/// Show scrollbars as needed
/// </summary>
Auto = 0,
+
/// <summary>
/// Always show scrollbars
/// </summary>
Visible,
+
/// <summary>
/// Never show scrollbars
/// </summary>
Invisible
}
+
/// <summary>
/// Enumeration for visible type of scrollbar.
/// </summary>
/// Scrolling movement is allowed in both direction.(X axis and Y axis)
/// </summary>
None = 1,
+
/// <summary>
/// Scrolling movement is not allowed in Y axis direction.
/// </summary>
Vertical = 2,
+
/// <summary>
/// Scrolling movement is not allowed in X axis direction.
/// </summary>
Horizontal = 4
}
+
+ /// <summary>
+ /// Type that controls how the content is scrolled.
+ /// </summary>
+ public enum ScrollSingleDirection
+ {
+ /// <summary>
+ /// Scroll every direction.
+ /// </summary>
+ None,
+
+ /// <summary>
+ /// Scroll single direction if the direction is certain.
+ /// </summary>
+ Soft,
+
+ /// <summary>
+ /// Scroll only single direction.
+ /// </summary>
+ Hard,
+ }
+
/// <summary>
/// The Scroller is a container that holds and clips a single object and allows you to scroll across it.
/// </summary>
}
/// <summary>
+ /// Sets or gets the vertical bounce behaviour.
+ /// When scrolling, the scroller may "bounce" when reaching an edge of the content object.
+ /// This is a visual way to indicate the end has been reached.
+ /// This is enabled by default for both axis.
+ /// This API will set if it is enabled for the given axis with the boolean parameters for each axis.
+ /// </summary>
+ public bool VerticalBounce
+ {
+ get
+ {
+ bool v, h;
+ Interop.Elementary.elm_scroller_bounce_get(RealHandle, out h, out v);
+ return v;
+ }
+ set
+ {
+ bool h = HorizontalBounce;
+ Interop.Elementary.elm_scroller_bounce_set(RealHandle, h, value);
+ }
+ }
+
+ /// <summary>
+ /// Sets or gets the horizontal bounce behaviour.
+ /// When scrolling, the scroller may "bounce" when reaching an edge of the content object.
+ /// This is a visual way to indicate the end has been reached.
+ /// This is enabled by default for both axis.
+ /// This API will set if it is enabled for the given axis with the boolean parameters for each axis.
+ /// </summary>
+ public bool HorizontalBounce
+ {
+ get
+ {
+ bool v, h;
+ Interop.Elementary.elm_scroller_bounce_get(RealHandle, out h, out v);
+ return h;
+ }
+ set
+ {
+ bool v = VerticalBounce;
+ Interop.Elementary.elm_scroller_bounce_set(RealHandle, value, v);
+ }
+ }
+
+ /// <summary>
+ /// Gets the width of the content object of the scroller.
+ /// </summary>
+ public int ChildWidth
+ {
+ get
+ {
+ int w, h;
+ Interop.Elementary.elm_scroller_child_size_get(RealHandle, out w, out h);
+ return w;
+ }
+ }
+
+ /// <summary>
+ /// Gets the height of the content object of the scroller.
+ /// </summary>
+ public int ChildHeight
+ {
+ get
+ {
+ int w, h;
+ Interop.Elementary.elm_scroller_child_size_get(RealHandle, out w, out h);
+ return h;
+ }
+ }
+
+ /// <summary>
+ /// Set scrolling gravity values for a scroller.
+ /// The gravity, defines how the scroller will adjust its view when the size of the scroller contents increase.
+ /// The scroller will adjust the view to glue itself as follows.
+ /// x=0.0, for staying where it is relative to the left edge of the content x=1.0, for staying where it is relative to the rigth edge of the content y=0.0, for staying where it is relative to the top edge of the content y=1.0, for staying where it is relative to the bottom edge of the content
+ /// Default values for x and y are 0.0
+ /// </summary>
+ public double HorizontalGravity
+ {
+ get
+ {
+ double v, h;
+ Interop.Elementary.elm_scroller_gravity_get(RealHandle, out h, out v);
+ return h;
+ }
+ set
+ {
+ double v = VerticalGravity;
+ Interop.Elementary.elm_scroller_gravity_set(RealHandle, value, v);
+ }
+ }
+
+ /// <summary>
+ /// Set scrolling gravity values for a scroller.
+ /// The gravity, defines how the scroller will adjust its view when the size of the scroller contents increase.
+ /// The scroller will adjust the view to glue itself as follows.
+ /// x=0.0, for staying where it is relative to the left edge of the content x=1.0, for staying where it is relative to the rigth edge of the content y=0.0, for staying where it is relative to the top edge of the content y=1.0, for staying where it is relative to the bottom edge of the content
+ /// Default values for x and y are 0.0
+ /// </summary>
+ public double VerticalGravity
+ {
+ get
+ {
+ double v, h;
+ Interop.Elementary.elm_scroller_gravity_get(RealHandle, out h, out v);
+ return v;
+ }
+ set
+ {
+ double h = HorizontalGravity;
+ Interop.Elementary.elm_scroller_gravity_set(RealHandle, h, value);
+ }
+ }
+
+ /// <summary>
+ /// Get scroll last page number.
+ /// The page number starts from 0. 0 is the first page. This returns the last page number among the pages.
+ /// </summary>
+ public int LastVerticalPageNumber
+ {
+ get
+ {
+ int v, h;
+ Interop.Elementary.elm_scroller_last_page_get(RealHandle, out h, out v);
+ return v;
+ }
+ }
+
+ /// <summary>
+ /// Get scroll last page number.
+ /// The page number starts from 0. 0 is the first page. This returns the last page number among the pages.
+ /// </summary>
+ public int LastHorizontalPageNumber
+ {
+ get
+ {
+ int v, h;
+ Interop.Elementary.elm_scroller_last_page_get(RealHandle, out h, out v);
+ return h;
+ }
+ }
+
+ /// <summary>
+ /// Set an infinite loop_ for a scroller.
+ /// This function sets the infinite loop vertically.
+ /// If the content is set, it will be shown repeatedly.
+ /// </summary>
+ public bool VerticalLoop
+ {
+ get
+ {
+ bool v, h;
+ Interop.Elementary.elm_scroller_loop_get(RealHandle, out h, out v);
+ return v;
+ }
+ set
+ {
+ bool h = HorizontalLoop;
+ Interop.Elementary.elm_scroller_loop_set(RealHandle, h, value);
+ }
+ }
+
+ /// <summary>
+ /// Set an infinite loop_ for a scroller.
+ /// This function sets the infinite loop horizontally.
+ /// If the content is set, it will be shown repeatedly.
+ /// </summary>
+ public bool HorizontalLoop
+ {
+ get
+ {
+ bool v, h;
+ Interop.Elementary.elm_scroller_loop_get(RealHandle, out h, out v);
+ return h;
+ }
+ set
+ {
+ bool v = VerticalLoop;
+ Interop.Elementary.elm_scroller_loop_set(RealHandle, value, v);
+ }
+ }
+
+ /// <summary>
+ /// Get a given scroller widget's scrolling page size, relative to its viewport size.
+ /// </summary>
+ public double VerticalRelativePageSize
+ {
+ get
+ {
+ double v, h;
+ Interop.Elementary.elm_scroller_page_relative_get(RealHandle, out h, out v);
+ return v;
+ }
+ set
+ {
+ double h = HorizontalRelativePageSize;
+ Interop.Elementary.elm_scroller_page_relative_set(RealHandle, h, value);
+ }
+ }
+
+ /// <summary>
+ /// Get a given scroller widget's scrolling page size, relative to its viewport size.
+ /// </summary>
+ public double HorizontalRelativePageSize
+ {
+ get
+ {
+ double v, h;
+ Interop.Elementary.elm_scroller_page_relative_get(RealHandle, out h, out v);
+ return h;
+ }
+ set
+ {
+ double v = VerticalRelativePageSize;
+ Interop.Elementary.elm_scroller_page_relative_set(RealHandle, value, v);
+ }
+ }
+
+ /// <summary>
+ /// Gets or Sets the page snapping behavior of a scroller.
+ /// </summary>
+ public bool VerticalSnap
+ {
+ get
+ {
+ bool v, h;
+ Interop.Elementary.elm_scroller_page_snap_get(RealHandle, out h, out v);
+ return v;
+ }
+ set
+ {
+ bool h = HorizontalSnap;
+ Interop.Elementary.elm_scroller_page_snap_set(RealHandle, h, value);
+ }
+ }
+
+ /// <summary>
+ /// Gets or Sets the page snapping behavior of a scroller.
+ /// </summary>
+ public bool HorizontalSnap
+ {
+ get
+ {
+ bool v, h;
+ Interop.Elementary.elm_scroller_page_snap_get(RealHandle, out h, out v);
+ return h;
+ }
+ set
+ {
+ bool v = VerticalSnap;
+ Interop.Elementary.elm_scroller_page_snap_set(RealHandle, value, v);
+ }
+ }
+
+ /// <summary>
+ /// Gets or sets the page size to an absolute fixed value, with 0 turning it off for that axis.
+ /// </summary>
+ public int PageHeight
+ {
+ get
+ {
+ int w, h;
+ Interop.Elementary.elm_scroller_page_size_get(RealHandle, out w, out h);
+ return h;
+ }
+ set
+ {
+ int w = PageWidth;
+ Interop.Elementary.elm_scroller_page_size_set(RealHandle, w, value);
+ }
+ }
+
+ /// <summary>
+ /// Gets or sets the page size to an absolute fixed value, with 0 turning it off for that axis.
+ /// </summary>
+ public int PageWidth
+ {
+ get
+ {
+ int w, h;
+ Interop.Elementary.elm_scroller_page_size_get(RealHandle, out w, out h);
+ return w;
+ }
+ set
+ {
+ int h = PageHeight;
+ Interop.Elementary.elm_scroller_page_size_set(RealHandle, value, h);
+ }
+ }
+
+ /// <summary>
+ /// Gets or sets the event propagation for a scroller.
+ /// This enables or disables event propagation from the scroller content to the scroller and its parent.
+ /// By default event propagation is enabled.
+ /// </summary>
+ public bool PropagateEvents
+ {
+ get
+ {
+ return Interop.Elementary.elm_scroller_propagate_events_get(RealHandle);
+ }
+ set
+ {
+ Interop.Elementary.elm_scroller_propagate_events_set(RealHandle, value);
+ }
+ }
+
+ /// <summary>
+ /// Gets or sets the step size to move scroller by key event.
+ /// </summary>
+ public int HorizontalStepSize
+ {
+ get
+ {
+ int h, v;
+ Interop.Elementary.elm_scroller_step_size_get(RealHandle, out h, out v);
+ return h;
+ }
+ set
+ {
+ int v = VerticalStepSize;
+ Interop.Elementary.elm_scroller_step_size_set(RealHandle, value, v);
+ }
+ }
+
+ /// <summary>
+ /// Gets or sets the step size to move scroller by key event.
+ /// </summary>
+ public int VerticalStepSize
+ {
+ get
+ {
+ int h, v;
+ Interop.Elementary.elm_scroller_step_size_get(RealHandle, out h, out v);
+ return v;
+ }
+ set
+ {
+ int h = HorizontalStepSize;
+ Interop.Elementary.elm_scroller_step_size_set(RealHandle, h, value);
+ }
+ }
+
+ /// <summary>
+ /// Gets or sets a value whether mouse wheel is enabled or not over the scroller.
+ /// </summary>
+ public bool WheelDisabled
+ {
+ get
+ {
+ return Interop.Elementary.elm_scroller_wheel_disabled_get(RealHandle);
+ }
+ set
+ {
+ Interop.Elementary.elm_scroller_wheel_disabled_set(RealHandle, value);
+ }
+ }
+
+ /// <summary>
+ /// Gets or sets the type of single direction scroll.
+ /// </summary>
+ public ScrollSingleDirection SingleDirection
+ {
+ get
+ {
+ return (ScrollSingleDirection)Interop.Elementary.elm_scroller_single_direction_get(RealHandle);
+ }
+ set
+ {
+ Interop.Elementary.elm_scroller_single_direction_set(RealHandle, (int)value);
+ }
+ }
+
+ /// <summary>
+ /// Sets the scroller minimum size limited to the minimum size of the content.
+ /// By default the scroller will be as small as its design allows, irrespective of its content.
+ /// This will make the scroller minimum size the right size horizontally and/or vertically to perfectly fit its content in that direction.
+ /// </summary>
+ /// <param name="horizontal">Enable limiting minimum size horizontally</param>
+ /// <param name="vertical">Enable limiting minimum size vertically</param>
+ public void MinimumLimit(bool horizontal, bool vertical)
+ {
+ Interop.Elementary.elm_scroller_content_min_limit(RealHandle, horizontal, vertical);
+ }
+
+ /// <summary>
/// Sets the page size to an absolute fixed value, with 0 turning it off for that axis.
/// </summary>
/// <param name="width">The horizontal page size.</param>
return handle;
}
}
-}
+}
\ No newline at end of file