return;
}
- window->drawingBuffer = window->pendingBuffer = &window->buffers[0];
+ window->drawingBuffer = &window->buffers[0];
+ if (window->pendingBuffer != NULL)
+ window->pendingBuffer = window->drawingBuffer;
}
else
{
return;
}
- window->drawingBuffer = window->pendingBuffer = &window->buffers[0];
+ window->drawingBuffer = &window->buffers[0];
+ if (window->pendingBuffer != NULL)
+ window->pendingBuffer = window->drawingBuffer;
}
else
{
return;
}
- window->drawingBuffer = window->pendingBuffer = &window->buffers[0];
+ window->drawingBuffer = &window->buffers[0];
+ if (window->pendingBuffer != NULL)
+ window->pendingBuffer = window->drawingBuffer;
}
else
{