radeonsi: add reference count to si_compute
authorNicolai Hähnle <nicolai.haehnle@amd.com>
Fri, 4 Aug 2017 14:47:48 +0000 (16:47 +0200)
committerNicolai Hähnle <nicolai.haehnle@amd.com>
Tue, 22 Aug 2017 07:50:53 +0000 (09:50 +0200)
To allow keep-alive for deferred logging.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/gallium/drivers/radeonsi/si_compute.c
src/gallium/drivers/radeonsi/si_compute.h

index 5efdd39..8c016ba 100644 (file)
@@ -151,6 +151,7 @@ static void *si_create_compute_state(
        struct si_screen *sscreen = (struct si_screen *)ctx->screen;
        struct si_compute *program = CALLOC_STRUCT(si_compute);
 
+       pipe_reference_init(&program->reference, 1);
        program->screen = (struct si_screen *)ctx->screen;
        program->ir_type = cso->ir_type;
        program->local_size = cso->req_local_mem;
@@ -855,20 +856,24 @@ static void si_launch_grid(
                sctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
 }
 
+void si_destroy_compute(struct si_compute *program)
+{
+       if (program->ir_type == PIPE_SHADER_IR_TGSI) {
+               util_queue_drop_job(&program->screen->shader_compiler_queue,
+                                   &program->ready);
+               util_queue_fence_destroy(&program->ready);
+       }
+
+       si_shader_destroy(&program->shader);
+       FREE(program);
+}
 
 static void si_delete_compute_state(struct pipe_context *ctx, void* state){
        struct si_compute *program = (struct si_compute *)state;
        struct si_context *sctx = (struct si_context*)ctx;
 
-       if (!state) {
+       if (!state)
                return;
-       }
-
-       if (program->ir_type == PIPE_SHADER_IR_TGSI) {
-               util_queue_drop_job(&sctx->screen->shader_compiler_queue,
-                                   &program->ready);
-               util_queue_fence_destroy(&program->ready);
-       }
 
        if (program == sctx->cs_shader_state.program)
                sctx->cs_shader_state.program = NULL;
@@ -876,8 +881,7 @@ static void si_delete_compute_state(struct pipe_context *ctx, void* state){
        if (program == sctx->cs_shader_state.emitted_program)
                sctx->cs_shader_state.emitted_program = NULL;
 
-       si_shader_destroy(&program->shader);
-       FREE(program);
+       si_compute_reference(&program, NULL);
 }
 
 static void si_set_compute_resources(struct pipe_context * ctx_,
index 268817b..c19b701 100644 (file)
 #ifndef SI_COMPUTE_H
 #define SI_COMPUTE_H
 
+#include "util/u_inlines.h"
+
 #include "si_shader.h"
 
 #define MAX_GLOBAL_BUFFERS 22
 
 struct si_compute {
+       struct pipe_reference reference;
        struct si_screen *screen;
        struct tgsi_token *tokens;
        struct util_queue_fence ready;
@@ -53,4 +56,15 @@ struct si_compute {
        unsigned uses_bindless_images:1;
 };
 
+void si_destroy_compute(struct si_compute *program);
+
+static inline void
+si_compute_reference(struct si_compute **dst, struct si_compute *src)
+{
+       if (pipe_reference(&(*dst)->reference, &src->reference))
+               si_destroy_compute(*dst);
+
+       *dst = src;
+}
+
 #endif /* SI_COMPUTE_H */