surface->pending.sy = 0;
/* wl_surface.damage */
- pixman_region32_init_rect(&opaque, 0, 0,
- surface->geometry.width,
- surface->geometry.height);
pixman_region32_union(&surface->damage, &surface->damage,
&surface->pending.damage);
- pixman_region32_intersect(&surface->damage, &surface->damage,
- &opaque);
+ pixman_region32_intersect_rect(&surface->damage, &surface->damage,
+ 0, 0,
+ surface->geometry.width,
+ surface->geometry.height);
empty_region(&surface->pending.damage);
/* wl_surface.set_opaque_region */