d3d11compositor: Fix missing D3D11 prefix
authorSeungha Yang <seungha@centricular.com>
Wed, 19 May 2021 15:51:08 +0000 (00:51 +0900)
committerSeungha Yang <seungha@centricular.com>
Wed, 19 May 2021 15:51:08 +0000 (00:51 +0900)
Fix typo, no functional change

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2262>

sys/d3d11/gstd3d11compositor.cpp
sys/d3d11/gstd3d11compositor.h
sys/d3d11/gstd3d11compositorbin.cpp

index 717c10d..65ef581 100644 (file)
@@ -1346,7 +1346,7 @@ gst_d3d11_compositor_class_init (GstD3D11CompositorClass * klass)
 
   g_object_class_install_property (gobject_class, PROP_BACKGROUND,
       g_param_spec_enum ("background", "Background", "Background type",
-          GST_TYPE_COMPOSITOR_BACKGROUND,
+          GST_TYPE_D3D11_COMPOSITOR_BACKGROUND,
           DEFAULT_BACKGROUND,
           (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
 
@@ -1391,7 +1391,7 @@ gst_d3d11_compositor_class_init (GstD3D11CompositorClass * klass)
       "Filter/Editor/Video/Compositor",
       "A Direct3D11 compositor", "Seungha Yang <seungha@centricular.com>");
 
-  gst_type_mark_as_plugin_api (GST_TYPE_COMPOSITOR_BACKGROUND,
+  gst_type_mark_as_plugin_api (GST_TYPE_D3D11_COMPOSITOR_BACKGROUND,
       (GstPluginAPIFlags) 0);
   gst_type_mark_as_plugin_api (GST_TYPE_D3D11_COMPOSITOR_PAD,
       (GstPluginAPIFlags) 0);
index edf5e89..40d2462 100644 (file)
@@ -76,7 +76,7 @@ typedef enum
   GST_D3D11_COMPOSITOR_BACKGROUND_TRANSPARENT,
 } GstD3D11CompositorBackground;
 
-#define GST_TYPE_COMPOSITOR_BACKGROUND (gst_d3d11_compositor_background_get_type())
+#define GST_TYPE_D3D11_COMPOSITOR_BACKGROUND (gst_d3d11_compositor_background_get_type())
 GType gst_d3d11_compositor_background_get_type (void);
 
 G_END_DECLS
index 7fea616..55db6c9 100644 (file)
@@ -665,7 +665,7 @@ gst_d3d11_compositor_bin_class_init (GstD3D11CompositorBinClass * klass)
 
   g_object_class_install_property (gobject_class, PROP_BACKGROUND,
       g_param_spec_enum ("background", "Background", "Background type",
-          GST_TYPE_COMPOSITOR_BACKGROUND,
+          GST_TYPE_D3D11_COMPOSITOR_BACKGROUND,
           DEFAULT_BACKGROUND,
           (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));