--- /dev/null
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+/** @file intel_aub.h
+ *
+ * The AUB file is a file format used by Intel's internal simulation
+ * and other validation tools. It can be used at various levels by a
+ * driver to input state to the simulated hardware or a replaying
+ * debugger.
+ *
+ * We choose to dump AUB files using the trace block format for ease
+ * of implementation -- dump out the blocks of memory as plain blobs
+ * and insert ring commands to execute the batchbuffer blob.
+ */
+
+#ifndef _INTEL_AUB_H
+#define _INTEL_AUB_H
+
+#define AUB_MI_NOOP (0)
+#define AUB_MI_BATCH_BUFFER_START (0x31 << 23)
+#define AUB_PIPE_CONTROL (0x7a000002)
+
+/* DW0: instruction type. */
+
+#define CMD_AUB (7 << 29)
+
+#define CMD_AUB_HEADER (CMD_AUB | (1 << 23) | (0x05 << 16))
+/* DW1 */
+# define AUB_HEADER_MAJOR_SHIFT 24
+# define AUB_HEADER_MINOR_SHIFT 16
+
+#define CMD_AUB_TRACE_HEADER_BLOCK (CMD_AUB | (1 << 23) | (0x41 << 16))
+#define CMD_AUB_DUMP_BMP (CMD_AUB | (1 << 23) | (0x9e << 16))
+
+/* DW1 */
+#define AUB_TRACE_OPERATION_MASK 0x000000ff
+#define AUB_TRACE_OP_COMMENT 0x00000000
+#define AUB_TRACE_OP_DATA_WRITE 0x00000001
+#define AUB_TRACE_OP_COMMAND_WRITE 0x00000002
+#define AUB_TRACE_OP_MMIO_WRITE 0x00000003
+// operation = TRACE_DATA_WRITE, Type
+#define AUB_TRACE_TYPE_MASK 0x0000ff00
+#define AUB_TRACE_TYPE_NOTYPE (0 << 8)
+#define AUB_TRACE_TYPE_BATCH (1 << 8)
+#define AUB_TRACE_TYPE_VERTEX_BUFFER (5 << 8)
+#define AUB_TRACE_TYPE_2D_MAP (6 << 8)
+#define AUB_TRACE_TYPE_CUBE_MAP (7 << 8)
+#define AUB_TRACE_TYPE_VOLUME_MAP (9 << 8)
+#define AUB_TRACE_TYPE_1D_MAP (10 << 8)
+#define AUB_TRACE_TYPE_CONSTANT_BUFFER (11 << 8)
+#define AUB_TRACE_TYPE_CONSTANT_URB (12 << 8)
+#define AUB_TRACE_TYPE_INDEX_BUFFER (13 << 8)
+#define AUB_TRACE_TYPE_GENERAL (14 << 8)
+#define AUB_TRACE_TYPE_SURFACE (15 << 8)
+
+
+// operation = TRACE_COMMAND_WRITE, Type =
+#define AUB_TRACE_TYPE_RING_HWB (1 << 8)
+#define AUB_TRACE_TYPE_RING_PRB0 (2 << 8)
+#define AUB_TRACE_TYPE_RING_PRB1 (3 << 8)
+#define AUB_TRACE_TYPE_RING_PRB2 (4 << 8)
+
+// Address space
+#define AUB_TRACE_ADDRESS_SPACE_MASK 0x00ff0000
+#define AUB_TRACE_MEMTYPE_GTT (0 << 16)
+#define AUB_TRACE_MEMTYPE_LOCAL (1 << 16)
+#define AUB_TRACE_MEMTYPE_NONLOCAL (2 << 16)
+#define AUB_TRACE_MEMTYPE_PCI (3 << 16)
+#define AUB_TRACE_MEMTYPE_GTT_ENTRY (4 << 16)
+
+/* DW2 */
+// operation = TRACE_DATA_WRITE, Type = TRACE_DATA_WRITE_GENERAL_STATE
+#define AUB_TRACE_GENERAL_STATE_MASK 0x000000ff
+
+#define AUB_TRACE_VS_STATE 0x00000001
+#define AUB_TRACE_GS_STATE 0x00000002
+#define AUB_TRACE_CL_STATE 0x00000003
+#define AUB_TRACE_SF_STATE 0x00000004
+#define AUB_TRACE_WM_STATE 0x00000005
+#define AUB_TRACE_CC_STATE 0x00000006
+#define AUB_TRACE_CL_VP 0x00000007
+#define AUB_TRACE_SF_VP 0x00000008
+#define AUB_TRACE_CC_VP 0x00000009
+#define AUB_TRACE_SAMPLER_STATE 0x0000000a
+#define AUB_TRACE_KERNEL 0x0000000b
+#define AUB_TRACE_SCRATCH 0x0000000c
+#define AUB_TRACE_SDC 0x0000000d
+#define AUB_TRACE_BLEND_STATE 0x00000016
+#define AUB_TRACE_DEPTH_STENCIL_STATE 0x00000017
+
+// operation = TRACE_DATA_WRITE, Type = TRACE_DATA_WRITE_SURFACE_STATE
+#define AUB_TRACE_SURFACE_STATE_MASK 0x00000ff00
+#define AUB_TRACE_BINDING_TABLE 0x000000100
+#define AUB_TRACE_SURFACE_STATE 0x000000200
+
+/* DW3: address */
+/* DW4: len */
+
+#endif /* _INTEL_AUB_H */
#include "intel_bufmgr.h"
#include "intel_bufmgr_priv.h"
#include "intel_chipset.h"
+#include "intel_aub.h"
#include "string.h"
#include "i915_drm.h"
unsigned int bo_reuse : 1;
unsigned int no_exec : 1;
bool fenced_relocs;
+
+ FILE *aub_file;
+ uint32_t aub_offset;
} drm_intel_bufmgr_gem;
#define DRM_INTEL_RELOC_FENCE (1<<0)
/** Flags that we may need to do the SW_FINSIH ioctl on unmap. */
bool mapped_cpu_write;
+
+ uint32_t aub_offset;
};
static unsigned int
}
}
+static void
+aub_out(drm_intel_bufmgr_gem *bufmgr_gem, uint32_t data)
+{
+ fwrite(&data, 1, 4, bufmgr_gem->aub_file);
+}
+
+static void
+aub_out_data(drm_intel_bufmgr_gem *bufmgr_gem, void *data, size_t size)
+{
+ fwrite(data, 1, size, bufmgr_gem->aub_file);
+}
+
+static void
+aub_write_bo_data(drm_intel_bo *bo, uint32_t offset, uint32_t size)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ uint32_t *data;
+ unsigned int i;
+
+ data = malloc(bo->size);
+ drm_intel_bo_get_subdata(bo, offset, size, data);
+
+ /* Easy mode: write out bo with no relocations */
+ if (!bo_gem->reloc_count) {
+ aub_out_data(bufmgr_gem, data, size);
+ free(data);
+ return;
+ }
+
+ /* Otherwise, handle the relocations while writing. */
+ for (i = 0; i < size / 4; i++) {
+ int r;
+ for (r = 0; r < bo_gem->reloc_count; r++) {
+ struct drm_i915_gem_relocation_entry *reloc;
+ drm_intel_reloc_target *info;
+
+ reloc = &bo_gem->relocs[r];
+ info = &bo_gem->reloc_target_info[r];
+
+ if (reloc->offset == offset + i * 4) {
+ drm_intel_bo_gem *target_gem;
+ uint32_t val;
+
+ target_gem = (drm_intel_bo_gem *)info->bo;
+
+ val = reloc->delta;
+ val += target_gem->aub_offset;
+
+ aub_out(bufmgr_gem, val);
+ data[i] = val;
+ break;
+ }
+ }
+ if (r == bo_gem->reloc_count) {
+ /* no relocation, just the data */
+ aub_out(bufmgr_gem, data[i]);
+ }
+ }
+
+ free(data);
+}
+
+static void
+aub_bo_get_address(drm_intel_bo *bo)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ /* Give the object a graphics address in the AUB file. We
+ * don't just use the GEM object address because we do AUB
+ * dumping before execution -- we want to successfully log
+ * when the hardware might hang, and we might even want to aub
+ * capture for a driver trying to execute on a different
+ * generation of hardware by disabling the actual kernel exec
+ * call.
+ */
+ bo_gem->aub_offset = bufmgr_gem->aub_offset;
+ bufmgr_gem->aub_offset += bo->size;
+ /* XXX: Handle aperture overflow. */
+ assert(bufmgr_gem->aub_offset < 256 * 1024 * 1024);
+}
+
+static void
+aub_write_trace_block(drm_intel_bo *bo, uint32_t type, uint32_t subtype,
+ uint32_t offset, uint32_t size)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+
+ aub_out(bufmgr_gem,
+ CMD_AUB_TRACE_HEADER_BLOCK |
+ (5 - 2));
+ aub_out(bufmgr_gem,
+ AUB_TRACE_MEMTYPE_GTT | type | AUB_TRACE_OP_DATA_WRITE);
+ aub_out(bufmgr_gem, subtype);
+ aub_out(bufmgr_gem, bo_gem->aub_offset + offset);
+ aub_out(bufmgr_gem, size);
+ aub_write_bo_data(bo, offset, size);
+}
+
+static void
+aub_write_bo(drm_intel_bo *bo)
+{
+ uint32_t block_size;
+ uint32_t offset;
+
+ aub_bo_get_address(bo);
+
+ /* Break up large objects into multiple writes. Otherwise a
+ * 128kb VBO would overflow the 16 bits of size field in the
+ * packet header and everything goes badly after that.
+ */
+ for (offset = 0; offset < bo->size; offset += block_size) {
+ block_size = bo->size - offset;
+
+ if (block_size > 8 * 4096)
+ block_size = 8 * 4096;
+
+ aub_write_trace_block(bo, AUB_TRACE_TYPE_NOTYPE, 0,
+ offset, block_size);
+ }
+}
+
+/*
+ * Make a ringbuffer on fly and dump it
+ */
+static void
+aub_build_dump_ringbuffer(drm_intel_bufmgr_gem *bufmgr_gem,
+ uint32_t batch_buffer, int ring_flag)
+{
+ uint32_t ringbuffer[4096];
+ int ring = AUB_TRACE_TYPE_RING_PRB0; /* The default ring */
+ int ring_count = 0;
+
+ if (ring_flag == I915_EXEC_BSD)
+ ring = AUB_TRACE_TYPE_RING_PRB1;
+
+ /* Make a ring buffer to execute our batchbuffer. */
+ memset(ringbuffer, 0, sizeof(ringbuffer));
+ ringbuffer[ring_count++] = AUB_MI_BATCH_BUFFER_START;
+ ringbuffer[ring_count++] = batch_buffer;
+
+ /* Write out the ring. This appears to trigger execution of
+ * the ring in the simulator.
+ */
+ aub_out(bufmgr_gem,
+ CMD_AUB_TRACE_HEADER_BLOCK |
+ (5 - 2));
+ aub_out(bufmgr_gem,
+ AUB_TRACE_MEMTYPE_GTT | ring | AUB_TRACE_OP_COMMAND_WRITE);
+ aub_out(bufmgr_gem, 0); /* general/surface subtype */
+ aub_out(bufmgr_gem, bufmgr_gem->aub_offset);
+ aub_out(bufmgr_gem, ring_count * 4);
+
+ /* FIXME: Need some flush operations here? */
+ aub_out_data(bufmgr_gem, ringbuffer, ring_count * 4);
+
+ /* Update offset pointer */
+ bufmgr_gem->aub_offset += 4096;
+}
+
+void
+drm_intel_gem_bo_aub_dump_bmp(drm_intel_bo *bo,
+ int x1, int y1, int width, int height,
+ enum aub_dump_bmp_format format,
+ int pitch, int offset)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *)bo;
+ uint32_t cpp;
+
+ switch (format) {
+ case AUB_DUMP_BMP_FORMAT_8BIT:
+ cpp = 1;
+ break;
+ case AUB_DUMP_BMP_FORMAT_ARGB_4444:
+ cpp = 2;
+ break;
+ case AUB_DUMP_BMP_FORMAT_ARGB_0888:
+ case AUB_DUMP_BMP_FORMAT_ARGB_8888:
+ cpp = 4;
+ break;
+ default:
+ printf("Unknown AUB dump format %d\n", format);
+ return;
+ }
+
+ if (!bufmgr_gem->aub_file)
+ return;
+
+ aub_out(bufmgr_gem, CMD_AUB_DUMP_BMP | 4);
+ aub_out(bufmgr_gem, (y1 << 16) | x1);
+ aub_out(bufmgr_gem,
+ (format << 24) |
+ (cpp << 19) |
+ pitch / 4);
+ aub_out(bufmgr_gem, (height << 16) | width);
+ aub_out(bufmgr_gem, bo_gem->aub_offset + offset);
+ aub_out(bufmgr_gem,
+ ((bo_gem->tiling_mode != I915_TILING_NONE) ? (1 << 2) : 0) |
+ ((bo_gem->tiling_mode == I915_TILING_Y) ? (1 << 3) : 0));
+}
+
+static void
+aub_exec(drm_intel_bo *bo, int ring_flag, int used)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
+ drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
+ int i;
+
+ if (!bufmgr_gem->aub_file)
+ return;
+
+ /* Write out all but the batchbuffer to AUB memory */
+ for (i = 0; i < bufmgr_gem->exec_count - 1; i++) {
+ if (bufmgr_gem->exec_bos[i] != bo)
+ aub_write_bo(bufmgr_gem->exec_bos[i]);
+ }
+
+ aub_bo_get_address(bo);
+
+ /* Dump the batchbuffer. */
+ aub_write_trace_block(bo, AUB_TRACE_TYPE_BATCH, 0,
+ 0, used);
+ aub_write_trace_block(bo, AUB_TRACE_TYPE_NOTYPE, 0,
+ used, bo->size - used);
+
+ /* Dump ring buffer */
+ aub_build_dump_ringbuffer(bufmgr_gem, bo_gem->aub_offset, ring_flag);
+
+ fflush(bufmgr_gem->aub_file);
+
+ /*
+ * One frame has been dumped. So reset the aub_offset for the next frame.
+ *
+ * FIXME: Can we do this?
+ */
+ bufmgr_gem->aub_offset = 0x10000;
+}
+
static int
drm_intel_gem_bo_exec(drm_intel_bo *bo, int used,
drm_clip_rect_t * cliprects, int num_cliprects, int DR4)
execbuf.rsvd1 = 0;
execbuf.rsvd2 = 0;
+ aub_exec(bo, flags, used);
+
if (bufmgr_gem->no_exec)
goto skip_execution;
}
/**
+ * Sets up AUB dumping.
+ *
+ * This is a trace file format that can be used with the simulator.
+ * Packets are emitted in a format somewhat like GPU command packets.
+ * You can set up a GTT and upload your objects into the referenced
+ * space, then send off batchbuffers and get BMPs out the other end.
+ */
+void
+drm_intel_bufmgr_gem_set_aub_dump(drm_intel_bufmgr *bufmgr, int enable)
+{
+ drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *)bufmgr;
+ int entry = 0x200003;
+ int i;
+ int gtt_size = 0x10000;
+
+ if (!enable) {
+ if (bufmgr_gem->aub_file) {
+ fclose(bufmgr_gem->aub_file);
+ bufmgr_gem->aub_file = NULL;
+ }
+ }
+
+ if (geteuid() != getuid())
+ return;
+
+ bufmgr_gem->aub_file = fopen("intel.aub", "w+");
+ if (!bufmgr_gem->aub_file)
+ return;
+
+ /* Start allocating objects from just after the GTT. */
+ bufmgr_gem->aub_offset = gtt_size;
+
+ /* Start with a (required) version packet. */
+ aub_out(bufmgr_gem, CMD_AUB_HEADER | (13 - 2));
+ aub_out(bufmgr_gem,
+ (4 << AUB_HEADER_MAJOR_SHIFT) |
+ (0 << AUB_HEADER_MINOR_SHIFT));
+ for (i = 0; i < 8; i++) {
+ aub_out(bufmgr_gem, 0); /* app name */
+ }
+ aub_out(bufmgr_gem, 0); /* timestamp */
+ aub_out(bufmgr_gem, 0); /* timestamp */
+ aub_out(bufmgr_gem, 0); /* comment len */
+
+ /* Set up the GTT. The max we can handle is 256M */
+ aub_out(bufmgr_gem, CMD_AUB_TRACE_HEADER_BLOCK | (5 - 2));
+ aub_out(bufmgr_gem, AUB_TRACE_MEMTYPE_NONLOCAL | 0 | AUB_TRACE_OP_DATA_WRITE);
+ aub_out(bufmgr_gem, 0); /* subtype */
+ aub_out(bufmgr_gem, 0); /* offset */
+ aub_out(bufmgr_gem, gtt_size); /* size */
+ for (i = 0x000; i < gtt_size; i += 4, entry += 0x1000) {
+ aub_out(bufmgr_gem, entry);
+ }
+}
+
+/**
* Initializes the GEM buffer manager, which uses the kernel to allocate, map,
* and manage map buffer objections.
*