Since libmesa_classic got removed, we no longer have the assembly
sources that used these defines, so let's get rid of them.
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24003>
void
_math_matrix_set_identity( GLmatrix *mat )
{
- STATIC_ASSERT(MATRIX_M == offsetof(GLmatrix, m));
- STATIC_ASSERT(MATRIX_INV == offsetof(GLmatrix, inv));
-
memcpy( mat->m, Identity, sizeof(Identity) );
memcpy( mat->inv, Identity, sizeof(Identity) );
/*@}*/
/**
- * If you add a new field, please add it to the STATIC_ASSERTs in
- * _math_matrix_set_identity().
- */
-#define MATRIX_M 0
-#define MATRIX_INV (MATRIX_M + 16 * 4)
-
-/**
* Different kinds of 4x4 transformation matrices.
* We use these to select specific optimized vertex transformation routines.
*/