intel/fs: handle interpolation modes for at_sample and at_offset too
authorIván Briano <ivan.briano@intel.com>
Thu, 17 Mar 2022 02:26:54 +0000 (19:26 -0700)
committerMarge Bot <emma+marge@anholt.net>
Sat, 18 Mar 2023 10:18:15 +0000 (10:18 +0000)
Fixes dEQP-VK.draw.*.linear_interpolation.*

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19647>

src/intel/ci/anv-tgl-fails.txt
src/intel/compiler/brw_fs.cpp

index b513dbc..dfd323f 100644 (file)
@@ -46,29 +46,7 @@ dEQP-VK.drm_format_modifiers.export_import.r8_unorm,Crash
 dEQP-VK.drm_format_modifiers.export_import.r8g8_unorm,Crash
 dEQP-VK.drm_format_modifiers.export_import.r8g8b8a8_srgb,Crash
 
-# 1.3.3.0 uprev:
-dEQP-VK.draw.dynamic_rendering.linear_interpolation.no_offset_16_samples,Fail
-dEQP-VK.draw.dynamic_rendering.linear_interpolation.no_offset_2_samples,Fail
-dEQP-VK.draw.dynamic_rendering.linear_interpolation.no_offset_8_samples,Fail
-dEQP-VK.draw.dynamic_rendering.linear_interpolation.offset_min_16_samples,Fail
-dEQP-VK.draw.dynamic_rendering.linear_interpolation.offset_min_2_samples,Fail
-dEQP-VK.draw.dynamic_rendering.linear_interpolation.offset_min_4_samples,Fail
-dEQP-VK.draw.dynamic_rendering.linear_interpolation.offset_min_8_samples,Fail
-dEQP-VK.draw.renderpass.linear_interpolation.no_offset_2_samples,Fail
-dEQP-VK.draw.renderpass.linear_interpolation.no_offset_4_samples,Fail
-dEQP-VK.draw.renderpass.linear_interpolation.no_offset_8_samples,Fail
-dEQP-VK.draw.renderpass.linear_interpolation.offset_max_16_samples,Fail
-dEQP-VK.draw.renderpass.linear_interpolation.offset_max_2_samples,Fail
-dEQP-VK.draw.renderpass.linear_interpolation.offset_max_4_samples,Fail
-dEQP-VK.draw.renderpass.linear_interpolation.offset_max_8_samples,Fail
-dEQP-VK.draw.renderpass.linear_interpolation.offset_min_16_samples,Fail
-dEQP-VK.draw.renderpass.linear_interpolation.offset_min_4_samples,Fail
-dEQP-VK.draw.renderpass.linear_interpolation.offset_min_8_samples,Fail
-dEQP-VK.draw.renderpass.linear_interpolation.offset_min_2_samples,Fail
-
 # sharding from 10 to 12 jobs
-dEQP-VK.draw.dynamic_rendering.linear_interpolation.offset_max_2_samples,Fail
-dEQP-VK.draw.dynamic_rendering.linear_interpolation.offset_max_16_samples,Fail
 dEQP-VK.drm_format_modifiers.export_import.r8g8b8a8_unorm,Crash
 dEQP-VK.drm_format_modifiers.export_import_fmt_features2.a4r4g4b4_unorm_pack16,Crash
 dEQP-VK.drm_format_modifiers.export_import_fmt_features2.b5g6r5_unorm_pack16,Crash
@@ -84,17 +62,4 @@ dEQP-VK.dynamic_rendering.suballocation.load_store_op_none.stencil_d24_unorm_s8_
 dEQP-VK.dynamic_rendering.suballocation.load_store_op_none.stencil_d32_sfloat_s8_uint_load_op_none_store_op_dontcare,Crash
 
 # New CTS failures in 1.3.5.0
-dEQP-VK.draw.dynamic_rendering.complete_secondary_cmd_buff.linear_interpolation.offset_max_2_samples,Fail
-dEQP-VK.draw.dynamic_rendering.partial_secondary_cmd_buff.linear_interpolation.no_offset_4_samples,Fail
-dEQP-VK.draw.dynamic_rendering.partial_secondary_cmd_buff.linear_interpolation.offset_max_2_samples,Fail
-dEQP-VK.draw.dynamic_rendering.partial_secondary_cmd_buff.linear_interpolation.offset_max_4_samples,Fail
-dEQP-VK.draw.dynamic_rendering.partial_secondary_cmd_buff.linear_interpolation.offset_min_2_samples,Fail
-dEQP-VK.draw.dynamic_rendering.partial_secondary_cmd_buff.linear_interpolation.offset_min_4_samples,Fail
-dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.linear_interpolation.no_offset_4_samples,Fail
-dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.linear_interpolation.offset_max_8_samples,Fail
-dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.linear_interpolation.offset_min_16_samples,Fail
-dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.linear_interpolation.offset_min_2_samples,Fail
-dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.linear_interpolation.offset_min_4_samples,Fail
-dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.linear_interpolation.offset_min_8_samples,Fail
-dEQP-VK.draw.renderpass.linear_interpolation.no_offset_16_samples,Fail
 dEQP-VK.drm_format_modifiers.export_import_fmt_features2.b4g4r4a4_unorm_pack16,Crash
index 72ed143..2335e80 100644 (file)
@@ -7159,6 +7159,8 @@ brw_compute_barycentric_interp_modes(const struct intel_device_info *devinfo,
             case nir_intrinsic_load_barycentric_pixel:
             case nir_intrinsic_load_barycentric_centroid:
             case nir_intrinsic_load_barycentric_sample:
+            case nir_intrinsic_load_barycentric_at_sample:
+            case nir_intrinsic_load_barycentric_at_offset:
                break;
             default:
                continue;
@@ -7375,6 +7377,20 @@ brw_nir_populate_wm_prog_data(const nir_shader *shader,
 
    prog_data->barycentric_interp_modes =
       brw_compute_barycentric_interp_modes(devinfo, shader);
+
+   /* From the BDW PRM documentation for 3DSTATE_WM:
+    *
+    *    "MSDISPMODE_PERSAMPLE is required in order to select Perspective
+    *     Sample or Non- perspective Sample barycentric coordinates."
+    *
+    * So cleanup any potentially set sample barycentric mode when not in per
+    * sample dispatch.
+    */
+   if (prog_data->persample_dispatch == BRW_NEVER) {
+      prog_data->barycentric_interp_modes &=
+         ~BITFIELD_BIT(BRW_BARYCENTRIC_PERSPECTIVE_SAMPLE);
+   }
+
    prog_data->uses_nonperspective_interp_modes |=
       (prog_data->barycentric_interp_modes &
       BRW_BARYCENTRIC_NONPERSPECTIVE_BITS) != 0;