enable NGG streamout
``nggc``
enable NGG culling on GPUs where it's not enabled by default (GFX10.1 only).
+ ``rt``
+ enable rt pipelines whose implementation is still experimental.
``sam``
enable optimizations to move more driver internal objects to VRAM.
``rtwave64``
- .navi21-test-valve
variables:
GPU_VERSION: radv-navi21-aco
+ RADV_PERFTEST: rt
# Disabled due to its extremelly-broken nature
.vkcts-navi21-llvm-valve:
- .radv-valve-manual-rules
variables:
VKD3D_PROTON_RESULTS: radv-navi21-vkd3d
+ RADV_PERFTEST: rt
VKD3D_CONFIG: dxr11
vkd3d-vangogh-valve:
RADV_PERFTEST_GE_WAVE_32 = 1u << 5,
RADV_PERFTEST_NO_SAM = 1u << 6,
RADV_PERFTEST_SAM = 1u << 7,
- RADV_PERFTEST_NGGC = 1u << 8,
- RADV_PERFTEST_EMULATE_RT = 1u << 9,
- RADV_PERFTEST_RT_WAVE_64 = 1u << 10,
- RADV_PERFTEST_NGG_STREAMOUT = 1u << 11,
- RADV_PERFTEST_VIDEO_DECODE = 1u << 12,
- RADV_PERFTEST_DMA_SHADERS = 1u << 13,
+ RADV_PERFTEST_RT = 1u << 8,
+ RADV_PERFTEST_NGGC = 1u << 9,
+ RADV_PERFTEST_EMULATE_RT = 1u << 10,
+ RADV_PERFTEST_RT_WAVE_64 = 1u << 11,
+ RADV_PERFTEST_NGG_STREAMOUT = 1u << 12,
+ RADV_PERFTEST_VIDEO_DECODE = 1u << 13,
+ RADV_PERFTEST_DMA_SHADERS = 1u << 14,
};
bool radv_init_trace(struct radv_device *device);
{"gewave32", RADV_PERFTEST_GE_WAVE_32},
{"nosam", RADV_PERFTEST_NO_SAM},
{"sam", RADV_PERFTEST_SAM},
+ {"rt", RADV_PERFTEST_RT},
{"nggc", RADV_PERFTEST_NGGC},
{"emulate_rt", RADV_PERFTEST_EMULATE_RT},
{"rtwave64", RADV_PERFTEST_RT_WAVE_64},
DRI_CONF_RADV_FLUSH_BEFORE_QUERY_COPY(false)
DRI_CONF_RADV_ENABLE_UNIFIED_HEAP_ON_APU(false)
DRI_CONF_RADV_TEX_NON_UNIFORM(false)
+ DRI_CONF_RADV_RT(false)
DRI_CONF_RADV_FLUSH_BEFORE_TIMESTAMP_WRITE(false)
DRI_CONF_RADV_RT_WAVE64(false)
DRI_CONF_RADV_APP_LAYER()
if (pdevice->rad_info.gfx_level < GFX10_3 && !radv_emulate_rt(pdevice))
return false;
- if (rt_pipelines && pdevice->use_llvm)
- return false;
+ if (rt_pipelines) {
+ if (pdevice->use_llvm)
+ return false;
+
+ return (pdevice->instance->perftest_flags & RADV_PERFTEST_RT) ||
+ driQueryOptionb(&pdevice->instance->dri_options, "radv_rt");
+ }
return true;
}
<application name="DOOM Eternal" application_name_match="DOOMEternal">
<option name="radv_zero_vram" value="true" />
+ <option name="radv_rt" value="true" />
</application>
<application name="No Man's Sky" application_name_match="No Man's Sky">
<option name="radv_enable_unified_heap_on_apu" value="true" />
</application>
+ <application name="Quake II RTX" application_name_match="quake 2 pathtracing">
+ <option name="radv_rt" value="true" />
+ </application>
+
+ <application name="Control (DX12)" application_name_match="Control_DX12.exe">
+ <option name="radv_rt" value="true" />
+ </application>
+
<application name="Metro Exodus (Linux native)" application_name_match="metroexodus">
<option name="radv_app_layer" value="metroexodus" />
</application>
DRI_CONF_OPT_B(radv_tex_non_uniform, def, \
"Always mark texture sample operations as non-uniform.")
+#define DRI_CONF_RADV_RT(def) \
+ DRI_CONF_OPT_B(radv_rt, def, \
+ "Expose support for VK_KHR_ray_tracing_pipeline")
+
#define DRI_CONF_RADV_FLUSH_BEFORE_TIMESTAMP_WRITE(def) \
DRI_CONF_OPT_B(radv_flush_before_timestamp_write, def, \
"Wait for previous commands to finish before writing timestamps")