-<?xml version="1.0" encoding="Windows-1252"?>\r
-<VisualStudioProject\r
- ProjectType="Visual C++"\r
- Version="9.00"\r
- Name="gio"\r
- ProjectGUID="{F3D1583C-5613-4809-BD98-7CC1C1276F92}"\r
- RootNamespace="gio"\r
- TargetFrameworkVersion="131072"\r
- >\r
- <Platforms>\r
- <Platform\r
- Name="Win32"\r
- />\r
- <Platform\r
- Name="x64"\r
- />\r
- </Platforms>\r
- <ToolFiles>\r
- </ToolFiles>\r
- <Configurations>\r
- <Configuration\r
- Name="Debug|Win32"\r
- InheritedPropertySheets=".\glib-build-defines.vsprops"\r
- ConfigurationType="2"\r
- CharacterSet="2"\r
- >\r
- <Tool\r
- Name="VCCLCompilerTool"\r
- Optimization="0"\r
- AdditionalIncludeDirectories="../../../gio,../../../gmodule"\r
- PreprocessorDefinitions="_DEBUG;$(GioBuildDefines)"\r
- MinimalRebuild="true"\r
- BasicRuntimeChecks="3"\r
- RuntimeLibrary="3"\r
- UsePrecompiledHeader="0"\r
- WarningLevel="3"\r
- DebugInformationFormat="4"\r
- CompileAs="1"\r
- />\r
- <Tool\r
- Name="VCLinkerTool"\r
- AdditionalDependencies="zlib1d.lib $(WindowsNetworkingLibs)"\r
- OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"\r
- LinkIncremental="2"\r
- GenerateDebugInformation="true"\r
- SubSystem="2"\r
- RandomizedBaseAddress="1"\r
- DataExecutionPrevention="0"\r
- ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"\r
- TargetMachine="1"\r
- />\r
- </Configuration>\r
- <Configuration\r
- Name="Release|Win32"\r
- InheritedPropertySheets=".\glib-build-defines.vsprops"\r
- ConfigurationType="2"\r
- CharacterSet="2"\r
- WholeProgramOptimization="1"\r
- >\r
- <Tool\r
- Name="VCCLCompilerTool"\r
- AdditionalIncludeDirectories="../../../gio,../../../gmodule"\r
- PreprocessorDefinitions="$(GioBuildDefines)"\r
- RuntimeLibrary="2"\r
- UsePrecompiledHeader="0"\r
- WarningLevel="3"\r
- DebugInformationFormat="3"\r
- CompileAs="1"\r
- />\r
- <Tool\r
- Name="VCLinkerTool"\r
- AdditionalDependencies="zlib1.lib $(WindowsNetworkingLibs)"\r
- OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"\r
- LinkIncremental="1"\r
- GenerateDebugInformation="true"\r
- SubSystem="2"\r
- OptimizeReferences="2"\r
- EnableCOMDATFolding="2"\r
- RandomizedBaseAddress="1"\r
- DataExecutionPrevention="0"\r
- ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"\r
- TargetMachine="1"\r
- />\r
- </Configuration>\r
- <Configuration\r
- Name="Debug|x64"\r
- InheritedPropertySheets=".\glib-build-defines.vsprops"\r
- ConfigurationType="2"\r
- CharacterSet="2"\r
- >\r
- <Tool\r
- Name="VCCLCompilerTool"\r
- Optimization="0"\r
- AdditionalIncludeDirectories="../../../gio,../../../gmodule"\r
- PreprocessorDefinitions="_DEBUG;$(GioBuildDefines)"\r
- MinimalRebuild="true"\r
- BasicRuntimeChecks="3"\r
- RuntimeLibrary="3"\r
- UsePrecompiledHeader="0"\r
- WarningLevel="3"\r
- DebugInformationFormat="3"\r
- CompileAs="1"\r
- />\r
- <Tool\r
- Name="VCLinkerTool"\r
- AdditionalDependencies="zlib1d.lib $(WindowsNetworkingLibs)"\r
- OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"\r
- LinkIncremental="2"\r
- GenerateDebugInformation="true"\r
- SubSystem="2"\r
- RandomizedBaseAddress="1"\r
- DataExecutionPrevention="0"\r
- ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"\r
- TargetMachine="17"\r
- />\r
- </Configuration>\r
- <Configuration\r
- Name="Release|x64"\r
- InheritedPropertySheets=".\glib-build-defines.vsprops"\r
- ConfigurationType="2"\r
- CharacterSet="2"\r
- WholeProgramOptimization="1"\r
- >\r
- <Tool\r
- Name="VCCLCompilerTool"\r
- AdditionalIncludeDirectories="../../../gio,../../../gmodule"\r
- PreprocessorDefinitions="$(GioBuildDefines)"\r
- RuntimeLibrary="2"\r
- UsePrecompiledHeader="0"\r
- WarningLevel="3"\r
- DebugInformationFormat="3"\r
- CompileAs="1"\r
- />\r
- <Tool\r
- Name="VCLinkerTool"\r
- AdditionalDependencies="zlib1.lib $(WindowsNetworkingLibs)"\r
- OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"\r
- LinkIncremental="1"\r
- GenerateDebugInformation="true"\r
- SubSystem="2"\r
- OptimizeReferences="2"\r
- EnableCOMDATFolding="2"\r
- RandomizedBaseAddress="1"\r
- DataExecutionPrevention="0"\r
- ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"\r
- TargetMachine="17"\r
- />\r
- </Configuration>\r
- </Configurations>\r
- <References>\r
- </References>\r
- <Files>\r
- <Filter\r
- Name="Source Files"\r
- Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"\r
- UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"\r
- >\r
-#include "libgio.sourcefiles"\r
- </Filter>\r
- <Filter\r
- Name="Header Files"\r
- Filter="h;hpp;hxx;hm;inl;inc;xsd"\r
- UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"\r
- >\r
- </Filter>\r
- <Filter\r
- Name="Resource Files"\r
- Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"\r
- UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"\r
- >\r
- <File RelativePath="..\..\..\gio\gio.rc" />\r
- </Filter>\r
- </Files>\r
-</VisualStudioProject>\r
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="gio"
+ ProjectGUID="{F3D1583C-5613-4809-BD98-7CC1C1276F92}"
+ RootNamespace="gio"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ InheritedPropertySheets=".\glib-build-defines.vsprops"
+ ConfigurationType="2"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="../../../gio,../../../gmodule"
+ PreprocessorDefinitions="_DEBUG;$(GioBuildDefines)"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="4"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="zlib1d.lib $(WindowsNetworkingLibs)"
+ OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
+ LinkIncremental="2"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
+ TargetMachine="1"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ InheritedPropertySheets=".\glib-build-defines.vsprops"
+ ConfigurationType="2"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="../../../gio,../../../gmodule"
+ PreprocessorDefinitions="$(GioBuildDefines)"
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="zlib1.lib $(WindowsNetworkingLibs)"
+ OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
+ LinkIncremental="1"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
+ TargetMachine="1"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|x64"
+ InheritedPropertySheets=".\glib-build-defines.vsprops"
+ ConfigurationType="2"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="../../../gio,../../../gmodule"
+ PreprocessorDefinitions="_DEBUG;$(GioBuildDefines)"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="zlib1d.lib $(WindowsNetworkingLibs)"
+ OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
+ LinkIncremental="2"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
+ TargetMachine="17"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|x64"
+ InheritedPropertySheets=".\glib-build-defines.vsprops"
+ ConfigurationType="2"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="../../../gio,../../../gmodule"
+ PreprocessorDefinitions="$(GioBuildDefines)"
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="zlib1.lib $(WindowsNetworkingLibs)"
+ OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
+ LinkIncremental="1"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
+ TargetMachine="17"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+#include "libgio.sourcefiles"
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ <File RelativePath="..\..\..\gio\gio.rc" />
+ </Filter>
+ </Files>
+</VisualStudioProject>