struct io_wqe_acct *acct,
struct io_cb_cancel_data *match);
static void create_worker_cb(struct callback_head *cb);
+static void io_wq_cancel_tw_create(struct io_wq *wq);
static bool io_worker_get(struct io_worker *worker)
{
test_and_set_bit_lock(0, &worker->create_state))
goto fail_release;
+ atomic_inc(&wq->worker_refs);
init_task_work(&worker->create_work, func);
worker->create_index = acct->index;
- if (!task_work_add(wq->task, &worker->create_work, TWA_SIGNAL))
+ if (!task_work_add(wq->task, &worker->create_work, TWA_SIGNAL)) {
+ /*
+ * EXIT may have been set after checking it above, check after
+ * adding the task_work and remove any creation item if it is
+ * now set. wq exit does that too, but we can have added this
+ * work item after we canceled in io_wq_exit_workers().
+ */
+ if (test_bit(IO_WQ_BIT_EXIT, &wq->state))
+ io_wq_cancel_tw_create(wq);
+ io_worker_ref_put(wq);
return true;
+ }
+ io_worker_ref_put(wq);
clear_bit_unlock(0, &worker->create_state);
fail_release:
io_worker_release(worker);
set_bit(IO_WQ_BIT_EXIT, &wq->state);
}
-static void io_wq_exit_workers(struct io_wq *wq)
+static void io_wq_cancel_tw_create(struct io_wq *wq)
{
struct callback_head *cb;
- int node;
-
- if (!wq->task)
- return;
while ((cb = task_work_cancel_match(wq->task, io_task_work_match, wq)) != NULL) {
struct io_worker *worker;
worker = container_of(cb, struct io_worker, create_work);
io_worker_cancel_cb(worker);
}
+}
+
+static void io_wq_exit_workers(struct io_wq *wq)
+{
+ int node;
+
+ if (!wq->task)
+ return;
+
+ io_wq_cancel_tw_create(wq);
rcu_read_lock();
for_each_node(node) {