Instead allow the variable to be declared, but don't attach an initializer. This allows more than a single error to be emitted before we exit.
Test case to follow soon in another patch.
llvm-svn: 214375
Init *Val = ParseValue(CurRec, Type);
if (!Val ||
SetValue(CurRec, ValLoc, DeclName, std::vector<unsigned>(), Val))
- return nullptr;
+ // Return the name, even if an error is thrown. This is so that we can
+ // continue to make some progress, even without the value having been
+ // initialized.
+ return DeclName;
}
return DeclName;