vl: adapt to new vertex element cso interface
authorRoland Scheidegger <sroland@vmware.com>
Mon, 1 Mar 2010 17:41:03 +0000 (18:41 +0100)
committerRoland Scheidegger <sroland@vmware.com>
Mon, 1 Mar 2010 17:41:03 +0000 (18:41 +0100)
src/gallium/auxiliary/vl/vl_compositor.c
src/gallium/auxiliary/vl/vl_compositor.h
src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h

index 5d61423..6d461cb 100644 (file)
@@ -230,6 +230,7 @@ static bool
 init_pipe_state(struct vl_compositor *c)
 {
    struct pipe_sampler_state sampler;
+   struct pipe_vertex_element vertex_elems[2];
 
    assert(c);
 
@@ -251,15 +252,27 @@ init_pipe_state(struct vl_compositor *c)
    /*sampler.border_color[i] = ;*/
    /*sampler.max_anisotropy = ;*/
    c->sampler = c->pipe->create_sampler_state(c->pipe, &sampler);
-       
+
+   vertex_elems[0].src_offset = 0;
+   vertex_elems[0].instance_divisor = 0;
+   vertex_elems[0].vertex_buffer_index = 0;
+   vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT;
+   vertex_elems[1].src_offset = 0;
+   vertex_elems[1].instance_divisor = 0;
+   vertex_elems[1].vertex_buffer_index = 1;
+   vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT;
+   c->vertex_elems = c->pipe->create_vertex_elements_state(c->pipe, 2, vertex_elems);
+
+
    return true;
 }
 
 static void cleanup_pipe_state(struct vl_compositor *c)
 {
    assert(c);
-       
+
    c->pipe->delete_sampler_state(c->pipe, c->sampler);
+   c->pipe->delete_vertex_elements_state(c->pipe, c->vertex_elems);
 }
 
 static bool
@@ -314,11 +327,6 @@ init_buffers(struct vl_compositor *c)
 
    pipe_buffer_unmap(c->pipe->screen, c->vertex_bufs[0].buffer);
 
-   c->vertex_elems[0].src_offset = 0;
-   c->vertex_elems[0].instance_divisor = 0;
-   c->vertex_elems[0].vertex_buffer_index = 0;
-   c->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT;
-
    /*
     * Create our texcoord buffer and texcoord buffer element
     * Texcoord buffer contains the TCs for mapping the rendered surface to the 4 vertices
@@ -343,11 +351,6 @@ init_buffers(struct vl_compositor *c)
 
    pipe_buffer_unmap(c->pipe->screen, c->vertex_bufs[1].buffer);
 
-   c->vertex_elems[1].src_offset = 0;
-   c->vertex_elems[1].instance_divisor = 0;
-   c->vertex_elems[1].vertex_buffer_index = 1;
-   c->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT;
-
    /*
     * Create our vertex shader's constant buffer
     * Const buffer contains scaling and translation vectors
@@ -481,7 +484,7 @@ void vl_compositor_render(struct vl_compositor          *compositor,
    compositor->pipe->bind_vs_state(compositor->pipe, compositor->vertex_shader);
    compositor->pipe->bind_fs_state(compositor->pipe, compositor->fragment_shader);
    compositor->pipe->set_vertex_buffers(compositor->pipe, 2, compositor->vertex_bufs);
-   compositor->pipe->set_vertex_elements(compositor->pipe, 2, compositor->vertex_elems);
+   compositor->pipe->bind_vertex_elements_state(compositor->pipe, compositor->vertex_elems);
    compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_VERTEX, 0, compositor->vs_const_buf);
    compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_FRAGMENT, 0, compositor->fs_const_buf);
 
index 6a9a3fd..5175555 100644 (file)
@@ -43,10 +43,10 @@ struct vl_compositor
    void *sampler;
    void *vertex_shader;
    void *fragment_shader;
+   void *vertex_elems;
    struct pipe_viewport_state viewport;
    struct pipe_scissor_state scissor;
    struct pipe_vertex_buffer vertex_bufs[2];
-   struct pipe_vertex_element vertex_elems[2];
    struct pipe_buffer *vs_const_buf, *fs_const_buf;
 };
 
index 6b9ecd4..0763b5b 100644 (file)
@@ -708,6 +708,7 @@ static bool
 init_pipe_state(struct vl_mpeg12_mc_renderer *r)
 {
    struct pipe_sampler_state sampler;
+   struct pipe_vertex_element vertex_elems[8];
    unsigned filters[5];
    unsigned i;
 
@@ -771,6 +772,59 @@ init_pipe_state(struct vl_mpeg12_mc_renderer *r)
       r->samplers.all[i] = r->pipe->create_sampler_state(r->pipe, &sampler);
    }
 
+   /* Position element */
+   vertex_elems[0].src_offset = 0;
+   vertex_elems[0].instance_divisor = 0;
+   vertex_elems[0].vertex_buffer_index = 0;
+   vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT;
+
+   /* Luma, texcoord element */
+   vertex_elems[1].src_offset = sizeof(struct vertex2f);
+   vertex_elems[1].instance_divisor = 0;
+   vertex_elems[1].vertex_buffer_index = 0;
+   vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT;
+
+   /* Chroma Cr texcoord element */
+   vertex_elems[2].src_offset = sizeof(struct vertex2f) * 2;
+   vertex_elems[2].instance_divisor = 0;
+   vertex_elems[2].vertex_buffer_index = 0;
+   vertex_elems[2].src_format = PIPE_FORMAT_R32G32_FLOAT;
+
+   /* Chroma Cb texcoord element */
+   vertex_elems[3].src_offset = sizeof(struct vertex2f) * 3;
+   vertex_elems[3].instance_divisor = 0;
+   vertex_elems[3].vertex_buffer_index = 0;
+   vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT;
+
+   /* First ref surface top field texcoord element */
+   vertex_elems[4].src_offset = 0;
+   vertex_elems[4].instance_divisor = 0;
+   vertex_elems[4].vertex_buffer_index = 1;
+   vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT;
+
+   /* First ref surface bottom field texcoord element */
+   vertex_elems[5].src_offset = sizeof(struct vertex2f);
+   vertex_elems[5].instance_divisor = 0;
+   vertex_elems[5].vertex_buffer_index = 1;
+   vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT;
+
+   /* Second ref surface top field texcoord element */
+   vertex_elems[6].src_offset = 0;
+   vertex_elems[6].instance_divisor = 0;
+   vertex_elems[6].vertex_buffer_index = 2;
+   vertex_elems[6].src_format = PIPE_FORMAT_R32G32_FLOAT;
+
+   /* Second ref surface bottom field texcoord element */
+   vertex_elems[7].src_offset = sizeof(struct vertex2f);
+   vertex_elems[7].instance_divisor = 0;
+   vertex_elems[7].vertex_buffer_index = 2;
+   vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT;
+
+   /* need versions with 4,6 and 8 vertex elems */
+   r->vertex_elems[0] = r->pipe->create_vertex_elements_state(r->pipe, 4, vertex_elems);
+   r->vertex_elems[1] = r->pipe->create_vertex_elements_state(r->pipe, 6, vertex_elems);
+   r->vertex_elems[2] = r->pipe->create_vertex_elements_state(r->pipe, 8, vertex_elems);
+
    return true;
 }
 
@@ -783,6 +837,8 @@ cleanup_pipe_state(struct vl_mpeg12_mc_renderer *r)
 
    for (i = 0; i < 5; ++i)
       r->pipe->delete_sampler_state(r->pipe, r->samplers.all[i]);
+   for (i = 0; i < 3; i++)
+      r->pipe->delete_vertex_elements_state(r->pipe, r->vertex_elems[i]);
 }
 
 static bool
@@ -888,54 +944,6 @@ init_buffers(struct vl_mpeg12_mc_renderer *r)
       );
    }
 
-   /* Position element */
-   r->vertex_elems[0].src_offset = 0;
-   r->vertex_elems[0].instance_divisor = 0;
-   r->vertex_elems[0].vertex_buffer_index = 0;
-   r->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT;
-
-   /* Luma, texcoord element */
-   r->vertex_elems[1].src_offset = sizeof(struct vertex2f);
-   r->vertex_elems[1].instance_divisor = 0;
-   r->vertex_elems[1].vertex_buffer_index = 0;
-   r->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT;
-
-   /* Chroma Cr texcoord element */
-   r->vertex_elems[2].src_offset = sizeof(struct vertex2f) * 2;
-   r->vertex_elems[2].instance_divisor = 0;
-   r->vertex_elems[2].vertex_buffer_index = 0;
-   r->vertex_elems[2].src_format = PIPE_FORMAT_R32G32_FLOAT;
-
-   /* Chroma Cb texcoord element */
-   r->vertex_elems[3].src_offset = sizeof(struct vertex2f) * 3;
-   r->vertex_elems[3].instance_divisor = 0;
-   r->vertex_elems[3].vertex_buffer_index = 0;
-   r->vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT;
-
-   /* First ref surface top field texcoord element */
-   r->vertex_elems[4].src_offset = 0;
-   r->vertex_elems[4].instance_divisor = 0;
-   r->vertex_elems[4].vertex_buffer_index = 1;
-   r->vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT;
-
-   /* First ref surface bottom field texcoord element */
-   r->vertex_elems[5].src_offset = sizeof(struct vertex2f);
-   r->vertex_elems[5].instance_divisor = 0;
-   r->vertex_elems[5].vertex_buffer_index = 1;
-   r->vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT;
-
-   /* Second ref surface top field texcoord element */
-   r->vertex_elems[6].src_offset = 0;
-   r->vertex_elems[6].instance_divisor = 0;
-   r->vertex_elems[6].vertex_buffer_index = 2;
-   r->vertex_elems[6].src_format = PIPE_FORMAT_R32G32_FLOAT;
-
-   /* Second ref surface bottom field texcoord element */
-   r->vertex_elems[7].src_offset = sizeof(struct vertex2f);
-   r->vertex_elems[7].instance_divisor = 0;
-   r->vertex_elems[7].vertex_buffer_index = 2;
-   r->vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT;
-
    r->vs_const_buf = pipe_buffer_create
    (
       r->pipe->screen,
@@ -1299,7 +1307,7 @@ flush(struct vl_mpeg12_mc_renderer *r)
 
    if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) {
       r->pipe->set_vertex_buffers(r->pipe, 1, r->vertex_bufs.all);
-      r->pipe->set_vertex_elements(r->pipe, 4, r->vertex_elems);
+      r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems[0]);
       r->pipe->set_fragment_sampler_textures(r->pipe, 3, r->textures.all);
       r->pipe->bind_fragment_sampler_states(r->pipe, 3, r->samplers.all);
       r->pipe->bind_vs_state(r->pipe, r->i_vs);
@@ -1312,7 +1320,7 @@ flush(struct vl_mpeg12_mc_renderer *r)
 
    if (num_macroblocks[MACROBLOCK_TYPE_FWD_FRAME_PRED] > 0) {
       r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
-      r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
+      r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems[1]);
       r->textures.individual.ref[0] = r->past;
       r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
       r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
@@ -1326,7 +1334,7 @@ flush(struct vl_mpeg12_mc_renderer *r)
 
    if (false /*num_macroblocks[MACROBLOCK_TYPE_FWD_FIELD_PRED] > 0 */ ) {
       r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
-      r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
+      r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems[1]);
       r->textures.individual.ref[0] = r->past;
       r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
       r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
@@ -1340,7 +1348,7 @@ flush(struct vl_mpeg12_mc_renderer *r)
 
    if (num_macroblocks[MACROBLOCK_TYPE_BKWD_FRAME_PRED] > 0) {
       r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
-      r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
+      r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems[1]);
       r->textures.individual.ref[0] = r->future;
       r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
       r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
@@ -1354,7 +1362,7 @@ flush(struct vl_mpeg12_mc_renderer *r)
 
    if (false /*num_macroblocks[MACROBLOCK_TYPE_BKWD_FIELD_PRED] > 0 */ ) {
       r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
-      r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
+      r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems[1]);
       r->textures.individual.ref[0] = r->future;
       r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
       r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
@@ -1368,7 +1376,7 @@ flush(struct vl_mpeg12_mc_renderer *r)
 
    if (num_macroblocks[MACROBLOCK_TYPE_BI_FRAME_PRED] > 0) {
       r->pipe->set_vertex_buffers(r->pipe, 3, r->vertex_bufs.all);
-      r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems);
+      r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems[2]);
       r->textures.individual.ref[0] = r->past;
       r->textures.individual.ref[1] = r->future;
       r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all);
@@ -1383,7 +1391,7 @@ flush(struct vl_mpeg12_mc_renderer *r)
 
    if (false /*num_macroblocks[MACROBLOCK_TYPE_BI_FIELD_PRED] > 0 */ ) {
       r->pipe->set_vertex_buffers(r->pipe, 3, r->vertex_bufs.all);
-      r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems);
+      r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems[2]);
       r->textures.individual.ref[0] = r->past;
       r->textures.individual.ref[1] = r->future;
       r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all);
index f00b8c7..a11a3e7 100644 (file)
@@ -66,8 +66,8 @@ struct vl_mpeg12_mc_renderer
    struct pipe_buffer *vs_const_buf;
    struct pipe_buffer *fs_const_buf;
    struct pipe_framebuffer_state fb_state;
-   struct pipe_vertex_element vertex_elems[8];
-       
+   void *vertex_elems[3];
+
    union
    {
       void *all[5];