#define __DALI_NINE_PATCH_IMAGE_H__
/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* remove the border from it's bitmap. An API can be used to obtain a BufferImage with
* the border removed.
*
- * Adding this image to an ImageActor using an Image handle will automatically convert
- * to use the cropped BufferImage - if you don't retain a handle to this object, it will
- * be automatically destroyed.
+ * If you don't retain a handle to this object, it will be automatically destroyed.
* @SINCE_1_0.0
*/
class DALI_IMPORT_API NinePatchImage : public ResourceImage
#define DALI_SCRIPTING_H
/*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* For example:
* @code
* {
- * "type": "ImageActor",
- * "image":
- * {
- * "filename":"my-image-path.png"
- * },
+ * "type": "Actor",
+ * "position": [ 100, 100, 0 ],
* "actors":
* [
* {
#define __DALI_INTERNAL_ACTOR_DECLARATIONS_H__
/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
class Actor;
class CameraActor;
class CustomActor;
-class ImageActor;
class Layer;
typedef IntrusivePtr<Actor> ActorPtr;
typedef IntrusivePtr<CameraActor> CameraActorPtr;
typedef IntrusivePtr<CustomActor> CustomActorPtr;
-typedef IntrusivePtr<ImageActor> ImageActorPtr;
typedef IntrusivePtr<Layer> LayerPtr;
} // namespace Internal
#define __DALI_INTERNAL_ANIMATION_H__
/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
class Animation;
class AnimationPlaylist;
class Object;
-class ShaderEffect;
typedef IntrusivePtr<Animation> AnimationPtr;
typedef std::vector<AnimationPtr> AnimationContainer;