Added playback tutorial 3
authorXavi Artigas <xartigas@fluendo.com>
Tue, 19 Jun 2012 15:59:37 +0000 (17:59 +0200)
committerXavi Artigas <xartigas@fluendo.com>
Tue, 19 Jun 2012 15:59:37 +0000 (17:59 +0200)
gst-sdk/tutorials/playback-tutorial-3.c [new file with mode: 0644]
gst-sdk/tutorials/vs2010/playback-tutorial-3/playback-tutorial-3.vcxproj [new file with mode: 0644]
gst-sdk/tutorials/vs2010/playback-tutorial-3/playback-tutorial-3.vcxproj.filters [new file with mode: 0644]
gst-sdk/tutorials/vs2010/tutorials.sln

diff --git a/gst-sdk/tutorials/playback-tutorial-3.c b/gst-sdk/tutorials/playback-tutorial-3.c
new file mode 100644 (file)
index 0000000..f48bca3
--- /dev/null
@@ -0,0 +1,153 @@
+#include <gst/gst.h>
+#include <string.h>
+  
+#define CHUNK_SIZE 1024   /* Amount of bytes we are sending in each buffer */
+#define SAMPLE_RATE 44100 /* Samples per second we are sending */
+#define AUDIO_CAPS "audio/x-raw-int,channels=1,rate=%d,signed=(boolean)true,width=16,depth=16,endianness=BYTE_ORDER"
+  
+/* Structure to contain all our information, so we can pass it to callbacks */
+typedef struct _CustomData {
+  GstElement *pipeline;
+  GstElement *app_source;
+  
+  guint64 num_samples;   /* Number of samples generated so far (for timestamp generation) */
+  gfloat a, b, c, d;     /* For waveform generation */
+  
+  guint sourceid;        /* To control the GSource */
+  
+  GMainLoop *main_loop;  /* GLib's Main Loop */
+} CustomData;
+  
+/* This method is called by the idle GSource in the mainloop, to feed CHUNK_SIZE bytes into appsrc.
+ * The ide handler is added to the mainloop when appsrc requests us to start sending data (need-data signal)
+ * and is removed when appsrc has enough data (enough-data signal).
+ */
+static gboolean push_data (CustomData *data) {
+  GstBuffer *buffer;
+  GstFlowReturn ret;
+  int i;
+  gint16 *raw;
+  gint num_samples = CHUNK_SIZE / 2; /* Because each sample is 16 bits */
+  gfloat freq;
+  
+  /* Create a new empty buffer */
+  buffer = gst_buffer_new_and_alloc (CHUNK_SIZE);
+  
+  /* Set its timestamp and duration */
+  GST_BUFFER_TIMESTAMP (buffer) = gst_util_uint64_scale (data->num_samples, GST_SECOND, SAMPLE_RATE);
+  GST_BUFFER_DURATION (buffer) = gst_util_uint64_scale (CHUNK_SIZE, GST_SECOND, SAMPLE_RATE);
+  
+  /* Generate some psychodelic waveforms */
+  raw = (gint16 *)GST_BUFFER_DATA (buffer);
+  data->c += data->d;
+  data->d -= data->c / 1000;
+  freq = 1100 + 1000 * data->d;
+  for (i = 0; i < num_samples; i++) {
+    data->a += data->b;
+    data->b -= data->a / freq;
+    raw[i] = (gint16)(500 * data->a);
+  }
+  data->num_samples += num_samples;
+  
+  /* Push the buffer into the appsrc */
+  g_signal_emit_by_name (data->app_source, "push-buffer", buffer, &ret);
+  
+  /* Free the buffer now that we are done with it */
+  gst_buffer_unref (buffer);
+  
+  if (ret != GST_FLOW_OK) {
+    /* We got some error, stop sending data */
+    return FALSE;
+  }
+  
+  return TRUE;
+}
+  
+/* This signal callback triggers when appsrc needs data. Here, we add an idle handler
+ * to the mainloop to start pushing data into the appsrc */
+static void start_feed (GstElement *source, guint size, CustomData *data) {
+  if (data->sourceid == 0) {
+    g_print ("Start feeding\n");
+    data->sourceid = g_idle_add ((GSourceFunc) push_data, data);
+  }
+}
+  
+/* This callback triggers when appsrc has enough data and we can stop sending.
+ * We remove the idle handler from the mainloop */
+static void stop_feed (GstElement *source, CustomData *data) {
+  if (data->sourceid != 0) {
+    g_print ("Stop feeding\n");
+    g_source_remove (data->sourceid);
+    data->sourceid = 0;
+  }
+}
+  
+/* This function is called when an error message is posted on the bus */
+static void error_cb (GstBus *bus, GstMessage *msg, CustomData *data) {
+  GError *err;
+  gchar *debug_info;
+  
+  /* Print error details on the screen */
+  gst_message_parse_error (msg, &err, &debug_info);
+  g_printerr ("Error received from element %s: %s\n", GST_OBJECT_NAME (msg->src), err->message);
+  g_printerr ("Debugging information: %s\n", debug_info ? debug_info : "none");
+  g_clear_error (&err);
+  g_free (debug_info);
+  
+  g_main_loop_quit (data->main_loop);
+}
+  
+/* This function is called when playbin2 has created the appsrc element, so we have
+ * a chance to configure it. */
+static void source_setup (GstElement *pipeline, GstElement *source, CustomData *data) {
+  gchar *audio_caps_text;
+  GstCaps *audio_caps;
+  
+  g_print ("Source has been created. Configuring.\n");
+  data->app_source = source;
+  
+  /* Configure appsrc */
+  audio_caps_text = g_strdup_printf (AUDIO_CAPS, SAMPLE_RATE);
+  audio_caps = gst_caps_from_string (audio_caps_text);
+  g_object_set (source, "caps", audio_caps, NULL);
+  g_signal_connect (source, "need-data", G_CALLBACK (start_feed), data);
+  g_signal_connect (source, "enough-data", G_CALLBACK (stop_feed), data);
+  gst_caps_unref (audio_caps);
+  g_free (audio_caps_text);
+}
+  
+int main(int argc, char *argv[]) {
+  CustomData data;
+  GstBus *bus;
+  guint flags;
+  
+  /* Initialize cumstom data structure */
+  memset (&data, 0, sizeof (data));
+  data.b = 1; /* For waveform generation */
+  data.d = 1;
+  
+  /* Initialize GStreamer */
+  gst_init (&argc, &argv);
+  
+  /* Create the playbin2 element */
+  data.pipeline = gst_parse_launch ("playbin2 uri=appsrc://", NULL);
+  g_signal_connect (data.pipeline, "source-setup", G_CALLBACK (source_setup), &data);
+  
+  /* Instruct the bus to emit signals for each received message, and connect to the interesting signals */
+  bus = gst_element_get_bus (data.pipeline);
+  gst_bus_add_signal_watch (bus);
+  g_signal_connect (G_OBJECT (bus), "message::error", (GCallback)error_cb, &data);
+  gst_object_unref (bus);
+  
+  /* Start playing the pipeline */
+  gst_element_set_state (data.pipeline, GST_STATE_PLAYING);
+  
+  /* Create a GLib Main Loop and set it to run */
+  data.main_loop = g_main_loop_new (NULL, FALSE);
+  g_main_loop_run (data.main_loop);
+  
+  /* Free resources */
+  gst_element_set_state (data.pipeline, GST_STATE_NULL);
+  gst_object_unref (data.pipeline);
+  return 0;
+}
diff --git a/gst-sdk/tutorials/vs2010/playback-tutorial-3/playback-tutorial-3.vcxproj b/gst-sdk/tutorials/vs2010/playback-tutorial-3/playback-tutorial-3.vcxproj
new file mode 100644 (file)
index 0000000..41f16d0
--- /dev/null
@@ -0,0 +1,95 @@
+<?xml version="1.0" encoding="utf-8"?>\r
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
+  <ItemGroup Label="ProjectConfigurations">\r
+    <ProjectConfiguration Include="Debug|Win32">\r
+      <Configuration>Debug</Configuration>\r
+      <Platform>Win32</Platform>\r
+    </ProjectConfiguration>\r
+    <ProjectConfiguration Include="Debug|x64">\r
+      <Configuration>Debug</Configuration>\r
+      <Platform>x64</Platform>\r
+    </ProjectConfiguration>\r
+    <ProjectConfiguration Include="Release|Win32">\r
+      <Configuration>Release</Configuration>\r
+      <Platform>Win32</Platform>\r
+    </ProjectConfiguration>\r
+    <ProjectConfiguration Include="Release|x64">\r
+      <Configuration>Release</Configuration>\r
+      <Platform>x64</Platform>\r
+    </ProjectConfiguration>\r
+  </ItemGroup>\r
+  <ItemGroup>\r
+    <ClCompile Include="..\..\playback-tutorial-3.c" />\r
+  </ItemGroup>\r
+  <PropertyGroup Label="Globals">\r
+    <Keyword>Win32Proj</Keyword>\r
+    <ProjectGuid>{B84F4F87-E804-456C-874E-AC76E0116268}</ProjectGuid>\r
+    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>\r
+  </PropertyGroup>\r
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
+  <PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">\r
+    <ConfigurationType>Application</ConfigurationType>\r
+    <UseDebugLibraries>true</UseDebugLibraries>\r
+    <CharacterSet>Unicode</CharacterSet>\r
+  </PropertyGroup>\r
+  <PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">\r
+    <ConfigurationType>Application</ConfigurationType>\r
+    <UseDebugLibraries>false</UseDebugLibraries>\r
+    <WholeProgramOptimization>true</WholeProgramOptimization>\r
+    <CharacterSet>Unicode</CharacterSet>\r
+  </PropertyGroup>\r
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
+  <ImportGroup Label="ExtensionSettings">\r
+  </ImportGroup>\r
+  <ImportGroup Label="PropertySheets" Condition="'$(Platform)'=='Win32'">\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+    <Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props" Condition="exists('$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\libs\gstreamer-0.10.props')" />\r
+    <Import Project="$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props" Condition="exists('$(GSTREAMER_SDK_ROOT_X86)\share\vs\2010\msvc\x86.props')" />\r
+  </ImportGroup>\r
+  <ImportGroup Label="PropertySheets" Condition="'$(Platform)'=='x64'">\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+    <Import Project="$(GSTREAMER_SDK_ROOT_X86_64)\share\vs\2010\libs\gstreamer-0.10.props" Condition="exists('$(GSTREAMER_SDK_ROOT_X86_64)\share\vs\2010\libs\gstreamer-0.10.props')" />\r
+    <Import Project="$(GSTREAMER_SDK_ROOT_X86_64)\share\vs\2010\msvc\x86_64.props" Condition="exists('$(GSTREAMER_SDK_ROOT_X86_64)\share\vs\2010\msvc\x86_64.props')" />\r
+  </ImportGroup>\r
+  <PropertyGroup Label="UserMacros" />\r
+  <PropertyGroup Condition="'$(Configuration)'=='Debug'">\r
+    <LinkIncremental>true</LinkIncremental>\r
+  </PropertyGroup>\r
+  <PropertyGroup Condition="'$(Configuration)'=='Release'">\r
+    <LinkIncremental>false</LinkIncremental>\r
+  </PropertyGroup>\r
+  <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">\r
+    <ClCompile>\r
+      <PrecompiledHeader>\r
+      </PrecompiledHeader>\r
+      <WarningLevel>Level3</WarningLevel>\r
+      <Optimization>Disabled</Optimization>\r
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+    </ClCompile>\r
+    <Link>\r
+      <SubSystem>Console</SubSystem>\r
+      <GenerateDebugInformation>true</GenerateDebugInformation>\r
+      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>\r
+      <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+    </Link>\r
+  </ItemDefinitionGroup>\r
+  <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">\r
+    <ClCompile>\r
+      <WarningLevel>Level3</WarningLevel>\r
+      <PrecompiledHeader>\r
+      </PrecompiledHeader>\r
+      <Optimization>MaxSpeed</Optimization>\r
+      <FunctionLevelLinking>true</FunctionLevelLinking>\r
+      <IntrinsicFunctions>true</IntrinsicFunctions>\r
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+    </ClCompile>\r
+    <Link>\r
+      <SubSystem>Console</SubSystem>\r
+      <GenerateDebugInformation>false</GenerateDebugInformation>\r
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
+    </Link>\r
+  </ItemDefinitionGroup>\r
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
+  <ImportGroup Label="ExtensionTargets">\r
+  </ImportGroup>\r
+</Project>
\ No newline at end of file
diff --git a/gst-sdk/tutorials/vs2010/playback-tutorial-3/playback-tutorial-3.vcxproj.filters b/gst-sdk/tutorials/vs2010/playback-tutorial-3/playback-tutorial-3.vcxproj.filters
new file mode 100644 (file)
index 0000000..97cf279
--- /dev/null
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>\r
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
+  <ItemGroup>\r
+    <ClCompile Include="..\..\playback-tutorial-3.c" />\r
+  </ItemGroup>\r
+</Project>
\ No newline at end of file
index 39690ca..224fb25 100644 (file)
@@ -27,6 +27,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "basic-tutorial-12", "basic-
 EndProject\r
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "playback-tutorial-4", "playback-tutorial-4\playback-tutorial-4.vcxproj", "{0342A79A-3522-416B-A4F8-58F5664B8415}"\r
 EndProject\r
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "playback-tutorial-3", "playback-tutorial-3\playback-tutorial-3.vcxproj", "{B84F4F87-E804-456C-874E-AC76E0116268}"\r
+EndProject\r
 Global\r
        GlobalSection(SolutionConfigurationPlatforms) = preSolution\r
                Debug|Win32 = Debug|Win32\r
@@ -139,6 +141,14 @@ Global
                {0342A79A-3522-416B-A4F8-58F5664B8415}.Release|Win32.Build.0 = Release|Win32\r
                {0342A79A-3522-416B-A4F8-58F5664B8415}.Release|x64.ActiveCfg = Release|x64\r
                {0342A79A-3522-416B-A4F8-58F5664B8415}.Release|x64.Build.0 = Release|x64\r
+               {B84F4F87-E804-456C-874E-AC76E0116268}.Debug|Win32.ActiveCfg = Debug|Win32\r
+               {B84F4F87-E804-456C-874E-AC76E0116268}.Debug|Win32.Build.0 = Debug|Win32\r
+               {B84F4F87-E804-456C-874E-AC76E0116268}.Debug|x64.ActiveCfg = Debug|x64\r
+               {B84F4F87-E804-456C-874E-AC76E0116268}.Debug|x64.Build.0 = Debug|x64\r
+               {B84F4F87-E804-456C-874E-AC76E0116268}.Release|Win32.ActiveCfg = Release|Win32\r
+               {B84F4F87-E804-456C-874E-AC76E0116268}.Release|Win32.Build.0 = Release|Win32\r
+               {B84F4F87-E804-456C-874E-AC76E0116268}.Release|x64.ActiveCfg = Release|x64\r
+               {B84F4F87-E804-456C-874E-AC76E0116268}.Release|x64.Build.0 = Release|x64\r
        EndGlobalSection\r
        GlobalSection(SolutionProperties) = preSolution\r
                HideSolutionNode = FALSE\r