fix trailing WS in SkGLDevice
git-svn-id: http://skia.googlecode.com/svn/trunk@198
2bbb7eff-a529-9590-31e7-
b0007b416f81
}
}
}
+ fFlags = 0;
}
Gradient_Shader::Gradient_Shader(SkFlattenableReadBuffer& buffer) :
}
}
buffer.read(&fPtsToUnit, sizeof(SkMatrix));
+ fFlags = 0;
}
Gradient_Shader::~Gradient_Shader() {
vertex->setRectFan(rect);
}
- const SkGLVertex* texs = shader.useTex() ? vertex : NULL;
+ const SkGLVertex* texs = shader.useTex() ? vertex : NULL;
SkGL::DrawVertices(vertCount, vertMode, vertex, texs, NULL, NULL,
this->updateMatrixClip());
}