#elif defined(RADEON_R200)
-#define DRI_CONF_TEXTURE_BLEND_QUALITY(def,range) \
-DRI_CONF_OPT_BEGIN_V(texture_blend_quality,float,def,range) \
- DRI_CONF_DESC("Texture filtering quality vs. speed, AKA “brilinear” texture filtering") \
-DRI_CONF_OPT_END
-
static const __DRIconfigOptionsExtension radeon_config_options = {
.base = { __DRI_CONFIG_OPTIONS, 1 },
.xml =
DRI_CONF_COLOR_REDUCTION(DRI_CONF_COLOR_REDUCTION_DITHER)
DRI_CONF_ROUND_MODE(DRI_CONF_ROUND_TRUNC)
DRI_CONF_DITHER_MODE(DRI_CONF_DITHER_XERRORDIFF)
- DRI_CONF_TEXTURE_BLEND_QUALITY(1.0,"0.0:1.0")
+ DRI_CONF_OPT_F(texture_blend_quality, 1.0, 0.0, 1.0,
+ "Texture filtering quality vs. speed, AKA “brilinear” texture filtering")
DRI_CONF_SECTION_END
DRI_CONF_END
};