if (!blk)
frame_bits++;
- /* stereo rematrixing */
- if (s->channel_mode == AC3_CHMODE_STEREO)
- frame_bits++;
-
/* exponent strategy */
frame_bits += 2 * s->fbw_channels;
if (s->lfe_on)
/* audio blocks */
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
/* stereo rematrixing */
- if (s->channel_mode == AC3_CHMODE_STEREO &&
- s->blocks[blk].new_rematrixing_strategy) {
- frame_bits += s->num_rematrixing_bands;
+ if (s->channel_mode == AC3_CHMODE_STEREO) {
+ frame_bits++;
+ if (s->blocks[blk].new_rematrixing_strategy)
+ frame_bits += s->num_rematrixing_bands;
}
/* bandwidth codes & gain range */