"width = (int) 16, "
"depth = (int) 16, " "rate = (int) 32000, " "channels = (int) 2"));
-GST_BOILERPLATE (GstGmeDec, gst_gme_dec, GstElement, GST_TYPE_ELEMENT);
+#define gst_gme_dec_parent_class parent_class
+G_DEFINE_TYPE (GstGmeDec, gst_gme_dec, GST_TYPE_ELEMENT);
static GstFlowReturn gst_gme_dec_chain (GstPad * pad, GstBuffer * buffer);
static gboolean gst_gme_dec_sink_event (GstPad * pad, GstEvent * event);
}
static void
-gst_gme_dec_base_init (gpointer g_class)
+gst_gme_dec_class_init (GstGmeDecClass * klass)
{
- GstElementClass *element_class = GST_ELEMENT_CLASS (g_class);
+ GObjectClass *gobject_class = (GObjectClass *) klass;
+ GstElementClass *element_class = (GstElementClass *) klass;
+
+ gobject_class->dispose = gst_gme_dec_dispose;
gst_element_class_set_details_simple (element_class,
"Gaming console music file decoder", "Codec/Audio/Decoder",
gst_static_pad_template_get (&sink_factory));
gst_element_class_add_pad_template (element_class,
gst_static_pad_template_get (&src_factory));
-}
-
-static void
-gst_gme_dec_class_init (GstGmeDecClass * klass)
-{
- GstElementClass *element_class = (GstElementClass *) klass;
- GObjectClass *gobject_class = (GObjectClass *) klass;
element_class->change_state = GST_DEBUG_FUNCPTR (gst_gme_dec_change_state);
- gobject_class->dispose = gst_gme_dec_dispose;
}
static const GstQueryType *
static void
-gst_gme_dec_init (GstGmeDec * gme, GstGmeDecClass * klass)
+gst_gme_dec_init (GstGmeDec * gme)
{
gme->sinkpad = gst_pad_new_from_static_template (&sink_factory, "sink");
/* gst_pad_set_query_function (gme->sinkpad, NULL); */
stop = GST_CLOCK_TIME_NONE;
if (start_type == GST_SEEK_TYPE_SET) {
+ GstSegment seg;
guint64 cur = gme_tell (gme->player) * GST_MSECOND;
guint64 dest = (guint64) start;
}
if (flush) {
- gst_pad_push_event (gme->srcpad, gst_event_new_flush_stop ());
+ gst_pad_push_event (gme->srcpad, gst_event_new_flush_stop (TRUE));
}
if (stop == GST_CLOCK_TIME_NONE
&& gme->total_duration != GST_CLOCK_TIME_NONE)
stop = gme->total_duration;
- gst_pad_push_event (gme->srcpad, gst_event_new_new_segment (FALSE, rate,
- GST_FORMAT_TIME, dest, stop, dest));
+ gst_segment_init (&seg, GST_FORMAT_TIME);
+ seg.rate = rate;
+ seg.start = dest;
+ seg.stop = stop;
+ seg.time = dest;
+ gst_pad_push_event (gme->srcpad, gst_event_new_segment (&seg));
gme->seekpoint = dest / GST_MSECOND; /* nsecs to msecs */
gme->seeking = TRUE;
const int NUM_SAMPLES = 1600; /* 4 bytes (stereo 16-bit) per sample */
if (!seeking) {
+ short *data;
+
out = gst_buffer_new_and_alloc (NUM_SAMPLES * 4);
- gst_buffer_set_caps (out, GST_PAD_CAPS (pad));
GST_BUFFER_TIMESTAMP (out) = gme_tell (gme->player) * GST_MSECOND;
- gme_err =
- gme_play (gme->player, NUM_SAMPLES * 2,
- (short *) GST_BUFFER_DATA (out));
+ data = gst_buffer_map (out, NULL, NULL, GST_MAP_WRITE);
+ gme_err = gme_play (gme->player, NUM_SAMPLES * 2, data);
+ gst_buffer_unmap (out, data, -1);
+
if (gme_err) {
GST_ELEMENT_ERROR (gme, STREAM, DEMUX, (NULL), (gme_err));
gst_pad_pause_task (pad);
gme->seeking = FALSE;
out = gst_buffer_new ();
- gst_buffer_set_caps (out, GST_PAD_CAPS (pad));
}
if ((flow_return = gst_pad_push (gme->srcpad, out)) != GST_FLOW_OK) {
guint64 total_duration;
guint64 fade_time;
GstBuffer *buffer;
+ GstSegment seg;
+ guint8 *data;
+ gsize size;
if (!gst_adapter_available (gme->adapter) || !gme_negotiate (gme)) {
return FALSE;
gst_adapter_take_buffer (gme->adapter,
gst_adapter_available (gme->adapter));
- gme_err =
- gme_open_data (GST_BUFFER_DATA (buffer), GST_BUFFER_SIZE (buffer),
- &gme->player, 32000);
+ data = gst_buffer_map (buffer, &size, NULL, GST_MAP_READ);
+ gme_err = gme_open_data (data, size, &gme->player, 32000);
+ gst_buffer_unmap (buffer, data, size);
gst_buffer_unref (buffer);
if (gme_err || !gme->player) {
if (fade_time)
gme_set_fade (gme->player, fade_time);
- gst_pad_push_event (gme->srcpad, gst_event_new_new_segment (FALSE, 1.0,
- GST_FORMAT_TIME, 0, -1, 0));
+ gst_segment_init (&seg, GST_FORMAT_TIME);
+ gst_pad_push_event (gme->srcpad, gst_event_new_segment (&seg));
gst_pad_start_task (gme->srcpad, (GstTaskFunction) gst_gme_play, gme->srcpad);