[ES] Typo corrections in the ES 3.1 bindings
authorthefiddler <stapostol@gmail.com>
Thu, 14 Aug 2014 06:05:17 +0000 (08:05 +0200)
committerthefiddler <stapostol@gmail.com>
Tue, 2 Sep 2014 11:04:13 +0000 (13:04 +0200)
Source/Bind/Specifications/GL2/ES/3.1/KHR_compute_shader.xml
Source/Bind/Specifications/GL2/ES/3.1/KHR_stencil_texturing.xml

index ea76cb20f65c60932a960d9bd6f30f5cac1fb14a..79ca6414fba3436924f261162436cc11ead4e0de 100644 (file)
@@ -9,7 +9,7 @@
       <use token="GL_COMPUTE_WORK_GROUP_SIZE" />
     </enum>
     <enum name="GetPName">
-      <uso token="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
+      <use token="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
       <use token="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
       <use token="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
       <use token="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
index 377f8f325b01d2064787be7fb8ac64ea6b0445fa..7e813182fb9595d9c3d57dad932b4ae8537a2cb4 100644 (file)
@@ -1,5 +1,4 @@
 <?xml version="1.0" encoding="UTF-8" ?>
-<?xml version="1.0" encoding="UTF-8" ?>
 <signatures version="2">
 
   <add name="gles2" version="3.1">