V2: edit the commit message to contain more info
The W/A spreadsheet says this is still required, but the b-spec says
it's not for BYT-T. So the documentation is not clear. However,
our experience with the other SKUs of BYT-I/M on Android and Linux
suggests that setting this bit actually causes GPU hang for certain
OGL benchmark applications.
Removing this bit completely resolves the GPU hangs.
Signed-off-by: Sinclair Yeh <sinclair.yeh@intel.com>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
_MASKED_BIT_ENABLE(GEN7_MAX_PS_THREAD_DEP |
GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE));
- /* WaDisableL3CacheAging:vlv */
- I915_WRITE(GEN7_L3CNTLREG1, I915_READ(GEN7_L3CNTLREG1) | GEN7_L3AGDIS);
-
/* WaForceL3Serialization:vlv */
I915_WRITE(GEN7_L3SQCREG4, I915_READ(GEN7_L3SQCREG4) &
~L3SQ_URB_READ_CAM_MATCH_DISABLE);