turns out that having extra flags for stuff isn't that useful if you never reset them
Fixes:
9b8c121917d ("zink: flag shaders as needing update when clip_halfz changes")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9633>
ctx->dirty_shader_stages |= BITFIELD_BIT(PIPE_SHADER_TESS_EVAL);
else
ctx->dirty_shader_stages |= BITFIELD_BIT(PIPE_SHADER_VERTEX);
+ ctx->last_vertex_stage_dirty = false;
}
if (ctx->dirty_shader_stages) {
struct hash_entry *entry = _mesa_hash_table_search(ctx->program_cache,