{ "norp", ZINK_DEBUG_NORP, "Disable renderpass tracking/optimizations" },
{ "map", ZINK_DEBUG_MAP, "Track amount of mapped VRAM" },
{ "flushsync", ZINK_DEBUG_FLUSHSYNC, "Force synchronous flushes/presents" },
+ { "noshobj", ZINK_DEBUG_NOSHOBJ, "Disable EXT_shader_object" },
DEBUG_NAMED_VALUE_END
};
}
/* TODO: maybe compile multiple variants for different set counts for compact mode? */
if (screen->info.props.limits.maxBoundDescriptorSets < ZINK_DESCRIPTOR_ALL_TYPES ||
- zink_debug & ZINK_DEBUG_COMPACT)
+ zink_debug & (ZINK_DEBUG_COMPACT | ZINK_DEBUG_NOSHOBJ))
screen->info.have_EXT_shader_object = false;
if (screen->info.line_rast_feats.stippledRectangularLines &&
screen->info.line_rast_feats.stippledBresenhamLines &&
ZINK_DEBUG_NORP = (1<<10),
ZINK_DEBUG_MAP = (1<<11),
ZINK_DEBUG_FLUSHSYNC = (1<<12),
+ ZINK_DEBUG_NOSHOBJ = (1<<13),
};
enum zink_pv_emulation_primitive {