When we go into emergency rendering, post a warning informing the user about
this fact.
* second, render it anyway so the user sees something */
if (priv->last_in_time != -1 && start - priv->last_in_time > GST_SECOND) {
late = FALSE;
+ GST_ELEMENT_WARNING (basesink, CORE, CLOCK,
+ (_("A lot of buffers are dropped.")),
+ ("Maybe there is a timestamp problem or this computer is too slow."));
GST_DEBUG_OBJECT (basesink,
"**emergency** last buffer at %" GST_TIME_FORMAT " > GST_SECOND",
GST_TIME_ARGS (priv->last_in_time));