Fix range of shift amounts which always give 0 as result.
Signed-off-by: Christophe Lyon <christophe.lyon@st.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
uint64_t HELPER(neon_rshl_u64)(uint64_t val, uint64_t shiftop)
{
int8_t shift = (uint8_t)shiftop;
- if (shift >= 64 || shift < 64) {
+ if (shift >= 64 || shift < -64) {
val = 0;
} else if (shift == -64) {
/* Rounding a 1-bit result just preserves that bit. */