When fading in, if a repaint was triggered after a call to
weston_compositor_fade() but before the first call to fade_frame(),
the fade surface wouldn't be drawn because its alpha channel wasn't
initialized properly.
return;
weston_surface_configure(surface, 0, 0, 8192, 8192);
- weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0);
+ weston_surface_set_color(surface, 0.0, 0.0, 0.0, 1.0 - tint);
wl_list_insert(&compositor->fade_layer.surface_list,
&surface->layer_link);
weston_surface_update_transform(surface);