</ARG>
<ARG>
+<NAME>avdec_ylc::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
<NAME>avdec_truemotion2rt::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<DEFAULT>Normal behavior</DEFAULT>
</ARG>
+<ARG>
+<NAME>avmux_scc::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_scc::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_opus::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Audio Bitrate.</BLURB>
+<DEFAULT>128000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_opus::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_xpm::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_xpm::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_xpm::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_xpm::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_xpm::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_speedhq::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_speedhq::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_speedhq::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_speedhq::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_speedhq::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_scpr::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_scpr::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_scpr::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_scpr::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_scpr::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_psd::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_psd::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_psd::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_psd::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_psd::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_psd::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_pixlet::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_pixlet::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_pixlet::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_pixlet::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_pixlet::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_pixlet::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_fmvc::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_fmvc::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_fmvc::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_fmvc::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_fmvc::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_clearvideo::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_clearvideo::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_clearvideo::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_clearvideo::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_clearvideo::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
<description>All libav codecs and formats (local snapshot)</description>
<filename>../../ext/libav/.libs/libgstlibav.so</filename>
<basename>libgstlibav.so</basename>
- <version>1.11.90</version>
+ <version>1.11.91</version>
<license>LGPL</license>
<source>gst-libav</source>
<package>libav</package>
</pads>
</element>
<element>
+ <name>avdec_atrac3al</name>
+ <longname>libav ATRAC3 AL (Adaptive TRansform Acoustic Coding 3 Advanced Lossless) decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav atrac3al decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string)F32LE</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_atrac3plus</name>
<longname>libav ATRAC3+ (Adaptive TRansform Acoustic Coding 3+) decoder</longname>
<class>Codec/Decoder/Audio</class>
</pads>
</element>
<element>
+ <name>avdec_atrac3plusal</name>
+ <longname>libav ATRAC3+ AL (Adaptive TRansform Acoustic Coding 3+ Advanced Lossless) decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav atrac3plusal decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_aura</name>
<longname>libav Auravision AURA decoder</longname>
<class>Codec/Decoder/Video</class>
</pads>
</element>
<element>
+ <name>avdec_clearvideo</name>
+ <longname>libav Iterated Systems ClearVideo decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav clearvideo decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, GBRA, xRGB, RGBx, xBGR, BGRx, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GBR_12BE, GBR_12LE, GBRA_12BE, GBRA_12LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_cljr</name>
<longname>libav Cirrus Logic AccuPak decoder</longname>
<class>Codec/Decoder/Video</class>
</pads>
</element>
<element>
+ <name>avdec_fmvc</name>
+ <longname>libav FM Screen Capture Codec decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav fmvc decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, GBRA, xRGB, RGBx, xBGR, BGRx, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GBR_12BE, GBR_12LE, GBRA_12BE, GBRA_12LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_fraps</name>
<longname>libav Fraps decoder</longname>
<class>Codec/Decoder/Video</class>
</element>
<element>
<name>avdec_hap</name>
- <longname>libav Vidvox Hap decoder decoder</longname>
+ <longname>libav Vidvox Hap decoder</longname>
<class>Codec/Decoder/Video</class>
<description>libav hap decoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
</pads>
</element>
<element>
+ <name>avdec_pixlet</name>
+ <longname>libav Apple Pixlet decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav pixlet decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, GBRA, xRGB, RGBx, xBGR, BGRx, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GBR_12BE, GBR_12LE, GBRA_12BE, GBRA_12LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_png</name>
<longname>libav PNG (Portable Network Graphics) image decoder</longname>
<class>Codec/Decoder/Video</class>
</pads>
</element>
<element>
+ <name>avdec_psd</name>
+ <longname>libav Photoshop PSD file decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav psd decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, GBRA, xRGB, RGBx, xBGR, BGRx, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GBR_12BE, GBR_12LE, GBRA_12BE, GBRA_12LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_ptx</name>
<longname>libav V.Flash PTX image decoder</longname>
<class>Codec/Decoder/Video</class>
</pads>
</element>
<element>
+ <name>avdec_qdmc</name>
+ <longname>libav QDesign Music Codec 1 decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav qdmc decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_qdraw</name>
<longname>libav Apple QuickDraw decoder</longname>
<class>Codec/Decoder/Video</class>
</pads>
</element>
<element>
+ <name>avdec_scpr</name>
+ <longname>libav ScreenPressor decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav scpr decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, GBRA, xRGB, RGBx, xBGR, BGRx, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GBR_12BE, GBR_12LE, GBRA_12BE, GBRA_12LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_screenpresso</name>
<longname>libav Screenpresso decoder</longname>
<class>Codec/Decoder/Video</class>
</pads>
</element>
<element>
+ <name>avdec_speedhq</name>
+ <longname>libav NewTek SpeedHQ decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav speedhq decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, GBRA, xRGB, RGBx, xBGR, BGRx, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GBR_12BE, GBR_12LE, GBRA_12BE, GBRA_12LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_sunrast</name>
<longname>libav Sun Rasterfile image decoder</longname>
<class>Codec/Decoder/Video</class>
</pads>
</element>
<element>
+ <name>avdec_xpm</name>
+ <longname>libav XPM (X PixMap) image decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav xpm decoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net>, Edward Hervey <bilboed@bilboed.com></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, GBRA, xRGB, RGBx, xBGR, BGRx, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GBR_12BE, GBR_12LE, GBRA_12BE, GBRA_12LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_xwd</name>
<longname>libav XWD (X Window Dump) image decoder</longname>
<class>Codec/Decoder/Video</class>
</element>
<element>
<name>avenc_cinepak</name>
- <longname>libav Cinepak / CVID encoder</longname>
+ <longname>libav Cinepak encoder</longname>
<class>Codec/Encoder/Video</class>
<description>libav cinepak encoder</description>
<author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, width=(int)1920, height=(int)1080, framerate=(fraction)[ 0/1, 2147483647/1 ], format=(string){ Y42B, I422_10LE }; video/x-raw, width=(int)1280, height=(int)720, framerate=(fraction)[ 0/1, 2147483647/1 ], format=(string){ Y42B, I422_10LE }</details>
+ <details>video/x-raw, width=(int)1920, height=(int)1080, framerate=(fraction)[ 0/1, 2147483647/1 ], format=(string){ Y42B, I422_10LE, Y444_10LE, GBR_10LE }; video/x-raw, width=(int)1280, height=(int)720, framerate=(fraction)[ 0/1, 2147483647/1 ], format=(string){ Y42B, I422_10LE, Y444_10LE, GBR_10LE }</details>
</caps>
<caps>
<name>src</name>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
- <details>video/x-raw, format=(string){ I420, A420, Y444, Y42B, Y41B, YUV9, BGRx, BGRA, I420_10LE, I422_10LE, Y444_10LE, A444_10LE, A422_10LE, A420_10LE, GRAY16_LE, GRAY8, GBR_10LE, GBR_12LE }</details>
+ <details>video/x-raw, format=(string){ I420, A420, Y444, Y42B, Y41B, YUV9, BGRx, BGRA, I420_10LE, I422_10LE, Y444_10LE, I420_12LE, I422_12LE, Y444_12LE, A444_10LE, A422_10LE, A420_10LE, GRAY16_LE, GRAY8, GBR_10LE, GBR_12LE }</details>
</caps>
<caps>
<name>src</name>
</pads>
</element>
<element>
+ <name>avenc_opus</name>
+ <longname>libav Opus encoder</longname>
+ <class>Codec/Encoder/Audio</class>
+ <description>libav opus encoder</description>
+ <author>Wim Taymans <wim.taymans@gmail.com>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000000, channels=(int)1, rate=(int)48000, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000003, channels=(int)2, rate=(int)48000, layout=(string)interleaved, format=(string)F32LE</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avenc_pam</name>
<longname>libav PAM (Portable AnyMap) image encoder</longname>
<class>Codec/Encoder/Video</class>
</pads>
</element>
<element>
+ <name>avmux_scc</name>
+ <longname>libav Scenarist Closed Captions muxer</longname>
+ <class>Codec/Muxer</class>
+ <description>libav Scenarist Closed Captions muxer</description>
+ <author>Wim Taymans <wim.taymans@chello.be>, Ronald Bultje <rbultje@ronald.bitfreak.net></author>
+ <pads>
+ </pads>
+ </element>
+ <element>
<name>avmux_singlejpeg</name>
<longname>libav JPEG single image muxer</longname>
<class>Codec/Muxer</class>