CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP);
CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP);
CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP);
- CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP_2);
- CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP_2);
- CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP_2);
- CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP_2_RELEASE);
- CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP_2_RELEASE);
- CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP_2_RELEASE);
CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGGING_OR_TAP);
CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGGING_OR_TAP);
CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGGING_OR_TAP);
- CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGGING_OR_TAP_2);
- CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGGING_OR_TAP_2);
- CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGGING_OR_TAP_2);
CASE_RETURN_STRING(TAP_STATE_1FGTAP_DRAGGING_2);
CASE_RETURN_STRING(TAP_STATE_2FGTAP_DRAGGING_2);
CASE_RETURN_STRING(TAP_STATE_3FGTAP_DRAGGING_2);
{
switch (event) {
case TAP_EVENT_TOUCH: {
- enum tp_tap_state dest[3] = {
- TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP_2,
- TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP_2,
- TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP_2,
- };
- assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
- tp->tap.state = dest[nfingers_tapped - 1];
+ tp_tap_notify(tp,
+ tp->tap.saved_release_time,
+ nfingers_tapped,
+ LIBINPUT_BUTTON_STATE_RELEASED);
+ tp->tap.state = TAP_STATE_TOUCH_2;
tp->tap.saved_press_time = time;
tp_tap_set_timer(tp, time);
break;
}
}
-static void
-tp_tap_dragging_or_doubletap_2_handle_event(struct tp_dispatch *tp,
- struct tp_touch *t,
- enum tap_event event, uint64_t time,
- int nfingers_tapped)
-{
- switch (event) {
- case TAP_EVENT_TOUCH:
- tp_tap_notify(tp,
- tp->tap.saved_release_time,
- nfingers_tapped,
- LIBINPUT_BUTTON_STATE_RELEASED);
- tp->tap.state = TAP_STATE_TOUCH_3;
- tp->tap.saved_press_time = time;
- tp_tap_set_timer(tp, time);
- break;
- case TAP_EVENT_RELEASE: {
- enum tp_tap_state dest[3] = {
- TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP_2_RELEASE,
- TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP_2_RELEASE,
- TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP_2_RELEASE,
- };
- assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
- tp->tap.state = dest[nfingers_tapped - 1];
- /* We are overwriting saved_release_time, but if this is indeed
- a multitap with two fingers, then we will need its previous
- value for the click release event we withheld just in case
- this is still a drag. */
- tp->tap.saved_multitap_release_time = tp->tap.saved_release_time;
- tp->tap.saved_release_time = time;
- tp_tap_set_timer(tp, time);
- break;
- }
- case TAP_EVENT_MOTION:
- case TAP_EVENT_TIMEOUT: {
- enum tp_tap_state dest[3] = {
- TAP_STATE_1FGTAP_DRAGGING_2,
- TAP_STATE_2FGTAP_DRAGGING_2,
- TAP_STATE_3FGTAP_DRAGGING_2,
- };
- assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
- tp->tap.state = dest[nfingers_tapped - 1];
- break;
- }
- case TAP_EVENT_BUTTON:
- tp->tap.state = TAP_STATE_DEAD;
- tp_tap_notify(tp,
- tp->tap.saved_release_time,
- nfingers_tapped,
- LIBINPUT_BUTTON_STATE_RELEASED);
- break;
- case TAP_EVENT_THUMB:
- break;
- case TAP_EVENT_PALM: {
- enum tp_tap_state dest[3] = {
- TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP,
- TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP,
- TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP,
- };
- assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
- tp->tap.state = dest[nfingers_tapped - 1];
- break;
- }
- case TAP_EVENT_PALM_UP:
- break;
- }
-}
-
-static void
-tp_tap_dragging_or_doubletap_2_release_handle_event(struct tp_dispatch *tp,
- struct tp_touch *t,
- enum tap_event event,
- uint64_t time,
- int nfingers_tapped)
-{
- switch (event) {
- case TAP_EVENT_TOUCH: {
- enum tp_tap_state dest[3] = {
- TAP_STATE_1FGTAP_DRAGGING_2,
- TAP_STATE_2FGTAP_DRAGGING_2,
- TAP_STATE_3FGTAP_DRAGGING_2,
- };
- assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
- tp->tap.state = dest[nfingers_tapped - 1];
- break;
- }
- case TAP_EVENT_RELEASE:
- tp->tap.state = TAP_STATE_2FGTAP_TAPPED;
- tp_tap_notify(tp,
- tp->tap.saved_multitap_release_time,
- nfingers_tapped,
- LIBINPUT_BUTTON_STATE_RELEASED);
- tp_tap_notify(tp,
- tp->tap.saved_press_time,
- 2,
- LIBINPUT_BUTTON_STATE_PRESSED);
- tp_tap_set_timer(tp, time);
- break;
- case TAP_EVENT_MOTION:
- case TAP_EVENT_TIMEOUT: {
- enum tp_tap_state dest[3] = {
- TAP_STATE_1FGTAP_DRAGGING,
- TAP_STATE_2FGTAP_DRAGGING,
- TAP_STATE_3FGTAP_DRAGGING,
- };
- assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
- tp->tap.state = dest[nfingers_tapped - 1];
- break;
- }
- case TAP_EVENT_BUTTON:
- tp->tap.state = TAP_STATE_DEAD;
- tp_tap_notify(tp,
- tp->tap.saved_release_time,
- nfingers_tapped,
- LIBINPUT_BUTTON_STATE_RELEASED);
- break;
- case TAP_EVENT_THUMB:
- break;
- case TAP_EVENT_PALM:
- tp->tap.state = TAP_STATE_1FGTAP_TAPPED;
- tp_tap_notify(tp,
- tp->tap.saved_release_time,
- nfingers_tapped,
- LIBINPUT_BUTTON_STATE_RELEASED);
- tp_tap_notify(tp,
- tp->tap.saved_press_time,
- 1,
- LIBINPUT_BUTTON_STATE_PRESSED);
- case TAP_EVENT_PALM_UP:
- break;
- }
-}
-
static void
tp_tap_dragging_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
switch (event) {
case TAP_EVENT_TOUCH: {
- enum tp_tap_state dest[3] = {
- TAP_STATE_1FGTAP_DRAGGING_OR_TAP_2,
- TAP_STATE_2FGTAP_DRAGGING_OR_TAP_2,
- TAP_STATE_3FGTAP_DRAGGING_OR_TAP_2,
- };
- assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
- tp->tap.state = dest[nfingers_tapped - 1];
- tp_tap_set_timer(tp, time);
+ tp_tap_notify(tp,
+ time,
+ nfingers_tapped,
+ LIBINPUT_BUTTON_STATE_RELEASED);
+ tp_tap_clear_timer(tp);
+ tp_tap_move_to_dead(tp, t);
break;
}
case TAP_EVENT_RELEASE:
}
}
-static void
-tp_tap_dragging_tap_2_handle_event(struct tp_dispatch *tp,
- struct tp_touch *t,
- enum tap_event event, uint64_t time,
- int nfingers_tapped)
-{
-
- switch (event) {
- case TAP_EVENT_TOUCH:
- tp_tap_notify(tp,
- time,
- nfingers_tapped,
- LIBINPUT_BUTTON_STATE_RELEASED);
- tp_tap_clear_timer(tp);
- tp_tap_move_to_dead(tp, t);
- break;
- case TAP_EVENT_RELEASE: {
- enum tp_tap_state dest[3] = {
- TAP_STATE_1FGTAP_DRAGGING_OR_TAP,
- TAP_STATE_2FGTAP_DRAGGING_OR_TAP,
- TAP_STATE_3FGTAP_DRAGGING_OR_TAP,
- };
- assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
- tp->tap.state = dest[nfingers_tapped - 1];
- tp_tap_set_timer(tp, time);
- break;
- }
- case TAP_EVENT_MOTION:
- case TAP_EVENT_TIMEOUT: {
- enum tp_tap_state dest[3] = {
- TAP_STATE_1FGTAP_DRAGGING_2,
- TAP_STATE_2FGTAP_DRAGGING_2,
- TAP_STATE_3FGTAP_DRAGGING_2,
- };
- assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
- tp->tap.state = dest[nfingers_tapped - 1];
- break;
- }
- case TAP_EVENT_BUTTON:
- tp->tap.state = TAP_STATE_DEAD;
- tp_tap_notify(tp,
- time,
- nfingers_tapped,
- LIBINPUT_BUTTON_STATE_RELEASED);
- break;
- case TAP_EVENT_THUMB:
- break;
- case TAP_EVENT_PALM: {
- enum tp_tap_state dest[3] = {
- TAP_STATE_1FGTAP_DRAGGING_OR_TAP,
- TAP_STATE_2FGTAP_DRAGGING_OR_TAP,
- TAP_STATE_3FGTAP_DRAGGING_OR_TAP,
- };
- assert(nfingers_tapped >= 1 && nfingers_tapped <= 3);
- tp->tap.state = dest[nfingers_tapped - 1];
- break;
- }
- case TAP_EVENT_PALM_UP:
- break;
- }
-}
-
static void
tp_tap_dragging2_handle_event(struct tp_dispatch *tp,
struct tp_touch *t,
tp_tap_dragging_or_doubletap_handle_event(tp, t, event, time,
3);
break;
- case TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP_2:
- tp_tap_dragging_or_doubletap_2_handle_event(tp, t, event, time,
- 1);
- break;
- case TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP_2:
- tp_tap_dragging_or_doubletap_2_handle_event(tp, t, event, time,
- 2);
- break;
- case TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP_2:
- tp_tap_dragging_or_doubletap_2_handle_event(tp, t, event, time,
- 3);
- break;
- case TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP_2_RELEASE:
- tp_tap_dragging_or_doubletap_2_release_handle_event(tp, t,
- event, time,
- 1);
- break;
- case TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP_2_RELEASE:
- tp_tap_dragging_or_doubletap_2_release_handle_event(tp, t,
- event, time,
- 2);
- break;
- case TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP_2_RELEASE:
- tp_tap_dragging_or_doubletap_2_release_handle_event(tp, t,
- event, time,
- 3);
- break;
case TAP_STATE_1FGTAP_DRAGGING:
tp_tap_dragging_handle_event(tp, t, event, time, 1);
break;
case TAP_STATE_3FGTAP_DRAGGING_OR_TAP:
tp_tap_dragging_tap_handle_event(tp, t, event, time, 3);
break;
- case TAP_STATE_1FGTAP_DRAGGING_OR_TAP_2:
- tp_tap_dragging_tap_2_handle_event(tp, t, event, time, 1);
- break;
- case TAP_STATE_2FGTAP_DRAGGING_OR_TAP_2:
- tp_tap_dragging_tap_2_handle_event(tp, t, event, time, 2);
- break;
- case TAP_STATE_3FGTAP_DRAGGING_OR_TAP_2:
- tp_tap_dragging_tap_2_handle_event(tp, t, event, time, 3);
- break;
case TAP_STATE_1FGTAP_DRAGGING_2:
tp_tap_dragging2_handle_event(tp, t, event, time, 1);
break;
case TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP:
case TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP:
case TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP:
- case TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP_2:
- case TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP_2:
- case TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP_2:
- case TAP_STATE_1FGTAP_DRAGGING_OR_DOUBLETAP_2_RELEASE:
- case TAP_STATE_2FGTAP_DRAGGING_OR_DOUBLETAP_2_RELEASE:
- case TAP_STATE_3FGTAP_DRAGGING_OR_DOUBLETAP_2_RELEASE:
case TAP_STATE_1FGTAP_DRAGGING_OR_TAP:
case TAP_STATE_2FGTAP_DRAGGING_OR_TAP:
case TAP_STATE_3FGTAP_DRAGGING_OR_TAP:
- case TAP_STATE_1FGTAP_DRAGGING_OR_TAP_2:
- case TAP_STATE_2FGTAP_DRAGGING_OR_TAP_2:
- case TAP_STATE_3FGTAP_DRAGGING_OR_TAP_2:
case TAP_STATE_TOUCH_2:
case TAP_STATE_TOUCH_3:
filter_motion = 1;
case TAP_STATE_1FGTAP_DRAGGING_OR_TAP:
case TAP_STATE_2FGTAP_DRAGGING_OR_TAP:
case TAP_STATE_3FGTAP_DRAGGING_OR_TAP:
- case TAP_STATE_1FGTAP_DRAGGING_OR_TAP_2:
- case TAP_STATE_2FGTAP_DRAGGING_OR_TAP_2:
- case TAP_STATE_3FGTAP_DRAGGING_OR_TAP_2:
return true;
default:
return false;