// Build the tuple data in the vector
vector<ir::Register> tupleData; // put registers here
for (uint32_t elemID = 0; elemID < elemNum; ++elemID) {
- const ir::Register reg = this->getRegister(llvmValues, elemID);
+ ir::Register reg;
+ if(regTranslator.isUndefConst(llvmValues, elemID)) {
+ Value *v = Constant::getNullValue(elemType);
+ reg = this->getRegister(v);
+ } else
+ reg = this->getRegister(llvmValues, elemID);
+
tupleData.push_back(reg);
}
const ir::Tuple tuple = ctx.arrayTuple(&tupleData[0], elemNum);
// Build the tuple data in the vector
vector<ir::Register> tupleData; // put registers here
for (uint32_t elemID = 0; elemID < 4; ++elemID) {
- const ir::Register reg = this->getRegister(llvmValues, 4*msg+elemID);
+ ir::Register reg;
+ if(regTranslator.isUndefConst(llvmValues, elemID)) {
+ Value *v = Constant::getNullValue(elemType);
+ reg = this->getRegister(v);
+ } else
+ reg = this->getRegister(llvmValues, 4*msg+elemID);
+
tupleData.push_back(reg);
}
const ir::Tuple tuple = ctx.arrayTuple(&tupleData[0], 4);
}
} else {
for (uint32_t elemID = 0; elemID < elemNum; elemID++) {
+ if(regTranslator.isUndefConst(llvmValues, elemID))
+ continue;
+
const ir::Register reg = this->getRegister(llvmValues, elemID);
ir::Register addr;
if (elemID == 0)