}
void addSystemHeadersMapping(CanonicalIncludes *Includes) {
- static const std::vector<std::pair<const char *, const char *>> SymbolMap = {
- // Map symbols in <iosfwd> to their preferred includes.
- {"std::basic_filebuf", "<fstream>"},
- {"std::filebuf", "<fstream>"},
- {"std::wfilebuf", "<fstream>"},
- {"std::basic_istream", "<istream>"},
- {"std::istream", "<istream>"},
- {"std::wistream", "<istream>"},
- {"std::basic_ostream", "<ostream>"},
- {"std::ostream", "<ostream>"},
- {"std::wostream", "<ostream>"},
- {"std::uint_least16_t", "<cstdint>"}, // <type_traits> redeclares these
- {"std::uint_least32_t", "<cstdint>"},
#define SYMBOL(Name, NameSpace, Header) { #NameSpace#Name, #Header },
#include "StdSymbolMap.inc"
#undef SYMBOL
};
- for (const auto &Pair : SymbolMap)
- Includes->addSymbolMapping(Pair.first, Pair.second);
// FIXME: remove the std header mapping once we support ambiguous symbols, now
// it serves as a fallback to disambiguate:
// - symbols with mulitiple headers (e.g. std::move)
- // - symbols with a primary template in one header and a specialization in
- // another (std::abs)
static const std::vector<std::pair<const char *, const char *>>
SystemHeaderMap = {
{"include/__stddef_max_align_t.h", "<cstddef>"},