The stage's paint signal is guaranteed to be emitted; ClutterText's
paint signal is not.
};
static void
-on_paint (ClutterActor *label, CallbackData *data)
+on_paint (ClutterActor *stage, CallbackData *data)
{
PangoLayout *new_layout;
data.test_layout = make_layout_like_label (CLUTTER_TEXT (data.label));
- g_signal_connect (data.label, "paint", G_CALLBACK (on_paint), &data);
+ g_signal_connect (data.stage, "paint", G_CALLBACK (on_paint), &data);
clutter_container_add (CLUTTER_CONTAINER (data.stage), data.label, NULL);