nir/divergence: add missing btd_shader_type_intel
authorLionel Landwerlin <lionel.g.landwerlin@intel.com>
Wed, 23 Nov 2022 08:56:49 +0000 (10:56 +0200)
committerEric Engestrom <eric@engestrom.ch>
Wed, 23 Nov 2022 19:12:00 +0000 (19:12 +0000)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 6d9ae6ec1eaa ("intel: add a new intrinsic to get the shader stage from bindless shaders")
Reviewed-by: Marcin Ĺšlusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19948>
(cherry picked from commit 99dcdf4d648f337c6421050cb5f31025f69665ae)

.pick_status.json
src/compiler/nir/nir_divergence_analysis.c

index b036520..8e68041 100644 (file)
@@ -22,7 +22,7 @@
         "description": "nir/divergence: add missing btd_shader_type_intel",
         "nominated": true,
         "nomination_type": 1,
-        "resolution": 0,
+        "resolution": 1,
         "main_sha": null,
         "because_sha": "6d9ae6ec1eaae3ff3407a37262d4b0a68e69c826"
     },
index df4f4e7..a514222 100644 (file)
@@ -201,6 +201,7 @@ visit_intrinsic(nir_shader *shader, nir_intrinsic_instr *instr)
    case nir_intrinsic_load_provoking_vtx_in_prim_amd:
    case nir_intrinsic_load_lds_ngg_scratch_base_amd:
    case nir_intrinsic_load_lds_ngg_gs_out_vertex_base_amd:
+   case nir_intrinsic_load_btd_shader_type_intel:
       is_divergent = false;
       break;