buffers are out-of-order compared to the ``OUTPUT`` buffers): ``CAPTURE``
timestamps will not retain the order of ``OUTPUT`` timestamps.
+.. note::
+
+ The backing memory of ``CAPTURE`` buffers that are used as reference frames
+ by the stream may be read by the hardware even after they are dequeued.
+ Consequently, the client should avoid writing into this memory while the
+ ``CAPTURE`` queue is streaming. Failure to observe this may result in
+ corruption of decoded frames.
+
+ Similarly, when using a memory type other than ``V4L2_MEMORY_MMAP``, the
+ client should make sure that each ``CAPTURE`` buffer is always queued with
+ the same backing memory for as long as the ``CAPTURE`` queue is streaming.
+ The reason for this is that V4L2 buffer indices can be used by drivers to
+ identify frames. Thus, if the backing memory of a reference frame is
+ submitted under a different buffer ID, the driver may misidentify it and
+ decode a new frame into it while it is still in use, resulting in corruption
+ of the following frames.
+
During the decoding, the decoder may initiate one of the special sequences, as
listed below. The sequences will result in the decoder returning all the
``CAPTURE`` buffers that originated from all the ``OUTPUT`` buffers processed