}
}
+#define ALL_READ_ACCESS_FLAGS \
+ (VK_ACCESS_INDIRECT_COMMAND_READ_BIT | \
+ VK_ACCESS_INDEX_READ_BIT | \
+ VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | \
+ VK_ACCESS_UNIFORM_READ_BIT | \
+ VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | \
+ VK_ACCESS_SHADER_READ_BIT | \
+ VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | \
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | \
+ VK_ACCESS_TRANSFER_READ_BIT |\
+ VK_ACCESS_HOST_READ_BIT |\
+ VK_ACCESS_MEMORY_READ_BIT |\
+ VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT |\
+ VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT |\
+ VK_ACCESS_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT |\
+ VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR |\
+ VK_ACCESS_SHADING_RATE_IMAGE_READ_BIT_NV |\
+ VK_ACCESS_FRAGMENT_DENSITY_MAP_READ_BIT_EXT |\
+ VK_ACCESS_COMMAND_PREPROCESS_READ_BIT_NV |\
+ VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_NV |\
+ VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_NV)
+
+
+bool
+zink_resource_access_is_write(VkAccessFlags flags)
+{
+ return (flags & ALL_READ_ACCESS_FLAGS) != flags;
+}
void
zink_resource_barrier(VkCommandBuffer cmdbuf, struct zink_resource *res,
void
zink_wait_on_batch(struct zink_context *ctx, int batch_id);
+bool
+zink_resource_access_is_write(VkAccessFlags flags);
+
void
zink_resource_buffer_barrier(VkCommandBuffer cmdbuf, struct zink_resource *res, VkAccessFlags flags, VkPipelineStageFlags pipeline);