return res;
}
-#define SCORE_PALETTE_LOSS 1
-#define SCORE_COLOR_LOSS 2
-#define SCORE_ALPHA_LOSS 4
-#define SCORE_CHROMA_W_LOSS 8
-#define SCORE_CHROMA_H_LOSS 16
-#define SCORE_DEPTH_LOSS 32
-
-#define COLOR_MASK (GST_VIDEO_FORMAT_FLAG_YUV | \
- GST_VIDEO_FORMAT_FLAG_RGB | GST_VIDEO_FORMAT_FLAG_GRAY)
-#define ALPHA_MASK (GST_VIDEO_FORMAT_FLAG_ALPHA)
-#define PALETTE_MASK (GST_VIDEO_FORMAT_FLAG_PALETTE)
+/*
+ * This is an incomplete matrix of in formats and a score for the prefered output
+ * format.
+ *
+ * out: RGB24 RGB16 ARGB AYUV YUV444 YUV422 YUV420 YUV411 YUV410 PAL GRAY
+ * in
+ * RGB24 0 2 1 2 2 3 4 5 6 7 8
+ * RGB16 1 0 1 2 2 3 4 5 6 7 8
+ * ARGB 2 3 0 1 4 5 6 7 8 9 10
+ * AYUV 3 4 1 0 2 5 6 7 8 9 10
+ * YUV444 2 4 3 1 0 5 6 7 8 9 10
+ * YUV422 3 5 4 2 1 0 6 7 8 9 10
+ * YUV420 4 6 5 3 2 1 0 7 8 9 10
+ * YUV411 4 6 5 3 2 1 7 0 8 9 10
+ * YUV410 6 8 7 5 4 3 2 1 0 9 10
+ * PAL 1 3 2 6 4 6 7 8 9 0 10
+ * GRAY 1 4 3 2 1 5 6 7 8 9 0
+ *
+ * PAL or GRAY are never prefered, if we can we would convert to PAL instead
+ * of GRAY, though
+ * less subsampling is prefered and if any, preferably horizontal
+ * We would like to keep the alpha, even if we would need to to colorspace conversion
+ * or lose depth.
+ */
+#define SCORE_FORMAT_CHANGE 1
+#define SCORE_DEPTH_CHANGE 1
+#define SCORE_ALPHA_CHANGE 1
+#define SCORE_CHROMA_W_CHANGE 1
+#define SCORE_CHROMA_H_CHANGE 1
+#define SCORE_PALETTE_CHANGE 1
+
+#define SCORE_COLORSPACE_LOSS 2 /* RGB <-> YUV */
+#define SCORE_DEPTH_LOSS 4 /* change bit depth */
+#define SCORE_ALPHA_LOSS 8 /* lose the alpha channel */
+#define SCORE_CHROMA_W_LOSS 16 /* vertical subsample */
+#define SCORE_CHROMA_H_LOSS 32 /* horizontal subsample */
+#define SCORE_PALETTE_LOSS 64 /* convert to palette format */
+#define SCORE_COLOR_LOSS 128 /* convert to GRAY */
+
+#define COLORSPACE_MASK (GST_VIDEO_FORMAT_FLAG_YUV | \
+ GST_VIDEO_FORMAT_FLAG_RGB | GST_VIDEO_FORMAT_FLAG_GRAY)
+#define ALPHA_MASK (GST_VIDEO_FORMAT_FLAG_ALPHA)
+#define PALETTE_MASK (GST_VIDEO_FORMAT_FLAG_PALETTE)
/* calculate how much loss a conversion would be */
static void
return;
}
- loss = 1;
+ loss = SCORE_FORMAT_CHANGE;
in_flags = GST_VIDEO_FORMAT_INFO_FLAGS (in_info);
in_flags &= ~GST_VIDEO_FORMAT_FLAG_LE;
t_flags &= ~GST_VIDEO_FORMAT_FLAG_COMPLEX;
t_flags &= ~GST_VIDEO_FORMAT_FLAG_UNPACK;
- if ((t_flags & PALETTE_MASK) != (in_flags & PALETTE_MASK))
- loss += SCORE_PALETTE_LOSS;
+ if ((t_flags & PALETTE_MASK) != (in_flags & PALETTE_MASK)) {
+ loss += SCORE_PALETTE_CHANGE;
+ if (t_flags & PALETTE_MASK)
+ loss += SCORE_PALETTE_LOSS;
+ }
- if ((t_flags & COLOR_MASK) != (in_flags & COLOR_MASK))
- loss += SCORE_COLOR_LOSS;
+ if ((t_flags & COLORSPACE_MASK) != (in_flags & COLORSPACE_MASK)) {
+ loss += SCORE_COLORSPACE_LOSS;
+ if (t_flags & GST_VIDEO_FORMAT_FLAG_GRAY)
+ loss += SCORE_COLOR_LOSS;
+ }
- if ((t_flags & ALPHA_MASK) != (in_flags & ALPHA_MASK))
- loss += SCORE_ALPHA_LOSS;
+ if ((t_flags & ALPHA_MASK) != (in_flags & ALPHA_MASK)) {
+ loss += SCORE_ALPHA_CHANGE;
+ if (in_flags & ALPHA_MASK)
+ loss += SCORE_ALPHA_LOSS;
+ }
- if ((in_info->h_sub[1]) < (t_info->h_sub[1]))
- loss += SCORE_CHROMA_H_LOSS;
- if ((in_info->w_sub[1]) < (t_info->w_sub[1]))
- loss += SCORE_CHROMA_W_LOSS;
+ if ((in_info->h_sub[1]) != (t_info->h_sub[1])) {
+ loss += SCORE_CHROMA_H_CHANGE;
+ if ((in_info->h_sub[1]) < (t_info->h_sub[1]))
+ loss += SCORE_CHROMA_H_LOSS;
+ }
+ if ((in_info->w_sub[1]) != (t_info->w_sub[1])) {
+ loss += SCORE_CHROMA_W_CHANGE;
+ if ((in_info->w_sub[1]) < (t_info->w_sub[1]))
+ loss += SCORE_CHROMA_W_LOSS;
+ }
- if ((in_info->bits) > (t_info->bits))
- loss += SCORE_DEPTH_LOSS;
+ if ((in_info->bits) != (t_info->bits)) {
+ loss += SCORE_DEPTH_CHANGE;
+ if ((in_info->bits) > (t_info->bits))
+ loss += SCORE_DEPTH_LOSS;
+ }
GST_DEBUG_OBJECT (base, "score %s -> %s = %d",
GST_VIDEO_FORMAT_INFO_NAME (in_info),