/// @addtogroup flatbuffers_javascript_api
/// @{
/// @cond FLATBUFFERS_INTERNAL
+/**
+ * @const
+ * @namespace
+ */
var flatbuffers = {};
/**
std::string &exports = *exports_ptr;
for (auto it = sorted_namespaces.begin();
it != sorted_namespaces.end(); it++) {
- code += "/**\n * @const\n*/\n";
+ code += "/**\n * @const\n * @namespace\n */\n";
if (it->find('.') == std::string::npos) {
code += "var ";
exports += "this." + *it + " = " + *it + ";\n";
/**
* @const
-*/
+ * @namespace
+ */
var MyGame = MyGame || {};
/**
* @const
-*/
+ * @namespace
+ */
MyGame.Example = MyGame.Example || {};
/**
* @const
-*/
+ * @namespace
+ */
MyGame.Example2 = MyGame.Example2 || {};
/**
* @const
-*/
+ * @namespace
+ */
MyGame.OtherNameSpace = MyGame.OtherNameSpace || {};
/**
/**
* @const
-*/
+ * @namespace
+ */
var NamespaceA = NamespaceA || {};
/**
* @const
-*/
+ * @namespace
+ */
NamespaceA.NamespaceB = NamespaceA.NamespaceB || {};
/**
/**
* @const
-*/
+ * @namespace
+ */
var NamespaceA = NamespaceA || {};
/**
* @const
-*/
+ * @namespace
+ */
NamespaceA.NamespaceB = NamespaceA.NamespaceB || {};
/**
* @const
-*/
+ * @namespace
+ */
var NamespaceC = NamespaceC || {};
/**