Force bsize for UV in I4X4 and SPLITMV
authorJingning Han <jingning@google.com>
Sat, 11 May 2013 20:33:13 +0000 (13:33 -0700)
committerJingning Han <jingning@google.com>
Sat, 11 May 2013 20:39:16 +0000 (13:39 -0700)
Use 4x4 block coding for UV components arbitrarily in I4X4_PRED and
SPLITMV coding modes. This is a temporary solution to enable
bit-stream support for recursive partition down to 4x4 block size.
Will separate the functionalities of 4x4 block coding rate-distortion
out from those of superblocks.

Change-Id: I03dc15d5897014f175f3f2c91e9b266091d56797

vp9/encoder/vp9_rdopt.c

index 4835693..21ca1fd 100644 (file)
@@ -2294,7 +2294,9 @@ void vp9_rd_pick_intra_mode_sb(VP9_COMP *cpi, MACROBLOCK *x,
   mode = xd->mode_info_context->mbmi.mode;
   txfm_size = xd->mode_info_context->mbmi.txfm_size;
   rd_pick_intra_sbuv_mode(cpi, x, &rate_uv, &rate_uv_tokenonly,
-                          &dist_uv, &uv_skip, bsize);
+                          &dist_uv, &uv_skip,
+                          (bsize < BLOCK_SIZE_SB8X8) ? BLOCK_SIZE_SB8X8 :
+                                                       bsize);
   if (bsize == BLOCK_SIZE_SB8X8)
     err4x4 = rd_pick_intra4x4mby_modes(cpi, x, &rate4x4_y,
                                        &rate4x4_y_tokenonly,
@@ -2730,10 +2732,10 @@ int64_t vp9_rd_pick_inter_mode_sb(VP9_COMP *cpi, MACROBLOCK *x,
       // If even the 'Y' rd value of split is higher than best so far
       // then dont bother looking at UV
       vp9_build_inter_predictors_sbuv(&x->e_mbd, mi_row, mi_col,
-                                      bsize);
-      vp9_subtract_sbuv(x, bsize);
+                                      BLOCK_SIZE_SB8X8);
+      vp9_subtract_sbuv(x, BLOCK_SIZE_SB8X8);
       super_block_uvrd_for_txfm(cm, x, &rate_uv, &distortion_uv,
-                                &uv_skippable, bsize, TX_4X4);
+                                &uv_skippable, BLOCK_SIZE_SB8X8, TX_4X4);
       rate2 += rate_uv;
       distortion2 += distortion_uv;
       skippable = skippable && uv_skippable;