drm/amd/display: Make clock table struct more accessible
authorSung Lee <sung.lee@amd.com>
Tue, 18 Feb 2020 20:53:28 +0000 (15:53 -0500)
committerAlex Deucher <alexander.deucher@amd.com>
Tue, 25 Feb 2020 16:09:44 +0000 (11:09 -0500)
[WHY]
Currently clock table struct is very far down in the bounding box struct
making it hard to find while debugging, especially when using the
dal3dbgext.

[HOW]
Move it up so it is the first struct defined, and therefore much easier
to find and access.

Signed-off-by: Sung Lee <sung.lee@amd.com>
Reviewed-by: Eric Yang <eric.yang2@amd.com>
Acked-by: Rodrigo Siqueira <Rodrigo.Siqueira@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
drivers/gpu/drm/amd/display/dc/dml/display_mode_structs.h

index 114f861..a56b611 100644 (file)
@@ -68,6 +68,7 @@ struct _vcs_dpi_voltage_scaling_st {
 };
 
 struct _vcs_dpi_soc_bounding_box_st {
+       struct _vcs_dpi_voltage_scaling_st clock_limits[MAX_CLOCK_LIMIT_STATES];
        double sr_exit_time_us;
        double sr_enter_plus_exit_time_us;
        double urgent_latency_us;
@@ -111,7 +112,6 @@ struct _vcs_dpi_soc_bounding_box_st {
        double xfc_xbuf_latency_tolerance_us;
        int use_urgent_burst_bw;
        unsigned int num_states;
-       struct _vcs_dpi_voltage_scaling_st clock_limits[MAX_CLOCK_LIMIT_STATES];
        double min_dcfclk;
        bool do_urgent_latency_adjustment;
        double urgent_latency_adjustment_fabric_clock_component_us;