void test_config(void *data, Evas_Object *obj, void *event_info);
void test_video(void *data, Evas_Object *obj, void *event_info);
void test_eio(void *data, Evas_Object *obj, void *event_info);
-#ifdef HAVE_ELEMENTARY_WEB
void test_web(void *data, Evas_Object *obj, void *event_info);
void test_web_ui(void *data, Evas_Object *obj, void *event_info);
-#endif
void test_dnd_genlist_default_anim(void *data, Evas_Object *obj, void *event_info);
void test_dnd_genlist_user_anim(void *data, Evas_Object *obj, void *event_info);
void test_dnd_genlist_gengrid(void *data, Evas_Object *obj, void *event_info);
ADD_TEST(NULL, "3D", "GLView Many Gears", test_glview_manygears);
//------------------------------//
-#ifdef HAVE_ELEMENTARY_WEB
ADD_TEST(NULL, "Web", "Web", test_web);
ADD_TEST(NULL, "Web", "Web UI", test_web_ui);
-#endif
//------------------------------//
ADD_TEST(NULL, "Input", "Gesture Layer", test_gesture_layer);