GFX8;
+ features->shaderSharedFloat64Atomics = true;
+ features->shaderSharedFloat64AtomicAdd = false;
+ features->shaderImageFloat32Atomics = true;
+ features->shaderImageFloat32AtomicAdd = false;
+ features->sparseImageFloat32Atomics = true;
+ features->sparseImageFloat32AtomicAdd = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT: {
+ VkPhysicalDevice4444FormatsFeaturesEXT *features =
+ (VkPhysicalDevice4444FormatsFeaturesEXT *)ext;
+ features->formatA4R4G4B4 = true;
+ features->formatA4B4G4R4 = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT: {
+ VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT *features =
+ (VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT *)ext;
+ features->shaderImageInt64Atomics = true;
+ features->sparseImageInt64Atomics = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MUTABLE_DESCRIPTOR_TYPE_FEATURES_EXT: {
+ VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT *features =
+ (VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT *)ext;
+ features->mutableDescriptorType = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR: {
+ VkPhysicalDeviceFragmentShadingRateFeaturesKHR *features =
+ (VkPhysicalDeviceFragmentShadingRateFeaturesKHR *)ext;
+ features->pipelineFragmentShadingRate = true;
+ features->primitiveFragmentShadingRate = true;
+ features->attachmentFragmentShadingRate = radv_vrs_attachment_enabled(pdevice);
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR: {
+ VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR *features =
+ (VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR *)ext;
+ features->workgroupMemoryExplicitLayout = true;
+ features->workgroupMemoryExplicitLayoutScalarBlockLayout = true;
+ features->workgroupMemoryExplicitLayout8BitAccess = true;
+ features->workgroupMemoryExplicitLayout16BitAccess = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT: {
+ VkPhysicalDeviceProvokingVertexFeaturesEXT *features =
+ (VkPhysicalDeviceProvokingVertexFeaturesEXT *)ext;
+ features->provokingVertexLast = true;
+ features->transformFeedbackPreservesProvokingVertex = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT: {
+ VkPhysicalDeviceExtendedDynamicState2FeaturesEXT *features =
+ (VkPhysicalDeviceExtendedDynamicState2FeaturesEXT *)ext;
+ features->extendedDynamicState2 = true;
+ features->extendedDynamicState2LogicOp = true;
+ features->extendedDynamicState2PatchControlPoints = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_KHR: {
+ VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR *features =
+ (VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR *)ext;
+ features->globalPriorityQuery = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_FEATURES_KHR: {
+ VkPhysicalDeviceAccelerationStructureFeaturesKHR *features =
+ (VkPhysicalDeviceAccelerationStructureFeaturesKHR *)ext;
+ features->accelerationStructure = true;
+ features->accelerationStructureCaptureReplay = true;
+ features->accelerationStructureIndirectBuild = false;
+ features->accelerationStructureHostCommands = false;
+ features->descriptorBindingAccelerationStructureUpdateAfterBind = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_FEATURES_KHR: {
+ VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR *features =
+ (VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR *)ext;
+ features->shaderSubgroupUniformControlFlow = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT: {
+ VkPhysicalDeviceMultiDrawFeaturesEXT *features =
+ (VkPhysicalDeviceMultiDrawFeaturesEXT *)ext;
+ features->multiDraw = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT: {
+ VkPhysicalDeviceColorWriteEnableFeaturesEXT *features =
+ (VkPhysicalDeviceColorWriteEnableFeaturesEXT *)ext;
+ features->colorWriteEnable = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_2_FEATURES_EXT: {
+ VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT *features =
+ (VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT *)ext;
+ bool has_shader_image_float_minmax = pdevice->rad_info.gfx_level != GFX8 &&
+ pdevice->rad_info.gfx_level != GFX9 &&
+ pdevice->rad_info.gfx_level != GFX11;
+ features->shaderBufferFloat16Atomics = false;
+ features->shaderBufferFloat16AtomicAdd = false;
+ features->shaderBufferFloat16AtomicMinMax = false;
+ features->shaderBufferFloat32AtomicMinMax =
+ radv_has_shader_buffer_float_minmax(pdevice, 32);
+ features->shaderBufferFloat64AtomicMinMax =
+ radv_has_shader_buffer_float_minmax(pdevice, 64);
+ features->shaderSharedFloat16Atomics = false;
+ features->shaderSharedFloat16AtomicAdd = false;
+ features->shaderSharedFloat16AtomicMinMax = false;
+ features->shaderSharedFloat32AtomicMinMax = true;
+ features->shaderSharedFloat64AtomicMinMax = true;
+ features->shaderImageFloat32AtomicMinMax = has_shader_image_float_minmax;
+ features->sparseImageFloat32AtomicMinMax = has_shader_image_float_minmax;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_ID_FEATURES_KHR: {
+ VkPhysicalDevicePresentIdFeaturesKHR *features =
+ (VkPhysicalDevicePresentIdFeaturesKHR *)ext;
+ features->presentId = pdevice->vk.supported_extensions.KHR_present_id;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_WAIT_FEATURES_KHR: {
+ VkPhysicalDevicePresentWaitFeaturesKHR *features =
+ (VkPhysicalDevicePresentWaitFeaturesKHR *)ext;
+ features->presentWait = pdevice->vk.supported_extensions.KHR_present_wait;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT: {
+ VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT *features =
+ (VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT *)ext;
+ features->primitiveTopologyListRestart = true;
+ features->primitiveTopologyPatchListRestart = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_QUERY_FEATURES_KHR: {
+ VkPhysicalDeviceRayQueryFeaturesKHR *features = (VkPhysicalDeviceRayQueryFeaturesKHR *)ext;
+ features->rayQuery = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_LIBRARY_GROUP_HANDLES_FEATURES_EXT: {
+ VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT *features =
+ (VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT *)ext;
+ features->pipelineLibraryGroupHandles = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_FEATURES_KHR: {
+ VkPhysicalDeviceRayTracingPipelineFeaturesKHR *features =
+ (VkPhysicalDeviceRayTracingPipelineFeaturesKHR *)ext;
+ features->rayTracingPipeline = true;
+ features->rayTracingPipelineShaderGroupHandleCaptureReplay = true;
+ features->rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false;
+ features->rayTracingPipelineTraceRaysIndirect = true;
+ features->rayTraversalPrimitiveCulling = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_MAINTENANCE_1_FEATURES_KHR: {
+ VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR *features =
+ (VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR *)ext;
+ features->rayTracingMaintenance1 = true;
+ features->rayTracingPipelineTraceRaysIndirect2 = radv_enable_rt(pdevice, true);
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES: {
+ VkPhysicalDeviceMaintenance4Features *features =
+ (VkPhysicalDeviceMaintenance4Features *)ext;
+ features->maintenance4 = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT: {
+ VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT *features =
+ (VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT *)ext;
+ features->vertexInputDynamicState = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_VIEW_MIN_LOD_FEATURES_EXT: {
+ VkPhysicalDeviceImageViewMinLodFeaturesEXT *features =
+ (VkPhysicalDeviceImageViewMinLodFeaturesEXT *)ext;
+ features->minLod = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES: {
+ VkPhysicalDeviceSynchronization2Features *features =
+ (VkPhysicalDeviceSynchronization2Features *)ext;
+ features->synchronization2 = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES: {
+ VkPhysicalDeviceDynamicRenderingFeatures *features =
+ (VkPhysicalDeviceDynamicRenderingFeatures *)ext;
+ features->dynamicRendering = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV: {
+ VkPhysicalDeviceMeshShaderFeaturesNV *features =
+ (VkPhysicalDeviceMeshShaderFeaturesNV *)ext;
+ features->taskShader = features->meshShader = radv_taskmesh_enabled(pdevice);
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_EXT: {
+ VkPhysicalDeviceMeshShaderFeaturesEXT *features =
+ (VkPhysicalDeviceMeshShaderFeaturesEXT *)ext;
+ bool taskmesh_en = radv_taskmesh_enabled(pdevice);
+ features->meshShader = taskmesh_en;
+ features->taskShader = taskmesh_en;
+ features->multiviewMeshShader = taskmesh_en;
+ features->primitiveFragmentShadingRateMeshShader = taskmesh_en;
+ features->meshShaderQueries = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES: {
+ VkPhysicalDeviceTextureCompressionASTCHDRFeatures *features =
+ (VkPhysicalDeviceTextureCompressionASTCHDRFeatures *)ext;
+ features->textureCompressionASTC_HDR = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_SET_HOST_MAPPING_FEATURES_VALVE: {
+ VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE *features =
+ (VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE *)ext;
+ features->descriptorSetHostMapping = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT: {
+ VkPhysicalDeviceDepthClipControlFeaturesEXT *features =
+ (VkPhysicalDeviceDepthClipControlFeaturesEXT *)ext;
+ features->depthClipControl = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_2D_VIEW_OF_3D_FEATURES_EXT: {
+ VkPhysicalDeviceImage2DViewOf3DFeaturesEXT *features =
+ (VkPhysicalDeviceImage2DViewOf3DFeaturesEXT *)ext;
+ features->image2DViewOf3D = true;
+ features->sampler2DViewOf3D = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL: {
+ VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL *features =
+ (VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL *)ext;
+ features->shaderIntegerFunctions2 = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVES_GENERATED_QUERY_FEATURES_EXT: {
+ VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT *features =
+ (VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT *)ext;
+ features->primitivesGeneratedQuery = true;
+ features->primitivesGeneratedQueryWithRasterizerDiscard = true;
+ features->primitivesGeneratedQueryWithNonZeroStreams = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_NON_SEAMLESS_CUBE_MAP_FEATURES_EXT: {
+ VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT *features =
+ (VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT *)ext;
+ features->nonSeamlessCubeMap = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BORDER_COLOR_SWIZZLE_FEATURES_EXT: {
+ VkPhysicalDeviceBorderColorSwizzleFeaturesEXT *features =
+ (VkPhysicalDeviceBorderColorSwizzleFeaturesEXT *)ext;
+ features->borderColorSwizzle = true;
+ features->borderColorSwizzleFromImage = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_FEATURES_EXT: {
+ VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT *features =
+ (VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT *)ext;
+ features->shaderModuleIdentifier = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR: {
+ VkPhysicalDevicePerformanceQueryFeaturesKHR *features =
+ (VkPhysicalDevicePerformanceQueryFeaturesKHR *)ext;
+ features->performanceCounterQueryPools = radv_perf_query_supported(pdevice);
+ features->performanceCounterMultipleQueryPools = features->performanceCounterQueryPools;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_FEATURES_NV: {
+ VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV *features =
+ (VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV *)ext;
+ features->deviceGeneratedCommands = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ATTACHMENT_FEEDBACK_LOOP_LAYOUT_FEATURES_EXT: {
+ VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT *features =
+ (VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT *)ext;
+ features->attachmentFeedbackLoopLayout = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GRAPHICS_PIPELINE_LIBRARY_FEATURES_EXT: {
+ VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT *features =
+ (VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT *)ext;
+ features->graphicsPipelineLibrary = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT: {
+ VkPhysicalDeviceExtendedDynamicState3FeaturesEXT *features =
+ (VkPhysicalDeviceExtendedDynamicState3FeaturesEXT *)ext;
+ features->extendedDynamicState3TessellationDomainOrigin = true;
+ features->extendedDynamicState3PolygonMode = true;
+ features->extendedDynamicState3SampleMask = true;
+ features->extendedDynamicState3AlphaToCoverageEnable = pdevice->rad_info.gfx_level < GFX11;
+ features->extendedDynamicState3LogicOpEnable = true;
+ features->extendedDynamicState3LineStippleEnable = true;
+ features->extendedDynamicState3ColorBlendEnable = true;
+ features->extendedDynamicState3DepthClipEnable = true;
+ features->extendedDynamicState3ConservativeRasterizationMode = true;
+ features->extendedDynamicState3DepthClipNegativeOneToOne = true;
+ features->extendedDynamicState3ProvokingVertexMode = true;
+ features->extendedDynamicState3DepthClampEnable = true;
+ features->extendedDynamicState3ColorWriteMask = true;
+ features->extendedDynamicState3RasterizationSamples = true;
+ features->extendedDynamicState3ColorBlendEquation = true;
+ features->extendedDynamicState3SampleLocationsEnable = false; /* TODO */
+ features->extendedDynamicState3LineRasterizationMode = true;
+ features->extendedDynamicState3ExtraPrimitiveOverestimationSize = false;
+ features->extendedDynamicState3AlphaToOneEnable = false;
+ features->extendedDynamicState3RasterizationStream = false;
+ features->extendedDynamicState3ColorBlendAdvanced = false;
+ features->extendedDynamicState3ViewportWScalingEnable = false;
+ features->extendedDynamicState3ViewportSwizzle = false;
+ features->extendedDynamicState3CoverageToColorEnable = false;
+ features->extendedDynamicState3CoverageToColorLocation = false;
+ features->extendedDynamicState3CoverageModulationMode = false;
+ features->extendedDynamicState3CoverageModulationTableEnable = false;
+ features->extendedDynamicState3CoverageModulationTable = false;
+ features->extendedDynamicState3CoverageReductionMode = false;
+ features->extendedDynamicState3RepresentativeFragmentTestEnable = false;
+ features->extendedDynamicState3ShadingRateImageEnable = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_FEATURES_EXT: {
+ VkPhysicalDeviceDescriptorBufferFeaturesEXT *features =
+ (VkPhysicalDeviceDescriptorBufferFeaturesEXT *)ext;
+ features->descriptorBuffer = true;
+ features->descriptorBufferCaptureReplay = false;
+ features->descriptorBufferImageLayoutIgnored = true;
+ features->descriptorBufferPushDescriptors = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_EARLY_AND_LATE_FRAGMENT_TESTS_FEATURES_AMD: {
+ VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD *features =
+ (VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD *)ext;
+ features->shaderEarlyAndLateFragmentTests = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_SLICED_VIEW_OF_3D_FEATURES_EXT: {
+ VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT *features =
+ (VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT *)ext;
+ features->imageSlicedViewOf3D = true;
+ break;
+ }
+#ifdef RADV_USE_WSI_PLATFORM
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SWAPCHAIN_MAINTENANCE_1_FEATURES_EXT: {
+ VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT *features =
+ (VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT *)ext;
+ features->swapchainMaintenance1 = true;
+ break;
+ }
+#endif
+ default:
+ break;
+ }
+ }
+}
+
+static size_t
+radv_max_descriptor_set_size()
+{
+ /* make sure that the entire descriptor set is addressable with a signed
+ * 32-bit int. So the sum of all limits scaled by descriptor size has to
+ * be at most 2 GiB. the combined image & samples object count as one of
+ * both. This limit is for the pipeline layout, not for the set layout, but
+ * there is no set limit, so we just set a pipeline limit. I don't think
+ * any app is going to hit this soon. */
+ return ((1ull << 31) - 16 * MAX_DYNAMIC_BUFFERS -
+ MAX_INLINE_UNIFORM_BLOCK_SIZE * MAX_INLINE_UNIFORM_BLOCK_COUNT) /
+ (32 /* uniform buffer, 32 due to potential space wasted on alignment */ +
+ 32 /* storage buffer, 32 due to potential space wasted on alignment */ +
+ 32 /* sampler, largest when combined with image */ + 64 /* sampled image */ +
+ 64 /* storage image */);
+}
+
+static uint32_t
+radv_uniform_buffer_offset_alignment(const struct radv_physical_device *pdevice)
+{
+ uint32_t uniform_offset_alignment =
+ driQueryOptioni(&pdevice->instance->dri_options, "radv_override_uniform_offset_alignment");
+ if (!util_is_power_of_two_or_zero(uniform_offset_alignment)) {
+ fprintf(stderr,
+ "ERROR: invalid radv_override_uniform_offset_alignment setting %d:"
+ "not a power of two\n",
+ uniform_offset_alignment);
+ uniform_offset_alignment = 0;
+ }
+
+ /* Take at least the hardware limit. */
+ return MAX2(uniform_offset_alignment, 4);
+}
+
+VKAPI_ATTR void VKAPI_CALL
+radv_GetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceProperties *pProperties)
+{
+ RADV_FROM_HANDLE(radv_physical_device, pdevice, physicalDevice);
+ VkSampleCountFlags sample_counts = 0xf;
+
+ size_t max_descriptor_set_size = radv_max_descriptor_set_size();
+
+ VkPhysicalDeviceLimits limits = {
+ .maxImageDimension1D = (1 << 14),
+ .maxImageDimension2D = (1 << 14),
+ .maxImageDimension3D = (1 << 11),
+ .maxImageDimensionCube = (1 << 14),
+ .maxImageArrayLayers = (1 << 11),
+ .maxTexelBufferElements = UINT32_MAX,
+ .maxUniformBufferRange = UINT32_MAX,
+ .maxStorageBufferRange = UINT32_MAX,
+ .maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE,
+ .maxMemoryAllocationCount = UINT32_MAX,
+ .maxSamplerAllocationCount = 64 * 1024,
+ .bufferImageGranularity = 1,
+ .sparseAddressSpaceSize = RADV_MAX_MEMORY_ALLOCATION_SIZE, /* buffer max size */
+ .maxBoundDescriptorSets = MAX_SETS,
+ .maxPerStageDescriptorSamplers = max_descriptor_set_size,
+ .maxPerStageDescriptorUniformBuffers = max_descriptor_set_size,
+ .maxPerStageDescriptorStorageBuffers = max_descriptor_set_size,
+ .maxPerStageDescriptorSampledImages = max_descriptor_set_size,
+ .maxPerStageDescriptorStorageImages = max_descriptor_set_size,
+ .maxPerStageDescriptorInputAttachments = max_descriptor_set_size,
+ .maxPerStageResources = max_descriptor_set_size,
+ .maxDescriptorSetSamplers = max_descriptor_set_size,
+ .maxDescriptorSetUniformBuffers = max_descriptor_set_size,
+ .maxDescriptorSetUniformBuffersDynamic = MAX_DYNAMIC_UNIFORM_BUFFERS,
+ .maxDescriptorSetStorageBuffers = max_descriptor_set_size,
+ .maxDescriptorSetStorageBuffersDynamic = MAX_DYNAMIC_STORAGE_BUFFERS,
+ .maxDescriptorSetSampledImages = max_descriptor_set_size,
+ .maxDescriptorSetStorageImages = max_descriptor_set_size,
+ .maxDescriptorSetInputAttachments = max_descriptor_set_size,
+ .maxVertexInputAttributes = MAX_VERTEX_ATTRIBS,
+ .maxVertexInputBindings = MAX_VBS,
+ .maxVertexInputAttributeOffset = UINT32_MAX,
+ .maxVertexInputBindingStride = 2048,
+ .maxVertexOutputComponents = 128,
+ .maxTessellationGenerationLevel = 64,
+ .maxTessellationPatchSize = 32,
+ .maxTessellationControlPerVertexInputComponents = 128,
+ .maxTessellationControlPerVertexOutputComponents = 128,
+ .maxTessellationControlPerPatchOutputComponents = 120,
+ .maxTessellationControlTotalOutputComponents = 4096,
+ .maxTessellationEvaluationInputComponents = 128,
+ .maxTessellationEvaluationOutputComponents = 128,
+ .maxGeometryShaderInvocations = 127,
+ .maxGeometryInputComponents = 64,
+ .maxGeometryOutputComponents = 128,
+ .maxGeometryOutputVertices = 256,
+ .maxGeometryTotalOutputComponents = 1024,
+ .maxFragmentInputComponents = 128,
+ .maxFragmentOutputAttachments = 8,
+ .maxFragmentDualSrcAttachments = 1,
+ .maxFragmentCombinedOutputResources = max_descriptor_set_size,
+ .maxComputeSharedMemorySize = pdevice->max_shared_size,
+ .maxComputeWorkGroupCount = {65535, 65535, 65535},
+ .maxComputeWorkGroupInvocations = 1024,
+ .maxComputeWorkGroupSize = {1024, 1024, 1024},
+ .subPixelPrecisionBits = 8,
+ .subTexelPrecisionBits = 8,
+ .mipmapPrecisionBits = 8,
+ .maxDrawIndexedIndexValue = UINT32_MAX,
+ .maxDrawIndirectCount = UINT32_MAX,
+ .maxSamplerLodBias = 16,
+ .maxSamplerAnisotropy = 16,
+ .maxViewports = MAX_VIEWPORTS,
+ .maxViewportDimensions = {(1 << 14), (1 << 14)},
+ .viewportBoundsRange = {INT16_MIN, INT16_MAX},
+ .viewportSubPixelBits = 8,
+ .minMemoryMapAlignment = 4096, /* A page */
+ .minTexelBufferOffsetAlignment = 4,
+ .minUniformBufferOffsetAlignment = radv_uniform_buffer_offset_alignment(pdevice),
+ .minStorageBufferOffsetAlignment = 4,
+ .minTexelOffset = -32,
+ .maxTexelOffset = 31,
+ .minTexelGatherOffset = -32,
+ .maxTexelGatherOffset = 31,
+ .minInterpolationOffset = -2,
+ .maxInterpolationOffset = 2,
+ .subPixelInterpolationOffsetBits = 8,
+ .maxFramebufferWidth = MAX_FRAMEBUFFER_WIDTH,
+ .maxFramebufferHeight = MAX_FRAMEBUFFER_HEIGHT,
+ .maxFramebufferLayers = (1 << 10),
+ .framebufferColorSampleCounts = sample_counts,
+ .framebufferDepthSampleCounts = sample_counts,
+ .framebufferStencilSampleCounts = sample_counts,
+ .framebufferNoAttachmentsSampleCounts = sample_counts,
+ .maxColorAttachments = MAX_RTS,
+ .sampledImageColorSampleCounts = sample_counts,
+ .sampledImageIntegerSampleCounts = sample_counts,
+ .sampledImageDepthSampleCounts = sample_counts,
+ .sampledImageStencilSampleCounts = sample_counts,
+ .storageImageSampleCounts = sample_counts,
+ .maxSampleMaskWords = 1,
+ .timestampComputeAndGraphics = true,
+ .timestampPeriod = 1000000.0 / pdevice->rad_info.clock_crystal_freq,
+ .maxClipDistances = 8,
+ .maxCullDistances = 8,
+ .maxCombinedClipAndCullDistances = 8,
+ .discreteQueuePriorities = 2,
+ .pointSizeRange = {0.0, 8191.875},
+ .lineWidthRange = {0.0, 8.0},
+ .pointSizeGranularity = (1.0 / 8.0),
+ .lineWidthGranularity = (1.0 / 8.0),
+ .strictLines = false, /* FINISHME */
+ .standardSampleLocations = true,
+ .optimalBufferCopyOffsetAlignment = 1,
+ .optimalBufferCopyRowPitchAlignment = 1,
+ .nonCoherentAtomSize = 64,
+ };
+
+ VkPhysicalDeviceType device_type;
+
+ if (pdevice->rad_info.has_dedicated_vram) {
+ device_type = VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU;
+ } else {
+ device_type = VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
+ }
+
+ *pProperties = (VkPhysicalDeviceProperties){
+ .apiVersion = RADV_API_VERSION,
+ .driverVersion = vk_get_driver_version(),
+ .vendorID = ATI_VENDOR_ID,
+ .deviceID = pdevice->rad_info.pci_id,
+ .deviceType = device_type,
+ .limits = limits,
+ .sparseProperties =
+ {
+ .residencyNonResidentStrict = pdevice->rad_info.family >= CHIP_POLARIS10,
+ .residencyStandard2DBlockShape = pdevice->rad_info.family >= CHIP_POLARIS10,
+ .residencyStandard3DBlockShape = pdevice->rad_info.gfx_level >= GFX9,
+ },
+ };
+
+ strcpy(pProperties->deviceName, pdevice->marketing_name);
+ memcpy(pProperties->pipelineCacheUUID, pdevice->cache_uuid, VK_UUID_SIZE);
+}
+
+static void
+radv_get_physical_device_properties_1_1(struct radv_physical_device *pdevice,
+ VkPhysicalDeviceVulkan11Properties *p)
+{
+ assert(p->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES);
+
+ memcpy(p->deviceUUID, pdevice->device_uuid, VK_UUID_SIZE);
+ memcpy(p->driverUUID, pdevice->driver_uuid, VK_UUID_SIZE);
+ memset(p->deviceLUID, 0, VK_LUID_SIZE);
+ /* The LUID is for Windows. */
+ p->deviceLUIDValid = false;
+ p->deviceNodeMask = 0;
+
+ p->subgroupSize = RADV_SUBGROUP_SIZE;
+ p->subgroupSupportedStages = VK_SHADER_STAGE_ALL_GRAPHICS | VK_SHADER_STAGE_COMPUTE_BIT;
+ if (radv_taskmesh_enabled(pdevice))
+ p->subgroupSupportedStages |= VK_SHADER_STAGE_MESH_BIT_EXT | VK_SHADER_STAGE_TASK_BIT_EXT;
+
+ if (radv_enable_rt(pdevice, true))
+ p->subgroupSupportedStages |= RADV_RT_STAGE_BITS;
+ p->subgroupSupportedOperations =
+ VK_SUBGROUP_FEATURE_BASIC_BIT | VK_SUBGROUP_FEATURE_VOTE_BIT |
+ VK_SUBGROUP_FEATURE_ARITHMETIC_BIT | VK_SUBGROUP_FEATURE_BALLOT_BIT |
+ VK_SUBGROUP_FEATURE_CLUSTERED_BIT | VK_SUBGROUP_FEATURE_QUAD_BIT |
+ VK_SUBGROUP_FEATURE_SHUFFLE_BIT | VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT;
+ p->subgroupQuadOperationsInAllStages = true;
+
+ p->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES;
+ p->maxMultiviewViewCount = MAX_VIEWS;
+ p->maxMultiviewInstanceIndex = INT_MAX;
+ p->protectedNoFault = false;
+ p->maxPerSetDescriptors = RADV_MAX_PER_SET_DESCRIPTORS;
+ p->maxMemoryAllocationSize = RADV_MAX_MEMORY_ALLOCATION_SIZE;
+}
+
+static const char *
+radv_get_compiler_string(struct radv_physical_device *pdevice)
+{
+ if (!pdevice->use_llvm) {
+ /* Some games like SotTR apply shader workarounds if the LLVM
+ * version is too old or if the LLVM version string is
+ * missing. This gives 2-5% performance with SotTR and ACO.
+ */
+ if (driQueryOptionb(&pdevice->instance->dri_options, "radv_report_llvm9_version_string")) {
+ return " (LLVM 9.0.1)";
+ }
+
+ return "";
+ }
+
+#ifdef LLVM_AVAILABLE
+ return " (LLVM " MESA_LLVM_VERSION_STRING ")";
+#else
+ unreachable("LLVM is not available");
+#endif
+}
+
+static void
+radv_get_physical_device_properties_1_2(struct radv_physical_device *pdevice,
+ VkPhysicalDeviceVulkan12Properties *p)
+{
+ assert(p->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES);
+
+ p->driverID = VK_DRIVER_ID_MESA_RADV;
+ snprintf(p->driverName, VK_MAX_DRIVER_NAME_SIZE, "radv");
+ snprintf(p->driverInfo, VK_MAX_DRIVER_INFO_SIZE, "Mesa " PACKAGE_VERSION MESA_GIT_SHA1 "%s",
+ radv_get_compiler_string(pdevice));
+
+ if (radv_is_conformant(pdevice)) {
+ if (pdevice->rad_info.gfx_level >= GFX10_3) {
+ p->conformanceVersion = (VkConformanceVersion){
+ .major = 1,
+ .minor = 3,
+ .subminor = 0,
+ .patch = 0,
+ };
+ } else {
+ p->conformanceVersion = (VkConformanceVersion){
+ .major = 1,
+ .minor = 2,
+ .subminor = 7,
+ .patch = 1,
+ };
+ }
+ } else {
+ p->conformanceVersion = (VkConformanceVersion){
+ .major = 0,
+ .minor = 0,
+ .subminor = 0,
+ .patch = 0,
+ };
+ }
+
+ /* On AMD hardware, denormals and rounding modes for fp16/fp64 are
+ * controlled by the same config register.
+ */
+ if (pdevice->rad_info.has_packed_math_16bit) {
+ p->denormBehaviorIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY;
+ p->roundingModeIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY;
+ } else {
+ p->denormBehaviorIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL;
+ p->roundingModeIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL;
+ }
+
+ /* With LLVM, do not allow both preserving and flushing denorms because
+ * different shaders in the same pipeline can have different settings and
+ * this won't work for merged shaders. To make it work, this requires LLVM
+ * support for changing the register. The same logic applies for the
+ * rounding modes because they are configured with the same config
+ * register.
+ */
+ p->shaderDenormFlushToZeroFloat32 = true;
+ p->shaderDenormPreserveFloat32 = !pdevice->use_llvm;
+ p->shaderRoundingModeRTEFloat32 = true;
+ p->shaderRoundingModeRTZFloat32 = !pdevice->use_llvm;
+ p->shaderSignedZeroInfNanPreserveFloat32 = true;
+
+ p->shaderDenormFlushToZeroFloat16 =
+ pdevice->rad_info.has_packed_math_16bit && !pdevice->use_llvm;
+ p->shaderDenormPreserveFloat16 = pdevice->rad_info.has_packed_math_16bit;
+ p->shaderRoundingModeRTEFloat16 = pdevice->rad_info.has_packed_math_16bit;
+ p->shaderRoundingModeRTZFloat16 = pdevice->rad_info.has_packed_math_16bit && !pdevice->use_llvm;
+ p->shaderSignedZeroInfNanPreserveFloat16 = pdevice->rad_info.has_packed_math_16bit;
+
+ p->shaderDenormFlushToZeroFloat64 = pdevice->rad_info.gfx_level >= GFX8 && !pdevice->use_llvm;
+ p->shaderDenormPreserveFloat64 = pdevice->rad_info.gfx_level >= GFX8;
+ p->shaderRoundingModeRTEFloat64 = pdevice->rad_info.gfx_level >= GFX8;
+ p->shaderRoundingModeRTZFloat64 = pdevice->rad_info.gfx_level >= GFX8 && !pdevice->use_llvm;
+ p->shaderSignedZeroInfNanPreserveFloat64 = pdevice->rad_info.gfx_level >= GFX8;
+
+ p->maxUpdateAfterBindDescriptorsInAllPools = UINT32_MAX / 64;
+ p->shaderUniformBufferArrayNonUniformIndexingNative = false;
+ p->shaderSampledImageArrayNonUniformIndexingNative = false;
+ p->shaderStorageBufferArrayNonUniformIndexingNative = false;
+ p->shaderStorageImageArrayNonUniformIndexingNative = false;
+ p->shaderInputAttachmentArrayNonUniformIndexingNative = false;
+ p->robustBufferAccessUpdateAfterBind = true;
+ p->quadDivergentImplicitLod = false;
+
+ size_t max_descriptor_set_size = radv_max_descriptor_set_size();
+
+ p->maxPerStageDescriptorUpdateAfterBindSamplers = max_descriptor_set_size;
+ p->maxPerStageDescriptorUpdateAfterBindUniformBuffers = max_descriptor_set_size;
+ p->maxPerStageDescriptorUpdateAfterBindStorageBuffers = max_descriptor_set_size;
+ p->maxPerStageDescriptorUpdateAfterBindSampledImages = max_descriptor_set_size;
+ p->maxPerStageDescriptorUpdateAfterBindStorageImages = max_descriptor_set_size;
+ p->maxPerStageDescriptorUpdateAfterBindInputAttachments = max_descriptor_set_size;
+ p->maxPerStageUpdateAfterBindResources = max_descriptor_set_size;
+ p->maxDescriptorSetUpdateAfterBindSamplers = max_descriptor_set_size;
+ p->maxDescriptorSetUpdateAfterBindUniformBuffers = max_descriptor_set_size;
+ p->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = MAX_DYNAMIC_UNIFORM_BUFFERS;
+ p->maxDescriptorSetUpdateAfterBindStorageBuffers = max_descriptor_set_size;
+ p->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = MAX_DYNAMIC_STORAGE_BUFFERS;
+ p->maxDescriptorSetUpdateAfterBindSampledImages = max_descriptor_set_size;
+ p->maxDescriptorSetUpdateAfterBindStorageImages = max_descriptor_set_size;
+ p->maxDescriptorSetUpdateAfterBindInputAttachments = max_descriptor_set_size;
+
+ /* We support all of the depth resolve modes */
+ p->supportedDepthResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT | VK_RESOLVE_MODE_AVERAGE_BIT |
+ VK_RESOLVE_MODE_MIN_BIT | VK_RESOLVE_MODE_MAX_BIT;
+
+ /* Average doesn't make sense for stencil so we don't support that */
+ p->supportedStencilResolveModes =
+ VK_RESOLVE_MODE_SAMPLE_ZERO_BIT | VK_RESOLVE_MODE_MIN_BIT | VK_RESOLVE_MODE_MAX_BIT;
+
+ p->independentResolveNone = true;
+ p->independentResolve = true;
+
+ /* GFX6-8 only support single channel min/max filter. */
+ p->filterMinmaxImageComponentMapping = pdevice->rad_info.gfx_level >= GFX9;
+ p->filterMinmaxSingleComponentFormats = true;
+
+ p->maxTimelineSemaphoreValueDifference = UINT64_MAX;
+
+ p->framebufferIntegerColorSampleCounts = VK_SAMPLE_COUNT_1_BIT;
+}
+
+static void
+radv_get_physical_device_properties_1_3(struct radv_physical_device *pdevice,
+ VkPhysicalDeviceVulkan13Properties *p)
+{
+ assert(p->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_PROPERTIES);
+
+ p->minSubgroupSize = 64;
+ p->maxSubgroupSize = 64;
+ p->maxComputeWorkgroupSubgroups = UINT32_MAX;
+ p->requiredSubgroupSizeStages = 0;
+ if (pdevice->rad_info.gfx_level >= GFX10) {
+ /* Only GFX10+ supports wave32. */
+ p->minSubgroupSize = 32;
+ p->requiredSubgroupSizeStages = VK_SHADER_STAGE_COMPUTE_BIT;
+ }
+
+ p->maxInlineUniformBlockSize = MAX_INLINE_UNIFORM_BLOCK_SIZE;
+ p->maxPerStageDescriptorInlineUniformBlocks = MAX_INLINE_UNIFORM_BLOCK_SIZE * MAX_SETS;
+ p->maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks =
+ MAX_INLINE_UNIFORM_BLOCK_SIZE * MAX_SETS;
+ p->maxDescriptorSetInlineUniformBlocks = MAX_INLINE_UNIFORM_BLOCK_COUNT;
+ p->maxDescriptorSetUpdateAfterBindInlineUniformBlocks = MAX_INLINE_UNIFORM_BLOCK_COUNT;
+ p->maxInlineUniformTotalSize = UINT16_MAX;
+
+ bool accel = pdevice->rad_info.has_accelerated_dot_product;
+ bool gfx11plus = pdevice->rad_info.gfx_level >= GFX11;
+ p->integerDotProduct8BitUnsignedAccelerated = accel;
+ p->integerDotProduct8BitSignedAccelerated = accel;
+ p->integerDotProduct8BitMixedSignednessAccelerated = accel && gfx11plus;
+ p->integerDotProduct4x8BitPackedUnsignedAccelerated = accel;
+ p->integerDotProduct4x8BitPackedSignedAccelerated = accel;
+ p->integerDotProduct4x8BitPackedMixedSignednessAccelerated = accel && gfx11plus;
+ p->integerDotProduct16BitUnsignedAccelerated = accel && !gfx11plus;
+ p->integerDotProduct16BitSignedAccelerated = accel && !gfx11plus;
+ p->integerDotProduct16BitMixedSignednessAccelerated = false;
+ p->integerDotProduct32BitUnsignedAccelerated = false;
+ p->integerDotProduct32BitSignedAccelerated = false;
+ p->integerDotProduct32BitMixedSignednessAccelerated = false;
+ p->integerDotProduct64BitUnsignedAccelerated = false;
+ p->integerDotProduct64BitSignedAccelerated = false;
+ p->integerDotProduct64BitMixedSignednessAccelerated = false;
+ p->integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = accel;
+ p->integerDotProductAccumulatingSaturating8BitSignedAccelerated = accel;
+ p->integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = accel && gfx11plus;
+ p->integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = accel;
+ p->integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = accel;
+ p->integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated =
+ accel && gfx11plus;
+ p->integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = accel && !gfx11plus;
+ p->integerDotProductAccumulatingSaturating16BitSignedAccelerated = accel && !gfx11plus;
+ p->integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false;
+ p->integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false;
+ p->integerDotProductAccumulatingSaturating32BitSignedAccelerated = false;
+ p->integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false;
+ p->integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false;
+ p->integerDotProductAccumulatingSaturating64BitSignedAccelerated = false;
+ p->integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false;
+
+ p->storageTexelBufferOffsetAlignmentBytes = 4;
+ p->storageTexelBufferOffsetSingleTexelAlignment = true;
+ p->uniformTexelBufferOffsetAlignmentBytes = 4;
+ p->uniformTexelBufferOffsetSingleTexelAlignment = true;
+
+ p->maxBufferSize = RADV_MAX_MEMORY_ALLOCATION_SIZE;
+}
+
+VKAPI_ATTR void VKAPI_CALL
+radv_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceProperties2 *pProperties)
+{
+ RADV_FROM_HANDLE(radv_physical_device, pdevice, physicalDevice);
+ radv_GetPhysicalDeviceProperties(physicalDevice, &pProperties->properties);
+
+ VkPhysicalDeviceVulkan11Properties core_1_1 = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES,
+ };
+ radv_get_physical_device_properties_1_1(pdevice, &core_1_1);
+
+ VkPhysicalDeviceVulkan12Properties core_1_2 = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES,
+ };
+ radv_get_physical_device_properties_1_2(pdevice, &core_1_2);
+
+ VkPhysicalDeviceVulkan13Properties core_1_3 = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_PROPERTIES,
+ };
+ radv_get_physical_device_properties_1_3(pdevice, &core_1_3);
+
+ vk_foreach_struct(ext, pProperties->pNext)
+ {
+ if (vk_get_physical_device_core_1_1_property_ext(ext, &core_1_1))
+ continue;
+ if (vk_get_physical_device_core_1_2_property_ext(ext, &core_1_2))
+ continue;
+ if (vk_get_physical_device_core_1_3_property_ext(ext, &core_1_3))
+ continue;
+
+ switch (ext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR: {
+ VkPhysicalDevicePushDescriptorPropertiesKHR *properties =
+ (VkPhysicalDevicePushDescriptorPropertiesKHR *)ext;
+ properties->maxPushDescriptors = MAX_PUSH_DESCRIPTORS;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISCARD_RECTANGLE_PROPERTIES_EXT: {
+ VkPhysicalDeviceDiscardRectanglePropertiesEXT *properties =
+ (VkPhysicalDeviceDiscardRectanglePropertiesEXT *)ext;
+ properties->maxDiscardRectangles = MAX_DISCARD_RECTANGLES;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT: {
+ VkPhysicalDeviceExternalMemoryHostPropertiesEXT *properties =
+ (VkPhysicalDeviceExternalMemoryHostPropertiesEXT *)ext;
+ properties->minImportedHostPointerAlignment = 4096;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD: {
+ VkPhysicalDeviceShaderCorePropertiesAMD *properties =
+ (VkPhysicalDeviceShaderCorePropertiesAMD *)ext;
+
+ /* Shader engines. */
+ properties->shaderEngineCount = pdevice->rad_info.max_se;
+ properties->shaderArraysPerEngineCount = pdevice->rad_info.max_sa_per_se;
+ properties->computeUnitsPerShaderArray = pdevice->rad_info.min_good_cu_per_sa;
+ properties->simdPerComputeUnit = pdevice->rad_info.num_simd_per_compute_unit;
+ properties->wavefrontsPerSimd = pdevice->rad_info.max_wave64_per_simd;
+ properties->wavefrontSize = 64;
+
+ /* SGPR. */
+ properties->sgprsPerSimd = pdevice->rad_info.num_physical_sgprs_per_simd;
+ properties->minSgprAllocation = pdevice->rad_info.min_sgpr_alloc;
+ properties->maxSgprAllocation = pdevice->rad_info.max_sgpr_alloc;
+ properties->sgprAllocationGranularity = pdevice->rad_info.sgpr_alloc_granularity;
+
+ /* VGPR. */
+ properties->vgprsPerSimd = pdevice->rad_info.num_physical_wave64_vgprs_per_simd;
+ properties->minVgprAllocation = pdevice->rad_info.min_wave64_vgpr_alloc;
+ properties->maxVgprAllocation = pdevice->rad_info.max_vgpr_alloc;
+ properties->vgprAllocationGranularity = pdevice->rad_info.wave64_vgpr_alloc_granularity;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_2_AMD: {
+ VkPhysicalDeviceShaderCoreProperties2AMD *properties =
+ (VkPhysicalDeviceShaderCoreProperties2AMD *)ext;
+
+ properties->shaderCoreFeatures = 0;
+ properties->activeComputeUnitCount = pdevice->rad_info.num_cu;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT: {
+ VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *properties =
+ (VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *)ext;
+ properties->maxVertexAttribDivisor = UINT32_MAX;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT: {
+ VkPhysicalDeviceConservativeRasterizationPropertiesEXT *properties =
+ (VkPhysicalDeviceConservativeRasterizationPropertiesEXT *)ext;
+ properties->primitiveOverestimationSize = 0;
+ properties->maxExtraPrimitiveOverestimationSize = 0;
+ properties->extraPrimitiveOverestimationSizeGranularity = 0;
+ properties->primitiveUnderestimation = true;
+ properties->conservativePointAndLineRasterization = false;
+ properties->degenerateTrianglesRasterized = true;
+ properties->degenerateLinesRasterized = false;
+ properties->fullyCoveredFragmentShaderInputVariable = false;
+ properties->conservativeRasterizationPostDepthCoverage = false;
+ break;
+ }
+#ifndef _WIN32
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT: {
+ VkPhysicalDevicePCIBusInfoPropertiesEXT *properties =
+ (VkPhysicalDevicePCIBusInfoPropertiesEXT *)ext;
+ properties->pciDomain = pdevice->bus_info.domain;
+ properties->pciBus = pdevice->bus_info.bus;
+ properties->pciDevice = pdevice->bus_info.dev;
+ properties->pciFunction = pdevice->bus_info.func;
+ break;
+ }
+#endif
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT: {
+ VkPhysicalDeviceTransformFeedbackPropertiesEXT *properties =
+ (VkPhysicalDeviceTransformFeedbackPropertiesEXT *)ext;
+ properties->maxTransformFeedbackStreams = MAX_SO_STREAMS;
+ properties->maxTransformFeedbackBuffers = MAX_SO_BUFFERS;
+ properties->maxTransformFeedbackBufferSize = UINT32_MAX;
+ properties->maxTransformFeedbackStreamDataSize = 512;
+ properties->maxTransformFeedbackBufferDataSize = 512;
+ properties->maxTransformFeedbackBufferDataStride = 512;
+ properties->transformFeedbackQueries = true;
+ properties->transformFeedbackStreamsLinesTriangles = true;
+ properties->transformFeedbackRasterizationStreamSelect = false;
+ properties->transformFeedbackDraw = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT: {
+ VkPhysicalDeviceSampleLocationsPropertiesEXT *properties =
+ (VkPhysicalDeviceSampleLocationsPropertiesEXT *)ext;
+ properties->sampleLocationSampleCounts =
+ VK_SAMPLE_COUNT_2_BIT | VK_SAMPLE_COUNT_4_BIT | VK_SAMPLE_COUNT_8_BIT;
+ properties->maxSampleLocationGridSize = (VkExtent2D){2, 2};
+ properties->sampleLocationCoordinateRange[0] = 0.0f;
+ properties->sampleLocationCoordinateRange[1] = 0.9375f;
+ properties->sampleLocationSubPixelBits = 4;
+ properties->variableSampleLocations = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT: {
+ VkPhysicalDeviceLineRasterizationPropertiesEXT *props =
+ (VkPhysicalDeviceLineRasterizationPropertiesEXT *)ext;
+ props->lineSubPixelPrecisionBits = 4;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_PROPERTIES_EXT: {
+ VkPhysicalDeviceRobustness2PropertiesEXT *properties =
+ (VkPhysicalDeviceRobustness2PropertiesEXT *)ext;
+ properties->robustStorageBufferAccessSizeAlignment = 4;
+ properties->robustUniformBufferAccessSizeAlignment = 4;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT: {
+ VkPhysicalDeviceCustomBorderColorPropertiesEXT *props =
+ (VkPhysicalDeviceCustomBorderColorPropertiesEXT *)ext;
+ props->maxCustomBorderColorSamplers = RADV_BORDER_COLOR_COUNT;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR: {
+ VkPhysicalDeviceFragmentShadingRatePropertiesKHR *props =
+ (VkPhysicalDeviceFragmentShadingRatePropertiesKHR *)ext;
+ if (radv_vrs_attachment_enabled(pdevice)) {
+ props->minFragmentShadingRateAttachmentTexelSize = (VkExtent2D){8, 8};
+ props->maxFragmentShadingRateAttachmentTexelSize = (VkExtent2D){8, 8};
+ } else {
+ props->minFragmentShadingRateAttachmentTexelSize = (VkExtent2D){0, 0};
+ props->maxFragmentShadingRateAttachmentTexelSize = (VkExtent2D){0, 0};
+ }
+ props->maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1;
+ props->primitiveFragmentShadingRateWithMultipleViewports = true;
+ props->layeredShadingRateAttachments = false; /* TODO */
+ props->fragmentShadingRateNonTrivialCombinerOps = true;
+ props->maxFragmentSize = (VkExtent2D){2, 2};
+ props->maxFragmentSizeAspectRatio = 2;
+ props->maxFragmentShadingRateCoverageSamples = 32;
+ props->maxFragmentShadingRateRasterizationSamples = VK_SAMPLE_COUNT_8_BIT;
+ props->fragmentShadingRateWithShaderDepthStencilWrites =
+ !pdevice->rad_info.has_vrs_ds_export_bug;
+ props->fragmentShadingRateWithSampleMask = true;
+ props->fragmentShadingRateWithShaderSampleMask = false;
+ props->fragmentShadingRateWithConservativeRasterization = true;
+ props->fragmentShadingRateWithFragmentShaderInterlock = false;
+ props->fragmentShadingRateWithCustomSampleLocations = false;
+ props->fragmentShadingRateStrictMultiplyCombiner = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_PROPERTIES_EXT: {
+ VkPhysicalDeviceProvokingVertexPropertiesEXT *props =
+ (VkPhysicalDeviceProvokingVertexPropertiesEXT *)ext;
+ props->provokingVertexModePerPipeline = true;
+ props->transformFeedbackPreservesTriangleFanProvokingVertex = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_PROPERTIES_KHR: {
+ VkPhysicalDeviceAccelerationStructurePropertiesKHR *props =
+ (VkPhysicalDeviceAccelerationStructurePropertiesKHR *)ext;
+ props->maxGeometryCount = (1 << 24) - 1;
+ props->maxInstanceCount = (1 << 24) - 1;
+ props->maxPrimitiveCount = (1 << 29) - 1;
+ props->maxPerStageDescriptorAccelerationStructures =
+ pProperties->properties.limits.maxPerStageDescriptorStorageBuffers;
+ props->maxPerStageDescriptorUpdateAfterBindAccelerationStructures =
+ pProperties->properties.limits.maxPerStageDescriptorStorageBuffers;
+ props->maxDescriptorSetAccelerationStructures =
+ pProperties->properties.limits.maxDescriptorSetStorageBuffers;
+ props->maxDescriptorSetUpdateAfterBindAccelerationStructures =
+ pProperties->properties.limits.maxDescriptorSetStorageBuffers;
+ props->minAccelerationStructureScratchOffsetAlignment = 128;
+ break;
+ }
+#ifndef _WIN32
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT: {
+ VkPhysicalDeviceDrmPropertiesEXT *props = (VkPhysicalDeviceDrmPropertiesEXT *)ext;
+ if (pdevice->available_nodes & (1 << DRM_NODE_PRIMARY)) {
+ props->hasPrimary = true;
+ props->primaryMajor = (int64_t)major(pdevice->primary_devid);
+ props->primaryMinor = (int64_t)minor(pdevice->primary_devid);
+ } else {
+ props->hasPrimary = false;
+ }
+ if (pdevice->available_nodes & (1 << DRM_NODE_RENDER)) {
+ props->hasRender = true;
+ props->renderMajor = (int64_t)major(pdevice->render_devid);
+ props->renderMinor = (int64_t)minor(pdevice->render_devid);
+ } else {
+ props->hasRender = false;
+ }
+ break;
+ }
+#endif
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT: {
+ VkPhysicalDeviceMultiDrawPropertiesEXT *props =
+ (VkPhysicalDeviceMultiDrawPropertiesEXT *)ext;
+ props->maxMultiDrawCount = 2048;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_PROPERTIES_KHR: {
+ VkPhysicalDeviceRayTracingPipelinePropertiesKHR *props =
+ (VkPhysicalDeviceRayTracingPipelinePropertiesKHR *)ext;
+ props->shaderGroupHandleSize = RADV_RT_HANDLE_SIZE;
+ props->maxRayRecursionDepth = 31; /* Minimum allowed for DXR. */
+ props->maxShaderGroupStride = 16384; /* dummy */
+ /* This isn't strictly necessary, but Doom Eternal breaks if the
+ * alignment is any lower. */
+ props->shaderGroupBaseAlignment = RADV_RT_HANDLE_SIZE;
+ props->shaderGroupHandleCaptureReplaySize = RADV_RT_HANDLE_SIZE;
+ props->maxRayDispatchInvocationCount = 1024 * 1024 * 64;
+ props->shaderGroupHandleAlignment = 16;
+ props->maxRayHitAttributeSize = RADV_MAX_HIT_ATTRIB_SIZE;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES: {
+ VkPhysicalDeviceMaintenance4Properties *properties =
+ (VkPhysicalDeviceMaintenance4Properties *)ext;
+ properties->maxBufferSize = RADV_MAX_MEMORY_ALLOCATION_SIZE;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_NV: {
+ VkPhysicalDeviceMeshShaderPropertiesNV *properties =
+ (VkPhysicalDeviceMeshShaderPropertiesNV *)ext;
+
+ /* Task shader limitations:
+ * Same as compute, because TS are compiled to CS.
+ */
+ properties->maxDrawMeshTasksCount = 65535;
+ properties->maxTaskTotalMemorySize = 65536;
+ properties->maxTaskWorkGroupInvocations = 1024;
+ properties->maxTaskWorkGroupSize[0] = 1024;
+ properties->maxTaskWorkGroupSize[1] = 1024;
+ properties->maxTaskWorkGroupSize[2] = 1024;
+ properties->maxTaskOutputCount = 65535;
+
+ /* Mesh shader limitations:
+ * Same as NGG, because MS are compiled to NGG.
+ */
+ properties->maxMeshMultiviewViewCount = MAX_VIEWS;
+ properties->maxMeshOutputPrimitives = 256;
+ properties->maxMeshOutputVertices = 256;
+ properties->maxMeshTotalMemorySize = 31 * 1024; /* Reserve 1K for prim indices, etc. */
+ properties->maxMeshWorkGroupInvocations = 256;
+ properties->maxMeshWorkGroupSize[0] = 256;
+ properties->maxMeshWorkGroupSize[1] = 256;
+ properties->maxMeshWorkGroupSize[2] = 256;
+ properties->meshOutputPerPrimitiveGranularity = 1;
+ properties->meshOutputPerVertexGranularity = 1;
+
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_PROPERTIES_EXT: {
+ VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT *properties =
+ (VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT *)ext;
+ STATIC_ASSERT(sizeof(vk_shaderModuleIdentifierAlgorithmUUID) ==
+ sizeof(properties->shaderModuleIdentifierAlgorithmUUID));
+ memcpy(properties->shaderModuleIdentifierAlgorithmUUID,
+ vk_shaderModuleIdentifierAlgorithmUUID,
+ sizeof(properties->shaderModuleIdentifierAlgorithmUUID));
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_PROPERTIES_KHR: {
+ VkPhysicalDevicePerformanceQueryPropertiesKHR *properties =
+ (VkPhysicalDevicePerformanceQueryPropertiesKHR *)ext;
+ properties->allowCommandBufferQueryCopies = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_PROPERTIES_NV: {
+ VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV *properties =
+ (VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV *)ext;
+ properties->maxIndirectCommandsStreamCount = 1;
+ properties->maxIndirectCommandsStreamStride = UINT32_MAX;
+ properties->maxIndirectCommandsTokenCount = UINT32_MAX;
+ properties->maxIndirectCommandsTokenOffset = UINT16_MAX;
+ properties->minIndirectCommandsBufferOffsetAlignment = 4;
+ properties->minSequencesCountBufferOffsetAlignment = 4;
+ properties->minSequencesIndexBufferOffsetAlignment = 4;
+
+ /* Don't support even a shader group count = 1 until we support shader
+ * overrides during pipeline creation. */
+ properties->maxGraphicsShaderGroupCount = 0;
+
+ properties->maxIndirectSequenceCount = UINT32_MAX;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GRAPHICS_PIPELINE_LIBRARY_PROPERTIES_EXT: {
+ VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT *props =
+ (VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT *)ext;
+ props->graphicsPipelineLibraryFastLinking = true;
+ props->graphicsPipelineLibraryIndependentInterpolationDecoration = true;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_EXT: {
+ VkPhysicalDeviceMeshShaderPropertiesEXT *properties =
+ (VkPhysicalDeviceMeshShaderPropertiesEXT *)ext;
+
+ properties->maxTaskWorkGroupTotalCount = 4194304; /* 2^22 min required */
+ properties->maxTaskWorkGroupCount[0] = 65535;
+ properties->maxTaskWorkGroupCount[1] = 65535;
+ properties->maxTaskWorkGroupCount[2] = 65535;
+ properties->maxTaskWorkGroupInvocations = 1024;
+ properties->maxTaskWorkGroupSize[0] = 1024;
+ properties->maxTaskWorkGroupSize[1] = 1024;
+ properties->maxTaskWorkGroupSize[2] = 1024;
+ properties->maxTaskPayloadSize = 16384; /* 16K min required */
+ properties->maxTaskSharedMemorySize = 65536;
+ properties->maxTaskPayloadAndSharedMemorySize = 65536;
+
+ properties->maxMeshWorkGroupTotalCount = 4194304; /* 2^22 min required */
+ properties->maxMeshWorkGroupCount[0] = 65535;
+ properties->maxMeshWorkGroupCount[1] = 65535;
+ properties->maxMeshWorkGroupCount[2] = 65535;
+ properties->maxMeshWorkGroupInvocations = 256; /* Max NGG HW limit */
+ properties->maxMeshWorkGroupSize[0] = 256;
+ properties->maxMeshWorkGroupSize[1] = 256;
+ properties->maxMeshWorkGroupSize[2] = 256;
+ properties->maxMeshOutputMemorySize = 32 * 1024; /* 32K min required */
+ properties->maxMeshSharedMemorySize = 28672; /* 28K min required */
+ properties->maxMeshPayloadAndSharedMemorySize =
+ properties->maxTaskPayloadSize +
+ properties->maxMeshSharedMemorySize; /* 28K min required */
+ properties->maxMeshPayloadAndOutputMemorySize =
+ properties->maxTaskPayloadSize +
+ properties->maxMeshOutputMemorySize; /* 47K min required */
+ properties->maxMeshOutputComponents = 128; /* 32x vec4 min required */
+ properties->maxMeshOutputVertices = 256;
+ properties->maxMeshOutputPrimitives = 256;
+ properties->maxMeshOutputLayers = 8;
+ properties->maxMeshMultiviewViewCount = MAX_VIEWS;
+ properties->meshOutputPerVertexGranularity = 1;
+ properties->meshOutputPerPrimitiveGranularity = 1;
+
+ properties->maxPreferredTaskWorkGroupInvocations = 64;
+ properties->maxPreferredMeshWorkGroupInvocations = 128;
+ properties->prefersLocalInvocationVertexOutput = true;
+ properties->prefersLocalInvocationPrimitiveOutput = true;
+ properties->prefersCompactVertexOutput = true;
+ properties->prefersCompactPrimitiveOutput = false;
+
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_PROPERTIES_EXT: {
+ VkPhysicalDeviceExtendedDynamicState3PropertiesEXT *properties =
+ (VkPhysicalDeviceExtendedDynamicState3PropertiesEXT *)ext;
+ properties->dynamicPrimitiveTopologyUnrestricted = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_PROPERTIES_EXT: {
+ VkPhysicalDeviceDescriptorBufferPropertiesEXT *properties =
+ (VkPhysicalDeviceDescriptorBufferPropertiesEXT *)ext;
+ properties->combinedImageSamplerDescriptorSingleArray = true;
+ properties->bufferlessPushDescriptors = true;
+ properties->allowSamplerImageViewPostSubmitCreation = false;
+ properties->descriptorBufferOffsetAlignment = 4;
+ properties->maxDescriptorBufferBindings = MAX_SETS;
+ properties->maxResourceDescriptorBufferBindings = MAX_SETS;
+ properties->maxSamplerDescriptorBufferBindings = MAX_SETS;
+ properties->maxEmbeddedImmutableSamplerBindings = MAX_SETS;
+ properties->maxEmbeddedImmutableSamplers = radv_max_descriptor_set_size();
+ properties->bufferCaptureReplayDescriptorDataSize = 0;
+ properties->imageCaptureReplayDescriptorDataSize = 0;
+ properties->imageViewCaptureReplayDescriptorDataSize = 0;
+ properties->samplerCaptureReplayDescriptorDataSize = 0;
+ properties->accelerationStructureCaptureReplayDescriptorDataSize = 0;
+ properties->samplerDescriptorSize = 16;
+ properties->combinedImageSamplerDescriptorSize = 96;
+ properties->sampledImageDescriptorSize = 64;
+ properties->storageImageDescriptorSize = 32;
+ properties->uniformTexelBufferDescriptorSize = 16;
+ properties->robustUniformTexelBufferDescriptorSize = 16;
+ properties->storageTexelBufferDescriptorSize = 16;
+ properties->robustStorageTexelBufferDescriptorSize = 16;
+ properties->uniformBufferDescriptorSize = 16;
+ properties->robustUniformBufferDescriptorSize = 16;
+ properties->storageBufferDescriptorSize = 16;
+ properties->robustStorageBufferDescriptorSize = 16;
+ properties->inputAttachmentDescriptorSize = 64;
+ properties->accelerationStructureDescriptorSize = 16;
+ properties->maxSamplerDescriptorBufferRange = UINT32_MAX;
+ properties->maxResourceDescriptorBufferRange = UINT32_MAX;
+ properties->samplerDescriptorBufferAddressSpaceSize = RADV_MAX_MEMORY_ALLOCATION_SIZE;
+ properties->resourceDescriptorBufferAddressSpaceSize = RADV_MAX_MEMORY_ALLOCATION_SIZE;
+ properties->descriptorBufferAddressSpaceSize = RADV_MAX_MEMORY_ALLOCATION_SIZE;
+ break;
+ }
+ default:
+ break;
+ }
+ }
+}
+
+static VkResult
+radv_physical_device_try_create(struct radv_instance *instance, drmDevicePtr drm_device,
+ struct radv_physical_device **device_out)
+{
+ VkResult result;
+ int fd = -1;
+ int master_fd = -1;
+
+#ifdef _WIN32
+ assert(drm_device == NULL);
+#else
+ if (drm_device) {
+ const char *path = drm_device->nodes[DRM_NODE_RENDER];
+ drmVersionPtr version;
+
+ fd = open(path, O_RDWR | O_CLOEXEC);
+ if (fd < 0) {
+ return vk_errorf(instance, VK_ERROR_INCOMPATIBLE_DRIVER, "Could not open device %s: %m",
+ path);
+ }
+
+ version = drmGetVersion(fd);
+ if (!version) {
+ close(fd);
+
+ return vk_errorf(instance, VK_ERROR_INCOMPATIBLE_DRIVER,
+ "Could not get the kernel driver version for device %s: %m", path);
+ }
+
+ if (strcmp(version->name, "amdgpu")) {
+ drmFreeVersion(version);
+ close(fd);
+
+ return vk_errorf(instance, VK_ERROR_INCOMPATIBLE_DRIVER,
+ "Device '%s' is not using the AMDGPU kernel driver: %m", path);
+ }
+ drmFreeVersion(version);
+
+ if (instance->debug_flags & RADV_DEBUG_STARTUP)
+ fprintf(stderr, "radv: info: Found compatible device '%s'.\n", path);
+ }
+#endif
+
+ struct radv_physical_device *device = vk_zalloc2(&instance->vk.alloc, NULL, sizeof(*device), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
+ if (!device) {
+ result = vk_error(instance, VK_ERROR_OUT_OF_HOST_MEMORY);
+ goto fail_fd;
+ }
+
+ struct vk_physical_device_dispatch_table dispatch_table;
+ vk_physical_device_dispatch_table_from_entrypoints(&dispatch_table,
+ &radv_physical_device_entrypoints, true);
+ vk_physical_device_dispatch_table_from_entrypoints(&dispatch_table,
+ &wsi_physical_device_entrypoints, false);
+
+ result = vk_physical_device_init(&device->vk, &instance->vk, NULL, &dispatch_table);
+ if (result != VK_SUCCESS) {
+ goto fail_alloc;
+ }
+
+ device->instance = instance;
+
+#ifdef _WIN32
+ device->ws = radv_null_winsys_create();
+#else
+ if (drm_device) {
+ bool reserve_vmid = radv_thread_trace_enabled();
+
+ device->ws = radv_amdgpu_winsys_create(fd, instance->debug_flags, instance->perftest_flags,
+ reserve_vmid);
+ } else {
+ device->ws = radv_null_winsys_create();
+ }
+#endif
+
+ if (!device->ws) {
+ result = vk_errorf(instance, VK_ERROR_INITIALIZATION_FAILED, "failed to initialize winsys");
+ goto fail_base;
+ }
+
+ device->vk.supported_sync_types = device->ws->get_sync_types(device->ws);
+
+#ifndef _WIN32
+ if (drm_device && instance->vk.enabled_extensions.KHR_display) {
+ master_fd = open(drm_device->nodes[DRM_NODE_PRIMARY], O_RDWR | O_CLOEXEC);
+ if (master_fd >= 0) {
+ uint32_t accel_working = 0;
+ struct drm_amdgpu_info request = {.return_pointer = (uintptr_t)&accel_working,
+ .return_size = sizeof(accel_working),
+ .query = AMDGPU_INFO_ACCEL_WORKING};
+
+ if (drmCommandWrite(master_fd, DRM_AMDGPU_INFO, &request, sizeof(struct drm_amdgpu_info)) <
+ 0 ||
+ !accel_working) {
+ close(master_fd);
+ master_fd = -1;
+ }
+ }
+ }
+#endif
+
+ device->master_fd = master_fd;
+ device->local_fd = fd;
+ device->ws->query_info(device->ws, &device->rad_info);
+
+ device->use_llvm = instance->debug_flags & RADV_DEBUG_LLVM;
+#ifndef LLVM_AVAILABLE
+ if (device->use_llvm) {
+ fprintf(stderr, "ERROR: LLVM compiler backend selected for radv, but LLVM support was not "
+ "enabled at build time.\n");
+ abort();
+ }
+#endif
+
+#ifdef ANDROID
+ device->emulate_etc2 = !radv_device_supports_etc(device);
+#else
+ device->emulate_etc2 = !radv_device_supports_etc(device) &&
+ driQueryOptionb(&device->instance->dri_options, "radv_require_etc2");
+#endif
+
+ snprintf(device->name, sizeof(device->name), "AMD RADV %s%s", device->rad_info.name,
+ radv_get_compiler_string(device));
+
+ const char *marketing_name = device->ws->get_chip_name(device->ws);
+ snprintf(device->marketing_name, sizeof(device->name), "%s (RADV %s%s)",
+ marketing_name ? marketing_name : "AMD Unknown", device->rad_info.name,
+ radv_get_compiler_string(device));
+
+#ifdef ENABLE_SHADER_CACHE
+ if (radv_device_get_cache_uuid(device, device->cache_uuid)) {
+ result = vk_errorf(instance, VK_ERROR_INITIALIZATION_FAILED, "cannot generate UUID");
+ goto fail_wsi;
+ }
+
+ /* The gpu id is already embedded in the uuid so we just pass "radv"
+ * when creating the cache.
+ */
+ char buf[VK_UUID_SIZE * 2 + 1];
+ disk_cache_format_hex_id(buf, device->cache_uuid, VK_UUID_SIZE * 2);
+ device->vk.disk_cache = disk_cache_create(device->name, buf, 0);
+#endif
+
+ if (!radv_is_conformant(device))
+ vk_warn_non_conformant_implementation("radv");
+
+ radv_get_driver_uuid(&device->driver_uuid);
+ radv_get_device_uuid(&device->rad_info, &device->device_uuid);
+
+ device->dcc_msaa_allowed = (device->instance->perftest_flags & RADV_PERFTEST_DCC_MSAA);
+
+ device->use_fmask =
+ device->rad_info.gfx_level < GFX11 && !(device->instance->debug_flags & RADV_DEBUG_NO_FMASK);
+
+ device->use_ngg =
+ (device->rad_info.gfx_level >= GFX10 && device->rad_info.family != CHIP_NAVI14 &&
+ !(device->instance->debug_flags & RADV_DEBUG_NO_NGG)) ||
+ device->rad_info.gfx_level >= GFX11;
+
+ /* TODO: Investigate if NGG culling helps on GFX11. */
+ device->use_ngg_culling = device->use_ngg && device->rad_info.max_render_backends > 1 &&
+ (device->rad_info.gfx_level == GFX10_3 ||
+ (device->instance->perftest_flags & RADV_PERFTEST_NGGC)) &&
+ !(device->instance->debug_flags & RADV_DEBUG_NO_NGGC);
+
+ device->use_ngg_streamout =
+ device->use_ngg && (device->rad_info.gfx_level >= GFX11 ||
+ (device->instance->perftest_flags & RADV_PERFTEST_NGG_STREAMOUT));
+
+ device->emulate_ngg_gs_query_pipeline_stat =
+ device->use_ngg && device->rad_info.gfx_level < GFX11;
+
+ /* Determine the number of threads per wave for all stages. */
+ device->cs_wave_size = 64;
+ device->ps_wave_size = 64;
+ device->ge_wave_size = 64;
+ device->rt_wave_size = 64;
+
+ if (device->rad_info.gfx_level >= GFX10) {
+ if (device->instance->perftest_flags & RADV_PERFTEST_CS_WAVE_32)
+ device->cs_wave_size = 32;
+
+ /* For pixel shaders, wave64 is recommanded. */
+ if (device->instance->perftest_flags & RADV_PERFTEST_PS_WAVE_32)
+ device->ps_wave_size = 32;
+
+ if (device->instance->perftest_flags & RADV_PERFTEST_GE_WAVE_32)
+ device->ge_wave_size = 32;
+
+ /* Default to 32 on RDNA1-2 as that gives better perf due to less issues with divergence.
+ * However, on GFX11 default to wave64 as ACO does not support VOPD yet, and with the VALU
+ * dependence wave32 would likely be a net-loss (as well as the SALU count becoming more
+ * problematic)
+ */
+ if (!(device->instance->perftest_flags & RADV_PERFTEST_RT_WAVE_64) &&
+ device->rad_info.gfx_level < GFX11)
+ device->rt_wave_size = 32;
+ }
+
+ device->max_shared_size = device->rad_info.gfx_level >= GFX7 ? 65536 : 32768;
+
+ radv_physical_device_init_mem_types(device);
+
+ radv_physical_device_get_supported_extensions(device, &device->vk.supported_extensions);
+
+ radv_get_nir_options(device);
+
+#ifndef _WIN32
+ if (drm_device) {
+ struct stat primary_stat = {0}, render_stat = {0};
+
+ device->available_nodes = drm_device->available_nodes;
+ device->bus_info = *drm_device->businfo.pci;
+
+ if ((drm_device->available_nodes & (1 << DRM_NODE_PRIMARY)) &&
+ stat(drm_device->nodes[DRM_NODE_PRIMARY], &primary_stat) != 0) {
+ result =
+ vk_errorf(instance, VK_ERROR_INITIALIZATION_FAILED,
+ "failed to stat DRM primary node %s", drm_device->nodes[DRM_NODE_PRIMARY]);
+ goto fail_perfcounters;
+ }
+ device->primary_devid = primary_stat.st_rdev;
+
+ if ((drm_device->available_nodes & (1 << DRM_NODE_RENDER)) &&
+ stat(drm_device->nodes[DRM_NODE_RENDER], &render_stat) != 0) {
+ result =
+ vk_errorf(instance, VK_ERROR_INITIALIZATION_FAILED, "failed to stat DRM render node %s",
+ drm_device->nodes[DRM_NODE_RENDER]);
+ goto fail_perfcounters;
+ }
+ device->render_devid = render_stat.st_rdev;
+ }
+#endif
+
+ if ((device->instance->debug_flags & RADV_DEBUG_INFO))
+ ac_print_gpu_info(&device->rad_info, stdout);
+
+ radv_physical_device_init_queue_table(device);
+
+ /* We don't check the error code, but later check if it is initialized. */
+ ac_init_perfcounters(&device->rad_info, false, false, &device->ac_perfcounters);
+
+ radv_init_physical_device_decoder(device);
+
+ /* The WSI is structured as a layer on top of the driver, so this has
+ * to be the last part of initialization (at least until we get other
+ * semi-layers).
+ */
+ result = radv_init_wsi(device);
+ if (result != VK_SUCCESS) {
+ vk_error(instance, result);
+ goto fail_perfcounters;
+ }
+
+ device->gs_table_depth =
+ ac_get_gs_table_depth(device->rad_info.gfx_level, device->rad_info.family);
+
+ ac_get_hs_info(&device->rad_info, &device->hs);
+ ac_get_task_info(&device->rad_info, &device->task_info);
+ radv_get_binning_settings(device, &device->binning_settings);
+
+ *device_out = device;
+
+ return VK_SUCCESS;
+
+fail_perfcounters:
+ ac_destroy_perfcounters(&device->ac_perfcounters);
+ disk_cache_destroy(device->vk.disk_cache);
+#ifdef ENABLE_SHADER_CACHE
+fail_wsi:
+#endif
+ device->ws->destroy(device->ws);
+fail_base:
+ vk_physical_device_finish(&device->vk);
+fail_alloc:
+ vk_free(&instance->vk.alloc, device);
+fail_fd:
+ if (fd != -1)
+ close(fd);
+ if (master_fd != -1)
+ close(master_fd);
+ return result;
+}
+
+VkResult
+create_null_physical_device(struct vk_instance *vk_instance)
+{
+ struct radv_instance *instance = container_of(vk_instance, struct radv_instance, vk);
+ struct radv_physical_device *pdevice;
+
+ VkResult result = radv_physical_device_try_create(instance, NULL, &pdevice);
+ if (result != VK_SUCCESS)
+ return result;
+
+ list_addtail(&pdevice->vk.link, &instance->vk.physical_devices.list);
+ return VK_SUCCESS;
+}
+
+VkResult
+create_drm_physical_device(struct vk_instance *vk_instance, struct _drmDevice *device,
+ struct vk_physical_device **out)
+{
+#ifndef _WIN32
+ if (!(device->available_nodes & (1 << DRM_NODE_RENDER)) || device->bustype != DRM_BUS_PCI ||
+ device->deviceinfo.pci->vendor_id != ATI_VENDOR_ID)
+ return VK_ERROR_INCOMPATIBLE_DRIVER;
+
+ return radv_physical_device_try_create((struct radv_instance *)vk_instance, device,
+ (struct radv_physical_device **)out);
+#else
+ return VK_SUCCESS;
+#endif
+}
+
+void
+radv_physical_device_destroy(struct vk_physical_device *vk_device)
+{
+ struct radv_physical_device *device = container_of(vk_device, struct radv_physical_device, vk);
+
+ radv_finish_wsi(device);
+ ac_destroy_perfcounters(&device->ac_perfcounters);
+ device->ws->destroy(device->ws);
+ disk_cache_destroy(device->vk.disk_cache);
+ if (device->local_fd != -1)
+ close(device->local_fd);
+ if (device->master_fd != -1)
+ close(device->master_fd);
+ vk_physical_device_finish(&device->vk);
+ vk_free(&device->instance->vk.alloc, device);
+}
+
+static void
+radv_get_physical_device_queue_family_properties(struct radv_physical_device *pdevice,
+ uint32_t *pCount,
+ VkQueueFamilyProperties **pQueueFamilyProperties)
+{
+ int num_queue_families = 1;
+ int idx;
+ if (pdevice->rad_info.ip[AMD_IP_COMPUTE].num_queues > 0 &&
+ !(pdevice->instance->debug_flags & RADV_DEBUG_NO_COMPUTE_QUEUE))
+ num_queue_families++;
+
+ if (pdevice->instance->perftest_flags & RADV_PERFTEST_VIDEO_DECODE) {
+ if (pdevice->rad_info.ip[AMD_IP_VCN_DEC].num_queues > 0)
+ num_queue_families++;
+
+ if (radv_has_uvd(pdevice))
+ num_queue_families++;
+ }
+
+ if (pQueueFamilyProperties == NULL) {
+ *pCount = num_queue_families;
+ return;
+ }
+
+ if (!*pCount)
+ return;
+
+ idx = 0;
+ if (*pCount >= 1) {
+ *pQueueFamilyProperties[idx] = (VkQueueFamilyProperties){
+ .queueFlags = VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT |
+ VK_QUEUE_SPARSE_BINDING_BIT,
+ .queueCount = 1,
+ .timestampValidBits = 64,
+ .minImageTransferGranularity = (VkExtent3D){1, 1, 1},
+ };
+ idx++;
+ }
+
+ if (pdevice->rad_info.ip[AMD_IP_COMPUTE].num_queues > 0 &&
+ !(pdevice->instance->debug_flags & RADV_DEBUG_NO_COMPUTE_QUEUE)) {
+ if (*pCount > idx) {
+ *pQueueFamilyProperties[idx] = (VkQueueFamilyProperties){
+ .queueFlags =
+ VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT,
+ .queueCount = pdevice->rad_info.ip[AMD_IP_COMPUTE].num_queues,
+ .timestampValidBits = 64,
+ .minImageTransferGranularity = (VkExtent3D){1, 1, 1},
+ };
+ idx++;
+ }
+ }
+
+ if (pdevice->instance->perftest_flags & RADV_PERFTEST_VIDEO_DECODE) {
+ if (pdevice->rad_info.ip[AMD_IP_VCN_DEC].num_queues > 0) {
+ if (*pCount > idx) {
+ *pQueueFamilyProperties[idx] = (VkQueueFamilyProperties){
+ .queueFlags = VK_QUEUE_VIDEO_DECODE_BIT_KHR,
+ .queueCount = pdevice->rad_info.ip[AMD_IP_VCN_DEC].num_queues,
+ .timestampValidBits = 64,
+ .minImageTransferGranularity = (VkExtent3D){1, 1, 1},
+ };
+ idx++;
+ }
+ }
+
+ if (radv_has_uvd(pdevice)) {
+ if (*pCount > idx) {
+ *pQueueFamilyProperties[idx] = (VkQueueFamilyProperties){
+ .queueFlags = VK_QUEUE_VIDEO_DECODE_BIT_KHR,
+ .queueCount = pdevice->rad_info.ip[AMD_IP_UVD].num_queues,
+ .timestampValidBits = 64,
+ .minImageTransferGranularity = (VkExtent3D){1, 1, 1},
+ };
+ idx++;
+ }
+ }
+ }
+
+ *pCount = idx;
+}
+
+static const VkQueueGlobalPriorityKHR radv_global_queue_priorities[] = {
+ VK_QUEUE_GLOBAL_PRIORITY_LOW_KHR,
+ VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR,
+ VK_QUEUE_GLOBAL_PRIORITY_HIGH_KHR,
+ VK_QUEUE_GLOBAL_PRIORITY_REALTIME_KHR,
+};
+
+VKAPI_ATTR void VKAPI_CALL
+radv_GetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice, uint32_t *pCount,
+ VkQueueFamilyProperties2 *pQueueFamilyProperties)
+{
+ RADV_FROM_HANDLE(radv_physical_device, pdevice, physicalDevice);
+ if (!pQueueFamilyProperties) {
+ radv_get_physical_device_queue_family_properties(pdevice, pCount, NULL);
+ return;
+ }
+ VkQueueFamilyProperties *properties[] = {
+ &pQueueFamilyProperties[0].queueFamilyProperties,
+ &pQueueFamilyProperties[1].queueFamilyProperties,
+ &pQueueFamilyProperties[2].queueFamilyProperties,
+ };
+ radv_get_physical_device_queue_family_properties(pdevice, pCount, properties);
+ assert(*pCount <= 3);
+
+ for (uint32_t i = 0; i < *pCount; i++) {
+ vk_foreach_struct(ext, pQueueFamilyProperties[i].pNext)
+ {
+ switch (ext->sType) {
+ case VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_KHR: {
+ VkQueueFamilyGlobalPriorityPropertiesKHR *prop =
+ (VkQueueFamilyGlobalPriorityPropertiesKHR *)ext;
+ STATIC_ASSERT(ARRAY_SIZE(radv_global_queue_priorities) <=
+ VK_MAX_GLOBAL_PRIORITY_SIZE_KHR);
+ prop->priorityCount = ARRAY_SIZE(radv_global_queue_priorities);
+ memcpy(&prop->priorities, radv_global_queue_priorities,
+ sizeof(radv_global_queue_priorities));
+ break;
+ }
+ case VK_STRUCTURE_TYPE_QUEUE_FAMILY_QUERY_RESULT_STATUS_PROPERTIES_KHR: {
+ VkQueueFamilyQueryResultStatusPropertiesKHR *prop =
+ (VkQueueFamilyQueryResultStatusPropertiesKHR *)ext;
+ prop->queryResultStatusSupport = VK_FALSE;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_QUEUE_FAMILY_VIDEO_PROPERTIES_KHR: {
+ VkQueueFamilyVideoPropertiesKHR *prop = (VkQueueFamilyVideoPropertiesKHR *)ext;
+ if (pQueueFamilyProperties[i].queueFamilyProperties.queueFlags &
+ VK_QUEUE_VIDEO_DECODE_BIT_KHR)
+ prop->videoCodecOperations = VK_VIDEO_CODEC_OPERATION_DECODE_H264_BIT_KHR |
+ VK_VIDEO_CODEC_OPERATION_DECODE_H265_BIT_KHR;
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ }
+}
+
+static void
+radv_get_memory_budget_properties(VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceMemoryBudgetPropertiesEXT *memoryBudget)
+{
+ RADV_FROM_HANDLE(radv_physical_device, device, physicalDevice);
+ VkPhysicalDeviceMemoryProperties *memory_properties = &device->memory_properties;
+
+ /* For all memory heaps, the computation of budget is as follow:
+ * heap_budget = heap_size - global_heap_usage + app_heap_usage
+ *
+ * The Vulkan spec 1.1.97 says that the budget should include any
+ * currently allocated device memory.
+ *
+ * Note that the application heap usages are not really accurate (eg.
+ * in presence of shared buffers).
+ */
+ if (!device->rad_info.has_dedicated_vram) {
+ if (device->instance->enable_unified_heap_on_apu) {
+ /* When the heaps are unified, only the visible VRAM heap is exposed on APUs. */
+ assert(device->heaps == RADV_HEAP_VRAM_VIS);
+ assert(device->memory_properties.memoryHeaps[0].flags == VK_MEMORY_HEAP_DEVICE_LOCAL_BIT);
+ const uint8_t vram_vis_heap_idx = 0;
+
+ /* Get the total heap size which is the visible VRAM heap size. */
+ uint64_t total_heap_size = device->memory_properties.memoryHeaps[vram_vis_heap_idx].size;
+
+ /* Get the different memory usages. */
+ uint64_t vram_vis_internal_usage =
+ device->ws->query_value(device->ws, RADEON_ALLOCATED_VRAM_VIS) +
+ device->ws->query_value(device->ws, RADEON_ALLOCATED_VRAM);
+ uint64_t gtt_internal_usage = device->ws->query_value(device->ws, RADEON_ALLOCATED_GTT);
+ uint64_t total_internal_usage = vram_vis_internal_usage + gtt_internal_usage;
+ uint64_t total_system_usage = device->ws->query_value(device->ws, RADEON_VRAM_VIS_USAGE) +
+ device->ws->query_value(device->ws, RADEON_GTT_USAGE);
+ uint64_t total_usage = MAX2(total_internal_usage, total_system_usage);
+
+ /* Compute the total free space that can be allocated for this process accross all heaps. */
+ uint64_t total_free_space = total_heap_size - MIN2(total_heap_size, total_usage);
+
+ memoryBudget->heapBudget[vram_vis_heap_idx] = total_free_space + total_internal_usage;
+ memoryBudget->heapUsage[vram_vis_heap_idx] = total_internal_usage;
+ } else {
+ /* On APUs, the driver exposes fake heaps to the application because usually the carveout
+ * is too small for games but the budgets need to be redistributed accordingly.
+ */
+ assert(device->heaps == (RADV_HEAP_GTT | RADV_HEAP_VRAM_VIS));
+ assert(device->memory_properties.memoryHeaps[0].flags == 0); /* GTT */
+ assert(device->memory_properties.memoryHeaps[1].flags == VK_MEMORY_HEAP_DEVICE_LOCAL_BIT);
+ const uint8_t gtt_heap_idx = 0, vram_vis_heap_idx = 1;
+
+ /* Get the visible VRAM/GTT heap sizes and internal usages. */
+ uint64_t gtt_heap_size = device->memory_properties.memoryHeaps[gtt_heap_idx].size;
+ uint64_t vram_vis_heap_size =
+ device->memory_properties.memoryHeaps[vram_vis_heap_idx].size;
+
+ uint64_t vram_vis_internal_usage =
+ device->ws->query_value(device->ws, RADEON_ALLOCATED_VRAM_VIS) +
+ device->ws->query_value(device->ws, RADEON_ALLOCATED_VRAM);
+ uint64_t gtt_internal_usage = device->ws->query_value(device->ws, RADEON_ALLOCATED_GTT);
+
+ /* Compute the total heap size, internal and system usage. */
+ uint64_t total_heap_size = vram_vis_heap_size + gtt_heap_size;
+ uint64_t total_internal_usage = vram_vis_internal_usage + gtt_internal_usage;
+ uint64_t total_system_usage = device->ws->query_value(device->ws, RADEON_VRAM_VIS_USAGE) +
+ device->ws->query_value(device->ws, RADEON_GTT_USAGE);
+
+ uint64_t total_usage = MAX2(total_internal_usage, total_system_usage);
+
+ /* Compute the total free space that can be allocated for this process accross all heaps. */
+ uint64_t total_free_space = total_heap_size - MIN2(total_heap_size, total_usage);
+
+ /* Compute the remaining visible VRAM size for this process. */
+ uint64_t vram_vis_free_space =
+ vram_vis_heap_size - MIN2(vram_vis_heap_size, vram_vis_internal_usage);
+
+ /* Distribute the total free space (2/3rd as VRAM and 1/3rd as GTT) to match the heap
+ * sizes, and align down to the page size to be conservative.
+ */
+ vram_vis_free_space = ROUND_DOWN_TO(MIN2((total_free_space * 2) / 3, vram_vis_free_space),
+ device->rad_info.gart_page_size);
+ uint64_t gtt_free_space = total_free_space - vram_vis_free_space;
+
+ memoryBudget->heapBudget[vram_vis_heap_idx] =
+ vram_vis_free_space + vram_vis_internal_usage;
+ memoryBudget->heapUsage[vram_vis_heap_idx] = vram_vis_internal_usage;
+ memoryBudget->heapBudget[gtt_heap_idx] = gtt_free_space + gtt_internal_usage;
+ memoryBudget->heapUsage[gtt_heap_idx] = gtt_internal_usage;
+ }
+ } else {
+ unsigned mask = device->heaps;
+ unsigned heap = 0;
+ while (mask) {
+ uint64_t internal_usage = 0, system_usage = 0;
+ unsigned type = 1u << u_bit_scan(&mask);
+
+ switch (type) {
+ case RADV_HEAP_VRAM:
+ internal_usage = device->ws->query_value(device->ws, RADEON_ALLOCATED_VRAM);
+ system_usage = device->ws->query_value(device->ws, RADEON_VRAM_USAGE);
+ break;
+ case RADV_HEAP_VRAM_VIS:
+ internal_usage = device->ws->query_value(device->ws, RADEON_ALLOCATED_VRAM_VIS);
+ if (!(device->heaps & RADV_HEAP_VRAM))
+ internal_usage += device->ws->query_value(device->ws, RADEON_ALLOCATED_VRAM);
+ system_usage = device->ws->query_value(device->ws, RADEON_VRAM_VIS_USAGE);
+ break;
+ case RADV_HEAP_GTT:
+ internal_usage = device->ws->query_value(device->ws, RADEON_ALLOCATED_GTT);
+ system_usage = device->ws->query_value(device->ws, RADEON_GTT_USAGE);
+ break;
+ }
+
+ uint64_t total_usage = MAX2(internal_usage, system_usage);
+
+ uint64_t free_space = device->memory_properties.memoryHeaps[heap].size -
+ MIN2(device->memory_properties.memoryHeaps[heap].size, total_usage);
+ memoryBudget->heapBudget[heap] = free_space + internal_usage;
+ memoryBudget->heapUsage[heap] = internal_usage;
+ ++heap;
+ }
+
+ assert(heap == memory_properties->memoryHeapCount);
+ }
+
+ /* The heapBudget and heapUsage values must be zero for array elements
+ * greater than or equal to
+ * VkPhysicalDeviceMemoryProperties::memoryHeapCount.
+ */
+ for (uint32_t i = memory_properties->memoryHeapCount; i < VK_MAX_MEMORY_HEAPS; i++) {
+ memoryBudget->heapBudget[i] = 0;
+ memoryBudget->heapUsage[i] = 0;
+ }
+}
+
+VKAPI_ATTR void VKAPI_CALL
+radv_GetPhysicalDeviceMemoryProperties2(VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceMemoryProperties2 *pMemoryProperties)
+{
+ RADV_FROM_HANDLE(radv_physical_device, pdevice, physicalDevice);
+
+ pMemoryProperties->memoryProperties = pdevice->memory_properties;
+
+ VkPhysicalDeviceMemoryBudgetPropertiesEXT *memory_budget =
+ vk_find_struct(pMemoryProperties->pNext, PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT);
+ if (memory_budget)
+ radv_get_memory_budget_properties(physicalDevice, memory_budget);
+}
+
+static const VkTimeDomainEXT radv_time_domains[] = {
+ VK_TIME_DOMAIN_DEVICE_EXT,
+ VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT,
+#ifdef CLOCK_MONOTONIC_RAW
+ VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT,
+#endif
+};
+
+VKAPI_ATTR VkResult VKAPI_CALL
+radv_GetPhysicalDeviceCalibrateableTimeDomainsEXT(VkPhysicalDevice physicalDevice,
+ uint32_t *pTimeDomainCount,
+ VkTimeDomainEXT *pTimeDomains)
+{
+ int d;
+ VK_OUTARRAY_MAKE_TYPED(VkTimeDomainEXT, out, pTimeDomains, pTimeDomainCount);
+
+ for (d = 0; d < ARRAY_SIZE(radv_time_domains); d++) {
+ vk_outarray_append_typed(VkTimeDomainEXT, &out, i)
+ {
+ *i = radv_time_domains[d];
+ }
+ }
+
+ return vk_outarray_status(&out);
+}
+
+VKAPI_ATTR void VKAPI_CALL
+radv_GetPhysicalDeviceMultisamplePropertiesEXT(VkPhysicalDevice physicalDevice,
+ VkSampleCountFlagBits samples,
+ VkMultisamplePropertiesEXT *pMultisampleProperties)
+{
+ VkSampleCountFlagBits supported_samples =
+ VK_SAMPLE_COUNT_2_BIT | VK_SAMPLE_COUNT_4_BIT | VK_SAMPLE_COUNT_8_BIT;
+
+ if (samples & supported_samples) {
+ pMultisampleProperties->maxSampleLocationGridSize = (VkExtent2D){2, 2};
+ } else {
+ pMultisampleProperties->maxSampleLocationGridSize = (VkExtent2D){0, 0};
+ }
+}
+
+VKAPI_ATTR VkResult VKAPI_CALL
+radv_GetPhysicalDeviceFragmentShadingRatesKHR(
+ VkPhysicalDevice physicalDevice, uint32_t *pFragmentShadingRateCount,
+ VkPhysicalDeviceFragmentShadingRateKHR *pFragmentShadingRates)
+{
+ VK_OUTARRAY_MAKE_TYPED(VkPhysicalDeviceFragmentShadingRateKHR, out, pFragmentShadingRates,
+ pFragmentShadingRateCount);
+
+#define append_rate(w, h, s) \
+ { \
+ VkPhysicalDeviceFragmentShadingRateKHR rate = { \
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR, \
+ .sampleCounts = s, \
+ .fragmentSize = {.width = w, .height = h}, \
+ }; \
+ vk_outarray_append_typed(VkPhysicalDeviceFragmentShadingRateKHR, &out, r) *r = rate; \
+ }
+
+ for (uint32_t x = 2; x >= 1; x--) {
+ for (uint32_t y = 2; y >= 1; y--) {
+ VkSampleCountFlagBits samples;
+
+ if (x == 1 && y == 1) {
+ samples = ~0;
+ } else {
+ samples = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_2_BIT | VK_SAMPLE_COUNT_4_BIT |
+ VK_SAMPLE_COUNT_8_BIT;
+ }
+
+ append_rate(x, y, samples);
+ }
+ }
+#undef append_rate
+
+ return vk_outarray_status(&out);
+}