return false;
}
+ if (ish->compiled_once) {
+ iris_debug_recompile(ice, &nir->info, key->program_string_id, key);
+ } else {
+ ish->compiled_once = true;
+ }
+
uint32_t *so_decls =
ice->vtbl.create_so_decl_list(&ish->stream_output,
&vue_prog_data->vue_map);
prog_data, so_decls, system_values, num_system_values,
num_cbufs);
- if (ish->compiled_once) {
- iris_debug_recompile(ice, &nir->info, key->program_string_id, key);
- } else {
- ish->compiled_once = true;
- }
-
ralloc_free(mem_ctx);
return shader;
}
return false;
}
- struct iris_compiled_shader *shader =
- iris_upload_shader(ice, IRIS_CACHE_TCS, sizeof(*key), key, program,
- prog_data, NULL, system_values, num_system_values,
- num_cbufs);
-
if (ish) {
if (ish->compiled_once) {
iris_debug_recompile(ice, &nir->info, key->program_string_id, key);
}
}
+ struct iris_compiled_shader *shader =
+ iris_upload_shader(ice, IRIS_CACHE_TCS, sizeof(*key), key, program,
+ prog_data, NULL, system_values, num_system_values,
+ num_cbufs);
+
ralloc_free(mem_ctx);
return shader;
}
return false;
}
+ if (ish->compiled_once) {
+ iris_debug_recompile(ice, &nir->info, key->program_string_id, key);
+ } else {
+ ish->compiled_once = true;
+ }
+
uint32_t *so_decls =
ice->vtbl.create_so_decl_list(&ish->stream_output,
&vue_prog_data->vue_map);
prog_data, so_decls, system_values, num_system_values,
num_cbufs);
- if (ish->compiled_once) {
- iris_debug_recompile(ice, &nir->info, key->program_string_id, key);
- } else {
- ish->compiled_once = true;
- }
-
ralloc_free(mem_ctx);
return shader;
}
return false;
}
+ if (ish->compiled_once) {
+ iris_debug_recompile(ice, &nir->info, key->program_string_id, key);
+ } else {
+ ish->compiled_once = true;
+ }
+
uint32_t *so_decls =
ice->vtbl.create_so_decl_list(&ish->stream_output,
&vue_prog_data->vue_map);
prog_data, so_decls, system_values, num_system_values,
num_cbufs);
- if (ish->compiled_once) {
- iris_debug_recompile(ice, &nir->info, key->program_string_id, key);
- } else {
- ish->compiled_once = true;
- }
-
ralloc_free(mem_ctx);
return shader;
}
return false;
}
- struct iris_compiled_shader *shader =
- iris_upload_shader(ice, IRIS_CACHE_FS, sizeof(*key), key, program,
- prog_data, NULL, system_values, num_system_values,
- num_cbufs);
-
if (ish->compiled_once) {
iris_debug_recompile(ice, &nir->info, key->program_string_id, key);
} else {
ish->compiled_once = true;
}
+ struct iris_compiled_shader *shader =
+ iris_upload_shader(ice, IRIS_CACHE_FS, sizeof(*key), key, program,
+ prog_data, NULL, system_values, num_system_values,
+ num_cbufs);
+
ralloc_free(mem_ctx);
return shader;
}
return false;
}
- struct iris_compiled_shader *shader =
- iris_upload_shader(ice, IRIS_CACHE_CS, sizeof(*key), key, program,
- prog_data, NULL, system_values, num_system_values,
- num_cbufs);
-
if (ish->compiled_once) {
iris_debug_recompile(ice, &nir->info, key->program_string_id, key);
} else {
ish->compiled_once = true;
}
+ struct iris_compiled_shader *shader =
+ iris_upload_shader(ice, IRIS_CACHE_CS, sizeof(*key), key, program,
+ prog_data, NULL, system_values, num_system_values,
+ num_cbufs);
+
ralloc_free(mem_ctx);
return shader;
}