Make a lot of the (mostly empty) methods in the public classes inline.
Specially constructors assignment operators and comparison operators are candidates.
-
- The virtual isXxx functions in *Private can probably be replaced by inline methods checking the nodeType().
*/
/*
}
// Dynamic cast
- virtual bool isAttr() const { return false; }
- virtual bool isCDATASection() const { return false; }
- virtual bool isDocumentFragment() const { return false; }
- virtual bool isDocument() const { return false; }
- virtual bool isDocumentType() const { return false; }
- virtual bool isElement() const { return false; }
- virtual bool isEntityReference() const { return false; }
- virtual bool isText() const { return false; }
- virtual bool isEntity() const { return false; }
- virtual bool isNotation() const { return false; }
- virtual bool isProcessingInstruction() const { return false; }
- virtual bool isCharacterData() const { return false; }
- virtual bool isComment() const { return false; }
+ bool isAttr() const { return nodeType() == QDomNode::AttributeNode; }
+ bool isCDATASection() const { return nodeType() == QDomNode::CDATASectionNode; }
+ bool isDocumentFragment() const { return nodeType() == QDomNode::DocumentFragmentNode; }
+ bool isDocument() const { return nodeType() == QDomNode::DocumentNode; }
+ bool isDocumentType() const { return nodeType() == QDomNode::DocumentTypeNode; }
+ bool isElement() const { return nodeType() == QDomNode::ElementNode; }
+ bool isEntityReference() const { return nodeType() == QDomNode::EntityReferenceNode; }
+ bool isText() const { return (nodeType() == QDomNode::TextNode)
+ || (nodeType() == QDomNode::CDATASectionNode); }
+ bool isEntity() const { return nodeType() == QDomNode::EntityNode; }
+ bool isNotation() const { return nodeType() == QDomNode::NotationNode; }
+ bool isProcessingInstruction() const { return nodeType() == QDomNode::ProcessingInstructionNode; }
+ bool isCharacterData() const { return (nodeType() == QDomNode::CharacterDataNode)
+ || (nodeType() == QDomNode::TextNode)
+ || (nodeType() == QDomNode::CommentNode); }
+ bool isComment() const { return nodeType() == QDomNode::CommentNode; }
virtual QDomNode::NodeType nodeType() const { return QDomNode::BaseNode; }
QDomNodePrivate* removeChild(QDomNodePrivate* oldChild);
QDomNodePrivate* appendChild(QDomNodePrivate* newChild);
- virtual bool isDocumentType() const { return true; }
QDomNode::NodeType nodeType() const { return QDomNode::DocumentTypeNode; }
void save(QTextStream& s, int, int) const;
// Reimplemented from QDomNodePrivate
virtual QDomNodePrivate* cloneNode(bool deep = true);
- virtual bool isDocumentFragment() const { return true; }
QDomNode::NodeType nodeType() const { return QDomNode::DocumentFragmentNode; }
};
void replaceData(unsigned long offset, unsigned long count, const QString& arg);
// Reimplemented from QDomNodePrivate
- virtual bool isCharacterData() const { return true; }
QDomNode::NodeType nodeType() const { return QDomNode::CharacterDataNode; }
QDomNodePrivate* cloneNode(bool deep = true);
};
// Reimplemented from QDomNodePrivate
QDomNodePrivate* cloneNode(bool deep = true);
- virtual bool isText() const { return true; }
QDomNode::NodeType nodeType() const { return QDomNode::TextNode; }
virtual void save(QTextStream& s, int, int) const;
};
// Reimplemented from QDomNodePrivate
void setNodeValue(const QString& v);
QDomNodePrivate* cloneNode(bool deep = true);
- virtual bool isAttr() const { return true; }
QDomNode::NodeType nodeType() const { return QDomNode::AttributeNode; }
virtual void save(QTextStream& s, int, int) const;
// Reimplemented from QDomNodePrivate
QDomNamedNodeMapPrivate* attributes() { return m_attr; }
bool hasAttributes() { return (m_attr->length() > 0); }
- virtual bool isElement() const { return true; }
QDomNode::NodeType nodeType() const { return QDomNode::ElementNode; }
QDomNodePrivate* cloneNode(bool deep = true);
virtual void save(QTextStream& s, int, int) const;
// Reimplemented from QDomNodePrivate
QDomNodePrivate* cloneNode(bool deep = true);
- virtual bool isComment() const { return true; }
QDomNode::NodeType nodeType() const { return QDomNode::CommentNode; }
virtual void save(QTextStream& s, int, int) const;
};
// Reimplemented from QDomNodePrivate
QDomNodePrivate* cloneNode(bool deep = true);
- virtual bool isCDATASection() const { return true; }
QDomNode::NodeType nodeType() const { return QDomNode::CDATASectionNode; }
virtual void save(QTextStream& s, int, int) const;
};
// Reimplemented from QDomNodePrivate
QDomNodePrivate* cloneNode(bool deep = true);
- virtual bool isNotation() const { return true; }
QDomNode::NodeType nodeType() const { return QDomNode::NotationNode; }
virtual void save(QTextStream& s, int, int) const;
// Reimplemented from QDomNodePrivate
QDomNodePrivate* cloneNode(bool deep = true);
- virtual bool isEntity() const { return true; }
QDomNode::NodeType nodeType() const { return QDomNode::EntityNode; }
virtual void save(QTextStream& s, int, int) const;
// Reimplemented from QDomNodePrivate
QDomNodePrivate* cloneNode(bool deep = true);
- bool isEntityReference() const { return true; }
QDomNode::NodeType nodeType() const { return QDomNode::EntityReferenceNode; }
virtual void save(QTextStream& s, int, int) const;
};
// Reimplemented from QDomNodePrivate
QDomNodePrivate* cloneNode(bool deep = true);
- virtual bool isProcessingInstruction() const { return true; }
QDomNode::NodeType nodeType() const { return QDomNode::ProcessingInstructionNode; }
virtual void save(QTextStream& s, int, int) const;
};
// Reimplemented from QDomNodePrivate
QDomNodePrivate* cloneNode(bool deep = true);
- bool isDocument() const { return true; }
QDomNode::NodeType nodeType() const { return QDomNode::DocumentNode; }
void clear();