--- /dev/null
+/*
+ * Sonix SN9C20X decoder
+ * Vasily Khoruzhick, (C) 2008-2009
+ * Algorithm based on Java code written by Jens on microdia google group
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 2.1 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * Note this code was originally licensed under the GNU GPL instead of the
+ * GNU LGPL, its license has been changed by its author.
+ */
+
+#include "libv4lconvert-priv.h"
+
+#define DO_SANITY_CHECKS 0
+
+static const int UVTranslate[32] = {0, 1, 2, 3,
+ 8, 9, 10, 11,
+ 16, 17, 18, 19,
+ 24, 25, 26, 27,
+ 4, 5, 6, 7,
+ 12, 13, 14, 15,
+ 20, 21, 22, 23,
+ 28, 29, 30, 31};
+
+static const int Y_coords_624x[128][2] = {
+{ 0, 0}, { 1, 0}, { 2, 0}, { 3, 0}, { 4, 0}, { 5, 0}, { 6, 0}, { 7, 0},
+{ 0, 1}, { 1, 1}, { 2, 1}, { 3, 1}, { 4, 1}, { 5, 1}, { 6, 1}, { 7, 1},
+{ 0, 2}, { 1, 2}, { 2, 2}, { 3, 2}, { 4, 2}, { 5, 2}, { 6, 2}, { 7, 2},
+{ 0, 3}, { 1, 3}, { 2, 3}, { 3, 3}, { 4, 3}, { 5, 3}, { 6, 3}, { 7, 3},
+
+{ 0, 4}, { 1, 4}, { 2, 4}, { 3, 4}, { 4, 4}, { 5, 4}, { 6, 4}, { 7, 4},
+{ 0, 5}, { 1, 5}, { 2, 5}, { 3, 5}, { 4, 5}, { 5, 5}, { 6, 5}, { 7, 5},
+{ 0, 6}, { 1, 6}, { 2, 6}, { 3, 6}, { 4, 6}, { 5, 6}, { 6, 6}, { 7, 6},
+{ 0, 7}, { 1, 7}, { 2, 7}, { 3, 7}, { 4, 7}, { 5, 7}, { 6, 7}, { 7, 7},
+
+{ 8, 0}, { 9, 0}, {10, 0}, {11, 0}, {12, 0}, {13, 0}, {14, 0}, {15, 0},
+{ 8, 1}, { 9, 1}, {10, 1}, {11, 1}, {12, 1}, {13, 1}, {14, 1}, {15, 1},
+{ 8, 2}, { 9, 2}, {10, 2}, {11, 2}, {12, 2}, {13, 2}, {14, 2}, {15, 2},
+{ 8, 3}, { 9, 3}, {10, 3}, {11, 3}, {12, 3}, {13, 3}, {14, 3}, {15, 3},
+
+{ 8, 4}, { 9, 4}, {10, 4}, {11, 4}, {12, 4}, {13, 4}, {14, 4}, {15, 4},
+{ 8, 5}, { 9, 5}, {10, 5}, {11, 5}, {12, 5}, {13, 5}, {14, 5}, {15, 5},
+{ 8, 6}, { 9, 6}, {10, 6}, {11, 6}, {12, 6}, {13, 6}, {14, 6}, {15, 6},
+{ 8, 7}, { 9, 7}, {10, 7}, {11, 7}, {12, 7}, {13, 7}, {14, 7}, {15, 7}
+};
+
+static void do_write_u(const unsigned char *buf, unsigned char *ptr,
+ int i, int j)
+{
+ *ptr = buf[i + 128 + j];
+}
+
+static void do_write_v(const unsigned char *buf, unsigned char *ptr,
+ int i, int j)
+{
+ *ptr = buf[i + 160 + j];
+}
+
+void v4lconvert_sn9c20x_to_yuv420(const unsigned char *raw, unsigned char *i420,
+ int width, int height, int yvu)
+{
+ int i = 0, x = 0, y = 0, j, relX, relY, x_div2, y_div2;
+ const unsigned char *buf = raw;
+ unsigned char *ptr;
+ int frame_size = width * height;
+ int frame_size_div2 = frame_size >> 1;
+ int frame_size_div4 = frame_size >> 2;
+ int width_div2 = width >> 1;
+ int height_div2 = height >> 1;
+ void (*do_write_uv1)(const unsigned char *buf, unsigned char *ptr, int i,
+ int j) = NULL;
+ void (*do_write_uv2)(const unsigned char *buf, unsigned char *ptr, int i,
+ int j) = NULL;
+
+ if (yvu) {
+ do_write_uv1 = do_write_v;
+ do_write_uv2 = do_write_u;
+ }
+ else {
+ do_write_uv1 = do_write_u;
+ do_write_uv2 = do_write_v;
+ }
+
+ while (i < (frame_size + frame_size_div2)) {
+ for (j = 0; j < 128; j++) {
+ relX = x + Y_coords_624x[j][0];
+ relY = y + Y_coords_624x[j][1];
+
+#if (DO_SANITY_CHECKS==1)
+ if ((relX < width) && (relY < height)) {
+#endif
+ ptr = i420 + relY * width + relX;
+ *ptr = buf[i + j];
+#if (DO_SANITY_CHECKS==1)
+ }
+#endif
+
+ }
+ x_div2 = x >> 1;
+ y_div2 = y >> 1;
+ for (j = 0; j < 32; j++) {
+ relX = (x_div2) + (j & 0x07);
+ relY = (y_div2) + (j >> 3);
+
+#if (DO_SANITY_CHECKS==1)
+ if ((relX < width_div2) && (relY < height_div2)) {
+#endif
+ ptr = i420 + frame_size +
+ relY * width_div2 + relX;
+ do_write_uv1(buf, ptr, i, j);
+ ptr += frame_size_div4;
+ do_write_uv2(buf, ptr, i, j);
+#if (DO_SANITY_CHECKS==1)
+ }
+#endif
+ }
+
+ i += 192;
+ x += 16;
+ if (x >= width) {
+ x = 0;
+ y += 8;
+ }
+ }
+}