Vector2 size = window.GetSize();
- Toolkit::RenderEffect fixedEffect = Toolkit::RenderEffect::CreateBackgroundBlurEffect(0.4f, 40);
+ Toolkit::RenderEffect fixedEffect = Toolkit::BackgroundBlurEffect::New(0.4f, 40);
// UI panel
UIPanel = Toolkit::Control::New();
UIPanel.SetProperty(Actor::Property::SIZE, size * 0.8f);
UIPanel.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
pannelLayer.Add(UIPanel);
- UIPanel.SetRenderEffect(Toolkit::RenderEffect::CreateBackgroundBlurEffect(1.0f, flexableRadius));
+ UIPanel.SetRenderEffect(Toolkit::BackgroundBlurEffect::New(1.0f, flexableRadius));
// Welcome message
{
flexableRadius -= 10;
if(UIPanel)
{
- UIPanel.SetRenderEffect(Toolkit::RenderEffect::CreateBackgroundBlurEffect(1.0f, flexableRadius));
+ UIPanel.SetRenderEffect(Toolkit::BackgroundBlurEffect::New(1.0f, flexableRadius));
}
}
}
flexableRadius += 10;
if(UIPanel)
{
- UIPanel.SetRenderEffect(Toolkit::RenderEffect::CreateBackgroundBlurEffect(1.0f, flexableRadius));
+ UIPanel.SetRenderEffect(Toolkit::BackgroundBlurEffect::New(1.0f, flexableRadius));
}
}
}