2006-12-13 Emmanuele Bassi <ebassi@openedhand.com>
authorEmmanuele Bassi <ebassi@openedhand.com>
Wed, 13 Dec 2006 18:12:09 +0000 (18:12 +0000)
committerEmmanuele Bassi <ebassi@openedhand.com>
Wed, 13 Dec 2006 18:12:09 +0000 (18:12 +0000)
* clutter/clutter-actor.c:
* clutter/clutter-clone-texture.c:
* clutter/clutter-event.h:
* clutter/clutter-stage.c:
* clutter/clutter-texture.c:
* clutter/clutter-timeline.c: Update the inline apidoc.

ChangeLog
clutter/clutter-actor.c
clutter/clutter-clone-texture.c
clutter/clutter-event.h
clutter/clutter-stage.c
clutter/clutter-texture.c
clutter/clutter-timeline.c

index 4127405..5492872 100644 (file)
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,12 @@
+2006-12-13  Emmanuele Bassi  <ebassi@openedhand.com>
+
+       * clutter/clutter-actor.c:
+       * clutter/clutter-clone-texture.c:
+       * clutter/clutter-event.h:
+       * clutter/clutter-stage.c:
+       * clutter/clutter-texture.c:
+       * clutter/clutter-timeline.c: Update the inline apidoc.
+
 2006-12-13  Matthew Allum  <mallum@openedhand.com>
 
        * clutter/clutter-actor.c: (clutter_actor_class_init):
index 5424b86..f086bcc 100644 (file)
@@ -1051,7 +1051,7 @@ clutter_actor_set_size (ClutterActor *self,
   clutter_actor_request_coords (self, &box);
 }
 
-/*
+/**
  * clutter_actor_get_size:
  * @self: A #ClutterActor
  * @width: Location to store width if non NULL.
@@ -1292,6 +1292,10 @@ clutter_actor_set_scalex (ClutterActor *self,
  * @self: A #ClutterActor
  * @scale_x: double
  * @scale_y: double
+ *
+ * FIXME
+ *
+ * Since: 0.2
  */
 void
 clutter_actor_set_scale (ClutterActor *self,
index ca6c2dc..b997619 100644 (file)
@@ -387,7 +387,7 @@ clutter_clone_texture_get_parent_texture (ClutterCloneTexture *clone)
 /**
  * clutter_clone_texture_set_parent_texture:
  * @clone: a #ClutterCloneTexture
- * @texture a #ClutterTexture or %NULL
+ * @texture: a #ClutterTexture or %NULL
  *
  * Sets the parent texture cloned by the #ClutterCloneTexture.
  *
index b4e55f9..59f29e5 100644 (file)
@@ -116,7 +116,7 @@ GType clutter_event_get_type (void) G_GNUC_CONST;
 ClutterEvent     *clutter_event_new  (ClutterEventType  type);
 ClutterEvent     *clutter_event_copy (ClutterEvent     *event);
 void              clutter_event_free (ClutterEvent     *event);
-ClutterEventType  clutter_event_type (ClutterEvent     *keyev);
+ClutterEventType  clutter_event_type (ClutterEvent     *event);
 
 guint32 clutter_key_event_time    (ClutterKeyEvent *keyev);
 guint   clutter_key_event_state   (ClutterKeyEvent *keyev);
index 77753b6..28020a5 100644 (file)
@@ -729,6 +729,15 @@ clutter_stage_class_init (ClutterStageClass *klass)
                         CLUTTER_TYPE_COLOR,
                         CLUTTER_PARAM_READWRITE));
 
+  /**
+   * ClutterStage::input-event:
+   * @stage: the actor which received the event
+   * @event: the event received
+   *
+   * The ::input-event is a signal emitted when any input event is
+   * received.  Valid input events are mouse button press and release
+   * events, and key press and release events.
+   */
   stage_signals[INPUT_EVENT] =
     g_signal_new ("input-event",
                  G_TYPE_FROM_CLASS (gobject_class),
@@ -738,7 +747,14 @@ clutter_stage_class_init (ClutterStageClass *klass)
                  clutter_marshal_VOID__BOXED,
                  G_TYPE_NONE, 1,
                  CLUTTER_TYPE_EVENT);
-
+  /**
+   * ClutterStage::button-press-event:
+   * @stage: the actor which received the event
+   * @event: a #ClutterButtonEvent
+   *
+   * The ::button-press-event is emitted each time a mouse button
+   * is pressed on @stage.
+   */
   stage_signals[BUTTON_PRESS_EVENT] =
     g_signal_new ("button-press-event",
                  G_TYPE_FROM_CLASS (gobject_class),
@@ -748,6 +764,14 @@ clutter_stage_class_init (ClutterStageClass *klass)
                  clutter_marshal_VOID__BOXED,
                  G_TYPE_NONE, 1,
                  CLUTTER_TYPE_EVENT);
+  /**
+   * ClutterStage::button-release-event:
+   * @stage: the actor which received the event
+   * @event: a #ClutterButtonEvent
+   *
+   * The ::button-release-event is emitted each time a mouse button
+   * is released on @stage.
+   */
   stage_signals[BUTTON_RELEASE_EVENT] =
     g_signal_new ("button-release-event",
                  G_TYPE_FROM_CLASS (gobject_class),
@@ -757,7 +781,15 @@ clutter_stage_class_init (ClutterStageClass *klass)
                  clutter_marshal_VOID__BOXED,
                  G_TYPE_NONE, 1,
                  CLUTTER_TYPE_EVENT);
-  stage_signals[BUTTON_PRESS_EVENT] =
+  /**
+   * ClutterStage::key-press-event:
+   * @stage: the actor which received the event
+   * @event: a #ClutterKeyEvent
+   *
+   * The ::key-press-event is emitted each time a keyboard button
+   * is pressed on @stage.
+   */
+  stage_signals[KEY_PRESS_EVENT] =
     g_signal_new ("key-press-event",
                  G_TYPE_FROM_CLASS (gobject_class),
                  G_SIGNAL_RUN_LAST,
@@ -766,7 +798,15 @@ clutter_stage_class_init (ClutterStageClass *klass)
                  clutter_marshal_VOID__BOXED,
                  G_TYPE_NONE, 1,
                  CLUTTER_TYPE_EVENT);
-  stage_signals[BUTTON_RELEASE_EVENT] =
+  /**
+   * ClutterStage::key-release-event:
+   * @stage: the actor which received the event
+   * @event: a #ClutterKeyEvent
+   *
+   * The ::key-release-event is emitted each time a keyboard button
+   * is released on @stage.
+   */
+  stage_signals[KEY_RELEASE_EVENT] =
     g_signal_new ("key-release-event",
                  G_TYPE_FROM_CLASS (gobject_class),
                  G_SIGNAL_RUN_LAST,
@@ -775,6 +815,14 @@ clutter_stage_class_init (ClutterStageClass *klass)
                  clutter_marshal_VOID__BOXED,
                  G_TYPE_NONE, 1,
                  CLUTTER_TYPE_EVENT);
+  /**
+   * ClutterStage::motion-event:
+   * @stage: the actor which received the event
+   * @event: a #ClutterMotionEvent
+   *
+   * The ::motion-event is emitted each time the mouse pointer is
+   * moved on @stage.
+   */
   stage_signals[MOTION_EVENT] =
     g_signal_new ("motion-event",
                  G_TYPE_FROM_CLASS (gobject_class),
index f65ee58..dd54b46 100644 (file)
@@ -100,8 +100,8 @@ enum
 
 enum
 {
-  SIGNAL_SIZE_CHANGE,
-  SIGNAL_PIXBUF_CHANGE,
+  SIZE_CHANGE,
+  PIXBUF_CHANGE,
   LAST_SIGNAL
 };
 
@@ -953,7 +953,17 @@ clutter_texture_class_init (ClutterTextureClass *klass)
                       GL_RGBA,
                       G_PARAM_CONSTRUCT_ONLY | CLUTTER_PARAM_READWRITE));
 
-  texture_signals[SIGNAL_SIZE_CHANGE] =
+  /**
+   * ClutterTexture::size-change:
+   * @texture: the texture which received the signal
+   * @width: the width of the new texture
+   * @height: the height of the new texture
+   *
+   * The ::size-change signal is emitted each time the size of the
+   * pixbuf used by @texture changes.  The new size is given as
+   * argument to the callback.
+   */
+  texture_signals[SIZE_CHANGE] =
     g_signal_new ("size-change",
                  G_TYPE_FROM_CLASS (gobject_class),
                  G_SIGNAL_RUN_LAST,
@@ -962,8 +972,14 @@ clutter_texture_class_init (ClutterTextureClass *klass)
                  clutter_marshal_VOID__INT_INT,
                  G_TYPE_NONE, 
                  2, G_TYPE_INT, G_TYPE_INT);
-
-  texture_signals[SIGNAL_PIXBUF_CHANGE] =
+  /**
+   * ClutterTexture::pixbuf-change:
+   * @texture: the texture which received the signal
+   * 
+   * The ::pixbuf-change signal is emitted each time the pixbuf
+   * used by @texture changes.
+   */
+  texture_signals[PIXBUF_CHANGE] =
     g_signal_new ("pixbuf-change",
                  G_TYPE_FROM_CLASS (gobject_class),
                  G_SIGNAL_RUN_LAST,
@@ -1204,7 +1220,7 @@ clutter_texture_set_from_data (ClutterTexture *texture,
 
   if (texture_dirty)
     {
-      g_signal_emit (texture, texture_signals[SIGNAL_SIZE_CHANGE], 
+      g_signal_emit (texture, texture_signals[SIZE_CHANGE], 
                     0, priv->width, priv->height);
 
       if (priv->sync_actor_size)
@@ -1214,7 +1230,7 @@ clutter_texture_set_from_data (ClutterTexture *texture,
     }
   
   /* rename signal */
-  g_signal_emit (texture, texture_signals[SIGNAL_PIXBUF_CHANGE], 0); 
+  g_signal_emit (texture, texture_signals[PIXBUF_CHANGE], 0); 
 
   /* If resized actor may need resizing but paint() will do this */
   if (CLUTTER_ACTOR_IS_MAPPED (CLUTTER_ACTOR(texture)))
index 04bb02e..c9ad906 100644 (file)
@@ -209,6 +209,14 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
                           FALSE,
                           G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE));
 
+  /**
+   * ClutterTimeline::new-frame:
+   * @timeline: the timeline which received the signal
+   * @frame_num: the number of the new frame
+   *
+   * The ::new-frame signal is emitted each time a new frame in the
+   * timeline is reached.
+   */
   timeline_signals[NEW_FRAME] =
     g_signal_new ("new-frame",
                  G_TYPE_FROM_CLASS (object_class),