On some devices, X coordinate is not working well, like if it is swapped:
click on right, pointer appear on left and vice versa.
To sort this issue, coordinates should be reflected on Y axis:
- new X position is changed (width is subtracted by X position)
- Y is unchanged (it was wrongly set to X)
In landscape (or portrait) mode:
[ x ]
[ y ]
[ 1 ]
* =
[ -1 0 1 ] [ x' ] = -x + 0*y + 1*width
[ 0 1 0 ] [ y' ] = 0*x + 1*y + 0*height
[ 0 0 1 ] [ 1 ]
This was verified using this touch screen (usb="0eef:0001")
E: ID_VENDOR=eGalax_Inc.
E: ID_VENDOR_ENC=eGalax\x20Inc.
E: ID_VENDOR_ID=0eef
https://bugs.freedesktop.org/show_bug.cgi?id=101474
Signed-off-by: Philippe Coval <philippe.coval@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
ENV{LIBINPUT_CALIBRATION_MATRIX}="0 -1 1 1 0 0" # 90 degree clockwise
ENV{LIBINPUT_CALIBRATION_MATRIX}="-1 0 1 0 -1 1" # 180 degree clockwise
ENV{LIBINPUT_CALIBRATION_MATRIX}="0 1 0 -1 0 1" # 270 degree clockwise
- ENV{LIBINPUT_CALIBRATION_MATRIX}="-1 0 1 1 0 0" # reflect along y axis
+ ENV{LIBINPUT_CALIBRATION_MATRIX}="-1 0 1 0 1 0" # reflect along y axis
@endcode
</dd>
<dt>LIBINPUT_DEVICE_GROUP</dt>