construct_playerbin (const gchar * name, const gchar * location)
{
GstElement *player;
+ GstElement *avsink;
player = gst_element_factory_make (name, "player");
g_assert (player);
/* force element seeking on this pipeline */
elem_seek = TRUE;
+ avsink = gst_element_factory_make_or_warn (opt_audiosink_str, "a_sink");
+ if (avsink)
+ g_object_set (player, "audio-sink", avsink, NULL);
+
+ avsink = gst_element_factory_make_or_warn (opt_videosink_str, "v_sink");
+ if (avsink)
+ g_object_set (player, "video-sink", avsink, NULL);
+
return player;
}