sigma value to a kernel width, it should be rounded up. Otherwise, for small
sigmas, the edge pixels of the kernel may be missing.
git-svn-id: http://skia.googlecode.com/svn/trunk@1891
2bbb7eff-a529-9590-31e7-
b0007b416f81
SkBlurMaskFilter::kHighQuality_BlurFlag);
paint.setMaskFilter(mf)->unref();
canvas->translate(200, 200);
- canvas->drawCircle(100, 100, 250, paint);
+ canvas->drawCircle(100, 100, 200, paint);
canvas->restore();
}
sigma *= 0.5f;
}
scaleRect(&srcRect, 1.0f / scaleFactor);
- int halfWidth = static_cast<int>(sigma * 3.0f);
+ int halfWidth = static_cast<int>(ceilf(sigma * 3.0f));
int kernelWidth = halfWidth * 2 + 1;
SkIRect srcIRect;