{
bayer_to_bgr(src, dst, dcn, true, true, stream);
}
+ void bayer_to_gray(const GpuMat& src, GpuMat& dst, bool blue_last, bool start_with_green, Stream& stream)
+ {
+ typedef void (*func_t)(PtrStepSzb src, PtrStepSzb dst, bool blue_last, bool start_with_green, cudaStream_t stream);
+ static const func_t funcs[3] =
+ {
+ Bayer2BGR_8u_gpu<1>,
+ 0,
+ Bayer2BGR_16u_gpu<1>,
+ };
+
+ CV_Assert(src.type() == CV_8UC1 || src.type() == CV_16UC1);
+ CV_Assert(src.rows > 2 && src.cols > 2);
+
+ dst.create(src.size(), CV_MAKETYPE(src.depth(), 1));
+
+ funcs[src.depth()](src, dst, blue_last, start_with_green, StreamAccessor::getStream(stream));
+ }
+
+ void bayerBG_to_gray(const GpuMat& src, GpuMat& dst, int /*dcn*/, Stream& stream)
+ {
+ bayer_to_gray(src, dst, false, false, stream);
+ }
+
+ void bayerGB_to_gray(const GpuMat& src, GpuMat& dst, int /*dcn*/, Stream& stream)
+ {
+ bayer_to_gray(src, dst, false, true, stream);
+ }
+
+ void bayerRG_to_gray(const GpuMat& src, GpuMat& dst, int /*dcn*/, Stream& stream)
+ {
+ bayer_to_gray(src, dst, true, false, stream);
+ }
+
+ void bayerGR_to_gray(const GpuMat& src, GpuMat& dst, int /*dcn*/, Stream& stream)
+ {
+ bayer_to_gray(src, dst, true, true, stream);
+ }
}
void cv::gpu::cvtColor(const GpuMat& src, GpuMat& dst, int code, int dcn, Stream& stream)
yuv_to_bgr, // CV_YUV2BGR = 84
yuv_to_rgb, // CV_YUV2RGB = 85
- 0, // CV_BayerBG2GRAY = 86
- 0, // CV_BayerGB2GRAY = 87
- 0, // CV_BayerRG2GRAY = 88
- 0, // CV_BayerGR2GRAY = 89
+ bayerBG_to_gray, // CV_BayerBG2GRAY = 86
+ bayerGB_to_gray, // CV_BayerGB2GRAY = 87
+ bayerRG_to_gray, // CV_BayerRG2GRAY = 88
+ bayerGR_to_gray, // CV_BayerGR2GRAY = 89
//YUV 4:2:0 formats family
0, // CV_YUV2RGB_NV12 = 90,
#if !defined CUDA_DISABLER
-#include <opencv2/gpu/device/common.hpp>
-#include <opencv2/gpu/device/vec_traits.hpp>
-#include <opencv2/gpu/device/vec_math.hpp>
-#include <opencv2/gpu/device/limits.hpp>
+#include "opencv2/gpu/device/common.hpp"
+#include "opencv2/gpu/device/vec_traits.hpp"
+#include "opencv2/gpu/device/vec_math.hpp"
+#include "opencv2/gpu/device/limits.hpp"
+#include "opencv2/gpu/device/color.hpp"
-namespace cv { namespace gpu {
- namespace device
- {
- template <typename D>
- __global__ void Bayer2BGR_8u(const PtrStepb src, PtrStepSz<D> dst, const bool blue_last, const bool start_with_green)
- {
- const int s_x = blockIdx.x * blockDim.x + threadIdx.x;
- int s_y = blockIdx.y * blockDim.y + threadIdx.y;
-
- if (s_y >= dst.rows || (s_x << 2) >= dst.cols)
- return;
+namespace cv { namespace gpu { namespace device
+{
+ template <typename T> struct Bayer2BGR;
- s_y = ::min(::max(s_y, 1), dst.rows - 2);
+ template <> struct Bayer2BGR<uchar>
+ {
+ uchar3 res0;
+ uchar3 res1;
+ uchar3 res2;
+ uchar3 res3;
+ __device__ void apply(const PtrStepSzb& src, int s_x, int s_y, bool blue_last, bool start_with_green)
+ {
uchar4 patch[3][3];
patch[0][1] = ((const uchar4*) src.ptr(s_y - 1))[s_x];
patch[0][0] = ((const uchar4*) src.ptr(s_y - 1))[::max(s_x - 1, 0)];
- patch[0][2] = ((const uchar4*) src.ptr(s_y - 1))[::min(s_x + 1, ((dst.cols + 3) >> 2) - 1)];
+ patch[0][2] = ((const uchar4*) src.ptr(s_y - 1))[::min(s_x + 1, ((src.cols + 3) >> 2) - 1)];
patch[1][1] = ((const uchar4*) src.ptr(s_y))[s_x];
patch[1][0] = ((const uchar4*) src.ptr(s_y))[::max(s_x - 1, 0)];
- patch[1][2] = ((const uchar4*) src.ptr(s_y))[::min(s_x + 1, ((dst.cols + 3) >> 2) - 1)];
+ patch[1][2] = ((const uchar4*) src.ptr(s_y))[::min(s_x + 1, ((src.cols + 3) >> 2) - 1)];
patch[2][1] = ((const uchar4*) src.ptr(s_y + 1))[s_x];
patch[2][0] = ((const uchar4*) src.ptr(s_y + 1))[::max(s_x - 1, 0)];
- patch[2][2] = ((const uchar4*) src.ptr(s_y + 1))[::min(s_x + 1, ((dst.cols + 3) >> 2) - 1)];
-
- D res0 = VecTraits<D>::all(numeric_limits<uchar>::max());
- D res1 = VecTraits<D>::all(numeric_limits<uchar>::max());
- D res2 = VecTraits<D>::all(numeric_limits<uchar>::max());
- D res3 = VecTraits<D>::all(numeric_limits<uchar>::max());
+ patch[2][2] = ((const uchar4*) src.ptr(s_y + 1))[::min(s_x + 1, ((src.cols + 3) >> 2) - 1)];
if ((s_y & 1) ^ start_with_green)
{
res3.z = t7;
}
}
+ }
+ };
+
+ template <typename D> __device__ __forceinline__ D toDst(const uchar3& pix);
+ template <> __device__ __forceinline__ uchar toDst<uchar>(const uchar3& pix)
+ {
+ typename bgr_to_gray_traits<uchar>::functor_type f = bgr_to_gray_traits<uchar>::create_functor();
+ return f(pix);
+ }
+ template <> __device__ __forceinline__ uchar3 toDst<uchar3>(const uchar3& pix)
+ {
+ return pix;
+ }
+ template <> __device__ __forceinline__ uchar4 toDst<uchar4>(const uchar3& pix)
+ {
+ return make_uchar4(pix.x, pix.y, pix.z, 255);
+ }
+
+ template <typename D>
+ __global__ void Bayer2BGR_8u(const PtrStepSzb src, PtrStep<D> dst, const bool blue_last, const bool start_with_green)
+ {
+ const int s_x = blockIdx.x * blockDim.x + threadIdx.x;
+ int s_y = blockIdx.y * blockDim.y + threadIdx.y;
- const int d_x = (blockIdx.x * blockDim.x + threadIdx.x) << 2;
- const int d_y = blockIdx.y * blockDim.y + threadIdx.y;
+ if (s_y >= src.rows || (s_x << 2) >= src.cols)
+ return;
- dst(d_y, d_x) = res0;
- if (d_x + 1 < dst.cols)
- dst(d_y, d_x + 1) = res1;
- if (d_x + 2 < dst.cols)
- dst(d_y, d_x + 2) = res2;
- if (d_x + 3 < dst.cols)
- dst(d_y, d_x + 3) = res3;
- }
+ s_y = ::min(::max(s_y, 1), src.rows - 2);
- template <typename D>
- __global__ void Bayer2BGR_16u(const PtrStepb src, PtrStepSz<D> dst, const bool blue_last, const bool start_with_green)
- {
- const int s_x = blockIdx.x * blockDim.x + threadIdx.x;
- int s_y = blockIdx.y * blockDim.y + threadIdx.y;
+ Bayer2BGR<uchar> bayer;
+ bayer.apply(src, s_x, s_y, blue_last, start_with_green);
- if (s_y >= dst.rows || (s_x << 1) >= dst.cols)
- return;
+ const int d_x = (blockIdx.x * blockDim.x + threadIdx.x) << 2;
+ const int d_y = blockIdx.y * blockDim.y + threadIdx.y;
- s_y = ::min(::max(s_y, 1), dst.rows - 2);
+ dst(d_y, d_x) = toDst<D>(bayer.res0);
+ if (d_x + 1 < src.cols)
+ dst(d_y, d_x + 1) = toDst<D>(bayer.res1);
+ if (d_x + 2 < src.cols)
+ dst(d_y, d_x + 2) = toDst<D>(bayer.res2);
+ if (d_x + 3 < src.cols)
+ dst(d_y, d_x + 3) = toDst<D>(bayer.res3);
+ }
+
+ template <> struct Bayer2BGR<ushort>
+ {
+ ushort3 res0;
+ ushort3 res1;
+ __device__ void apply(const PtrStepSzb& src, int s_x, int s_y, bool blue_last, bool start_with_green)
+ {
ushort2 patch[3][3];
patch[0][1] = ((const ushort2*) src.ptr(s_y - 1))[s_x];
patch[0][0] = ((const ushort2*) src.ptr(s_y - 1))[::max(s_x - 1, 0)];
- patch[0][2] = ((const ushort2*) src.ptr(s_y - 1))[::min(s_x + 1, ((dst.cols + 1) >> 1) - 1)];
+ patch[0][2] = ((const ushort2*) src.ptr(s_y - 1))[::min(s_x + 1, ((src.cols + 1) >> 1) - 1)];
patch[1][1] = ((const ushort2*) src.ptr(s_y))[s_x];
patch[1][0] = ((const ushort2*) src.ptr(s_y))[::max(s_x - 1, 0)];
- patch[1][2] = ((const ushort2*) src.ptr(s_y))[::min(s_x + 1, ((dst.cols + 1) >> 1) - 1)];
+ patch[1][2] = ((const ushort2*) src.ptr(s_y))[::min(s_x + 1, ((src.cols + 1) >> 1) - 1)];
patch[2][1] = ((const ushort2*) src.ptr(s_y + 1))[s_x];
patch[2][0] = ((const ushort2*) src.ptr(s_y + 1))[::max(s_x - 1, 0)];
- patch[2][2] = ((const ushort2*) src.ptr(s_y + 1))[::min(s_x + 1, ((dst.cols + 1) >> 1) - 1)];
-
- D res0 = VecTraits<D>::all(numeric_limits<ushort>::max());
- D res1 = VecTraits<D>::all(numeric_limits<ushort>::max());
+ patch[2][2] = ((const ushort2*) src.ptr(s_y + 1))[::min(s_x + 1, ((src.cols + 1) >> 1) - 1)];
if ((s_y & 1) ^ start_with_green)
{
res1.z = t3;
}
}
+ }
+ };
- const int d_x = (blockIdx.x * blockDim.x + threadIdx.x) << 1;
- const int d_y = blockIdx.y * blockDim.y + threadIdx.y;
+ template <typename D> __device__ __forceinline__ D toDst(const ushort3& pix);
+ template <> __device__ __forceinline__ ushort toDst<ushort>(const ushort3& pix)
+ {
+ typename bgr_to_gray_traits<ushort>::functor_type f = bgr_to_gray_traits<ushort>::create_functor();
+ return f(pix);
+ }
+ template <> __device__ __forceinline__ ushort3 toDst<ushort3>(const ushort3& pix)
+ {
+ return pix;
+ }
+ template <> __device__ __forceinline__ ushort4 toDst<ushort4>(const ushort3& pix)
+ {
+ return make_ushort4(pix.x, pix.y, pix.z, numeric_limits<ushort>::max());
+ }
- dst(d_y, d_x) = res0;
- if (d_x + 1 < dst.cols)
- dst(d_y, d_x + 1) = res1;
- }
+ template <typename D>
+ __global__ void Bayer2BGR_16u(const PtrStepSzb src, PtrStep<D> dst, const bool blue_last, const bool start_with_green)
+ {
+ const int s_x = blockIdx.x * blockDim.x + threadIdx.x;
+ int s_y = blockIdx.y * blockDim.y + threadIdx.y;
- template <int cn>
- void Bayer2BGR_8u_gpu(PtrStepSzb src, PtrStepSzb dst, bool blue_last, bool start_with_green, cudaStream_t stream)
- {
- typedef typename TypeVec<uchar, cn>::vec_type dst_t;
+ if (s_y >= src.rows || (s_x << 1) >= src.cols)
+ return;
- const dim3 block(32, 8);
- const dim3 grid(divUp(dst.cols, 4 * block.x), divUp(dst.rows, block.y));
+ s_y = ::min(::max(s_y, 1), src.rows - 2);
- cudaSafeCall( cudaFuncSetCacheConfig(Bayer2BGR_8u<dst_t>, cudaFuncCachePreferL1) );
+ Bayer2BGR<ushort> bayer;
+ bayer.apply(src, s_x, s_y, blue_last, start_with_green);
- Bayer2BGR_8u<dst_t><<<grid, block, 0, stream>>>(src, (PtrStepSz<dst_t>)dst, blue_last, start_with_green);
- cudaSafeCall( cudaGetLastError() );
+ const int d_x = (blockIdx.x * blockDim.x + threadIdx.x) << 1;
+ const int d_y = blockIdx.y * blockDim.y + threadIdx.y;
- if (stream == 0)
- cudaSafeCall( cudaDeviceSynchronize() );
- }
- template <int cn>
- void Bayer2BGR_16u_gpu(PtrStepSzb src, PtrStepSzb dst, bool blue_last, bool start_with_green, cudaStream_t stream)
- {
- typedef typename TypeVec<ushort, cn>::vec_type dst_t;
+ dst(d_y, d_x) = toDst<D>(bayer.res0);
+ if (d_x + 1 < src.cols)
+ dst(d_y, d_x + 1) = toDst<D>(bayer.res1);
+ }
- const dim3 block(32, 8);
- const dim3 grid(divUp(dst.cols, 2 * block.x), divUp(dst.rows, block.y));
+ template <int cn>
+ void Bayer2BGR_8u_gpu(PtrStepSzb src, PtrStepSzb dst, bool blue_last, bool start_with_green, cudaStream_t stream)
+ {
+ typedef typename TypeVec<uchar, cn>::vec_type dst_t;
- cudaSafeCall( cudaFuncSetCacheConfig(Bayer2BGR_16u<dst_t>, cudaFuncCachePreferL1) );
+ const dim3 block(32, 8);
+ const dim3 grid(divUp(src.cols, 4 * block.x), divUp(src.rows, block.y));
- Bayer2BGR_16u<dst_t><<<grid, block, 0, stream>>>(src, (PtrStepSz<dst_t>)dst, blue_last, start_with_green);
- cudaSafeCall( cudaGetLastError() );
+ cudaSafeCall( cudaFuncSetCacheConfig(Bayer2BGR_8u<dst_t>, cudaFuncCachePreferL1) );
- if (stream == 0)
- cudaSafeCall( cudaDeviceSynchronize() );
- }
+ Bayer2BGR_8u<dst_t><<<grid, block, 0, stream>>>(src, (PtrStepSz<dst_t>)dst, blue_last, start_with_green);
+ cudaSafeCall( cudaGetLastError() );
- template void Bayer2BGR_8u_gpu<3>(PtrStepSzb src, PtrStepSzb dst, bool blue_last, bool start_with_green, cudaStream_t stream);
- template void Bayer2BGR_8u_gpu<4>(PtrStepSzb src, PtrStepSzb dst, bool blue_last, bool start_with_green, cudaStream_t stream);
- template void Bayer2BGR_16u_gpu<3>(PtrStepSzb src, PtrStepSzb dst, bool blue_last, bool start_with_green, cudaStream_t stream);
- template void Bayer2BGR_16u_gpu<4>(PtrStepSzb src, PtrStepSzb dst, bool blue_last, bool start_with_green, cudaStream_t stream);
+ if (stream == 0)
+ cudaSafeCall( cudaDeviceSynchronize() );
}
-}}
-#endif /* CUDA_DISABLER */
\ No newline at end of file
+ template <int cn>
+ void Bayer2BGR_16u_gpu(PtrStepSzb src, PtrStepSzb dst, bool blue_last, bool start_with_green, cudaStream_t stream)
+ {
+ typedef typename TypeVec<ushort, cn>::vec_type dst_t;
+
+ const dim3 block(32, 8);
+ const dim3 grid(divUp(src.cols, 2 * block.x), divUp(src.rows, block.y));
+
+ cudaSafeCall( cudaFuncSetCacheConfig(Bayer2BGR_16u<dst_t>, cudaFuncCachePreferL1) );
+
+ Bayer2BGR_16u<dst_t><<<grid, block, 0, stream>>>(src, (PtrStepSz<dst_t>)dst, blue_last, start_with_green);
+ cudaSafeCall( cudaGetLastError() );
+
+ if (stream == 0)
+ cudaSafeCall( cudaDeviceSynchronize() );
+ }
+
+ template void Bayer2BGR_8u_gpu<1>(PtrStepSzb src, PtrStepSzb dst, bool blue_last, bool start_with_green, cudaStream_t stream);
+ template void Bayer2BGR_8u_gpu<3>(PtrStepSzb src, PtrStepSzb dst, bool blue_last, bool start_with_green, cudaStream_t stream);
+ template void Bayer2BGR_8u_gpu<4>(PtrStepSzb src, PtrStepSzb dst, bool blue_last, bool start_with_green, cudaStream_t stream);
+
+ template void Bayer2BGR_16u_gpu<1>(PtrStepSzb src, PtrStepSzb dst, bool blue_last, bool start_with_green, cudaStream_t stream);
+ template void Bayer2BGR_16u_gpu<3>(PtrStepSzb src, PtrStepSzb dst, bool blue_last, bool start_with_green, cudaStream_t stream);
+ template void Bayer2BGR_16u_gpu<4>(PtrStepSzb src, PtrStepSzb dst, bool blue_last, bool start_with_green, cudaStream_t stream);
+}}}
+
+#endif /* CUDA_DISABLER */
EXPECT_MAT_NEAR(dst_gold(cv::Rect(1, 1, dst.cols - 2, dst.rows - 2)), dst3(cv::Rect(1, 1, dst.cols - 2, dst.rows - 2)), 0);
}
+GPU_TEST_P(CvtColor, BayerBG2Gray)
+{
+ if ((depth != CV_8U && depth != CV_16U) || useRoi)
+ return;
+
+ cv::Mat src = randomMat(size, depth);
+
+ cv::gpu::GpuMat dst;
+ cv::gpu::cvtColor(loadMat(src, useRoi), dst, cv::COLOR_BayerBG2GRAY);
+
+ cv::Mat dst_gold;
+ cv::cvtColor(src, dst_gold, cv::COLOR_BayerBG2GRAY);
+
+ EXPECT_MAT_NEAR(dst_gold(cv::Rect(1, 1, dst.cols - 2, dst.rows - 2)), dst(cv::Rect(1, 1, dst.cols - 2, dst.rows - 2)), 2);
+}
+
+GPU_TEST_P(CvtColor, BayerGB2Gray)
+{
+ if ((depth != CV_8U && depth != CV_16U) || useRoi)
+ return;
+
+ cv::Mat src = randomMat(size, depth);
+
+ cv::gpu::GpuMat dst;
+ cv::gpu::cvtColor(loadMat(src, useRoi), dst, cv::COLOR_BayerGB2GRAY);
+
+ cv::Mat dst_gold;
+ cv::cvtColor(src, dst_gold, cv::COLOR_BayerGB2GRAY);
+
+ EXPECT_MAT_NEAR(dst_gold(cv::Rect(1, 1, dst.cols - 2, dst.rows - 2)), dst(cv::Rect(1, 1, dst.cols - 2, dst.rows - 2)), 2);
+}
+
+GPU_TEST_P(CvtColor, BayerRG2Gray)
+{
+ if ((depth != CV_8U && depth != CV_16U) || useRoi)
+ return;
+
+ cv::Mat src = randomMat(size, depth);
+
+ cv::gpu::GpuMat dst;
+ cv::gpu::cvtColor(loadMat(src, useRoi), dst, cv::COLOR_BayerRG2GRAY);
+
+ cv::Mat dst_gold;
+ cv::cvtColor(src, dst_gold, cv::COLOR_BayerRG2GRAY);
+
+ EXPECT_MAT_NEAR(dst_gold(cv::Rect(1, 1, dst.cols - 2, dst.rows - 2)), dst(cv::Rect(1, 1, dst.cols - 2, dst.rows - 2)), 2);
+}
+
+GPU_TEST_P(CvtColor, BayerGR2Gray)
+{
+ if ((depth != CV_8U && depth != CV_16U) || useRoi)
+ return;
+
+ cv::Mat src = randomMat(size, depth);
+
+ cv::gpu::GpuMat dst;
+ cv::gpu::cvtColor(loadMat(src, useRoi), dst, cv::COLOR_BayerGR2GRAY);
+
+ cv::Mat dst_gold;
+ cv::cvtColor(src, dst_gold, cv::COLOR_BayerGR2GRAY);
+
+ EXPECT_MAT_NEAR(dst_gold(cv::Rect(1, 1, dst.cols - 2, dst.rows - 2)), dst(cv::Rect(1, 1, dst.cols - 2, dst.rows - 2)), 2);
+}
+
INSTANTIATE_TEST_CASE_P(GPU_ImgProc, CvtColor, testing::Combine(
ALL_DEVICES,
DIFFERENT_SIZES,