Refine fix for PR78185, improve LIM for code after inner loops
authorRichard Biener <rguenther@suse.de>
Thu, 2 Sep 2021 08:47:35 +0000 (10:47 +0200)
committerRichard Biener <rguenther@suse.de>
Thu, 2 Sep 2021 09:39:27 +0000 (11:39 +0200)
This refines the fix for PR78185 after understanding that the code
regarding to the comment 'In a loop that is always entered we may
proceed anyway.  But record that we entered it and stop once we leave
it.' was supposed to protect us from leaving possibly infinite inner
loops.  The simpler fix of moving the misplaced stopping code
can then be refined to continue processing when the exited inner
loop is finite, improving invariant motion for cases like in the
added testcase.

2021-09-02  Richard Biener  <rguenther@suse.de>

* tree-ssa-loop-im.c (fill_always_executed_in_1): Refine
fix for PR78185 and continue processing when leaving
finite inner loops.

* gcc.dg/tree-ssa/ssa-lim-16.c: New testcase.

gcc/testsuite/gcc.dg/tree-ssa/ssa-lim-16.c [new file with mode: 0644]
gcc/tree-ssa-loop-im.c

diff --git a/gcc/testsuite/gcc.dg/tree-ssa/ssa-lim-16.c b/gcc/testsuite/gcc.dg/tree-ssa/ssa-lim-16.c
new file mode 100644 (file)
index 0000000..741582b
--- /dev/null
@@ -0,0 +1,19 @@
+/* { dg-do compile } */
+/* { dg-options "-O2 -fdump-tree-lim2-details" } */
+
+volatile int flag, bar;
+double foo (double *valp)
+{
+  double sum = 0;
+  for (int i = 0; i < 256; ++i)
+    {
+      for (int j = 0; j < 256; ++j)
+        bar = flag;
+      if (flag)
+        sum += 1.;
+      sum += *valp; // we should move the load of *valp out of the loop
+    }
+  return sum;
+}
+
+/* { dg-final { scan-tree-dump-times "Moving statement" 1 "lim2" } } */
index d9f75d5..01f3fc2 100644 (file)
@@ -3044,23 +3044,27 @@ fill_always_executed_in_1 (class loop *loop, sbitmap contains_call)
          edge_iterator ei;
          bb = bbs[i];
 
+         if (!flow_bb_inside_loop_p (inn_loop, bb))
+           {
+             /* When we are leaving a possibly infinite inner loop
+                we have to stop processing.  */
+             if (!finite_loop_p (inn_loop))
+               break;
+             /* If the loop was finite we can continue with processing
+                the loop we exited to.  */
+             inn_loop = bb->loop_father;
+           }
+
          if (dominated_by_p (CDI_DOMINATORS, loop->latch, bb))
            last = bb;
 
          if (bitmap_bit_p (contains_call, bb->index))
            break;
 
+         /* If LOOP exits from this BB stop processing.  */
          FOR_EACH_EDGE (e, ei, bb->succs)
-           {
-             /* If there is an exit from this BB.  */
-             if (!flow_bb_inside_loop_p (loop, e->dest))
-               break;
-             /* Or we enter a possibly non-finite loop.  */
-             if (flow_loop_nested_p (bb->loop_father,
-                                     e->dest->loop_father)
-                 && ! finite_loop_p (e->dest->loop_father))
-               break;
-           }
+           if (!flow_bb_inside_loop_p (loop, e->dest))
+             break;
          if (e)
            break;
 
@@ -3069,22 +3073,23 @@ fill_always_executed_in_1 (class loop *loop, sbitmap contains_call)
          if (bb->flags & BB_IRREDUCIBLE_LOOP)
            break;
 
-         if (!flow_bb_inside_loop_p (inn_loop, bb))
-           break;
-
          if (bb->loop_father->header == bb)
            {
              if (!dominated_by_p (CDI_DOMINATORS, loop->latch, bb))
                break;
 
              /* In a loop that is always entered we may proceed anyway.
-                But record that we entered it and stop once we leave it.  */
+                But record that we entered it and stop once we leave it
+                since it might not be finite.  */
              inn_loop = bb->loop_father;
            }
        }
 
       while (1)
        {
+         if (dump_enabled_p ())
+           dump_printf (MSG_NOTE, "BB %d is always executed in loop %d\n",
+                        last->index, loop->num);
          SET_ALWAYS_EXECUTED_IN (last, loop);
          if (last == loop->header)
            break;